iidx/spicy survival gauge + survival medal fix

This commit is contained in:
CrazyRedMachine 2023-09-03 01:08:16 +02:00
parent 60d3b50568
commit 9c744c295a
3 changed files with 159 additions and 8 deletions

View File

@ -51,8 +51,12 @@
<hispeed_default_bpm __type="u16">0</hispeed_default_bpm>
<!-- Gauge options -->
<!-- Turn hard gauge into survival gauge -->
<survival_gauge __type="bool">0</survival_gauge>
<!-- Turn hard gauge into survival gauge (1: former COURSE gauge (-3.42%), 2: NORMAL gauge decrease rate (-4.99%), 3: IIDX HARD gauge decrease rate (-9%), 4: HARD gauge decrease rate (-19.94%)) -->
<survival_gauge __type="u8">0</survival_gauge>
<!-- Survival gauge has IIDX-like decrease rate adjustment (decrease amount halved when gauge is at 33.3% or less) -->
<survival_iidx __type="bool">0</survival_iidx>
<!-- Set survival gauge increase rate to spicy (+01/+01 instead of +02/+01) -->
<survival_spicy __type="bool">0</survival_spicy>
<!-- Result screen display patches -->
<!-- Display details on result screen by default (no need to press yellow button) -->

View File

@ -6,7 +6,9 @@
struct popnhax_config {
bool practice_mode;
bool hidden_is_offset;
bool survival_gauge;
uint8_t survival_gauge;
bool survival_iidx;
bool survival_spicy;
bool show_offset;
bool show_fast_slow;
bool show_details;

View File

@ -90,8 +90,12 @@ struct popnhax_config config = {};
PSMAP_BEGIN(config_psmap, static)
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, hidden_is_offset,
"/popnhax/hidden_is_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, survival_gauge,
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, survival_gauge,
"/popnhax/survival_gauge")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, survival_iidx,
"/popnhax/survival_iidx")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, survival_spicy,
"/popnhax/survival_spicy")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_fast_slow,
"/popnhax/show_fast_slow")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_details,
@ -4376,7 +4380,7 @@ void hook_survival_flag_hard_gauge_old()
__asm("cmp bl, 0\n");
__asm("jne no_hard_gauge_old\n");
g_hard_gauge_selected = false;
__asm("cmp dl, 2\n");
__asm("cmp dl, 2\n"); //dl is used instead of cl in older games
__asm("jne no_hard_gauge_old\n");
g_hard_gauge_selected = true;
__asm("no_hard_gauge_old:\n");
@ -4394,7 +4398,21 @@ void hook_check_survival_gauge()
real_check_survival_gauge();
}
bool patch_hard_gauge_survival()
void (*real_survival_gauge_medal_clear)();
void (*real_survival_gauge_medal)();
void hook_survival_gauge_medal()
{
if ( g_hard_gauge_selected )
{
__asm("cmp eax, 0\n"); //empty gauge should still fail
__asm("jz skip_force_clear\n");
__asm("jmp %0\n"::"m"(real_survival_gauge_medal_clear));
}
__asm("skip_force_clear:\n");
real_survival_gauge_medal();
}
bool patch_hard_gauge_survival(uint8_t severity)
{
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
@ -4446,8 +4464,127 @@ bool patch_hard_gauge_survival()
}
LOG("popnhax: hard gauge is survival gauge\n");
/* Fix medal calculation */
{
int64_t addr = search(data, dllSize, "\x0F\xB7\x47\x12\x66\x83\xF8\x14", 8, 0);
if (addr == -1) {
LOG("popnhax: survival gauge: cannot find medal computation\n");
return false;
}
uint64_t function_addr = (int64_t)data + addr;
real_survival_gauge_medal_clear = (void (*)())function_addr;
int64_t pattern_offset = search(data, dllSize, "\x0F\x9F\xC1\x5E\x8B\xD0\x3B\xC1\x7F\x02", 10, 0);
if (pattern_offset == -1) {
LOG("popnhax: survival gauge: cannot find medal computation hook\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x04;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_survival_gauge_medal,
(void **)&real_survival_gauge_medal);
}
/* gauge severity */
const char* severity_str[5] = { "", "COURSE (-35)", "NORMAL (-51)", "IIDX (-92)", "HARD (-204)"};
uint32_t severity_val[5] = { 0, 0xFFFFFFDD, 0xFFFFFFCD, 0xFFFFFFA4, 0xFFFFFF34};
if (severity != 1)
{
if (severity > 4)
severity = 4;
uint32_t decrease_amount = severity_val[severity];
char *as_hex = (char *) &decrease_amount;
if (!find_and_patch_hex(g_game_dll_fn, "\xB8\xDD\xFF\xFF\xFF", 5, 1, as_hex, 4))
{
LOG("\n");
LOG("popnhax: survival gauge: cannot patch severity\n");
}
}
LOG("popnhax: hard gauge into survival (decrease rate : %s)\n", severity_str[severity]);
return true;
}
void (*real_survival_iidx_prepare_gauge)();
void hook_survival_iidx_prepare_gauge()
{
//this code is specific to survival gauge, so no additional check is required
__asm("cmp esi, 2\n");
__asm("jne skip_iidx_prepare_gauge\n");
__asm("shr eax, 1\n");
__asm("skip_iidx_prepare_gauge:\n");
real_survival_iidx_prepare_gauge();
}
void (*real_survival_iidx_apply_gauge)();
void hook_survival_iidx_apply_gauge()
{
__asm("cmp byte ptr %0, 0\n"::"m"(g_hard_gauge_selected));
__asm("je skip_iidx_apply_gauge\n"); //skip if not in survival gauge mode
__asm("cmp ecx, 2\n");
__asm("jb skip_iidx_apply_gauge\n"); //skip if gauge is not decreasing
__asm("mov ecx, 3\n");
__asm("cmp ax, 342\n");
__asm("jge skip_iidx_apply_gauge\n"); //skip if gauge is above 33.3%
__asm("mov ecx, 2\n");
__asm("skip_iidx_apply_gauge:\n");
real_survival_iidx_apply_gauge();
}
bool patch_survival_iidx()
{
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
/* put half the decrease value in the first slot */
{
int64_t pattern_offset = search(data, dllSize, "\xE9\x8C\x00\x00\x00\x8B\xC6", 7, 0);
if (pattern_offset == -1) {
LOG("popnhax: iidx survival gauge: cannot find survival gauge prepare function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_survival_iidx_prepare_gauge,
(void **)&real_survival_iidx_prepare_gauge);
}
/* switch slot depending on gauge value (get halved value when 33.3% or less) */
{
int64_t pattern_offset = search(data, dllSize, "\x66\x83\xF8\x01\x75\x5E\x66\xA1", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: iidx survival gauge: cannot find survival gauge update function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x0C;
MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_survival_iidx_apply_gauge,
(void **)&real_survival_iidx_apply_gauge);
}
LOG("popnhax: survival gauge has IIDX-like adjustment\n");
return true;
}
bool patch_survival_spicy()
{
if (!find_and_patch_hex(g_game_dll_fn, "\xB9\x02\x00\x00\x00\x66\x89\x0C\x75", 9, 1, "\x00\x00\x00\x00", 4))
{
LOG("\n");
LOG("popnhax: spicy survival gauge: cannot patch gauge increment\n");
return false;
}
LOG("popnhax: survival gauge is SPICY\n");
return true;
}
@ -4644,7 +4781,15 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
}
if (config.survival_gauge) {
patch_hard_gauge_survival();
patch_hard_gauge_survival(config.survival_gauge);
if (config.survival_spicy) {
patch_survival_spicy();
}
if (config.survival_iidx) {
patch_survival_iidx();
}
}
if (config.hidden_is_offset){