forked from Popn_Tools/popnhax
cleanup
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25fa51d831
commit
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@ -19,6 +19,8 @@
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#include "minhook/hde32.h"
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#include "minhook/include/MinHook.h"
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#define F_OK 0
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uint8_t g_game_version;
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uint32_t g_playerdata_ptr_addr; //pointer to the playerdata memory zone (offset 0x08 is popn friend ID as ascii (12 char long), offset 0x1A5 is "is logged in" flag)
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char *g_current_friendid;
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@ -37,8 +39,8 @@ uint32_t g_min_id = 4000;
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uint32_t g_max_id = 0;
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const char *g_categicon;
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const char *g_categformat;
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char *g_categname;
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char *g_categformat;
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char *g_customformat;
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char *g_string_addr;
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@ -59,6 +61,7 @@ void add_song_to_favorites()
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favorites[favorites_count++] = g_current_songid | 0x00060000; // game wants this otherwise only easy difficulty will appear
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return;
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}
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void remove_song_from_favorites()
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{
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for (uint32_t i = 0; i < favorites_count; i++)
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@ -92,8 +95,6 @@ void prepare_favorite_list(){
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char line[32];
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while (fgets(line, sizeof(line), file)) {
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/* note that fgets don't strip the terminating \n, checking its
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presence would allow to handle lines longer that sizeof(line) */
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int songid = strtol(line, NULL, 10);
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if ( songid != 0 )
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{
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@ -102,15 +103,12 @@ void prepare_favorite_list(){
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}
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}
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fclose(file);
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//printf("added %d songs from %s to favorites\n",favorites_count,fav_filepath);
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return;
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}
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void commit_favorites()
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{
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if ( favorites_count == 0 )
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return;
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char fav_filepath[64];
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sprintf(fav_filepath, "data_mods\\%d.%s.fav", g_game_version, g_current_friendid);
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FILE *file = fopen(fav_filepath, "w");
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@ -133,7 +131,6 @@ void hook_song_is_in_favorite()
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{
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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for (uint32_t i = 0; i < favorites_count; i++)
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@ -158,7 +155,6 @@ void (*real_add_to_favorite)();
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void hook_add_to_favorite()
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{
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__asm("push ecx\n");
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//dx contains songid
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__asm("mov _g_current_songid, dx\n");
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add_song_to_favorites();
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@ -177,7 +173,6 @@ void hook_remove_from_favorite()
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//code pushes edi, esi and ebx as well
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__asm("push ecx\n");
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__asm("push edx\n");
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//dx contains songid
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__asm("mov _g_current_songid, cx\n");
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remove_song_from_favorites();
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@ -231,13 +226,7 @@ void categ_inject_favorites()
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__asm("ret\n"); //because we patch inside the function
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}
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#define SIMPLE_CATEG_ALLOC 1
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#if SIMPLE_CATEG_ALLOC == 1
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uint32_t *songlist;
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#else
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uint32_t songlist[4096] = {0};
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#endif
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uint32_t songlist_addr = (uint32_t)&songlist;
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uint32_t songlist_count = 0;
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@ -523,7 +512,7 @@ void hook_categ_build_songlist()
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__asm("add_my_song:\n");
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__asm("push eax\n");
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__asm("push ebx\n");
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#if SIMPLE_CATEG_ALLOC == 1
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("sub esp, 0x08\n");
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@ -532,7 +521,7 @@ void hook_categ_build_songlist()
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__asm("add esp, 0x08\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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#endif
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__asm("mov eax, [_songlist_count]\n");
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__asm("sal eax, 2\n");
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__asm("add eax, _songlist_addr\n");
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@ -632,7 +621,7 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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if (pattern_offset == -1) {
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pattern_offset = search(data, dllSize, "\x83\xC4\x08\x8B\x44\x24\x4C\x50\x68", 9, 0); //usaneko
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if (pattern_offset == -1) {
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LOG("popnhax: custom_track_format: cannot find song/genre print function\n");
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LOG("popnhax: custom_track_title_format: cannot find song/genre print function\n");
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return false;
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}
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}
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@ -647,7 +636,7 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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{
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int64_t pattern_offset = search(data, dllSize, "\x83\xC4\x08\x33\xFF\x8B\x43\x0C\x8B\x70\x04\x83\xC0\x04", 14, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: custom_track_format: cannot find artist print function\n");
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LOG("popnhax: custom_track_title_format: cannot find artist print function\n");
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return false;
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}
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@ -657,7 +646,7 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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(void **)&real_artist_printf);
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}
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LOG("popnhax: custom_track_format: custom format injected\n");
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LOG("popnhax: Customs displayed in songlist as \"%s\"\n", g_customformat);
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return true;
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}
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@ -749,7 +738,7 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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(void **)&real_add_to_favorite);
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}
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LOG("popnhax: local_favorites: favorite category handling replaced\n");
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LOG("popnhax: favorite category uses local files\n");
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return true;
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}
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@ -896,11 +885,13 @@ static bool patch_custom_categ(const char *game_dll_fn) {
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}
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}
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LOG("popnhax: custom %s injected (for songids ", g_subcategmode? "subcategories":"category");
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char formatted_title[128];
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sprintf(formatted_title, g_categformat, g_categname);
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LOG("popnhax: custom %s \"%s\" injected (for songids ", g_subcategmode? "subcategories":"category", formatted_title);
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if (g_max_id)
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LOG("between %d and %d (inclusive))\n", g_min_id, g_max_id);
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LOG("between %d and %d (incl.))\n", g_min_id, g_max_id);
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else
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LOG("above %d (inclusive))\n", g_min_id);
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LOG("%d and up)\n", g_min_id);
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return true;
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}
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@ -949,7 +940,6 @@ static void load_databases() {
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subcategories[0].songlist = NULL;
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subcategories[0].size = 0;
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printf("musicdb search...\n");
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s.search("data_mods", "xml", true);
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auto result = s.getResult();
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@ -957,10 +947,11 @@ static void load_databases() {
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{
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if ( strstr(result[i].c_str(), "musicdb") == NULL )
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continue;
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printf("(musicdb) Loading %s...\n", result[i].c_str());
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parse_musicdb(result[i].c_str());
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}
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}
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static void print_databases() {
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for (uint32_t i = 0; i < g_subcateg_count+1; i++)
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{
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if (subcategories[i].size != 0)
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@ -1008,14 +999,12 @@ bool patch_exclude(const char *game_dll_fn)
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(void **)&real_after_getlevel);
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}
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LOG("popnhax: custom_exclude_from_level: customs excluded from level folders\n");
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LOG("popnhax: Customs excluded from level folders\n");
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return true;
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}
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#define F_OK 0
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bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
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{
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LOG("config is %p\n", (void*)config);
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g_min_id = config->custom_categ_min_songid;
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g_max_id = config->custom_categ_max_songid;
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uint8_t mode = config->custom_categ;
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@ -1032,34 +1021,43 @@ LOG("config is %p\n", (void*)config);
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g_categicon = "cate_13";
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}
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g_categname = config->custom_category_title;
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g_categformat = config->custom_category_format;
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LOG("category name is %s\n", g_categname);
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LOG("category format is %s\n", g_categformat);
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#if SIMPLE_CATEG_ALLOC == 1
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songlist = (uint32_t*)calloc(1,5);
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#endif
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if (mode == 2)
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{
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g_subcategmode = true;
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load_databases();
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} else {
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songlist = (uint32_t*)calloc(1,5); //for some reason it crashes without that 4 cells extra margin
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}
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g_categname = config->custom_category_title;
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if ( config->custom_category_format[0] != '\0' )
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{
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g_categformat = config->custom_category_format;
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}
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else
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g_categformat = "%s";
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if (!patch_custom_categ(dllFilename))
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return false;
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if (mode == 2)
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{
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print_databases();
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}
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if ( config->custom_track_title_format[0] != '\0' )
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{
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g_customformat = config->custom_track_title_format;
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LOG("custom title format is %s\n", g_customformat);
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patch_custom_track_format(dllFilename);
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}
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if (config->custom_exclude_from_version)
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LOG("popnhax: custom_exclude_from_version: customs excluded from version folders\n"); //musichax_core_init took care of it
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LOG("popnhax: Customs excluded from version folders\n"); //musichax_core_init took care of it
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if (config->custom_exclude_from_level)
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patch_exclude(dllFilename);
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return patch_custom_categ(dllFilename);
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return true;
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}
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bool patch_local_favorites(const char *dllFilename, uint8_t version)
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