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@ -19,49 +19,50 @@
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#include "minhook/hde32.h"
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#include "minhook/include/MinHook.h"
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uint8_t g_subcateg_count = 3;
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uint32_t **subcategs;
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char **subcateg_names;
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uint32_t g_min_id = 4000;
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uint32_t g_max_id = 0;
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typedef struct {
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char *name;
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uint32_t size;
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uint32_t *songlist;
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char *name;
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uint32_t size;
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uint32_t *songlist;
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} subcategory_s;
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subcategory_s* subcategories;
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uint32_t subcateg_count = 0;
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uint32_t g_subcateg_count = 0;
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struct property *load_prop_file(const char *filename);
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static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
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{
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for ( uint32_t i = 0; i < subcateg->size; i++ )
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{
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if ( subcateg->songlist[i] == songid )
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return true;
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}
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return false;
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for ( uint32_t i = 0; i < subcateg->size; i++ )
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{
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if ( subcateg->songlist[i] == songid )
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return true;
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}
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return false;
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}
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static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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{
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if ( songid >= 4000 && !subcateg_has_songid(songid, subcateg) )
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{
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subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
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subcateg->songlist[subcateg->size-1] = songid;
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LOG("%s : %d (subcateg size %d)\n", subcateg->name, songid, subcateg->size);
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}
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if ( songid >= g_min_id
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&& (g_max_id == 0 || songid <= g_max_id)
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&& !subcateg_has_songid(songid, subcateg) )
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{
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subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
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subcateg->songlist[subcateg->size-1] = songid;
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subcateg->songlist[subcateg->size-1] |= 0x00060000; // game wants this otherwise only easy difficulty will appear
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}
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}
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static subcategory_s* get_subcateg(char *title)
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{
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for (uint32_t i = 0; i < subcateg_count; i++)
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{
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if (strcmp(title, subcategories[i].name) == 0)
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return &(subcategories[i]);
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}
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return NULL;
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for (uint32_t i = 0; i < g_subcateg_count; i++)
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{
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if (strcmp(title, subcategories[i].name) == 0)
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return &(subcategories[i]);
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}
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return NULL;
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}
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bool g_subcategmode = false;
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@ -90,215 +91,193 @@ void (*add_song_in_list)();
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void (*categ_inject_songlist)();
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struct songlist_struct_s *new_song_list = NULL;
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void get_subcateg_size_impl_old()
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{
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__asm("push edx\n");
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__asm("mov _idx, eax\n");
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tmp_size = subcategories[idx-2].size;
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// tmp_categ_ptr = (uint32_t)&(subcategories[idx]);
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// tmp_songlist_ptr = (uint32_t)&(subcategories[idx].songlist);
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// new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
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new_song_list = (struct songlist_struct_s*) calloc(1, sizeof(struct songlist_struct_s));
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new_song_list->array_start = (uint32_t)&(subcategories[idx-2].songlist[0]);
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new_song_list->array_end = (uint32_t)&(subcategories[idx-2].songlist[tmp_size]);
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__asm("mov eax, [_tmp_size]");
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__asm("mov ecx, _new_song_list");
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__asm("pop edx\n");
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}
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uint32_t tmp_array_begin;
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uint32_t tmp_array_end;
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uint32_t tmp_zone;
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void get_subcateg_size_impl()
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{
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//on ecrit dans la zone d'où la fonction habituelle lit, p'tet ça marchera
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__asm("push edx\n");
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__asm("mov _idx, eax\n");
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__asm("push ebx\n");
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__asm("push edx\n");
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tmp_size = subcategories[idx].size;
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new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
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new_song_list->array_start = (uint32_t)&(subcategories[idx].songlist[0]);
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new_song_list->array_end = (uint32_t)&(subcategories[idx].songlist[tmp_size]);
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("mov _idx, eax\n");
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__asm("lea eax, dword ptr [eax+eax*2]");
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__asm("lea ecx, dword ptr [ecx+eax*8+0x1D8C]");
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__asm("mov _tmp_zone, ecx");
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__asm("pop ecx\n");
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__asm("pop eax\n");
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__asm("mov eax, [_tmp_size]");
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__asm("mov ecx, _new_song_list");
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__asm("pop edx\n");
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}
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tmp_size = subcategories[idx-2].size;
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// tmp_categ_ptr = (uint32_t)&(subcategories[idx]);
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// tmp_songlist_ptr = (uint32_t)&(subcategories[idx].songlist);
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new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
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// new_song_list = (struct songlist_struct_s*) calloc(1, sizeof(struct songlist_struct_s));
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tmp_array_begin = (uint32_t)&(subcategories[idx-2].songlist[0]);
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new_song_list->array_start = tmp_array_begin;
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tmp_array_end = (uint32_t)&(subcategories[idx-2].songlist[tmp_size]);
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new_song_list->array_end = tmp_array_end;
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uint32_t tmp_str_addr;
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void (*real_event_categ_generation)();
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void hook_event_categ_generation()
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{
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//chaine dans [esp+0x1C], on check si l'adresse correspond à l'une de nos subcateg
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//si c'est pas le cas on s'en va sans rien faire
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//si c'est le cas alors on met les coord de début et fin dans la struct_songlist et on envoie l'adresse de struct sur eax
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__asm("mov _new_song_list, eax"); //save original intended value
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__asm("push ecx");
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__asm("push edx");
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__asm("mov ebx, [esp+0x2C]\n");
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__asm("mov _tmp_str_addr, ebx\n");
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__asm("push ecx");
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__asm("push edx");
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__asm("mov ecx, _tmp_zone");
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__asm("mov edx, _tmp_array_end");
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__asm("mov dword ptr ds:[ecx+0x10], edx");
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__asm("mov edx, _tmp_array_begin");
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__asm("mov dword ptr ds:[ecx+0xC], edx");
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__asm("pop edx");
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__asm("pop ecx");
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__asm("mov eax, [_tmp_size]");
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__asm("mov ecx, _new_song_list");
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__asm("pop edx\n");
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__asm("pop ebx\n");
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for (uint32_t i = 0; i < g_subcateg_count; i++)
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{
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if ( (uint32_t)subcategories[i].name == tmp_str_addr )
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{
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tmp_size = subcategories[i].size;
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new_song_list = (struct songlist_struct_s*) songlist_struct_addr;
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new_song_list->array_start = (uint32_t)&(subcategories[i].songlist[0]);
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new_song_list->array_end = (uint32_t)&(subcategories[i].songlist[tmp_size]);
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break;
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}
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}
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__asm("pop edx");
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__asm("pop ecx");
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__asm("mov eax, _new_song_list");
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real_event_categ_generation();
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}
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void get_subcateg_name_impl()
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{
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("mov _idx, eax\n");
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g_string_addr = subcategories[idx-2].name;
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__asm("mov eax, _g_string_addr");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("mov _idx, eax\n");
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g_string_addr = subcategories[idx].name;
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__asm("mov eax, _g_string_addr");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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}
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uint32_t reimpl_value_1;
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uint32_t reimpl_value_2;
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uint32_t reimpl_value_2; //commun aux deux fonctions
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void (*get_subcateg_size)() = &get_subcateg_size_impl;
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void (*get_subcateg_name)() = &get_subcateg_name_impl;
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void (*reimpl_func_1)();
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void (*reimpl_func_2)();
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void (*reimpl_func_2_generate_event_category)();
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void (*reimpl_func_3)();
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void (*reimpl_func_4)();
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//this is a reimplementation of the event category generation function, modded to use popnhax internal subcategories
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void categ_inject_songlist_reimpl()
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void categ_inject_songlist_subcategs()
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{
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__asm("add esp, 0xC"); // cancel a sub esp 0xC that is added by this code for no reason
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__asm("push 0xFFFFFFFF\n");
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__asm("push [_reimpl_value_1]\n");
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__asm("mov eax, dword ptr fs:[0]\n");
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__asm("push eax\n");
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__asm("sub esp, 0x10\n");
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__asm("push ebx\n");
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__asm("push ebp\n");
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__asm("push esi\n");
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__asm("push edi\n");
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__asm("push ebx\n");
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__asm("mov ebx, dword ptr ds:[_reimpl_value_2]\n");
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__asm("mov eax, [ebx]\n");
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__asm("pop ebx\n");
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__asm("xor eax,esp\n");
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__asm("push eax\n");
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__asm("lea eax, dword ptr [esp+0x24]\n");
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__asm("mov dword ptr fs:[0], eax\n");
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__asm("mov ebp, dword ptr [esp+0x34]\n");
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__asm("xor ebx, ebx\n");
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__asm("mov ebx, 2\n");
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__asm("mov dword ptr ss:[esp+0x34], ebx\n");
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__asm("subcateg_loop:\n");
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__asm("mov ecx, dword ptr ss:[ebp+0x08]\n");
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__asm("mov eax, ebx\n");
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get_subcateg_size();
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__asm("test eax, eax\n");
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__asm("je next_iter\n");
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__asm("push 0xD8\n");
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reimpl_func_1();
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__asm("mov ecx, eax\n");
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__asm("add esp, 0x04\n");
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__asm("mov dword ptr ss:[esp+0x14], ecx\n");
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__asm("xor eax, eax\n");
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__asm("mov dword ptr ss:[esp+0x2C], eax\n");
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__asm("cmp ecx, eax\n");
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__asm("je jump_point_1\n");
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__asm("mov eax, ebx\n");
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get_subcateg_name();
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__asm("mov edi, dword ptr ss:[ebp+0x04]\n");
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__asm("mov edx, dword ptr ss:[ebp+0x0C]\n");
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("mov ecx, dword ptr ss:[ebp+0x44]\n");
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reimpl_func_2();
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__asm("jump_point_1:\n");
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__asm("mov dword ptr ss:[esp+0x2C], 0xFFFFFFFF\n");
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__asm("mov ecx, dword ptr ss:[ebp+0xB4]\n");
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__asm("lea esi, dword ptr [ebp+0xA8]\n");
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__asm("mov dword ptr ss:[esp+0x14], eax\n");
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__asm("test ecx, ecx\n");
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__asm("jne jump_point_2\n");
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__asm("xor edx, edx\n");
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__asm("jmp jump_point_3\n");
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__asm("jump_point_2:\n");
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__asm("mov edx, dword ptr ds:[esi+0x14]\n");
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__asm("sub edx, ecx\n");
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__asm("sar edx, 0x02\n");
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__asm("jump_point_3:\n");
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__asm("mov edi, dword ptr ds:[esi+0x10]\n");
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__asm("mov ebx, edi\n");
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__asm("sub ebx, ecx\n");
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__asm("sar ebx, 0x02\n");
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__asm("cmp ebx, edx\n");
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__asm("jae jump_point_4\n");
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__asm("mov dword ptr ds:[edi], eax\n");
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__asm("add edi, 0x04\n");
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__asm("mov dword ptr ds:[esi+0x10], edi\n");
|
|
|
|
|
__asm("jmp jump_point_5\n");
|
|
|
|
|
__asm("jump_point_4:\n");
|
|
|
|
|
__asm("cmp ecx, edi\n");
|
|
|
|
|
__asm("jbe jump_point_6\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_3();
|
|
|
|
|
|
|
|
|
|
__asm("jump_point_6:\n");
|
|
|
|
|
__asm("mov eax, dword ptr ds:[esi]\n");
|
|
|
|
|
__asm("push edi\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("lea eax, dword ptr [esp+0x1C]\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("lea ecx, dword ptr [esp+0x24]\n");
|
|
|
|
|
__asm("push ecx\n");
|
|
|
|
|
__asm("mov eax, esi\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_4();
|
|
|
|
|
|
|
|
|
|
__asm("jump_point_5:\n");
|
|
|
|
|
__asm("mov ebx, dword ptr ss:[esp+0x34]\n");
|
|
|
|
|
__asm("next_iter:\n");
|
|
|
|
|
__asm("inc ebx\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x34], ebx\n");
|
|
|
|
|
|
|
|
|
|
__asm("push ecx");
|
|
|
|
|
__asm("mov ecx, [_subcateg_count]\n");
|
|
|
|
|
__asm("add ecx, 2\n");
|
|
|
|
|
__asm("cmp ebx, ecx\n");
|
|
|
|
|
__asm("pop ecx");
|
|
|
|
|
|
|
|
|
|
__asm("jb subcateg_loop\n");
|
|
|
|
|
__asm("mov ecx, dword ptr ss:[esp+0x24]\n");
|
|
|
|
|
__asm("mov dword ptr fs:[0], ecx\n");
|
|
|
|
|
__asm("pop ecx\n");
|
|
|
|
|
__asm("pop edi\n");
|
|
|
|
|
__asm("pop esi\n");
|
|
|
|
|
__asm("pop ebp\n");
|
|
|
|
|
__asm("pop ebx\n");
|
|
|
|
|
__asm("add esp, 0x1C\n");
|
|
|
|
|
__asm("ret 4\n");
|
|
|
|
|
__asm("add esp, 0xC"); // cancel a sub esp 0xC that is added by this code for no reason
|
|
|
|
|
__asm("push 0xFFFFFFFF\n");
|
|
|
|
|
__asm("push [_reimpl_value_1]\n");
|
|
|
|
|
__asm("mov eax, dword ptr fs:[0]\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("sub esp, 0x10\n");
|
|
|
|
|
__asm("push ebx\n");
|
|
|
|
|
__asm("push ebp\n");
|
|
|
|
|
__asm("push esi\n");
|
|
|
|
|
__asm("push edi\n");
|
|
|
|
|
|
|
|
|
|
__asm("push ebx\n");
|
|
|
|
|
__asm("mov ebx, dword ptr ds:[_reimpl_value_2]\n");
|
|
|
|
|
__asm("mov eax, [ebx]\n");
|
|
|
|
|
__asm("pop ebx\n");
|
|
|
|
|
|
|
|
|
|
__asm("xor eax,esp\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("lea eax, dword ptr [esp+0x24]\n");
|
|
|
|
|
__asm("mov dword ptr fs:[0], eax\n");
|
|
|
|
|
__asm("mov ebp, dword ptr [esp+0x34]\n");
|
|
|
|
|
__asm("xor ebx, ebx\n");
|
|
|
|
|
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x34], ebx\n");
|
|
|
|
|
__asm("subcateg_loop:\n");
|
|
|
|
|
__asm("mov ecx, dword ptr ss:[ebp+0x08]\n");
|
|
|
|
|
__asm("mov eax, ebx\n");
|
|
|
|
|
|
|
|
|
|
get_subcateg_size();
|
|
|
|
|
|
|
|
|
|
__asm("test eax, eax\n");
|
|
|
|
|
__asm("je next_iter\n");
|
|
|
|
|
__asm("push 0xD8\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_1();
|
|
|
|
|
|
|
|
|
|
__asm("mov ecx, eax\n");
|
|
|
|
|
__asm("add esp, 0x04\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x14], ecx\n");
|
|
|
|
|
__asm("xor eax, eax\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x2C], eax\n");
|
|
|
|
|
__asm("cmp ecx, eax\n");
|
|
|
|
|
__asm("je jump_point_1\n");
|
|
|
|
|
__asm("mov eax, ebx\n");
|
|
|
|
|
|
|
|
|
|
get_subcateg_name();
|
|
|
|
|
|
|
|
|
|
__asm("mov edi, dword ptr ss:[ebp+0x04]\n");
|
|
|
|
|
__asm("mov edx, dword ptr ss:[ebp+0x0C]\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("push ecx\n");
|
|
|
|
|
__asm("mov ecx, dword ptr ss:[ebp+0x44]\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_2_generate_event_category();
|
|
|
|
|
|
|
|
|
|
__asm("jump_point_1:\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x2C], 0xFFFFFFFF\n");
|
|
|
|
|
__asm("mov ecx, dword ptr ss:[ebp+0xB4]\n");
|
|
|
|
|
__asm("lea esi, dword ptr [ebp+0xA8]\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x14], eax\n");
|
|
|
|
|
__asm("test ecx, ecx\n");
|
|
|
|
|
__asm("jne jump_point_2\n");
|
|
|
|
|
__asm("xor edx, edx\n");
|
|
|
|
|
__asm("jmp jump_point_3\n");
|
|
|
|
|
__asm("jump_point_2:\n");
|
|
|
|
|
__asm("mov edx, dword ptr ds:[esi+0x14]\n");
|
|
|
|
|
__asm("sub edx, ecx\n");
|
|
|
|
|
__asm("sar edx, 0x02\n");
|
|
|
|
|
__asm("jump_point_3:\n");
|
|
|
|
|
__asm("mov edi, dword ptr ds:[esi+0x10]\n");
|
|
|
|
|
__asm("mov ebx, edi\n");
|
|
|
|
|
__asm("sub ebx, ecx\n");
|
|
|
|
|
__asm("sar ebx, 0x02\n");
|
|
|
|
|
__asm("cmp ebx, edx\n");
|
|
|
|
|
__asm("jae jump_point_4\n");
|
|
|
|
|
__asm("mov dword ptr ds:[edi], eax\n");
|
|
|
|
|
__asm("add edi, 0x04\n");
|
|
|
|
|
__asm("mov dword ptr ds:[esi+0x10], edi\n");
|
|
|
|
|
__asm("jmp jump_point_5\n");
|
|
|
|
|
__asm("jump_point_4:\n");
|
|
|
|
|
__asm("cmp ecx, edi\n");
|
|
|
|
|
__asm("jbe jump_point_6\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_3();
|
|
|
|
|
|
|
|
|
|
__asm("jump_point_6:\n");
|
|
|
|
|
__asm("mov eax, dword ptr ds:[esi]\n");
|
|
|
|
|
__asm("push edi\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("lea eax, dword ptr [esp+0x1C]\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("lea ecx, dword ptr [esp+0x24]\n");
|
|
|
|
|
__asm("push ecx\n");
|
|
|
|
|
__asm("mov eax, esi\n");
|
|
|
|
|
|
|
|
|
|
reimpl_func_4();
|
|
|
|
|
|
|
|
|
|
__asm("jump_point_5:\n");
|
|
|
|
|
__asm("mov ebx, dword ptr ss:[esp+0x34]\n");
|
|
|
|
|
__asm("next_iter:\n");
|
|
|
|
|
__asm("inc ebx\n");
|
|
|
|
|
__asm("mov dword ptr ss:[esp+0x34], ebx\n");
|
|
|
|
|
|
|
|
|
|
__asm("cmp ebx, [_g_subcateg_count]\n");
|
|
|
|
|
__asm("jb subcateg_loop\n");
|
|
|
|
|
|
|
|
|
|
__asm("mov ecx, dword ptr ss:[esp+0x24]\n");
|
|
|
|
|
__asm("mov dword ptr fs:[0], ecx\n");
|
|
|
|
|
__asm("pop ecx\n");
|
|
|
|
|
__asm("pop edi\n");
|
|
|
|
|
__asm("pop esi\n");
|
|
|
|
|
__asm("pop ebp\n");
|
|
|
|
|
__asm("pop ebx\n");
|
|
|
|
|
__asm("add esp, 0x1C\n");
|
|
|
|
|
__asm("ret 4\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//this replaces the category handling function ( add_song_in_list is a subroutine called by the game )
|
|
|
|
|
void categ_inject_songlist_impl()
|
|
|
|
|
void categ_inject_songlist_simple()
|
|
|
|
|
{
|
|
|
|
|
__asm("push edx\n");
|
|
|
|
|
songlist_struct.array_start = (uint32_t)&songlist;
|
|
|
|
@ -311,21 +290,23 @@ void categ_inject_songlist_impl()
|
|
|
|
|
__asm("pop ecx\n");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool mask_applied = false;
|
|
|
|
|
|
|
|
|
|
void (*real_categ_reinit_songlist)();
|
|
|
|
|
void hook_categ_reinit_songlist()
|
|
|
|
|
{
|
|
|
|
|
songlist_count = 0;
|
|
|
|
|
mask_applied = false;
|
|
|
|
|
real_categ_reinit_songlist();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void (*real_categ_build_songlist)();
|
|
|
|
|
void hook_categ_build_songlist()
|
|
|
|
|
{
|
|
|
|
|
__asm("cmp eax, 0xFA0\n");
|
|
|
|
|
__asm("cmp eax, _g_min_id\n");
|
|
|
|
|
__asm("jb categ_skip_add\n");
|
|
|
|
|
__asm("cmp dword ptr _g_max_id, 0\n");
|
|
|
|
|
__asm("je add_my_song\n");
|
|
|
|
|
__asm("cmp eax, _g_max_id\n");
|
|
|
|
|
__asm("ja categ_skip_add\n");
|
|
|
|
|
__asm("add_my_song:\n");
|
|
|
|
|
__asm("push eax\n");
|
|
|
|
|
__asm("push ebx\n");
|
|
|
|
|
__asm("mov eax, [_songlist_count]\n");
|
|
|
|
@ -348,69 +329,15 @@ void apply_mask_to_all()
|
|
|
|
|
__asm("mov _songid_mask, eax");
|
|
|
|
|
__asm("pop eax");
|
|
|
|
|
songid_mask &= 0xFFFF0000;
|
|
|
|
|
for (uint32_t i = 0; i < subcateg_count; i++)
|
|
|
|
|
for (uint32_t i = 0; i < g_subcateg_count; i++)
|
|
|
|
|
{
|
|
|
|
|
for (uint32_t j = 0; j < subcategories[i].size; j++)
|
|
|
|
|
{
|
|
|
|
|
subcategories[i].songlist[j] |= songid_mask;
|
|
|
|
|
}
|
|
|
|
|
for (uint32_t j = 0; j < subcategories[i].size; j++)
|
|
|
|
|
{
|
|
|
|
|
subcategories[i].songlist[j] |= songid_mask;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//cherche dans toutes mes categ où est la song que je veux
|
|
|
|
|
//et renvoie un pointeur dessus dans eax
|
|
|
|
|
uint32_t *return_value;
|
|
|
|
|
void put_song_addr_in_eax()
|
|
|
|
|
{
|
|
|
|
|
for (uint32_t i = 0; i < subcateg_count; i++)
|
|
|
|
|
{
|
|
|
|
|
for (uint32_t j = 0; j < subcategories[i].size; j++)
|
|
|
|
|
{
|
|
|
|
|
if (subcategories[i].songlist[j] == (songid_mask&0xFFFF))
|
|
|
|
|
{
|
|
|
|
|
return_value = &(subcategories[i].songlist[j]);
|
|
|
|
|
__asm("mov eax, [_return_value]");
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void hook_subcateg_adjust_songlist()
|
|
|
|
|
{
|
|
|
|
|
#if 1
|
|
|
|
|
__asm("cmp eax, 0xFA0\n");
|
|
|
|
|
__asm("jb skip_mask\n");
|
|
|
|
|
|
|
|
|
|
__asm("push eax");
|
|
|
|
|
__asm("push ebx");
|
|
|
|
|
__asm("push ecx");
|
|
|
|
|
__asm("push edx");
|
|
|
|
|
|
|
|
|
|
__asm("push eax");
|
|
|
|
|
__asm("mov eax, [ebx]");
|
|
|
|
|
__asm("mov _songid_mask, eax");
|
|
|
|
|
__asm("pop eax");
|
|
|
|
|
//songid_mask contient le uint32_t complet
|
|
|
|
|
put_song_addr_in_eax();
|
|
|
|
|
__asm("mov ebx, _songid_mask");
|
|
|
|
|
__asm("mov [eax], ebx");
|
|
|
|
|
|
|
|
|
|
__asm("pop edx");
|
|
|
|
|
__asm("pop ecx");
|
|
|
|
|
__asm("pop ebx");
|
|
|
|
|
__asm("pop eax");
|
|
|
|
|
#else
|
|
|
|
|
__asm("cmp byte ptr [_mask_applied], 0\n");
|
|
|
|
|
__asm("jne skip_mask\n");
|
|
|
|
|
apply_mask_to_all();
|
|
|
|
|
mask_applied = true;
|
|
|
|
|
#endif
|
|
|
|
|
__asm("skip_mask:\n");
|
|
|
|
|
real_categ_build_songlist();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void (*real_categ_printf_call)();
|
|
|
|
|
void (*real_categ_title_printf)();
|
|
|
|
|
void hook_categ_title_printf()
|
|
|
|
@ -424,7 +351,6 @@ void hook_categ_title_printf()
|
|
|
|
|
real_categ_title_printf();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void (*categ_listing_event)();
|
|
|
|
|
void (*real_categ_listing)();
|
|
|
|
|
void hook_categ_listing()
|
|
|
|
|
{
|
|
|
|
@ -439,7 +365,7 @@ void hook_categ_listing()
|
|
|
|
|
real_categ_listing();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
static bool patch_custom_categ_simple(const char *game_dll_fn) {
|
|
|
|
|
static bool patch_custom_categ(const char *game_dll_fn) {
|
|
|
|
|
|
|
|
|
|
DWORD dllSize = 0;
|
|
|
|
|
char *data = getDllData(game_dll_fn, &dllSize);
|
|
|
|
@ -459,6 +385,7 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
|
|
|
|
|
(void **)&real_categ_title_printf);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// patch category handling jumptable to add our processing
|
|
|
|
|
{
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x83\xF8\x10\x77\x75\xFF\x24\x85", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
@ -467,27 +394,37 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x05 + 0x75;
|
|
|
|
|
uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 69);
|
|
|
|
|
uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
|
|
|
|
|
uint64_t function_addr = function_call_addr+5+function_offset;
|
|
|
|
|
categ_listing_event = (void (*)())(function_addr);
|
|
|
|
|
|
|
|
|
|
/* retrieve useful values from this function */
|
|
|
|
|
reimpl_value_1 = *((uint32_t*)(function_addr +0x03));
|
|
|
|
|
reimpl_value_2 = *((uint32_t*)(function_addr +0x16));
|
|
|
|
|
reimpl_func_1 = (void (*)())( *((uint32_t*)(function_addr +0x49)) + (uint32_t)(function_addr +0x04 +0x49) );
|
|
|
|
|
reimpl_func_2 = (void (*)())( *((uint32_t*)(function_addr +0x73)) + (uint32_t)(function_addr +0x04 +0x73) );
|
|
|
|
|
reimpl_func_3 = (void (*)())( *((uint32_t*)(function_addr +0xBC)) + (uint32_t)(function_addr +0x04 +0xBC) );
|
|
|
|
|
reimpl_func_4 = (void (*)())( *((uint32_t*)(function_addr +0xD1)) + (uint32_t)(function_addr +0x04 +0xD1) );
|
|
|
|
|
|
|
|
|
|
//get_subcateg_size = (void (*)())( *((uint32_t*)(function_addr +0x37)) + (uint32_t)(function_addr +0x04 +0x37) );
|
|
|
|
|
//get_subcateg_name = (void (*)())( *((uint32_t*)(function_addr +0x63)) + (uint32_t)(function_addr +0x04 +0x63) );
|
|
|
|
|
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_listing,
|
|
|
|
|
(void **)&real_categ_listing);
|
|
|
|
|
|
|
|
|
|
if (g_subcategmode)
|
|
|
|
|
{
|
|
|
|
|
uint64_t function_call_addr = (int64_t)(data + pattern_offset + 0x05 + 69);
|
|
|
|
|
uint32_t function_offset = *((uint32_t*)(function_call_addr +0x01));
|
|
|
|
|
uint64_t function_addr = function_call_addr+5+function_offset;
|
|
|
|
|
|
|
|
|
|
/* retrieve values from this function, needed for my reimplementation */
|
|
|
|
|
reimpl_value_1 = *((uint32_t*)(function_addr +0x03));
|
|
|
|
|
reimpl_value_2 = *((uint32_t*)(function_addr +0x16));
|
|
|
|
|
reimpl_func_1 = (void (*)())( *((uint32_t*)(function_addr +0x49)) + (uint32_t)(function_addr +0x04 +0x49) );
|
|
|
|
|
reimpl_func_2_generate_event_category = (void (*)())( *((uint32_t*)(function_addr +0x73)) + (uint32_t)(function_addr +0x04 +0x73) );
|
|
|
|
|
reimpl_func_3 = (void (*)())( *((uint32_t*)(function_addr +0xBC)) + (uint32_t)(function_addr +0x04 +0xBC) );
|
|
|
|
|
reimpl_func_4 = (void (*)())( *((uint32_t*)(function_addr +0xD1)) + (uint32_t)(function_addr +0x04 +0xD1) );
|
|
|
|
|
|
|
|
|
|
uint64_t patch_addr_2 = (int64_t)reimpl_func_2_generate_event_category + 80;
|
|
|
|
|
//need to inject correct memory zone after generation as well
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr_2, (LPVOID)hook_event_categ_generation,
|
|
|
|
|
(void **)&real_event_categ_generation);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//add new category processing in jump table
|
|
|
|
|
if (g_subcategmode)
|
|
|
|
|
{
|
|
|
|
|
categ_inject_songlist = &categ_inject_songlist_subcategs;
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x8B\x4D\x10\x8B\x5D\x0C\x8B\xF1", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
@ -495,101 +432,87 @@ static bool patch_custom_categ_simple(const char *game_dll_fn) {
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//I need to call this subfunction from my hook
|
|
|
|
|
add_song_in_list = (void (*)())(data + pattern_offset - 0x12);
|
|
|
|
|
|
|
|
|
|
if (g_subcategmode)
|
|
|
|
|
{
|
|
|
|
|
categ_inject_songlist = &categ_inject_songlist_reimpl;
|
|
|
|
|
//categ_inject_songlist = categ_listing_event;
|
|
|
|
|
/*
|
|
|
|
|
//create a copy of event categ handling function then mod it
|
|
|
|
|
categ_inject_songlist = (void(*)())malloc(256);
|
|
|
|
|
DWORD old_prot;
|
|
|
|
|
VirtualProtect((LPVOID)categ_inject_songlist, 256, PAGE_EXECUTE_READWRITE, &old_prot);
|
|
|
|
|
memcpy((LPVOID)categ_inject_songlist, (uint64_t*)categ_listing_event, 256);
|
|
|
|
|
VirtualProtect((LPVOID)categ_inject_songlist, 256, old_prot, &old_prot);
|
|
|
|
|
|
|
|
|
|
uint32_t call_offset = (uint32_t*)categ_inject_songlist - (uint32_t*)categ_listing_event;
|
|
|
|
|
LOG("popnhax: call offset is %x\n",call_offset);
|
|
|
|
|
*/
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
categ_inject_songlist = &categ_inject_songlist_impl;
|
|
|
|
|
|
|
|
|
|
categ_inject_songlist = &categ_inject_songlist_simple;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//create new song list
|
|
|
|
|
//generate songlist with all songs whose ID is above the threshold
|
|
|
|
|
if (!g_subcategmode)
|
|
|
|
|
{
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
|
LOG("popnhax: custom_categ: cannot find songlist processing table\n");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
|
|
|
|
|
|
|
|
|
|
if (g_subcategmode)
|
|
|
|
|
{
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_subcateg_adjust_songlist,
|
|
|
|
|
(void **)&real_categ_build_songlist);
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
|
|
|
|
|
(void **)&real_categ_build_songlist);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x00\x8B\x56\x04\x0F\xB7\x02\xE8", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
|
LOG("popnhax: custom_categ: cannot find songlist processing table\n");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//create new song list
|
|
|
|
|
{
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
|
LOG("popnhax: custom_categ: cannot find category generation function\n");
|
|
|
|
|
return false;
|
|
|
|
|
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x07;
|
|
|
|
|
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_build_songlist,
|
|
|
|
|
(void **)&real_categ_build_songlist);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint64_t patch_addr = (int64_t)data + pattern_offset;
|
|
|
|
|
//force rearm songlist creation so that it keeps working
|
|
|
|
|
{
|
|
|
|
|
int64_t pattern_offset = search(data, dllSize, "\x33\xC9\xB8\x12\x00\x00\x00\xBA", 8, 0);
|
|
|
|
|
if (pattern_offset == -1) {
|
|
|
|
|
LOG("popnhax: custom_categ: cannot find category generation function\n");
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
|
|
|
|
|
(void **)&real_categ_reinit_songlist);
|
|
|
|
|
uint64_t patch_addr = (int64_t)data + pattern_offset;
|
|
|
|
|
|
|
|
|
|
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_categ_reinit_songlist,
|
|
|
|
|
(void **)&real_categ_reinit_songlist);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//bump category number from 16 to 17
|
|
|
|
|
//bump category count from 16 to 17
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x83\xFE\x11\x0F\x82\x59\xFE\xFF\xFF", 9, 2, "\x12", 1))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//patch getCategName for a 17th entry
|
|
|
|
|
//make array one cell larger
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint32_t categname_str_addr = (uint32_t)g_categname;
|
|
|
|
|
char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
|
|
|
|
|
memcpy(categname_patch_string+4, &categname_str_addr, 4);
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
//make array one cell larger
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
//add the new name
|
|
|
|
|
uint32_t categname_str_addr = (uint32_t)g_categname;
|
|
|
|
|
char categname_patch_string[] = "\xC7\x44\x24\x44\x20\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
|
|
|
|
|
memcpy(categname_patch_string+4, &categname_str_addr, 4);
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categname_patch_string, 15))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
//patch getIconName for a 17th entry
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x83\xEC\x44\x98\xC7\x04\x24", 7, 2, "\x48", 1)) //2nd occurrence since first one just got patched
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
//add the new icon name
|
|
|
|
|
uint32_t categicon_str_addr = (uint32_t)g_categicon;
|
|
|
|
|
char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
|
|
|
|
|
memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
uint32_t categicon_str_addr = (uint32_t)g_categicon;
|
|
|
|
|
char categicon_patch_string[] = "\xC7\x44\x24\x44\xDC\x00\x28\x10\x8B\x04\x84\x83\xC4\x48\xC3";
|
|
|
|
|
memcpy(categicon_patch_string+4, &categicon_str_addr, 4);
|
|
|
|
|
if (!find_and_patch_hex(game_dll_fn, "\x8B\x04\x84\x83\xC4\x44\xC3\xCC", 8, 0, categicon_patch_string, 15))
|
|
|
|
|
{
|
|
|
|
|
return false;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LOG("popnhax: custom category injected\n");
|
|
|
|
|
LOG("popnhax: custom %s injected (for songids ", g_subcategmode? "subcategories":"category");
|
|
|
|
|
if (g_max_id)
|
|
|
|
|
LOG("between %d and %d (inclusive))\n", g_min_id, g_max_id);
|
|
|
|
|
else
|
|
|
|
|
LOG("above %d (inclusive))\n", g_min_id);
|
|
|
|
|
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
@ -605,17 +528,17 @@ static char *get_folder_name(const char* path) {
|
|
|
|
|
|
|
|
|
|
static void parse_musicdb(const char *input_filename) {
|
|
|
|
|
char *title = get_folder_name(input_filename);
|
|
|
|
|
|
|
|
|
|
subcategory_s *subcateg = get_subcateg(title);
|
|
|
|
|
if ( subcateg == NULL )
|
|
|
|
|
{
|
|
|
|
|
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(++subcateg_count));
|
|
|
|
|
subcateg = &(subcategories[subcateg_count-1]);
|
|
|
|
|
subcateg->name = strdup(title);
|
|
|
|
|
subcateg->songlist = NULL;
|
|
|
|
|
subcateg->size = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
subcategory_s *subcateg = get_subcateg(title);
|
|
|
|
|
if ( subcateg == NULL )
|
|
|
|
|
{
|
|
|
|
|
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(++g_subcateg_count));
|
|
|
|
|
subcateg = &(subcategories[g_subcateg_count-1]);
|
|
|
|
|
subcateg->name = strdup(title);
|
|
|
|
|
subcateg->songlist = NULL;
|
|
|
|
|
subcateg->size = 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
property* musicdb = load_prop_file(input_filename);
|
|
|
|
|
//iterate over all music id
|
|
|
|
|
property_node *prop = NULL;
|
|
|
|
@ -632,6 +555,7 @@ static void parse_musicdb(const char *input_filename) {
|
|
|
|
|
|
|
|
|
|
static void load_databases() {
|
|
|
|
|
SearchFile s;
|
|
|
|
|
g_subcateg_count = 0;
|
|
|
|
|
printf("musicdb search...\n");
|
|
|
|
|
s.search("data_mods", "xml", true);
|
|
|
|
|
auto result = s.getResult();
|
|
|
|
@ -645,29 +569,23 @@ static void load_databases() {
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
bool patch_custom_categs(const char *dllFilename, uint8_t mode)
|
|
|
|
|
bool patch_custom_categs(const char *dllFilename, uint8_t mode, uint16_t min, uint16_t max)
|
|
|
|
|
{
|
|
|
|
|
if (mode == 1)
|
|
|
|
|
{
|
|
|
|
|
g_subcategmode = true;
|
|
|
|
|
subcateg_count = 0;
|
|
|
|
|
load_databases();
|
|
|
|
|
return patch_custom_categ_simple(dllFilename);
|
|
|
|
|
}
|
|
|
|
|
g_min_id = min;
|
|
|
|
|
g_max_id = max;
|
|
|
|
|
if (mode == 2)
|
|
|
|
|
{
|
|
|
|
|
g_subcategmode = true;
|
|
|
|
|
load_databases();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
if (mode == 2)
|
|
|
|
|
{
|
|
|
|
|
g_subcategmode = true;
|
|
|
|
|
subcateg_count = 0;
|
|
|
|
|
load_databases();
|
|
|
|
|
}
|
|
|
|
|
LOG("Subcateg list :\n");
|
|
|
|
|
for (uint32_t i = 0; i < subcateg_count; i++)
|
|
|
|
|
{
|
|
|
|
|
if (subcategories[i].size != 0)
|
|
|
|
|
LOG(" %s (%d songs)", subcategories[i].name, subcategories[i].size);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
LOG("HELLO OK :\n");
|
|
|
|
|
return true;
|
|
|
|
|
return patch_custom_categ(dllFilename);
|
|
|
|
|
/*
|
|
|
|
|
LOG("Subcateg list :\n");
|
|
|
|
|
for (uint32_t i = 0; i < g_subcateg_count; i++)
|
|
|
|
|
{
|
|
|
|
|
if (subcategories[i].size != 0)
|
|
|
|
|
LOG(" %s (%d songs)", subcategories[i].name, subcategories[i].size);
|
|
|
|
|
}
|
|
|
|
|
*/
|
|
|
|
|
}
|