forked from Popn_Tools/popnhax
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BIN
dist/popnhax/data_mods/_popnhax_assets/tex/gmcmh.ifs
vendored
Normal file
BIN
dist/popnhax/data_mods/_popnhax_assets/tex/gmcmh.ifs
vendored
Normal file
Binary file not shown.
29
dist/popnhax/popnhax.xml
vendored
29
dist/popnhax/popnhax.xml
vendored
@ -18,6 +18,10 @@
|
||||
<!-- Handle favorites through data_mods/<game>.<friendID>.fav files (Note: allows UNLIMITED favorites as well as favorites without an account/server) -->
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<local_favorites __type="bool">0</local_favorites>
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<!-- Framerate -->
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<!-- Fix animation speed at higher framerate for a smoother experience (lower visual latency) -->
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<high_framerate __type="bool">0</high_framerate>
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<!-- Classic patches -->
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<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
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<audio_source_fix __type="bool">0</audio_source_fix>
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@ -95,7 +99,6 @@
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<!-- PLEASE USE OFFLINE ONLY -->
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<practice_mode __type="bool">0</practice_mode>
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<!-- Press 9 on option select screen to go back to song selection (requires quick_retire) -->
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<!-- Note: causes issues with sounds on song select -->
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<back_to_song_select __type="bool">0</back_to_song_select>
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@ -120,8 +123,6 @@
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<keysound_offset __type="s8">0</keysound_offset>
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<!-- Adjust pop-kun and beam brightness (won't affect long popkuns) -->
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<beam_brightness __type="s8">0</beam_brightness>
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<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- 1000Hz polling thread priority (for enhanced_polling only, might cause crashes on some systems if set too high)
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values THREAD_PRIORITY_LOWEST -2
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THREAD_PRIORITY_BELOW_NORMAL -1
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@ -131,7 +132,15 @@
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THREAD_PRIORITY_TIME_CRITICAL 15 -->
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<enhanced_polling_priority __type="s8">1</enhanced_polling_priority>
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<!-- Song db patches -->
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<!-- Framerate -->
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<!-- Reference fps value for high_framerate animation speed (0: use monitor refreshrate and disable frame limiter) -->
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<high_framerate_fps __type="u16">0</high_framerate_fps>
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<!-- Tune the builtin frame limiter the closest to high_framerate_fps -->
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<high_framerate_limiter __type="bool">1</high_framerate_limiter>
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<!-- Disable the builtin frame limiter -->
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- Song db patches (requires patch_db) -->
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<!-- Auto select patch file from data_mods folder based on music limit, or datecode otherwise (will detect datecode from ea3-config or force_datecode option) -->
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<patch_xml_auto __type="bool">1</patch_xml_auto>
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<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
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@ -143,11 +152,13 @@
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<!-- Do not perform music limit checks for patch_xml_auto (not recommended) -->
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<ignore_music_limit __type="bool">0</ignore_music_limit>
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<!-- Custom category options -->
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<!-- minimum songid for a song to be seen as "custom" -->
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<custom_categ_min_songid __type="u16">4000</custom_categ_min_songid>
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<!-- maximum songid for a song to be seen as "custom" (0 = no limit, not recommended since "random" category will use fake song ids in the 65400+ range) -->
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<custom_categ_max_songid __type="u16">65400</custom_categ_max_songid>
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<!-- Custom category options (requires patch_db) -->
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<!-- Also exclude omnimix (song id < 3000) tracks from version/level (requires custom_exclude_from_level or custom_exclude_from_version) -->
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<exclude_omni __type="bool">0</exclude_omni>
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<!-- Any new chart added to an existing song moves the song to the customs folder -->
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<partial_entries __type="bool">0</partial_entries>
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<!-- Minimum songid for a song to be seen as "custom" (e.g. use 4000 for real customs only) -->
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<custom_categ_min_songid __type="u16">0</custom_categ_min_songid>
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<!-- Category title for customs -->
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<custom_category_title __type="str">Customs</custom_category_title>
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<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
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@ -17,7 +17,6 @@ struct popnhax_config {
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bool score_challenge;
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uint8_t custom_categ;
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uint16_t custom_categ_min_songid;
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uint16_t custom_categ_max_songid;
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bool custom_exclude_from_version;
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bool custom_exclude_from_level;
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bool force_hd_timing;
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@ -64,6 +63,11 @@ struct popnhax_config {
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char custom_category_format[64];
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char custom_track_title_format[64];
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char custom_track_title_format2[64];
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bool exclude_omni;
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bool partial_entries;
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bool high_framerate;
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bool high_framerate_limiter;
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uint16_t high_framerate_fps;
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};
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#endif
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@ -19,14 +19,10 @@
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#include "minhook/hde32.h"
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#include "minhook/include/MinHook.h"
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#include "custom_categs.h"
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#define F_OK 0
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uint8_t g_game_version;
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uint32_t g_playerdata_ptr_addr; //pointer to the playerdata memory zone (offset 0x08 is popn friend ID as ascii (12 char long), offset 0x1A5 is "is logged in" flag)
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char *g_current_friendid;
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uint32_t g_current_songid;
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void (*add_song_in_list)();
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//game code takes array start address from offset 0xC and the address after the list end from offset 0x10
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typedef struct songlist_s {
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uint32_t dummy[3];
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@ -34,9 +30,17 @@ typedef struct songlist_s {
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uint32_t array_end;
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} songlist_t;
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uint8_t g_game_version;
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uint32_t g_playerdata_ptr_addr; //pointer to the playerdata memory zone (offset 0x08 is popn friend ID as ascii (12 char long), offset 0x1A5 is "is logged in" flag)
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char *g_current_friendid;
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uint32_t g_current_songid;
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bst_t *g_customs_bst = NULL;
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bool g_exclude_omni = false;
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void (*add_song_in_list)();
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bool g_subcategmode = false;
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uint32_t g_min_id = 4000;
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uint32_t g_max_id = 0;
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const char *g_categicon;
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const char *g_categformat;
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@ -55,6 +59,16 @@ uint32_t favorites_count = 0;
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songlist_t favorites_struct;
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uint32_t favorites_struct_addr = (uint32_t)&favorites_struct;
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bool is_a_custom(uint32_t songid)
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{
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return (bst_search(g_customs_bst, songid) != NULL);
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}
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bool is_excluded_from_level(uint32_t songid)
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{
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return ( is_a_custom(songid) && ( g_exclude_omni || songid >= 3000 ) );
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}
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void add_song_to_favorites()
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{
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favorites = (uint32_t *) realloc(favorites, sizeof(uint32_t)*(favorites_count+5));
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@ -233,12 +247,6 @@ uint32_t songlist_count = 0;
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songlist_t songlist_struct;
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uint32_t songlist_struct_addr = (uint32_t)&songlist_struct;
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typedef struct {
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char *name;
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uint32_t size;
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uint32_t *songlist;
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} subcategory_s;
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subcategory_s* subcategories;
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uint32_t g_subcateg_count = 0;
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//subcategories[0] is the "ALL SONGS" virtual subcategory,
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@ -256,10 +264,9 @@ static bool subcateg_has_songid(uint32_t songid, subcategory_s* subcateg)
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return false;
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}
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static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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{
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if ( songid >= g_min_id
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&& (g_max_id == 0 || songid <= g_max_id)
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if ( is_a_custom(songid)
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&& !subcateg_has_songid(songid, subcateg) )
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{
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subcateg->songlist = (uint32_t *) realloc(subcateg->songlist, sizeof(uint32_t)*(++subcateg->size));
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@ -275,7 +282,7 @@ static void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg)
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}
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}
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static subcategory_s* get_subcateg(char *title)
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subcategory_s* get_subcateg(const char *title)
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{
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for (uint32_t i = 0; i < g_subcateg_count; i++)
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{
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@ -283,7 +290,15 @@ static subcategory_s* get_subcateg(char *title)
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if (strcmp(title, subcategories[i+1].name) == 0)
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return &(subcategories[i+1]);
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}
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return NULL;
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//not found, allocate a new one
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subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*((++g_subcateg_count)+1));
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subcategory_s *subcateg = &(subcategories[g_subcateg_count]);
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subcateg->name = strdup(title);
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subcateg->songlist = NULL;
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subcateg->size = 0;
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return subcateg;
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}
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void (*categ_inject_songlist)();
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@ -502,15 +517,19 @@ void hook_categ_reinit_songlist()
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real_categ_reinit_songlist();
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}
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// in simple category mode, the game itself builds the full list by checking songids on the fly
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void (*real_categ_build_songlist)();
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void hook_categ_build_songlist()
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{
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__asm("cmp eax, _g_min_id\n");
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__asm("jb categ_skip_add\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je add_my_song\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja categ_skip_add\n");
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__asm("push edx\n");
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__asm("push ecx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop ecx\n");
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__asm("pop edx\n");
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__asm("jz categ_skip_add\n");
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__asm("add_my_song:\n");
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__asm("push eax\n");
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@ -570,12 +589,16 @@ void hook_song_printf()
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__asm("push eax\n");
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__asm("push ebx\n");
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__asm("mov eax, [esp+0x50]\n");
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__asm("cmp eax, _g_min_id\n");
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__asm("jb print_regular_song\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je print_custom_song\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja print_regular_song\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("jz print_regular_song\n");
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__asm("print_custom_song:\n");
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@ -595,12 +618,16 @@ void hook_artist_printf()
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__asm("push eax\n");
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__asm("push ebx\n");
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__asm("mov eax, [esp+0x50]\n");
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__asm("cmp eax, _g_min_id\n");
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__asm("jb print_regular_artist\n");
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__asm("cmp dword ptr _g_max_id, 0\n");
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__asm("je print_custom_artist\n");
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__asm("cmp eax, _g_max_id\n");
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__asm("ja print_regular_artist\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push eax\n");
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__asm("call %P0" : : "i"(is_a_custom));
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__asm("test eax, eax\n");
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__asm("pop eax\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("jz print_regular_artist\n");
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__asm("print_custom_artist:\n");
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@ -653,6 +680,31 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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return true;
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}
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void (*real_remove_fake_login)();
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void hook_remove_fake_login()
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{
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//getPlayerDataAddr was just called so eax contains _playerdata_addr
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__asm("push ebx\n");
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__asm("push ecx\n");
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__asm("lea ebx, [eax+0x1A5]\n"); //login status offset
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__asm("lea ecx, [eax+0x08]\n"); //friendid offset
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__asm("mov ecx, [ecx]\n");
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__asm("cmp ecx, 0x61666564\n"); //defa
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__asm("jne skip_remove_login\n");
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__asm("lea ecx, [eax+0x0C]\n"); //friendid offset
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__asm("mov ecx, [ecx]\n");
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__asm("cmp ecx, 0x00746C75\n"); //ult
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__asm("jne skip_remove_login\n");
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//fake login detected, cleanup
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__asm("mov dword ptr [ebx], 0x00000000\n");
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__asm("skip_remove_login:\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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real_remove_fake_login();
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}
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static bool patch_favorite_categ(const char *game_dll_fn) {
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DWORD dllSize = 0;
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@ -695,6 +747,19 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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g_playerdata_ptr_addr = (*(uint32_t *)(data + pattern_offset + 0x25));
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}
|
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//and I need to remove the fake "logged in" status on credit end to prevent a crash
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{
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int64_t pattern_offset = search(data, dllSize, "\x84\xC0\x74\x07\xBB\x01\x00\x00\x00\xEB\x02\x33\xDB", 13, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: local_favorites: cannot find end of credit check if logged function\n");
|
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return false;
|
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}
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|
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uint64_t patch_addr = (int64_t)data + pattern_offset - 0x05;
|
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|
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_remove_fake_login,
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(void **)&real_remove_fake_login);
|
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}
|
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//hook result screen to replace 3 functions
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{
|
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@ -745,7 +810,7 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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return true;
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}
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static bool patch_custom_categ(const char *game_dll_fn) {
|
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static bool patch_custom_categ(const char *game_dll_fn, uint16_t min_id) {
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|
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DWORD dllSize = 0;
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char *data = getDllData(game_dll_fn, &dllSize);
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@ -890,68 +955,21 @@ static bool patch_custom_categ(const char *game_dll_fn) {
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|
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char formatted_title[128];
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sprintf(formatted_title, g_categformat, g_categname);
|
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LOG("popnhax: custom %s \"%s\" injected (for songids ", g_subcategmode? "subcategories":"category", formatted_title);
|
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if (g_max_id)
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LOG("between %d and %d (incl.))\n", g_min_id, g_max_id);
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else
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LOG("%d and up)\n", g_min_id);
|
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LOG("popnhax: custom %s \"%s\" injected", g_subcategmode? "subcategories":"category", formatted_title);
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if (min_id)
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LOG(" (for songids >= %d)", min_id);
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LOG("\n");
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|
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return true;
|
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}
|
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|
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//extract folder name (cut "data_mods")
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static char *get_folder_name(const char* path) {
|
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size_t len = (size_t)(strchr(path+10, '\\')-(path+10));
|
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char *categ_name = (char*) malloc(len+1);
|
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strncpy(categ_name, path+10, len);
|
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categ_name[len] = '\0';
|
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return categ_name;
|
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}
|
||||
|
||||
static void parse_musicdb(const char *input_filename) {
|
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char *title = get_folder_name(input_filename);
|
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|
||||
subcategory_s *subcateg = get_subcateg(title);
|
||||
if ( subcateg == NULL )
|
||||
{
|
||||
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*((++g_subcateg_count)+1));
|
||||
subcateg = &(subcategories[g_subcateg_count]);
|
||||
subcateg->name = strdup(title);
|
||||
subcateg->songlist = NULL;
|
||||
subcateg->size = 0;
|
||||
}
|
||||
|
||||
property* musicdb = load_prop_file(input_filename);
|
||||
//iterate over all music id
|
||||
property_node *prop = NULL;
|
||||
if ((prop = property_search(musicdb, NULL, "/database/music"))) {
|
||||
for (; prop != NULL; prop = property_node_traversal(prop, TRAVERSE_NEXT_SEARCH_RESULT)) {
|
||||
char idxStr[256] = {};
|
||||
property_node_refer(musicdb, prop, "id@", PROPERTY_TYPE_ATTR, idxStr,
|
||||
sizeof(idxStr));
|
||||
uint32_t songid = atoi(idxStr);
|
||||
add_song_to_subcateg(songid, subcateg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void load_databases() {
|
||||
SearchFile s;
|
||||
void init_subcategories() {
|
||||
g_subcategmode = true;
|
||||
g_subcateg_count = 0;
|
||||
subcategories = (subcategory_s*)realloc(subcategories, sizeof(subcategory_s)*(1));
|
||||
subcategories[0].name = strdup("ALL SONGS");
|
||||
subcategories[0].songlist = NULL;
|
||||
subcategories[0].size = 0;
|
||||
|
||||
s.search("data_mods", "xml", true);
|
||||
auto result = s.getResult();
|
||||
|
||||
for(uint16_t i=0;i<result.size();i++)
|
||||
{
|
||||
if ( strstr(result[i].c_str(), "musicdb") == NULL )
|
||||
continue;
|
||||
parse_musicdb(result[i].c_str());
|
||||
}
|
||||
}
|
||||
|
||||
static void print_databases() {
|
||||
@ -968,12 +986,18 @@ void hook_after_getlevel()
|
||||
{
|
||||
__asm("push ebx\n");
|
||||
__asm("mov ebx, dword ptr [esp+0x04]\n");
|
||||
__asm("cmp ebx, _g_min_id\n");
|
||||
__asm("jb real_level\n");
|
||||
__asm("cmp dword ptr _g_max_id, 0\n");
|
||||
__asm("je force_level_0\n");
|
||||
__asm("cmp ebx, _g_max_id\n");
|
||||
__asm("ja real_level\n");
|
||||
|
||||
__asm("push eax\n");
|
||||
__asm("push ecx\n");
|
||||
__asm("push edx\n");
|
||||
__asm("push ebx\n");
|
||||
__asm("call %P0" : : "i"(is_excluded_from_level));
|
||||
__asm("test eax, eax\n");
|
||||
__asm("pop ebx\n");
|
||||
__asm("pop edx\n");
|
||||
__asm("pop ecx\n");
|
||||
__asm("pop eax\n");
|
||||
__asm("jz real_level\n");
|
||||
|
||||
__asm("force_level_0:\n");
|
||||
__asm("mov eax, 0x00\n");
|
||||
@ -1008,8 +1032,6 @@ bool patch_exclude(const char *game_dll_fn)
|
||||
|
||||
bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
||||
{
|
||||
g_min_id = config->custom_categ_min_songid;
|
||||
g_max_id = config->custom_categ_max_songid;
|
||||
uint8_t mode = config->custom_categ;
|
||||
|
||||
char icon_path[64];
|
||||
@ -1024,11 +1046,8 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
||||
g_categicon = "cate_13";
|
||||
}
|
||||
|
||||
if (mode == 2)
|
||||
if (mode == 1)
|
||||
{
|
||||
g_subcategmode = true;
|
||||
load_databases();
|
||||
} else {
|
||||
songlist = (uint32_t*)calloc(1,5); //for some reason it crashes without that 4 cells extra margin
|
||||
}
|
||||
|
||||
@ -1041,7 +1060,7 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
||||
else
|
||||
g_categformat = "%s";
|
||||
|
||||
if (!patch_custom_categ(dllFilename))
|
||||
if (!patch_custom_categ(dllFilename, config->custom_categ_min_songid))
|
||||
return false;
|
||||
|
||||
if (mode == 2)
|
||||
@ -1059,8 +1078,12 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
|
||||
|
||||
if (config->custom_exclude_from_version)
|
||||
LOG("popnhax: Customs excluded from version folders\n"); //musichax_core_init took care of it
|
||||
|
||||
if (config->custom_exclude_from_level)
|
||||
{
|
||||
g_exclude_omni = config->exclude_omni;
|
||||
patch_exclude(dllFilename);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -3,6 +3,20 @@
|
||||
|
||||
#include <stdint.h>
|
||||
#include "popnhax/config.h"
|
||||
#include "util/bst.h"
|
||||
|
||||
typedef struct {
|
||||
char *name;
|
||||
uint32_t size;
|
||||
uint32_t *songlist; //really is a (songlist_t *) pointer
|
||||
} subcategory_s;
|
||||
|
||||
extern uint32_t g_max_id;
|
||||
extern bst_t *g_customs_bst;
|
||||
|
||||
void init_subcategories();
|
||||
void add_song_to_subcateg(uint32_t songid, subcategory_s* subcateg);
|
||||
subcategory_s* get_subcateg(const char *title);
|
||||
|
||||
bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config);
|
||||
bool patch_local_favorites(const char *dllFilename, uint8_t version);
|
||||
|
3099
popnhax/dllmain.cc
3099
popnhax/dllmain.cc
File diff suppressed because it is too large
Load Diff
@ -4,9 +4,11 @@
|
||||
#include <windows.h>
|
||||
|
||||
#include "imports/avs.h"
|
||||
#include "util/bst.h"
|
||||
#include "util/patch.h"
|
||||
#include "util/log.h"
|
||||
#include "xmlhelper.h"
|
||||
#include "custom_categs.h"
|
||||
|
||||
#include "tableinfo.h"
|
||||
#include "loader.h"
|
||||
@ -819,12 +821,76 @@ void parse_charadb(const char *input_filename, const char *target) {
|
||||
free(config_xml);
|
||||
}
|
||||
|
||||
static char *get_subcateg_title(const char* path) {
|
||||
char *categ_name = NULL;
|
||||
char filename[64];
|
||||
|
||||
//try to open "folderpath/_name.txt"
|
||||
size_t len = (size_t)(strchr(path+10, '\\')-(path));
|
||||
strncpy(filename, path, len);
|
||||
sprintf(filename+len, "\\_name.txt");
|
||||
|
||||
FILE *file = fopen(filename, "r");
|
||||
if ( file != NULL ) {
|
||||
//if it has a custom title, use it
|
||||
char line[64];
|
||||
if (fgets(line, sizeof(line), file)) {
|
||||
//handle UTF-8 BOM since that could be common
|
||||
categ_name = (memcmp(line, "\xEF\xBB\xBF", 3) == 0) ? strdup(line+3) : strdup(line);
|
||||
LOG("%s sets subcategory name to %s\n", filename, categ_name);
|
||||
}
|
||||
fclose(file);
|
||||
} else { // or just keep folder name by itself (cut "data_mods")
|
||||
len = (size_t)(strchr(path+10, '\\')-(path+10));
|
||||
categ_name = (char*) malloc(len+1);
|
||||
strncpy(categ_name, path+10, len);
|
||||
categ_name[len] = '\0';
|
||||
}
|
||||
|
||||
return categ_name;
|
||||
}
|
||||
|
||||
#define F_OK 0
|
||||
static bool is_excluded_folder(const char *path)
|
||||
{
|
||||
char filename[64];
|
||||
|
||||
//try to open "folderpath/_exclude"
|
||||
size_t len = (size_t)(strchr(path+10, '\\')-(path));
|
||||
strncpy(filename, path, len);
|
||||
sprintf(filename+len, "\\_exclude");
|
||||
if (access(filename, F_OK) == 0)
|
||||
{
|
||||
LOG("%s causes folder to be excluded from customs (contents will be treated as regular songs)\n", filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( path[strlen("data_mods/")] == '_' )
|
||||
{
|
||||
filename[strchr(path+10, '\\')-path] = '\0';
|
||||
LOG("%s starting with _ causes folder to be excluded from customs (contents will be treated as regular songs)\n", filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void parse_musicdb(const char *input_filename, const char *target, struct popnhax_config *config) {
|
||||
if (!file_exists(input_filename)) {
|
||||
printf("Couldn't find %s, skipping...\n", input_filename);
|
||||
return;
|
||||
}
|
||||
|
||||
bool excluded = (config->custom_categ && is_excluded_folder(input_filename));
|
||||
|
||||
char *subcateg_title = NULL;
|
||||
subcategory_s *subcateg = NULL;
|
||||
if (config->custom_categ == 2 && !excluded)
|
||||
{
|
||||
subcateg_title = get_subcateg_title(input_filename);
|
||||
subcateg = get_subcateg(subcateg_title); //will return a new one if not found
|
||||
}
|
||||
|
||||
property *config_xml = load_prop_file(input_filename);
|
||||
|
||||
if (target && strlen(target) > 0) {
|
||||
@ -860,7 +926,22 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
// If it doesn't exist, create a new entry in memory
|
||||
// Update the data in-place and make all parameters optional
|
||||
music_entry *m = get_music(idx);
|
||||
bool is_fresh = m == NULL;
|
||||
bool is_fresh = m == NULL; // ie. not part of internal songdb
|
||||
bool is_gone = ( m != NULL && strcmp((const char*) m->title_ptr, "\x81\x5D") == 0); // removed entries all have this title (SJIS "-")
|
||||
|
||||
// Update customs/omni songid list
|
||||
if ( is_fresh || is_gone || config->partial_entries )
|
||||
{
|
||||
if ( idx >= config->custom_categ_min_songid && !excluded && bst_search(g_customs_bst, idx) == NULL )
|
||||
{
|
||||
g_customs_bst = bst_insert(g_customs_bst, idx);
|
||||
//LOG("%d inserted into customs bst\n", idx);
|
||||
if (config->custom_categ == 2)
|
||||
{
|
||||
add_song_to_subcateg(idx, subcateg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (is_fresh) {
|
||||
// Default music entry
|
||||
@ -916,13 +997,11 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
}
|
||||
}
|
||||
|
||||
//force loading background for unilab
|
||||
//m->mask |= 0x100;
|
||||
|
||||
if ( config->custom_categ
|
||||
&& config->custom_exclude_from_version
|
||||
&& !excluded
|
||||
&& idx >= config->custom_categ_min_songid
|
||||
&& (config->custom_categ_max_songid == 0 || idx <= config->custom_categ_max_songid) )
|
||||
&& ( is_fresh || config->exclude_omni ) )
|
||||
{
|
||||
m->cs_version = 0;
|
||||
m->folder = 0;
|
||||
@ -1003,6 +1082,11 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
}
|
||||
|
||||
free(config_xml);
|
||||
|
||||
if (config->custom_categ == 2 && !excluded)
|
||||
{
|
||||
free(subcateg_title);
|
||||
}
|
||||
}
|
||||
|
||||
void load_databases(const char *target_datecode, struct popnhax_config *config) {
|
||||
@ -1021,6 +1105,9 @@ void load_databases(const char *target_datecode, struct popnhax_config *config)
|
||||
parse_charadb(result[i].c_str(), target_datecode);
|
||||
}
|
||||
|
||||
if (config->custom_categ == 2)
|
||||
init_subcategories();
|
||||
|
||||
for(uint16_t i=0;i<result.size();i++)
|
||||
{
|
||||
if ( strstr(result[i].c_str(), "musicdb") == NULL )
|
||||
|
@ -2,6 +2,7 @@ libs += util
|
||||
|
||||
srcpp_util := \
|
||||
fuzzy_search.cc \
|
||||
bst.cc \
|
||||
search.cc \
|
||||
cmdline.cc \
|
||||
patch.cc \
|
||||
|
34
util/bst.cc
Normal file
34
util/bst.cc
Normal file
@ -0,0 +1,34 @@
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "bst.h"
|
||||
|
||||
bst_t* bst_search(bst_t *root, uint32_t val)
|
||||
{
|
||||
if( root == NULL || root->data == val )
|
||||
return root;
|
||||
else if( val > (root->data) )
|
||||
return bst_search(root->right, val);
|
||||
else
|
||||
return bst_search(root->left,val);
|
||||
}
|
||||
|
||||
bst_t* bst_insert(bst_t *root, uint32_t val)
|
||||
{
|
||||
if ( root == NULL )
|
||||
{
|
||||
bst_t *p;
|
||||
p = (bst_t *)malloc(sizeof(bst_t));
|
||||
p->data = val;
|
||||
p->left = NULL;
|
||||
p->right = NULL;
|
||||
return p;
|
||||
}
|
||||
else if ( val > root->data )
|
||||
root->right = bst_insert(root->right, val);
|
||||
else
|
||||
root->left = bst_insert(root->left, val);
|
||||
|
||||
return root;
|
||||
}
|
14
util/bst.h
Normal file
14
util/bst.h
Normal file
@ -0,0 +1,14 @@
|
||||
#ifndef __BST_H__
|
||||
#define __BST_H__
|
||||
|
||||
typedef struct bst_s
|
||||
{
|
||||
uint32_t data;
|
||||
struct bst_s *right;
|
||||
struct bst_s *left;
|
||||
} bst_t;
|
||||
|
||||
bst_t* bst_search(bst_t *root, uint32_t val);
|
||||
bst_t* bst_insert(bst_t *root, uint32_t val);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user