forked from Popn_Tools/popnhax
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aa7505206c | |||
27d6453bd3 | |||
ae12d608cd |
1
dist/popnhax/popnhax.xml
vendored
1
dist/popnhax/popnhax.xml
vendored
@ -99,7 +99,6 @@
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<!-- PLEASE USE OFFLINE ONLY -->
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<practice_mode __type="bool">0</practice_mode>
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<!-- Press 9 on option select screen to go back to song selection (requires quick_retire) -->
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<!-- Note: causes issues with sounds on song select -->
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<back_to_song_select __type="bool">0</back_to_song_select>
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@ -680,6 +680,31 @@ static bool patch_custom_track_format(const char *game_dll_fn) {
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return true;
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}
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void (*real_remove_fake_login)();
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void hook_remove_fake_login()
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{
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//getPlayerDataAddr was just called so eax contains _playerdata_addr
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__asm("push ebx\n");
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__asm("push ecx\n");
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__asm("lea ebx, [eax+0x1A5]\n"); //login status offset
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__asm("lea ecx, [eax+0x08]\n"); //friendid offset
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__asm("mov ecx, [ecx]\n");
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__asm("cmp ecx, 0x61666564\n"); //defa
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__asm("jne skip_remove_login\n");
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__asm("lea ecx, [eax+0x0C]\n"); //friendid offset
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__asm("mov ecx, [ecx]\n");
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__asm("cmp ecx, 0x00746C75\n"); //ult
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__asm("jne skip_remove_login\n");
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//fake login detected, cleanup
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__asm("mov dword ptr [ebx], 0x00000000\n");
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__asm("skip_remove_login:\n");
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__asm("pop ecx\n");
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__asm("pop ebx\n");
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real_remove_fake_login();
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}
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static bool patch_favorite_categ(const char *game_dll_fn) {
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DWORD dllSize = 0;
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@ -722,6 +747,19 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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g_playerdata_ptr_addr = (*(uint32_t *)(data + pattern_offset + 0x25));
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}
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//and I need to remove the fake "logged in" status on credit end to prevent a crash
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{
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int64_t pattern_offset = search(data, dllSize, "\x84\xC0\x74\x07\xBB\x01\x00\x00\x00\xEB\x02\x33\xDB", 13, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: local_favorites: cannot find end of credit check if logged function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset - 0x05;
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_remove_fake_login,
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(void **)&real_remove_fake_login);
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}
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//hook result screen to replace 3 functions
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{
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@ -388,6 +388,7 @@ uint32_t g_hispeed = 0; // multiplier
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uint32_t g_soflan_retry_hispeed = 0; //hispeed value that is temporary kept for quick retry on soflan songs
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uint32_t g_hispeed_addr = 0;
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uint32_t g_target_bpm = 0;
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uint32_t g_default_bpm = 0; //used to rearm between credits
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uint16_t *g_base_bpm_ptr = 0; //will point to g_low_bpm or g_hi_bpm according to mode
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uint16_t g_low_bpm = 0;
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uint16_t g_hi_bpm = 0;
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@ -488,6 +489,16 @@ void compute_longest_bpm(){
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g_longest_bpm = longest_bpm;
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}
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void (*real_rearm_hispeed)();
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void hook_rearm_hispeed()
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{
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__asm("push eax\n");
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__asm("mov eax, %0\n"::"m"(g_default_bpm):);
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__asm("mov %0, eax\n":"=m"(g_target_bpm): :);
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__asm("pop eax\n");
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real_rearm_hispeed();
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}
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void (*real_set_hispeed)();
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void hook_set_hispeed()
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{
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@ -678,7 +689,7 @@ void retry_soflan_reset()
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real_leave_options();
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}
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bool patch_hispeed_auto(uint8_t mode, uint16_t default_bpm)
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bool patch_hispeed_auto(uint8_t mode)
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{
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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@ -689,7 +700,22 @@ bool patch_hispeed_auto(uint8_t mode, uint16_t default_bpm)
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else if (mode == 3)
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g_base_bpm_ptr = &g_longest_bpm;
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g_target_bpm = default_bpm;
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g_target_bpm = g_default_bpm;
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/* reset target to default bpm at the end of a credit */
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{
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int64_t pattern_offset = search(data, dllSize, "\x8B\x10\x8B\xC8\x8B\x42\x28\xFF\xE0\xCC", 10, 0);
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if (pattern_offset == -1) {
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LOG("WARNING: popnhax: auto hi-speed: cannot find playerdata clean function\n");
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return false;
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} else {
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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MH_CreateHook((LPVOID)(patch_addr), (LPVOID)hook_rearm_hispeed,
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(void **)&real_rearm_hispeed);
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}
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}
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/* retrieve hi-speed address */
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{
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int64_t pattern_offset = search(data, dllSize, "\x66\x89\x0C\x07\x0F\xB6\x45\x04", 8, 0);
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@ -903,6 +929,9 @@ void quickexit_option_screen_cleanup()
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}
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}
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uint32_t loadnew2dx_func;
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uint32_t playgeneralsound_func;
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char *g_system2dx_filepath;
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uint32_t g_addr_icca;
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void (*real_option_screen)();
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void quickexit_option_screen()
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@ -952,6 +981,8 @@ reload:
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real_option_screen();
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}
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uint8_t g_srambypass = 0;
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void (*real_option_screen_later)();
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void backtosongselect_option_screen()
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{
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@ -969,11 +1000,60 @@ void backtosongselect_option_screen()
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g_return_to_song_select = true;
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g_return_to_song_select_num9 = true;
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/* reload correct .2dx file to get correct generalSounds */
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push %0\n"::"m"(g_system2dx_filepath));
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__asm("call %0\n"::"D"(loadnew2dx_func));
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__asm("add esp, 4\n");
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/* play exit sound */
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__asm("push 0\n");
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__asm("push 0x19\n");
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__asm("call %0\n"::"D"(playgeneralsound_func));
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__asm("add esp, 8\n");
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/* set srambypass flag */
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__asm("mov %0, 1\n":"=m"(g_srambypass):);
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop eax\n");
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__asm("exit_back_select:\n");
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real_option_screen_later();
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}
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void (*real_backtosongselect_herewego1)();
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void backtosongselect_herewego1()
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{
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__asm("cmp %0, 1\n"::"m"(g_srambypass));
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__asm("jne skip_disable_herewego1\n");
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__asm("mov %0, 0\n":"=m"(g_srambypass):);
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__asm("xor eax, eax\n");
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__asm("skip_disable_herewego1:\n");
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real_backtosongselect_herewego1();
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}
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void (*real_backtosongselect_herewego2)();
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void backtosongselect_herewego2()
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{
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__asm("cmp %0, 1\n"::"m"(g_srambypass));
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__asm("jne skip_disable_herewego2\n");
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__asm("mov %0, 0\n":"=m"(g_srambypass):);
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__asm("xor eax, eax\n");
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__asm("skip_disable_herewego2:\n");
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real_backtosongselect_herewego2();
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}
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void (*real_backtosongselect_herewego3)();
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void backtosongselect_herewego3()
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{
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__asm("cmp %0, 1\n"::"m"(g_srambypass));
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__asm("jne skip_disable_herewego3\n");
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__asm("mov %0, 0\n":"=m"(g_srambypass):);
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__asm("xor eax, eax\n");
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__asm("skip_disable_herewego3:\n");
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real_backtosongselect_herewego3();
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}
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void (*real_backtosongselect_option_screen_auto_leave)();
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void backtosongselect_option_screen_auto_leave()
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{
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@ -1003,6 +1083,24 @@ void backtosongselect_option_yellow()
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g_return_to_song_select = true;
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g_return_to_song_select_num9 = true;
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/* reload correct .2dx file to get correct generalSounds */
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("push %0\n"::"m"(g_system2dx_filepath));
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__asm("call %0\n"::"D"(loadnew2dx_func));
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__asm("add esp, 4\n");
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/* play exit sound */
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__asm("push 0\n");
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__asm("push 0x19\n");
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__asm("call %0\n"::"D"(playgeneralsound_func));
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__asm("add esp, 8\n");
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/* set srambypass flag */
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__asm("mov %0, 1\n":"=m"(g_srambypass):);
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop eax\n");
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__asm("exit_back_select_yellow:\n");
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real_option_screen_yellow();
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}
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@ -1099,9 +1197,9 @@ void save_recSPflags() {
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recbinArray_writing[1].button = (uint8_t)~recbinArray_writing[0].button;
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recbinArray_writing[1].flag = (uint8_t)~recbinArray_writing[0].flag;
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uint16_t *button_no = *(uint16_t **)button_addr;
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uint16_t *button_no = *(uint16_t **)button_addr;
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uint8_t bt00 = *button_no;
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uint32_t bt14 = 0;
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uint32_t bt14 = 0;
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uint32_t bt58 = 0;
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uint32_t i = 0;
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do
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@ -1121,8 +1219,8 @@ void save_recSPflags() {
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printf("bt00(%02x) bt14(%08X) bt58(%08X)\n", bt00, bt14, bt58);
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recbinArray_writing[1].pad[0] = bt00;
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recbinArray_writing[1].timing = bt14;
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recbinArray_writing[1].recid = bt58;
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recbinArray_writing[1].timing = bt14;
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recbinArray_writing[1].recid = bt58;
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/* .rec file format
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random,timing,gauge,guide_se,speed,(00),(00),bt_0-bt_8
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*/
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@ -1309,6 +1407,19 @@ void quickexit_result_loop()
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}
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g_return_to_options = true; //transition screen hook will catch it
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/* play sound fx (retry song) */
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("mov eax, 0x1F\n"); //"exit menu" sound fx
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__asm("push 0\n");
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__asm("call %0\n"::"D"(playsramsound_func));
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__asm("add esp, 4\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop eax\n");
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__asm("jmp call_real_result\n");
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__asm("quit_session:\n");
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@ -1320,6 +1431,18 @@ void quickexit_result_loop()
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__asm("mov ebx, %0\n": :"b"(g_transition_addr));
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__asm("mov dword ptr[ebx], 0xFFFFFFFC\n"); //quit session
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/* play sound fx (end session) */
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__asm("push eax\n");
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__asm("push ecx\n");
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__asm("push edx\n");
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__asm("mov eax, 0x09\n"); //"bring menu" sound fx
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__asm("push 0\n");
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__asm("call %0\n"::"D"(playsramsound_func));
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__asm("add esp, 4\n");
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__asm("pop edx\n");
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__asm("pop ecx\n");
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__asm("pop eax\n");
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/* ----------- r2nk226 ----------- */
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disp = false; // 8.9 message off
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speed = 5;
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@ -3297,6 +3420,59 @@ static bool patch_quick_retire(bool pfree)
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if (config.back_to_song_select)
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{
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char filepath[64];
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if (sprintf(filepath, "/data/sd/system/system%d/system%d.2dx", config.game_version, config.game_version) <= 0){
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LOG("popnhax: back to song select: cannot build systemxx.2dx filepath string.\n");
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return false;
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}
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g_system2dx_filepath = strdup(filepath);
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if (g_system2dx_filepath == NULL){
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LOG("popnhax: back to song select: cannot allocate systemxx.2dx filepath string.\n");
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return false;
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}
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{
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// loadnew2dx func
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int64_t pattern_offset = search(data, dllSize,
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"\x53\x55\x8B\x6C\x24\x0C\x56\x57\x8B\xCD", 10, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: loadnew2dx_addr was not found.\n");
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return false;
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}
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loadnew2dx_func = (uint32_t)((int64_t)data + pattern_offset);
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}
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{
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// playgeneralsound func
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int64_t pattern_offset = search(data, dllSize,
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"\x33\xC0\x5B\xC3\xCC\xCC\xCC\xCC\xCC\x55\x8B\xEC\x83\xE4\xF8", 15, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: playgeneralsound_addr was not found.\n");
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return false;
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}
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playgeneralsound_func = (uint32_t)((int64_t)data + pattern_offset + 9);
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}
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/* prevent "here we go" sound from playing when going back to song select (3 occurrences) */
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{
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LPVOID hook[3] = { (LPVOID)backtosongselect_herewego1, (LPVOID)backtosongselect_herewego2, (LPVOID)backtosongselect_herewego3 };
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void** real[3] = { (void**)&real_backtosongselect_herewego1, (void**)&real_backtosongselect_herewego2, (void**)&real_backtosongselect_herewego3 };
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int64_t pattern_offset = 0;
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int i = 0;
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do {
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pattern_offset = search(data, dllSize-pattern_offset-10, "\x6A\x00\xB8\x17\x00\x00\x00\xE8", 8, pattern_offset+10);
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if (pattern_offset == -1) {
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LOG("popnhax: cannot find \"here we go\" sound play (occurrence %d).\n",i+1);
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} else {
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uint64_t patch_addr = (int64_t)data + pattern_offset + 7;
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MH_CreateHook((LPVOID)patch_addr, hook[i],real[i]);
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i++;
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}
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} while (i < 3 && pattern_offset != -1);
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}
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/* go back to song select with numpad 9 on song option screen (before pressing yellow) */
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{
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int64_t pattern_offset = search(data, dllSize, "\x0A\x00\x00\x83\x78\x34\x00\x75\x3D\xB8", 10, 0); //unilab
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@ -4933,11 +5109,11 @@ void rec_id_check() {
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__asm("mov byte ptr [esi+0x60], cl\n"); // save long_judge
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__asm("id_match_end:\n");
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__asm("cmp cl, 0\n");
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__asm("cmp cl, 0\n");
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__asm("setne al\n");
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__asm("rec_id_nomatch:\n");
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__asm("pop ebp\n");
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__asm("rec_id_nomatch:\n");
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__asm("pop ebp\n");
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__asm("pop ecx\n");
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}
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@ -5704,8 +5880,8 @@ void chart_rewrite() {
|
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|
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double mul = 0;
|
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double mul_2dx =0;
|
||||
uint32_t i, size;
|
||||
struct CHART* chart_temp;
|
||||
uint32_t i, size;
|
||||
struct CHART* chart_temp;
|
||||
|
||||
size = sizeof(struct CHART) * chart_rows_count;
|
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chart_temp = (struct CHART*)malloc(size);
|
||||
@ -5722,7 +5898,7 @@ void chart_rewrite() {
|
||||
mul = (double)(100/((double)new_speed));
|
||||
mul_2dx = (double)(((double)new_speed)/100);
|
||||
|
||||
for (i = 0; i < chart_rows_count; i++) {
|
||||
for (i = 0; i < chart_rows_count; i++) {
|
||||
chart_temp[i].timestamp = (uint32_t)((double)chart_temp[i].timestamp*mul);
|
||||
if (chart_temp[i].duration > 0) {
|
||||
chart_temp[i].duration = (uint32_t)((double)chart_temp[i].duration*mul);
|
||||
@ -5746,11 +5922,11 @@ void chart_rewrite() {
|
||||
LOG("popnhax: chart_temp_addr is 0x%p\n", chart_temp);
|
||||
#endif
|
||||
|
||||
free(chart_temp);
|
||||
free(chart_temp);
|
||||
|
||||
chart_speed_end:
|
||||
use_sp_flag = true;
|
||||
LOG("popnhax: chart speed change done.\n");
|
||||
LOG("popnhax: chart speed change done.\n");
|
||||
|
||||
#if DEBUG == 1
|
||||
LOG("popnhax: chart mul is %f\n", mul);
|
||||
@ -7919,7 +8095,8 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
|
||||
|
||||
if (config.hispeed_auto)
|
||||
{
|
||||
patch_hispeed_auto(config.hispeed_auto, config.hispeed_default_bpm);
|
||||
g_default_bpm = config.hispeed_default_bpm;
|
||||
patch_hispeed_auto(config.hispeed_auto);
|
||||
}
|
||||
|
||||
#if DEBUG == 1
|
||||
|
@ -850,9 +850,29 @@ static char *get_subcateg_title(const char* path) {
|
||||
return categ_name;
|
||||
}
|
||||
|
||||
static bool is_excluded_folder(const char *input_filename)
|
||||
#define F_OK 0
|
||||
static bool is_excluded_folder(const char *path)
|
||||
{
|
||||
return (input_filename[strlen("data_mods/")] == '_');
|
||||
char filename[64];
|
||||
|
||||
//try to open "folderpath/_exclude"
|
||||
size_t len = (size_t)(strchr(path+10, '\\')-(path));
|
||||
strncpy(filename, path, len);
|
||||
sprintf(filename+len, "\\_exclude");
|
||||
if (access(filename, F_OK) == 0)
|
||||
{
|
||||
LOG("%s causes folder to be excluded from customs (contents will be treated as regular songs)\n", filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
if ( path[strlen("data_mods/")] == '_' )
|
||||
{
|
||||
filename[strchr(path+10, '\\')-path] = '\0';
|
||||
LOG("%s starting with _ causes folder to be excluded from customs (contents will be treated as regular songs)\n", filename);
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void parse_musicdb(const char *input_filename, const char *target, struct popnhax_config *config) {
|
||||
@ -861,9 +881,11 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
return;
|
||||
}
|
||||
|
||||
bool excluded = (config->custom_categ && is_excluded_folder(input_filename));
|
||||
|
||||
char *subcateg_title = NULL;
|
||||
subcategory_s *subcateg = NULL;
|
||||
if (config->custom_categ == 2)
|
||||
if (config->custom_categ == 2 && !excluded)
|
||||
{
|
||||
subcateg_title = get_subcateg_title(input_filename);
|
||||
subcateg = get_subcateg(subcateg_title); //will return a new one if not found
|
||||
@ -910,7 +932,7 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
// Update customs/omni songid list
|
||||
if ( is_fresh || is_gone || config->partial_entries )
|
||||
{
|
||||
if ( idx >= config->custom_categ_min_songid && bst_search(g_customs_bst, idx) == NULL )
|
||||
if ( idx >= config->custom_categ_min_songid && !excluded && bst_search(g_customs_bst, idx) == NULL )
|
||||
{
|
||||
g_customs_bst = bst_insert(g_customs_bst, idx);
|
||||
//LOG("%d inserted into customs bst\n", idx);
|
||||
@ -918,8 +940,6 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
{
|
||||
add_song_to_subcateg(idx, subcateg);
|
||||
}
|
||||
} else {
|
||||
//LOG("%d already present in customs bst\n", idx);
|
||||
}
|
||||
}
|
||||
|
||||
@ -979,7 +999,7 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
|
||||
if ( config->custom_categ
|
||||
&& config->custom_exclude_from_version
|
||||
&& !is_excluded_folder(input_filename)
|
||||
&& !excluded
|
||||
&& idx >= config->custom_categ_min_songid
|
||||
&& ( is_fresh || config->exclude_omni ) )
|
||||
{
|
||||
@ -1063,7 +1083,7 @@ void parse_musicdb(const char *input_filename, const char *target, struct popnha
|
||||
|
||||
free(config_xml);
|
||||
|
||||
if (config->custom_categ == 2)
|
||||
if (config->custom_categ == 2 && !excluded)
|
||||
{
|
||||
free(subcateg_title);
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user