wip categ

This commit is contained in:
CrazyRedMachine 2024-04-20 10:32:49 +02:00
parent a4a4e53da1
commit f2802c5bd7
6 changed files with 640 additions and 200 deletions

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@ -5,6 +5,8 @@
<patch_db __type="bool">0</patch_db>
<!-- Force unlock music, charts, characters, and deco parts when applicable -->
<force_unlocks __type="bool">0</force_unlocks>
<!-- Put customs into their own category (0: no, 1: simple category with all customs, 2: subcategories by folder name) -->
<custom_categ __type="u8">0</custom_categ>
<!-- Classic patches -->
<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
@ -132,6 +134,10 @@
<disable_expansions __type="bool">0</disable_expansions>
<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
<disable_redirection __type="bool">0</disable_redirection>
<!-- minimum songid for a song to be seen as "custom" -->
<custom_categ_min_songid __type="u16">4000</custom_categ_min_songid>
<!-- maximum songid for a song to be seen as "custom" (0 = no limit) -->
<custom_categ_max_songid __type="u16">0</custom_categ_max_songid>
<!-- Translation -->
<!-- Disable .dict string replacements and .ips patches -->

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@ -14,4 +14,5 @@ srcpp_popnhax := \
dllmain.cc \
loader.cc \
SearchFile.cc \
translation.cc
translation.cc \
custom_categs.cc

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@ -14,6 +14,9 @@ struct popnhax_config {
bool quick_retire;
bool back_to_song_select;
bool score_challenge;
uint8_t custom_categ;
uint16_t custom_categ_min_songid;
uint16_t custom_categ_max_songid;
bool force_hd_timing;
uint8_t force_hd_resolution;
bool force_unlocks;

612
popnhax/custom_categs.cc Normal file
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@ -0,0 +1,612 @@
#include <cstdio>
#include <cstring>
#include <io.h>
#include <windows.h>
#include "SearchFile.h"
#include "util/search.h"
#include "util/log.h"
#include "util/patch.h"
#include "tableinfo.h"
#include "loader.h"
#include "imports/avs.h"
#include "xmlhelper.h"
#include "minhook/hde32.h"
#include "minhook/include/MinHook.h"
bool g_subcategmode = false;
uint32_t g_min_id = 4000;
uint32_t g_max_id = 0;
const char *g_categname = "Custom Tracks";
const char *g_categicon = "cate_13";
const char *g_categformat = "[ol:4][olc:d92f0d]%s";
char *g_string_addr;
uint8_t idx = 0;
uint32_t tmp_size = 0;
uint32_t tmp_categ_ptr = 0;
uint32_t tmp_songlist_ptr = 0;
#define SIMPLE_CATEG_ALLOC 1
#if SIMPLE_CATEG_ALLOC == 1
uint32_t *songlist;
#else
uint32_t songlist[4096] = {0};
#endif
uint32_t songlist_addr = (uint32_t)&songlist;
uint32_t songlist_count = 0;
struct songlist_struct_s {
uint32_t dummy[3];
uint32_t array_start;
uint32_t array_end;
} songlist_struct;
uint32_t songlist_struct_addr = (uint32_t)&songlist_struct;
typedef struct {
char *name;
uint32_t size;
uint32_t *songlist;
} subcategory_s;
subcategory_s* subcategories;
uint32_t g_subcateg_count = 0;
//subcategories[0] is the "ALL SONGS" virtual subcategory,
//actual subcategories then go from subcategories[1] to subcategories[g_subcateg_count]
struct property *load_prop_file(const char *filename);
static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
{
for ( uint32_t i = 0; i < subcateg->size; i++ )
{
if ( subcateg->songlist[i] == songid )
return true;
}
return false;
}
static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
{
if ( songid >= g_min_id
&& (g_max_id == 0 || songid <= g_max_id)
&& !subcateg_has_songid(songid, subcateg) )
{
subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
subcateg->songlist[subcateg->size-1] = songid;
subcateg->songlist[subcateg->size-1] |= 0x00060000; // game wants this otherwise only easy difficulty will appear
// Also add it to the "ALL SONGS" subcategory
subcategories[0].songlist = (uint32_t *) realloc(subcategories[0].songlist, sizeof(uint32_t)*(++subcategories[0].size));
subcategories[0].songlist[subcategories[0].size-1] = subcateg->songlist[subcateg->size-1];
}
}
static subcategory_s* get_subcateg(char *title)
{
for (uint32_t i = 0; i < g_subcateg_count; i++)
{
//iterating over actual subcategories, excluding "ALL SONGS"
if (strcmp(title, subcategories[i+1].name) == 0)
return &(subcategories[i+1]);
}
return NULL;
}
void (*add_song_in_list)();
void (*categ_inject_songlist)();
struct songlist_struct_s *new_song_list = NULL;
void get_subcateg_size_impl()
{
__asm("push edx\n");
__asm("mov _idx, eax\n");
tmp_size = subcategories[idx].size;
new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
new_song_list->array_start = (uint32_t)&(subcategories[idx].songlist[0]);
new_song_list->array_end = (uint32_t)&(subcategories[idx].songlist[tmp_size]);
__asm("mov eax, [_tmp_size]");
__asm("mov ecx, _new_song_list");
__asm("pop edx\n");
}
uint32_t tmp_str_addr;
void (*real_event_categ_generation)();
void hook_event_categ_generation()
{
//[esp+0x1C] contains the subcategory name string pointer, I compare it with my subcategories string pointers..
// no match found -> we're actually processing the EVENT category, leave
// match found -> I need to fix eax with a pointer to my songlist before the subcall to the subcategory generating function
__asm("mov _new_song_list, eax"); //save original intended value
__asm("push ecx");
__asm("push edx");
__asm("mov ebx, [esp+0x30]\n"); // +0x30 due to a couple implicit "push" added by the compiler
__asm("mov _tmp_str_addr, ebx\n");
for (uint32_t i = 0; i < g_subcateg_count+1; i++)
{
if ( (uint32_t)subcategories[i].name == tmp_str_addr )
{
tmp_size = subcategories[i].size;
new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
new_song_list->array_start = (uint32_t)&(subcategories[i].songlist[0]);
new_song_list->array_end = (uint32_t)&(subcategories[i].songlist[tmp_size]);
break;
}
}
__asm("pop edx");
__asm("pop ecx");
__asm("mov eax, _new_song_list");
real_event_categ_generation();
}
void get_subcateg_name_impl()
{
__asm("push ecx\n");
__asm("push edx\n");
__asm("mov _idx, eax\n");
g_string_addr = subcategories[idx].name;
__asm("mov eax, _g_string_addr");
__asm("pop edx\n");
__asm("pop ecx\n");
}
uint32_t reimpl_value_1;
uint32_t reimpl_value_2;
void (*get_subcateg_size)() = &get_subcateg_size_impl;
void (*get_subcateg_name)() = &get_subcateg_name_impl;
void (*reimpl_func_1)();
void (*reimpl_func_2_generate_event_category)();
void (*reimpl_func_3)();
void (*reimpl_func_4)();
//this is a reimplementation of the event category generation function, modded to use popnhax internal subcategories
void categ_inject_songlist_subcategs()
{
__asm("add esp, 0xC"); // cancel a sub esp 0xC that is added by this code for no reason
__asm("push 0xFFFFFFFF\n");
__asm("push [_reimpl_value_1]\n");
__asm("mov eax, dword ptr fs:[0]\n");
__asm("push eax\n");
__asm("sub esp, 0x10\n");
__asm("push ebx\n");
__asm("push ebp\n");
__asm("push esi\n");
__asm("push edi\n");
__asm("push ebx\n");
__asm("mov ebx, dword ptr ds:[_reimpl_value_2]\n");
__asm("mov eax, [ebx]\n");
__asm("pop ebx\n");
__asm("xor eax,esp\n");
__asm("push eax\n");
__asm("lea eax, dword ptr [esp+0x24]\n");
__asm("mov dword ptr fs:[0], eax\n");
__asm("mov ebp, dword ptr [esp+0x34]\n");
__asm("xor ebx, ebx\n");
__asm("mov dword ptr ss:[esp+0x34], ebx\n");
__asm("subcateg_loop:\n");
__asm("mov ecx, dword ptr ss:[ebp+0x08]\n");
__asm("mov eax, ebx\n");
get_subcateg_size();
__asm("test eax, eax\n");
__asm("je next_iter\n");
__asm("push 0xD8\n");
reimpl_func_1();
__asm("mov ecx, eax\n");
__asm("add esp, 0x04\n");
__asm("mov dword ptr ss:[esp+0x14], ecx\n");
__asm("xor eax, eax\n");
__asm("mov dword ptr ss:[esp+0x2C], eax\n");
__asm("cmp ecx, eax\n");
__asm("je jump_point_1\n");
__asm("mov eax, ebx\n");
get_subcateg_name();
__asm("mov edi, dword ptr ss:[ebp+0x04]\n");
__asm("mov edx, dword ptr ss:[ebp+0x0C]\n");
__asm("push eax\n");
__asm("push ecx\n");
__asm("mov ecx, dword ptr ss:[ebp+0x44]\n");
reimpl_func_2_generate_event_category();
__asm("jump_point_1:\n");
__asm("mov dword ptr ss:[esp+0x2C], 0xFFFFFFFF\n");
__asm("mov ecx, dword ptr ss:[ebp+0xB4]\n");
__asm("lea esi, dword ptr [ebp+0xA8]\n");
__asm("mov dword ptr ss:[esp+0x14], eax\n");
__asm("test ecx, ecx\n");
__asm("jne jump_point_2\n");
__asm("xor edx, edx\n");
__asm("jmp jump_point_3\n");
__asm("jump_point_2:\n");
__asm("mov edx, dword ptr ds:[esi+0x14]\n");
__asm("sub edx, ecx\n");
__asm("sar edx, 0x02\n");
__asm("jump_point_3:\n");
__asm("mov edi, dword ptr ds:[esi+0x10]\n");
__asm("mov ebx, edi\n");
__asm("sub ebx, ecx\n");
__asm("sar ebx, 0x02\n");
__asm("cmp ebx, edx\n");
__asm("jae jump_point_4\n");
__asm("mov dword ptr ds:[edi], eax\n");
__asm("add edi, 0x04\n");
__asm("mov dword ptr ds:[esi+0x10], edi\n");
__asm("jmp jump_point_5\n");
__asm("jump_point_4:\n");
__asm("cmp ecx, edi\n");
__asm("jbe jump_point_6\n");
reimpl_func_3();
__asm("jump_point_6:\n");
__asm("mov eax, dword ptr ds:[esi]\n");
__asm("push edi\n");
__asm("push eax\n");
__asm("lea eax, dword ptr [esp+0x1C]\n");
__asm("push eax\n");
__asm("lea ecx, dword ptr [esp+0x24]\n");
__asm("push ecx\n");
__asm("mov eax, esi\n");
reimpl_func_4();
__asm("jump_point_5:\n");
__asm("mov ebx, dword ptr ss:[esp+0x34]\n");
__asm("next_iter:\n");
__asm("inc ebx\n");
__asm("mov dword ptr ss:[esp+0x34], ebx\n");
//effectively __asm("cmp ebx, [_g_subcateg_count+1]\n"); (to take "ALL SONGS" into account)
__asm("push edx\n");
__asm("mov edx, [_g_subcateg_count]\n");
__asm("inc edx\n");
__asm("cmp ebx, edx\n");
__asm("pop edx\n");
__asm("jb subcateg_loop\n");
__asm("mov ecx, dword ptr ss:[esp+0x24]\n");
__asm("mov dword ptr fs:[0], ecx\n");
__asm("pop ecx\n");
__asm("pop edi\n");
__asm("pop esi\n");
__asm("pop ebp\n");
__asm("pop ebx\n");
__asm("add esp, 0x1C\n");
__asm("ret 4\n");
}
//this replaces the category handling function ( add_song_in_list is a subroutine called by the game )
void categ_inject_songlist_simple()
{
__asm("push ecx\n");
__asm("push edx\n");
songlist_struct.array_start = (uint32_t)songlist;
songlist_struct.array_end = (uint32_t)&(songlist[songlist_count]);
__asm("pop edx\n");
__asm("pop ecx\n");
__asm("push ecx\n");
__asm("push _songlist_struct_addr\n");
__asm("lea eax, dword ptr [ecx+0x24]\n");
__asm("call [_add_song_in_list]\n");
__asm("pop ecx\n");
}
void (*real_categ_reinit_songlist)();
void hook_categ_reinit_songlist()
{
songlist_count = 0;
real_categ_reinit_songlist();
}
void (*real_categ_build_songlist)();
void hook_categ_build_songlist()
{
__asm("cmp eax, _g_min_id\n");
__asm("jb categ_skip_add\n");
__asm("cmp dword ptr _g_max_id, 0\n");
__asm("je add_my_song\n");
__asm("cmp eax, _g_max_id\n");
__asm("ja categ_skip_add\n");
__asm("add_my_song:\n");
__asm("push eax\n");
__asm("push ebx\n");
#if SIMPLE_CATEG_ALLOC == 1
__asm("push ecx\n");
__asm("push edx\n");
__asm("sub esp, 0x08\n");
songlist = (uint32_t*)realloc((void*)songlist, sizeof(uint32_t)*(songlist_count+4)); //TODO: only realloc when growing
songlist_addr = (uint32_t)songlist;
__asm("add esp, 0x08\n");
__asm("pop edx\n");
__asm("pop ecx\n");
#endif
__asm("mov eax, [_songlist_count]\n");
__asm("sal eax, 2\n");
__asm("add eax, _songlist_addr\n");
__asm("mov ebx, [edx]\n");
__asm("mov dword ptr [eax], ebx\n");
songlist_count++;
__asm("pop ebx\n");
__asm("pop eax\n");
__asm("categ_skip_add:\n");
real_categ_build_songlist();
}
void (*real_categ_printf_call)();
void (*real_categ_title_printf)();
void hook_categ_title_printf()
{
__asm("cmp edi, 0x10\n");
__asm("jle categ_title_printf_ok\n");
__asm("mov eax, _g_categformat\n");
__asm("push eax\n");
__asm("jmp [_real_categ_printf_call]\n");
__asm("categ_title_printf_ok:\n");
real_categ_title_printf();
}
void (*real_categ_listing)();
void hook_categ_listing()
{
__asm("cmp eax, 0x11\n");
__asm("jne categ_listing_ok\n");
__asm("cmp byte ptr ds:[_g_subcategmode], 1\n");
__asm("jne skip_push\n");
__asm("push esi\n"); //push esi to prepare for subcategory mode (categ_inject_songlist always points to the correct function)
__asm("skip_push:\n");
__asm("call [_categ_inject_songlist]\n"); //
__asm("categ_listing_ok:\n");
real_categ_listing();
}
static bool patch_custom_categ(const char *game_dll_fn) {
DWORD dllSize = 0;
char *data = getDllData(game_dll_fn, &dllSize);
//patch format string for any category above 16 (prevent crash)
{
int64_t pattern_offset = search(data, dllSize, "\x6A\xFF\x8B\xCB\xFF\xD2\x50", 7, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category title format string function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
real_categ_printf_call = (void (*)())(patch_addr + 0x08);
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_title_printf,
(void **)&real_categ_title_printf);
}
// patch category handling jumptable to add our processing
{
int64_t pattern_offset = search(data, dllSize, "\x83\xF8\x10\x77\x75\xFF\x24\x85", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category jump table\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x05 + 0x75;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_listing,
(void **)&real_categ_listing);
if (g_subcategmode)
{
uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 69);
uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
uint64_t function_addr = function_call_addr+5+function_offset;
/* retrieve values from this function, needed for my reimplementation */
reimpl_value_1 = *((uint32_t*)(function_addr +0x03));
reimpl_value_2 = *((uint32_t*)(function_addr +0x16));
reimpl_func_1 = (void (*)())( *((uint32_t*)(function_addr +0x49)) + (uint32_t)(function_addr +0x04 +0x49) );
reimpl_func_2_generate_event_category = (void (*)())( *((uint32_t*)(function_addr +0x73)) + (uint32_t)(function_addr +0x04 +0x73) );
reimpl_func_3 = (void (*)())( *((uint32_t*)(function_addr +0xBC)) + (uint32_t)(function_addr +0x04 +0xBC) );
reimpl_func_4 = (void (*)())( *((uint32_t*)(function_addr +0xD1)) + (uint32_t)(function_addr +0x04 +0xD1) );
uint64_t patch_addr_2 = (int64_t)reimpl_func_2_generate_event_category + 80;
//need to inject correct memory zone after generation as well
MH_CreateHook((LPVOID)patch_addr_2, (LPVOID)hook_event_categ_generation,
(void **)&real_event_categ_generation);
}
}
//add new category processing in jump table
if (g_subcategmode)
{
categ_inject_songlist = &categ_inject_songlist_subcategs;
}
else
{
int64_t pattern_offset = search(data, dllSize, "\x8B\x4D\x10\x8B\x5D\x0C\x8B\xF1", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find add_song_in_list function\n");
return false;
}
//I need to call this subfunction from my hook
add_song_in_list = (void (*)())(data + pattern_offset - 0x12);
categ_inject_songlist = &categ_inject_songlist_simple;
}
//generate songlist with all songs whose ID is above the threshold
if (!g_subcategmode)
{
{
int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find songlist processing table\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
(void **)&real_categ_build_songlist);
}
//force rearm songlist creation so that it keeps working
{
int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category generation function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
(void **)&real_categ_reinit_songlist);
}
}
//bump category count from 16 to 17
if (!find_and_patch_hex(game_dll_fn, "\x83\xFE\x11\x0F\x82\x59\xFE\xFF\xFF", 9, 2, "\x12", 1))
{
return false;
}
//patch getCategName for a 17th entry
{
//make array one cell larger
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
{
return false;
}
//add the new name
uint32_t categname_str_addr = (uint32_t)g_categname;
char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
memcpy(categname_patch_string+4, &categname_str_addr, 4);
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
{
return false;
}
}
//patch getIconName for a 17th entry
{
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
{
return false;
}
//add the new icon name
uint32_t categicon_str_addr = (uint32_t)g_categicon;
char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
{
return false;
}
}
LOG("popnhax: custom %s injected (for songids ", g_subcategmode? "subcategories":"category");
if (g_max_id)
LOG("between %d and %d (inclusive))\n", g_min_id, g_max_id);
else
LOG("above %d (inclusive))\n", g_min_id);
return true;
}
//extract folder name (cut "data_mods")
static char *get_folder_name(const char* path) {
size_t len = (size_t)(strchr(path+10, '\\')-(path+10));
char *categ_name = (char*) malloc(len+1);
strncpy(categ_name, path+10, len);
categ_name[len] = '\0';
return categ_name;
}
static void parse_musicdb(const char *input_filename) {
char *title = get_folder_name(input_filename);
subcategory_s *subcateg = get_subcateg(title);
if ( subcateg == NULL )
{
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*((++g_subcateg_count)+1));
subcateg = &(subcategories[g_subcateg_count]);
subcateg->name = strdup(title);
subcateg->songlist = NULL;
subcateg->size = 0;
}
property* musicdb = load_prop_file(input_filename);
//iterate over all music id
property_node *prop = NULL;
if ((prop = property_search(musicdb, NULL, "/database/music"))) {
for (; prop != NULL; prop = property_node_traversal(prop, TRAVERSE_NEXT_SEARCH_RESULT)) {
char idxStr[256] = {};
property_node_refer(musicdb, prop, "id@", PROPERTY_TYPE_ATTR, idxStr,
sizeof(idxStr));
uint32_t songid = atoi(idxStr);
add_song_to_subcateg(songid, subcateg);
}
}
}
static void load_databases() {
SearchFile s;
g_subcateg_count = 0;
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(1));
subcategories[0].name = strdup("ALL SONGS");
subcategories[0].songlist = NULL;
subcategories[0].size = 0;
printf("musicdb search...\n");
s.search("data_mods", "xml", true);
auto result = s.getResult();
for(uint16_t i=0;i<result.size();i++)
{
if ( strstr(result[i].c_str(), "musicdb") == NULL )
continue;
printf("(musicdb) Loading %s...\n", result[i].c_str());
parse_musicdb(result[i].c_str());
}
for (uint32_t i = 0; i < g_subcateg_count+1; i++)
{
if (subcategories[i].size != 0)
LOG(" %s (%d songs)", subcategories[i].name, subcategories[i].size);
}
LOG("\n");
}
bool patch_custom_categs(const char *dllFilename, uint8_t mode, uint16_t min, uint16_t max)
{
g_min_id = min;
g_max_id = max;
#if SIMPLE_CATEG_ALLOC == 1
songlist = (uint32_t*)calloc(1,5);
#endif
if (mode == 2)
{
g_subcategmode = true;
load_databases();
}
return patch_custom_categ(dllFilename);
}

8
popnhax/custom_categs.h Normal file
View File

@ -0,0 +1,8 @@
#ifndef __CUSTOM_CATEGS_H__
#define __CUSTOM_CATEGS_H__
#include <stdint.h>
bool patch_custom_categs(const char *dllFilename, uint8_t mode, uint16_t min, uint16_t max);
#endif

View File

@ -24,6 +24,7 @@
#include "util/xmlprop.hpp"
#include "xmlhelper.h"
#include "translation.h"
#include "custom_categs.h"
#include "tableinfo.h"
#include "loader.h"
@ -184,6 +185,12 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, hispeed_default
"/popnhax/hispeed_default_bpm")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, base_offset,
"/popnhax/base_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, custom_categ,
"/popnhax/custom_categ")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, custom_categ_min_songid,
"/popnhax/custom_categ_min_songid")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U16, struct popnhax_config, custom_categ_max_songid,
"/popnhax/custom_categ_max_songid")
PSMAP_END
enum BufferIndexes {
@ -5284,204 +5291,6 @@ static bool option_net_ojama_off(){
return true;
}
const char *g_categname = "Custom Tracks";
const char *g_categicon = "cate_13";
const char *g_categformat = "[ol:4][olc:d92f0d]%s";
uint32_t songlist[4096] = {0};
uint32_t songlist_addr = (uint32_t)&songlist;
uint32_t songlist_count = 0;
struct songlist_struct_s {
uint32_t dummy[3];
uint32_t array_start;
uint32_t array_end;
} songlist_struct;
uint32_t songlist_struct_addr = (uint32_t)&songlist_struct;
void (*add_song_in_list)();
void (*categ_inject_songlist)();
void categ_inject_songlist_impl()
{
__asm("push edx\n");
songlist_struct.array_start = (uint32_t)&songlist;
songlist_struct.array_end = (uint32_t)&(songlist[songlist_count]);
__asm("pop edx\n");
__asm("push ecx\n");
__asm("push _songlist_struct_addr\n");
__asm("lea eax, dword ptr [ecx+0x24]\n");
__asm("call [_add_song_in_list]\n");
__asm("pop ecx\n");
}
void (*real_categ_reinit_songlist)();
void hook_categ_reinit_songlist()
{
songlist_count = 0;
real_categ_reinit_songlist();
}
void (*real_categ_build_songlist)();
void hook_categ_build_songlist()
{
__asm("cmp eax, 0xFA0\n");
__asm("jb categ_skip_add\n");
__asm("push eax\n");
__asm("push ebx\n");
__asm("mov eax, [_songlist_count]\n");
__asm("sal eax, 2\n");
__asm("add eax, _songlist_addr\n");
__asm("mov ebx, [edx]\n");
__asm("mov dword ptr [eax], ebx\n");
songlist_count++;
__asm("pop ebx\n");
__asm("pop eax\n");
__asm("categ_skip_add:\n");
real_categ_build_songlist();
}
void (*real_categ_printf_call)();
void (*real_categ_title_printf)();
void hook_categ_title_printf()
{
__asm("cmp edi, 0x10\n");
__asm("jle categ_title_printf_ok\n");
__asm("mov eax, _g_categformat\n");
__asm("push eax\n");
__asm("jmp [_real_categ_printf_call]\n");
__asm("categ_title_printf_ok:\n");
real_categ_title_printf();
}
void (*categ_listing_newsongs)();
void (*real_categ_listing)();
void hook_categ_listing()
{
__asm("cmp eax, 0x11\n");
__asm("jne categ_listing_ok\n");
__asm("call [_categ_inject_songlist]\n");
__asm("categ_listing_ok:\n");
real_categ_listing();
}
static bool patch_custom_categ() {
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
//patch format string for any category above 16 (prevent crash)
{
int64_t pattern_offset = search(data, dllSize, "\x6A\xFF\x8B\xCB\xFF\xD2\x50", 7, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category title format string function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
real_categ_printf_call = (void (*)())(patch_addr + 0x08);
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_title_printf,
(void **)&real_categ_title_printf);
}
//add new category processing in jump table
{
int64_t pattern_offset = search(data, dllSize, "\x8B\x4D\x10\x8B\x5D\x0C\x8B\xF1", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find add_song_in_list function\n");
return false;
}
add_song_in_list = (void (*)())(data + pattern_offset - 0x12);
categ_inject_songlist = &categ_inject_songlist_impl;
}
{
int64_t pattern_offset = search(data, dllSize, "\x83\xF8\x10\x77\x75\xFF\x24\x85", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category jump table\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x05 + 0x75;
//categ_listing_newsongs = (void (*)())(data + pattern_offset + 0x05 + 0x0E); //TODO: replace this with my own function
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_listing,
(void **)&real_categ_listing);
}
//create new song list
{
int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find songlist processing table\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
(void **)&real_categ_build_songlist);
}
//create new song list
{
int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
if (pattern_offset == -1) {
LOG("popnhax: custom_categ: cannot find category generation function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
(void **)&real_categ_reinit_songlist);
}
//bump category number from 16 to 17
if (!find_and_patch_hex(g_game_dll_fn, "\x83\xFE\x11\x0F\x82\x59\xFE\xFF\xFF", 9, 2, "\x12", 1))
{
return false;
}
//patch getCategName for a 17th entry
//make array one cell larger
if (!find_and_patch_hex(g_game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
{
return false;
}
uint32_t categname_str_addr = (uint32_t)g_categname;
char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
memcpy(categname_patch_string+4, &categname_str_addr, 4);
if (!find_and_patch_hex(g_game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
{
return false;
}
//patch getIconName for a 17th entry
if (!find_and_patch_hex(g_game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
{
return false;
}
uint32_t categicon_str_addr = (uint32_t)g_categicon;
char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
if (!find_and_patch_hex(g_game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
{
return false;
}
LOG("popnhax: custom category injected\n");
return true;
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH: {
@ -5777,7 +5586,8 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
/* must be called after force_datecode */
patch_db_power_points();
patch_db_fix_cursor();
patch_custom_categ();
if (config.custom_categ)
patch_custom_categs(g_game_dll_fn, config.custom_categ, config.custom_categ_min_songid, config.custom_categ_max_songid);
patch_database(config.force_unlocks);
}