forked from Popn_Tools/popnhax
enhanced_polling_stats and audio_offset
This commit is contained in:
parent
c45d6c8d75
commit
8b105d1e50
153
dist/popnhax/popnhax.xml
vendored
153
dist/popnhax/popnhax.xml
vendored
@ -1,93 +1,108 @@
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<?xml version='1.0' encoding='shift-jis'?>
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<popnhax>
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<!-- Hidden+ setting (press 0 for advanced options) is now an offset adjust (negative means you have to hit earlier) -->
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<!-- Display offset adjust on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<show_offset __type="bool">0</show_offset>
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<show_fast_slow __type="bool">0</show_fast_slow>
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<!-- Classic patches -->
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<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
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<audio_source_fix __type="bool">0</audio_source_fix>
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<!-- Prevent Windows volume from being reset on boot -->
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<unset_volume __type="bool">0</unset_volume>
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<!-- Force booting directly into event mode -->
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<event_mode __type="bool">0</event_mode>
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<!-- Remove the timer completely without event mode -->
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<remove_timer __type="bool">0</remove_timer>
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<!-- or Freeze the timer at 10 seconds after counting down -->
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<freeze_timer __type="bool">0</freeze_timer>
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<!-- Force skip menu and long note tutorials without a card -->
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<skip_tutorials __type="bool">0</skip_tutorials>
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<!-- Force full options to display (useful when no numpad is available) -->
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<force_full_opt __type="bool">0</force_full_opt>
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<!-- Premium free (unlimited stages per credit) -->
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<pfree __type="bool">0</pfree>
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<!-- Stage management -->
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<!-- Premium free (unlimited stages per credit) -->
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<pfree __type="bool">0</pfree>
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<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
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<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
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<quick_retire __type="bool">0</quick_retire>
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<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
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<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
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<quick_retire __type="bool">0</quick_retire>
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<score_challenge __type="bool">0</score_challenge>
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<!-- Network features -->
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<score_challenge __type="bool">0</score_challenge>
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<!-- HD timing for pcb_type=0 -->
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<force_hd_timing __type="bool">0</force_hd_timing>
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<!-- HD resolution for pcb_type=0 (0: no, 1: keep texts as on HD cab (smaller LCD mod), 2: center texts (32" LCD mod) ) -->
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<force_hd_resolution __type="u8">0</force_hd_resolution>
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<!-- Visual offset -->
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<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<!-- Display offset adjust on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<show_offset __type="bool">0</show_offset>
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<show_fast_slow __type="bool">0</show_fast_slow>
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<!-- Force unlock music, charts, and characters -->
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<force_unlocks __type="bool">0</force_unlocks>
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<!-- Force unlock deco parts (avoid using this on later games without deco) -->
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<force_unlock_deco __type="bool">0</force_unlock_deco>
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<!-- Audio offset -->
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<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
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<audio_offset __type="s8">0</audio_offset>
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<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
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<audio_source_fix __type="bool">0</audio_source_fix>
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<!-- Prevent Windows volume from being reset on boot -->
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<unset_volume __type="bool">0</unset_volume>
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<!-- Force booting directly into event mode -->
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<event_mode __type="bool">0</event_mode>
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<!-- Remove the timer completely without event mode -->
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<remove_timer __type="bool">0</remove_timer>
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<!-- or Freeze the timer at 10 seconds after counting down -->
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<freeze_timer __type="bool">0</freeze_timer>
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<!-- Force skip menu and long note tutorials without a card -->
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<skip_tutorials __type="bool">0</skip_tutorials>
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<!-- Force full options to display (useful when no numpad is available) -->
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<force_full_opt __type="bool">0</force_full_opt>
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<!-- Input polling -->
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<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
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<enhanced_polling __type="bool">0</enhanced_polling>
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<!-- button release debounce time in ms (for enhanced_polling only) -->
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<debounce __type="u8">5</debounce>
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<!-- 1000Hz polling stats (display onscreen info to check performance on your system) -->
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<enhanced_polling_stats __type="bool">0</enhanced_polling_stats>
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<!-- Databases -->
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<!-- Force unlock music, charts, and characters -->
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<force_unlocks __type="bool">0</force_unlocks>
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<!-- Force unlock deco parts (avoid using this on later games without deco) -->
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<force_unlock_deco __type="bool">0</force_unlock_deco>
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<!-- Enable database modifications (omnimix, custom tracks) -->
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<patch_db __type="bool">0</patch_db>
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<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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<patch_xml_filename __type="str"></patch_xml_filename>
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<!-- LCD mod on CRT cabs -->
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<!-- HD timing for pcb_type=0 -->
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<force_hd_timing __type="bool">0</force_hd_timing>
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<!-- HD resolution for pcb_type=0 (0: no, 1: keep texts as on HD cab (smaller LCD mod), 2: center texts (32" LCD mod) ) -->
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<force_hd_resolution __type="u8">0</force_hd_resolution>
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<!-- Enable database modifications (omnimix, custom tracks) -->
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<patch_db __type="bool">0</patch_db>
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<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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<patch_xml_filename __type="str"></patch_xml_filename>
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<!-- END OF USER SETTINGS -->
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<!-- EXPERIMENTAL PATCHES (USE AT OWN RISK, PREFERABLY OFFLINE, MIGHT INTERFERE WITH OTHER OPTIONS) -->
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<!-- Enable practice mode menu (r-ran, constant chart speed, slow motion, etc...) -->
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<practice_mode __type="bool">0</practice_mode>
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<!-- Enable practice mode menu (r-ran, constant chart speed, slow motion, etc...) -->
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<practice_mode __type="bool">0</practice_mode>
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<!-- DEBUG OPTIONS FOLLOW (GENERALLY SHOULD NOT BE CHANGED UNLESS YOU KNOW WHAT YOU'RE DOING) -->
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<!-- Datecode and Multiboot -->
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<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
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<force_datecode __type="str"></force_datecode>
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<!-- Also apply force_datecode to network packets -->
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<network_datecode __type="bool">1</network_datecode>
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<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
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<disable_multiboot __type="bool">0</disable_multiboot>
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<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
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<force_datecode __type="str"></force_datecode>
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<!-- Also apply force_datecode to network packets -->
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<network_datecode __type="bool">1</network_datecode>
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<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
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<disable_multiboot __type="bool">0</disable_multiboot>
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<!-- Timing and lanes -->
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<!-- Disable keysounds -->
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<disable_keysounds __type="bool">0</disable_keysounds>
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<!-- Offset the keysounds by x ms (negative is earlier). With disable_keysounds, becomes an audio offset -->
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<keysound_offset __type="s8">0</keysound_offset>
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<!-- Adjust pop-kun and beam brightness (won't affect long popkuns) -->
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<beam_brightness __type="s8">0</beam_brightness>
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<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
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<enhanced_polling __type="bool">0</enhanced_polling>
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<!-- button release debounce time in ms (for enhanced_polling only) -->
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<debounce __type="u8">5</debounce>
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<!-- Automatically play keysounds during songs -->
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<disable_keysounds __type="bool">0</disable_keysounds>
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<!-- Offset the keysounds by x ms (negative is earlier). With disable_keysounds, becomes an audio offset -->
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<keysound_offset __type="s8">0</keysound_offset>
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<!-- Adjust pop-kun and beam brightness (won't affect long popkuns) -->
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<beam_brightness __type="s8">0</beam_brightness>
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<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- Song db patches -->
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<!-- Force the newly created buffers to be the same size as the original buffers -->
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<disable_expansions __type="bool">0</disable_expansions>
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
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<disable_redirection __type="bool">0</disable_redirection>
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<!-- Force the newly created buffers to be the same size as the original buffers -->
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<disable_expansions __type="bool">0</disable_expansions>
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<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
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<disable_redirection __type="bool">0</disable_redirection>
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<!-- Translation -->
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<!-- Disable .dict string replacements and .ips patches -->
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<disable_translation __type="bool">0</disable_translation>
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<!-- Dump applied translations and dll runtime data to help debug translation -->
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<translation_debug __type="bool">0</translation_debug>
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<!-- Disable .dict string replacements and .ips patches -->
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<disable_translation __type="bool">0</disable_translation>
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<!-- Dump applied translations and dll runtime data to help debug translation -->
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<translation_debug __type="bool">0</translation_debug>
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</popnhax>
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@ -31,6 +31,7 @@ struct popnhax_config {
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char patch_xml_filename[MAX_PATH];
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char force_datecode[11];
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bool network_datecode;
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int8_t audio_offset;
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bool disable_keysounds;
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int8_t keysound_offset;
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int8_t beam_brightness;
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@ -39,6 +40,7 @@ struct popnhax_config {
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bool translation_debug;
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bool enhanced_polling;
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uint8_t debounce;
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bool enhanced_polling_stats;
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};
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#endif
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@ -37,7 +37,6 @@ FILE *g_log_fp = NULL;
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#define DEBUG 0
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#define POLLING_DEBUG 1
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#if DEBUG == 1
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double g_multiplier = 1.;
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@ -145,6 +144,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, disable_keysou
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"/popnhax/disable_keysounds")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, keysound_offset,
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"/popnhax/keysound_offset")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, audio_offset,
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"/popnhax/audio_offset")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, beam_brightness,
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"/popnhax/beam_brightness")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, fps_uncap,
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@ -157,6 +158,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polli
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"/popnhax/enhanced_polling")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, debounce,
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"/popnhax/debounce")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polling_stats,
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"/popnhax/enhanced_polling_stats")
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PSMAP_END
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enum BufferIndexes {
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@ -1915,18 +1918,12 @@ static bool patch_add_to_base_offset(int8_t delta) {
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bool g_enhanced_poll_ready = false;
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int (*usbPadRead)(uint32_t*);
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#if POLLING_DEBUG >=1
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FILE *debug_fp;
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#endif
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uint32_t g_poll_rate_avg = 0;
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uint32_t g_last_button_state = 0;
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uint8_t g_debounce = 0;
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int32_t g_button_state[9] = {0};
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static unsigned int __stdcall enhanced_polling_proc(void *ctx)
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static unsigned int __stdcall enhanced_polling_stats_proc(void *ctx)
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{
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#if POLLING_DEBUG >=1
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debug_fp = fopen("polling.log", "w");
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#endif
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HMODULE hinstLib = GetModuleHandleA("ezusb.dll");
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usbPadRead = (int(*)(uint32_t*))GetProcAddress(hinstLib, "?usbPadRead@@YAHPAK@Z");
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static uint8_t button_debounce[9] = {0};
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@ -1943,22 +1940,95 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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#if POLLING_DEBUG >= 1
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fprintf(debug_fp, "Thread priority is 0x%x\n", GetThreadPriority(GetCurrentThread()));
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uint32_t count = 0;
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uint32_t count_time = 0;
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#endif
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uint32_t curr_poll_time = 0;
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uint32_t prev_poll_time = 0;
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while (g_enhanced_poll_ready)
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{
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#if POLLING_DEBUG >= 1
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uint32_t pad_bits;
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/* ensure at least 1ms has elapsed between polls
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* (beware of SD cab hardware compatibility)
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*/
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curr_poll_time = timeGetTime();
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if (curr_poll_time == prev_poll_time)
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{
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curr_poll_time++;
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Sleep(1);
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}
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prev_poll_time = curr_poll_time;
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if (count == 0)
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{
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count_time = timeGetTime();
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count_time = curr_poll_time;
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}
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#endif
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usbPadRead(&pad_bits);
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g_last_button_state = pad_bits;
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unsigned int buttonState = (g_last_button_state >> 8) & 0x1FF;
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for (int i = 0; i < 9; i++)
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{
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if ( ((buttonState >> i)&1) )
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{
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if (g_button_state[i] == -1)
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{
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g_button_state[i] = curr_poll_time;
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}
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//debounce on release (since we're forced to stub usbPadReadLast)
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button_debounce[i] = g_debounce;
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}
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else
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{
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if (button_debounce[i]>0)
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{
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button_debounce[i]--;
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}
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if (button_debounce[i] == 0)
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{
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g_button_state[i] = -1;
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}
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else
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{
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//debounce ongoing: flag button as still pressed
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g_last_button_state |= 1<<(8+i);
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}
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}
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}
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count++;
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if (count == 100)
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{
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g_poll_rate_avg = timeGetTime() - count_time;
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count = 0;
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}
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}
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return 0;
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}
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static unsigned int __stdcall enhanced_polling_proc(void *ctx)
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{
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HMODULE hinstLib = GetModuleHandleA("ezusb.dll");
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usbPadRead = (int(*)(uint32_t*))GetProcAddress(hinstLib, "?usbPadRead@@YAHPAK@Z");
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static uint8_t button_debounce[9] = {0};
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for (int i=0; i<9; i++)
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{
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g_button_state[i] = -1;
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}
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while (!g_enhanced_poll_ready)
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{
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Sleep(500);
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}
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SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
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uint32_t curr_poll_time = 0;
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uint32_t prev_poll_time = 0;
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while (g_enhanced_poll_ready)
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{
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uint32_t pad_bits;
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/* ensure at least 1ms has elapsed between polls
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* (beware of SD cab hardware compatibility)
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@ -2004,15 +2074,6 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
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}
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}
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}
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#if POLLING_DEBUG >= 1
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count++;
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if (count == 100000)
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{
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fprintf(debug_fp, "did 100000 iterations in %ld milliseconds\n", timeGetTime() - count_time);
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count = 0;
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}
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fflush(debug_fp);
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#endif
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}
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return 0;
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}
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@ -2027,11 +2088,6 @@ uint32_t buttonGetMillis(uint8_t button)
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if (but <= curr)
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{
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uint32_t res = curr - but;
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#if POLLING_DEBUG >= 2
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/* these fprintf will mess up timing eval */
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fprintf(debug_fp, "%ld: buttonGetMillis: button %d : %d millis\n", timeGetTime(), button, res);
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fflush(debug_fp);
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#endif
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return res;
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}
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@ -2046,13 +2102,10 @@ int usbPadReadHook(uint32_t *pad_bits)
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// return last known input
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*pad_bits = g_last_button_state;
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#if POLLING_DEBUG >= 2
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fprintf(debug_fp, "%ld: usbPadReadHook: %x\n", timeGetTime(), *pad_bits);
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fflush(debug_fp);
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#endif
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return 0;
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}
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uint32_t g_offset_fix[9] = {0};
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uint8_t g_poll_index = 0;
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uint32_t g_poll_offset = 0;
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void (*real_enhanced_poll)();
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@ -2065,24 +2118,38 @@ void patch_enhanced_poll() {
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__asm("mov %0, al\n":"=m"(g_poll_index): :);
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g_poll_offset = buttonGetMillis(g_poll_index);
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__asm("sub esi, %0\n": :"b"(g_poll_offset));
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|
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g_offset_fix[g_poll_index] = g_poll_offset;
|
||||
real_enhanced_poll();
|
||||
}
|
||||
|
||||
static HANDLE enhanced_polling_thread;
|
||||
|
||||
static bool patch_enhanced_polling(uint8_t debounce)
|
||||
static bool patch_enhanced_polling(uint8_t debounce, bool stats)
|
||||
{
|
||||
g_debounce = debounce;
|
||||
|
||||
if (enhanced_polling_thread == NULL) {
|
||||
enhanced_polling_thread = (HANDLE) _beginthreadex(
|
||||
NULL,
|
||||
0,
|
||||
enhanced_polling_proc,
|
||||
NULL,
|
||||
0,
|
||||
NULL);
|
||||
if (stats)
|
||||
{
|
||||
enhanced_polling_thread = (HANDLE) _beginthreadex(
|
||||
NULL,
|
||||
0,
|
||||
enhanced_polling_stats_proc,
|
||||
NULL,
|
||||
0,
|
||||
NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
enhanced_polling_thread = (HANDLE) _beginthreadex(
|
||||
NULL,
|
||||
0,
|
||||
enhanced_polling_proc,
|
||||
NULL,
|
||||
0,
|
||||
NULL);
|
||||
}
|
||||
|
||||
} // thread will remain dormant while g_enhanced_poll_ready == false
|
||||
|
||||
/* patch eval timing function to fix offset depending on how long ago the button was pressed */
|
||||
@ -2526,7 +2593,10 @@ static bool patch_keysound_offset(int8_t value)
|
||||
MH_CreateHook((LPVOID)(patch_addr-0x03), (LPVOID)patch_eval_timing,
|
||||
(void **)&real_eval_timing); // preload esi with g_keysound_offset
|
||||
|
||||
LOG("popnhax: keysound offset: timing offset by %d ms\n", value);
|
||||
if (!config.audio_offset)
|
||||
LOG("popnhax: keysound offset: timing offset by %d ms\n", value);
|
||||
else
|
||||
LOG("popnhax: audio offset: audio offset by %d ms\n", -1*value);
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -3496,6 +3566,116 @@ static bool patch_practice_mode()
|
||||
return true;
|
||||
}
|
||||
|
||||
/* enhanced_polling_stats */
|
||||
const char stats_disp_header[] = "--- 1000Hz Polling ---";
|
||||
const char stats_disp_lastpoll[] = "last input: 0x%06x";
|
||||
const char stats_disp_avgpoll[] = "100 polls in %dms";
|
||||
const char stats_disp_offset_header[] = "--Latest correction--";
|
||||
const char stats_disp_offset_top[] = "%s";
|
||||
char stats_disp_offset_top_str[15] = "";
|
||||
const char stats_disp_offset_bottom[] = "%s";
|
||||
char stats_disp_offset_bottom_str[19] = "";
|
||||
void (*real_render_loop)();
|
||||
void enhanced_polling_stats_disp()
|
||||
{
|
||||
__asm("mov eax, [%0]\n"::"a"(*g_rend_addr));
|
||||
__asm("cmp eax, 0\n");
|
||||
__asm("je call_stat_menu\n");
|
||||
__asm("mov dword ptr [eax], 2\n");
|
||||
__asm("mov dword ptr [eax+4], 1\n");
|
||||
__asm("mov dword ptr [eax+8], 0\n");
|
||||
__asm("mov dword ptr [eax+0x34], 1\n");
|
||||
|
||||
__asm("call_stat_menu:\n");
|
||||
__asm("push %0\n"::"a"(stats_disp_header));
|
||||
__asm("push 0x2A\n");
|
||||
__asm("push 0x160\n");
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green 0x20 grey
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x0C\n");
|
||||
|
||||
uint8_t color = 0x10;
|
||||
if (g_poll_rate_avg > 100)
|
||||
color = 0x40;
|
||||
__asm("push %0\n"::"D"(g_poll_rate_avg));
|
||||
__asm("push %0\n"::"a"(stats_disp_avgpoll));
|
||||
__asm("push 0x5C\n");
|
||||
__asm("push 0x160\n");
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+color)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x10\n");
|
||||
|
||||
__asm("push %0\n"::"D"(g_last_button_state));
|
||||
__asm("push %0\n"::"a"(stats_disp_lastpoll));
|
||||
__asm("push 0x48\n");
|
||||
__asm("push 0x160\n");
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x10\n");
|
||||
|
||||
__asm("push %0\n"::"a"(stats_disp_offset_header));
|
||||
__asm("push 0x2A\n");
|
||||
__asm("push 0x200\n");
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x0C\n");
|
||||
|
||||
sprintf(stats_disp_offset_top_str, "%02u %02u %02u %02u", g_offset_fix[1], g_offset_fix[3], g_offset_fix[5], g_offset_fix[7]);
|
||||
__asm("push %0\n"::"D"(stats_disp_offset_top_str));
|
||||
__asm("push %0\n"::"a"(stats_disp_offset_top));
|
||||
__asm("push 0x48\n"); //y coord
|
||||
__asm("push 0x200\n"); //x coord
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+0x40)); //Red
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x10\n");
|
||||
|
||||
sprintf(stats_disp_offset_bottom_str, "%02u %02u %02u %02u %02u", g_offset_fix[0], g_offset_fix[2], g_offset_fix[4], g_offset_fix[6], g_offset_fix[8]);
|
||||
__asm("push %0\n"::"D"(stats_disp_offset_bottom_str));
|
||||
__asm("push %0\n"::"a"(stats_disp_offset_top));
|
||||
__asm("push 0x5C\n"); //y coord
|
||||
__asm("push 0x1FD\n"); //x coord
|
||||
__asm("mov esi, %0\n"::"a"(*font_color+0x40)); //Red
|
||||
__asm("call %0\n"::"a"(font_rend_func));
|
||||
__asm("add esp, 0x10\n");
|
||||
|
||||
real_render_loop();
|
||||
}
|
||||
|
||||
static bool patch_enhanced_polling_stats()
|
||||
{
|
||||
if (config.practice_mode)
|
||||
{
|
||||
LOG("popnhax: enhanced_polling_stats: cannot display stats when practice mode is enabled.\n");
|
||||
return false;
|
||||
}
|
||||
DWORD dllSize = 0;
|
||||
char *data = getDllData(g_game_dll_fn, &dllSize);
|
||||
|
||||
{
|
||||
int64_t pattern_offset = search(data, dllSize, "\x83\xEC\x40\x53\x56\x57", 6, 0);
|
||||
|
||||
if (pattern_offset == -1) {
|
||||
LOG("popnhax: enhanced_polling_stats: cannot retrieve aging loop\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t patch_addr = (int64_t)data + pattern_offset + 6;
|
||||
if (!get_rendaddr())
|
||||
{
|
||||
LOG("popnhax: enhanced_polling_stats: cannot find address for drawing\n");
|
||||
return false;
|
||||
}
|
||||
|
||||
MH_CreateHook((LPVOID)patch_addr, (LPVOID)enhanced_polling_stats_disp,
|
||||
(void **)&real_render_loop);
|
||||
|
||||
}
|
||||
|
||||
LOG("popnhax: enhanced polling stats displayed\n");
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
|
||||
switch (ul_reason_for_call) {
|
||||
case DLL_PROCESS_ATTACH: {
|
||||
@ -3700,6 +3880,19 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
force_show_fast_slow();
|
||||
}
|
||||
|
||||
if (config.audio_offset){
|
||||
if (config.keysound_offset)
|
||||
{
|
||||
LOG("popnhax: audio_offset cannot be used when keysound_offset is already set\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
config.disable_keysounds = true;
|
||||
config.keysound_offset = -1*config.audio_offset;
|
||||
LOG("popnhax: audio_offset: disable keysounds then offset timing by %d ms\n", config.keysound_offset);
|
||||
}
|
||||
}
|
||||
|
||||
if (config.disable_keysounds){
|
||||
patch_disable_keysound();
|
||||
}
|
||||
@ -3756,8 +3949,13 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
patch_fps_uncap();
|
||||
|
||||
if (config.enhanced_polling)
|
||||
patch_enhanced_polling(config.debounce);
|
||||
|
||||
{
|
||||
patch_enhanced_polling(config.debounce, config.enhanced_polling_stats);
|
||||
if (config.enhanced_polling_stats)
|
||||
{
|
||||
patch_enhanced_polling_stats();
|
||||
}
|
||||
}
|
||||
#if DEBUG == 1
|
||||
patch_get_time();
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user