forked from Popn_Tools/popnhax
show details on result screen
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12
dist/popnhax/popnhax.xml
vendored
12
dist/popnhax/popnhax.xml
vendored
@ -33,18 +33,22 @@
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<score_challenge __type="bool">0</score_challenge>
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<score_challenge __type="bool">0</score_challenge>
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<!-- Audio offset -->
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<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
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<audio_offset __type="s8">0</audio_offset>
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<!-- Visual offset -->
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<!-- Visual offset -->
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<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
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<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<hidden_is_offset __type="bool">0</hidden_is_offset>
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<!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) -->
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<show_offset __type="bool">0</show_offset>
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<show_offset __type="bool">0</show_offset>
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<!-- Result screen display patches -->
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<!-- Display details on result screen by default (no need to press yellow button) -->
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<show_details __type="bool">0</show_details>
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
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<show_fast_slow __type="bool">0</show_fast_slow>
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<show_fast_slow __type="bool">0</show_fast_slow>
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<!-- Audio offset -->
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<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
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<audio_offset __type="s8">0</audio_offset>
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<!-- Input polling -->
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<!-- Input polling -->
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<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
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<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
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<enhanced_polling __type="bool">0</enhanced_polling>
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<enhanced_polling __type="bool">0</enhanced_polling>
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@ -8,6 +8,7 @@ struct popnhax_config {
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bool hidden_is_offset;
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bool hidden_is_offset;
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bool show_offset;
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bool show_offset;
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bool show_fast_slow;
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bool show_fast_slow;
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bool show_details;
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bool pfree;
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bool pfree;
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bool quick_retire;
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bool quick_retire;
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bool back_to_song_select;
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bool back_to_song_select;
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@ -92,6 +92,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, hidden_is_offs
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"/popnhax/hidden_is_offset")
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"/popnhax/hidden_is_offset")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_fast_slow,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_fast_slow,
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"/popnhax/show_fast_slow")
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"/popnhax/show_fast_slow")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_details,
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"/popnhax/show_details")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_offset,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_offset,
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"/popnhax/show_offset")
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"/popnhax/show_offset")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, pfree,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, pfree,
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@ -1725,6 +1727,62 @@ static bool force_show_fast_slow() {
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return true;
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return true;
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}
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}
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void (*real_show_detail_result)();
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void hook_show_detail_result()
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{
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static uint32_t last_call = 0;
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__asm("push eax\n");
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__asm("push edx\n");
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uint32_t curr_time = timeGetTime(); //will clobber eax
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if ( curr_time - last_call > 10000 ) //will clobber edx
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{
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last_call = curr_time;
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__asm("pop edx\n");
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__asm("pop eax\n");
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//force press yellow button
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__asm("mov al, 1\n");
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}
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else
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{
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last_call = curr_time;
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__asm("pop edx\n");
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__asm("pop eax\n");
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}
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real_show_detail_result();
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}
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static bool force_show_details_result() {
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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int64_t first_loc = search(data, dllSize, "\x8B\x45\x48\x8B\x58\x0C\x6A\x09\x68\x80\x00\x00\x00", 13, 0);
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if (first_loc == -1) {
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LOG("popnhax: show details: cannot find result screen button check (1)\n");
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return false;
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}
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//+0x26
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{
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int64_t pattern_offset = search(data, 0x50, "\x84\xC0", 2, first_loc);
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if (pattern_offset == -1) {
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LOG("popnhax: show details: cannot find result screen button check (2)\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_show_detail_result,
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(void **)&real_show_detail_result);
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}
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LOG("popnhax: force show details on result screen\n");
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return true;
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}
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static bool patch_pfree() {
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static bool patch_pfree() {
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DWORD dllSize = 0;
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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char *data = getDllData(g_game_dll_fn, &dllSize);
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@ -4058,6 +4116,10 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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force_show_fast_slow();
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force_show_fast_slow();
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}
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}
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if (config.show_details){
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force_show_details_result();
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}
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if (config.audio_offset){
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if (config.audio_offset){
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if (config.keysound_offset)
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if (config.keysound_offset)
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{
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{
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