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3 changed files with 190 additions and 32 deletions

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@ -33,18 +33,22 @@
<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) --> <!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
<score_challenge __type="bool">0</score_challenge> <score_challenge __type="bool">0</score_challenge>
<!-- Audio offset -->
<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
<audio_offset __type="s8">0</audio_offset>
<!-- Visual offset --> <!-- Visual offset -->
<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) --> <!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
<hidden_is_offset __type="bool">0</hidden_is_offset> <hidden_is_offset __type="bool">0</hidden_is_offset>
<!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) --> <!-- Display offset adjust value on score result screen (requires hidden_is_offset, won't be sent over network) -->
<show_offset __type="bool">0</show_offset> <show_offset __type="bool">0</show_offset>
<!-- Result screen display patches -->
<!-- Display details on result screen by default (no need to press yellow button) -->
<show_details __type="bool">0</show_details>
<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic --> <!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
<show_fast_slow __type="bool">0</show_fast_slow> <show_fast_slow __type="bool">0</show_fast_slow>
<!-- Audio offset -->
<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
<audio_offset __type="s8">0</audio_offset>
<!-- Input polling --> <!-- Input polling -->
<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) --> <!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
<enhanced_polling __type="bool">0</enhanced_polling> <enhanced_polling __type="bool">0</enhanced_polling>

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@ -8,6 +8,7 @@ struct popnhax_config {
bool hidden_is_offset; bool hidden_is_offset;
bool show_offset; bool show_offset;
bool show_fast_slow; bool show_fast_slow;
bool show_details;
bool pfree; bool pfree;
bool quick_retire; bool quick_retire;
bool back_to_song_select; bool back_to_song_select;

View File

@ -92,6 +92,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, hidden_is_offs
"/popnhax/hidden_is_offset") "/popnhax/hidden_is_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_fast_slow, PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_fast_slow,
"/popnhax/show_fast_slow") "/popnhax/show_fast_slow")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_details,
"/popnhax/show_details")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_offset, PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, show_offset,
"/popnhax/show_offset") "/popnhax/show_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, pfree, PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, pfree,
@ -270,8 +272,10 @@ uint32_t g_transition_addr = 0;
uint32_t g_stage_addr = 0; uint32_t g_stage_addr = 0;
uint32_t g_score_addr = 0; uint32_t g_score_addr = 0;
bool g_pfree_mode = false; bool g_pfree_mode = false;
bool g_end_session = false;
bool g_return_to_options = false; bool g_return_to_options = false;
bool g_return_to_song_select = false; bool g_return_to_song_select = false;
bool g_return_to_song_select_num9 = false;
void (*real_screen_transition)(); void (*real_screen_transition)();
void quickexit_screen_transition() void quickexit_screen_transition()
{ {
@ -287,6 +291,7 @@ void quickexit_screen_transition()
g_return_to_song_select = false; g_return_to_song_select = false;
//flag is set back to false in hook_stage_increment otherwise //flag is set back to false in hook_stage_increment otherwise
} }
g_end_session = false;
real_screen_transition(); real_screen_transition();
} }
@ -377,12 +382,24 @@ void backtosongselect_option_screen()
__asm("cmp bl, 8\n"); __asm("cmp bl, 8\n");
__asm("jne exit_back_select\n"); __asm("jne exit_back_select\n");
g_return_to_song_select = true; g_return_to_song_select = true;
g_return_to_song_select_num9 = true;
__asm("exit_back_select:\n"); __asm("exit_back_select:\n");
real_option_screen_later(); real_option_screen_later();
} }
void (*real_backtosongselect_option_screen_auto_leave)();
void backtosongselect_option_screen_auto_leave()
{
if ( g_return_to_song_select_num9 )
{
g_return_to_song_select_num9 = false;
__asm("mov al, 1\n");
}
real_backtosongselect_option_screen_auto_leave();
}
void (*real_option_screen_yellow)(); void (*real_option_screen_yellow)();
void backtosongselect_option_yellow() void backtosongselect_option_yellow()
{ {
@ -399,11 +416,25 @@ void backtosongselect_option_yellow()
__asm("jne exit_back_select_yellow\n"); __asm("jne exit_back_select_yellow\n");
g_return_to_song_select = true; g_return_to_song_select = true;
g_return_to_song_select_num9 = true;
__asm("exit_back_select_yellow:\n"); __asm("exit_back_select_yellow:\n");
real_option_screen_yellow(); real_option_screen_yellow();
} }
uint32_t g_option_yellow_leave_addr = 0;
void (*real_backtosongselect_option_screen_yellow_auto_leave)();
void backtosongselect_option_screen_yellow_auto_leave()
{
if ( g_return_to_song_select_num9 )
{
g_return_to_song_select_num9 = false;
__asm("push %0\n": :"m"(g_option_yellow_leave_addr));
__asm("ret\n");
}
real_backtosongselect_option_screen_yellow_auto_leave();
}
static bool r_ran; static bool r_ran;
static bool regul_flg; static bool regul_flg;
//static bool dj_auto; //static bool dj_auto;
@ -519,6 +550,7 @@ void quickexit_result_loop()
__asm("jmp call_real_result\n"); __asm("jmp call_real_result\n");
__asm("quit_session:\n"); __asm("quit_session:\n");
g_end_session = true;
g_return_to_options = false; g_return_to_options = false;
/* set value 5 in g_stage_addr and -4 in g_transition_addr (to get fade to black transition) */ /* set value 5 in g_stage_addr and -4 in g_transition_addr (to get fade to black transition) */
__asm("mov ebx, %0\n": :"b"(g_stage_addr)); __asm("mov ebx, %0\n": :"b"(g_stage_addr));
@ -534,6 +566,17 @@ void quickexit_result_loop()
real_result_loop(); real_result_loop();
} }
void (*real_result_button_loop)();
void quickexit_result_button_loop()
{
if ( g_end_session || g_return_to_options )
{
//g_return_to_options is reset in quickexit_option_screen_cleanup(), g_end_session is reset in quickexit_screen_transition()
__asm("mov al, 1\n");
}
real_result_button_loop();
}
uint32_t g_timing_addr = 0; uint32_t g_timing_addr = 0;
bool g_timing_require_update = false; bool g_timing_require_update = false;
@ -1711,6 +1754,62 @@ static bool force_show_fast_slow() {
return true; return true;
} }
void (*real_show_detail_result)();
void hook_show_detail_result()
{
static uint32_t last_call = 0;
__asm("push eax\n");
__asm("push edx\n");
uint32_t curr_time = timeGetTime(); //will clobber eax
if ( curr_time - last_call > 10000 ) //will clobber edx
{
last_call = curr_time;
__asm("pop edx\n");
__asm("pop eax\n");
//force press yellow button
__asm("mov al, 1\n");
}
else
{
last_call = curr_time;
__asm("pop edx\n");
__asm("pop eax\n");
}
real_show_detail_result();
}
static bool force_show_details_result() {
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
int64_t first_loc = search(data, dllSize, "\x8B\x45\x48\x8B\x58\x0C\x6A\x09\x68\x80\x00\x00\x00", 13, 0);
if (first_loc == -1) {
LOG("popnhax: show details: cannot find result screen button check (1)\n");
return false;
}
//+0x26
{
int64_t pattern_offset = search(data, 0x50, "\x84\xC0", 2, first_loc);
if (pattern_offset == -1) {
LOG("popnhax: show details: cannot find result screen button check (2)\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_show_detail_result,
(void **)&real_show_detail_result);
}
LOG("popnhax: force show details on result screen\n");
return true;
}
static bool patch_pfree() { static bool patch_pfree() {
DWORD dllSize = 0; DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize); char *data = getDllData(g_game_dll_fn, &dllSize);
@ -1901,6 +2000,21 @@ static bool patch_quick_retire(bool pfree)
(void **)&real_result_loop); (void **)&real_result_loop);
} }
/* no need to press red button when numpad 8 or 9 is pressed on result screen */
{
int64_t pattern_offset = search(data, dllSize, "\x84\xC0\x75\x0F\x8B\x8D\x1C\x0A\x00\x00\xE8", 11, 0);
if (pattern_offset == -1) {
LOG("popnhax: cannot retrieve result screen button check\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 0x1D;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)quickexit_result_button_loop,
(void **)&real_result_button_loop);
}
LOG("popnhax: quick retire enabled\n"); LOG("popnhax: quick retire enabled\n");
/* retrieve songstart function pointer for quick retry */ /* retrieve songstart function pointer for quick retry */
@ -1970,7 +2084,7 @@ static bool patch_quick_retire(bool pfree)
int64_t pattern_offset = search(data, dllSize, "\x8B\x85\x0C\x0A\x00\x00\x83\x78\x34\x00\x75", 11, 0); int64_t pattern_offset = search(data, dllSize, "\x8B\x85\x0C\x0A\x00\x00\x83\x78\x34\x00\x75", 11, 0);
if (pattern_offset == -1) { if (pattern_offset == -1) {
LOG("popnhax: quick retry: cannot retrieve option screen loop function\n"); LOG("popnhax: back to song select: cannot retrieve option screen loop function\n");
return false; return false;
} }
@ -1978,6 +2092,19 @@ static bool patch_quick_retire(bool pfree)
MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_screen, MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_screen,
(void **)&real_option_screen_later); (void **)&real_option_screen_later);
} }
/* automatically leave option screen after numpad 9 press */
{
int64_t pattern_offset = search(data, dllSize, "\x84\xC0\x75\x63\x8B\x85\x10\x0A\x00\x00\x83\xC0\x04\xBF\x0C\x00\x00\x00", 18, 0);
if (pattern_offset == -1) {
LOG("popnhax: back to song select: cannot retrieve option screen loop function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_screen_auto_leave,
(void **)&real_backtosongselect_option_screen_auto_leave);
}
/* go back to song select with numpad 9 on song option screen (after pressing yellow) */ /* go back to song select with numpad 9 on song option screen (after pressing yellow) */
{ {
@ -1992,7 +2119,29 @@ static bool patch_quick_retire(bool pfree)
MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_yellow, MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_yellow,
(void **)&real_option_screen_yellow); (void **)&real_option_screen_yellow);
} }
LOG("popnhax: quick retry: return to song select enabled\n"); /* automatically leave after numpad 9 press */
{
int64_t pattern_offset = search(data, dllSize, "\x8B\x55\x00\x8B\x82\x9C\x00\x00\x00\x6A\x01\x8B\xCD\xFF\xD0\x80\xBD", 17, 0);
if (pattern_offset == -1) {
LOG("popnhax: back to song select: cannot retrieve option screen yellow leave addr\n");
return false;
}
g_option_yellow_leave_addr = (int32_t)data + pattern_offset - 0x05;
pattern_offset = search(data, dllSize, "\x84\xC0\x0F\x84\xF1\x00\x00\x00\x8B\xC5", 10, 0);
if (pattern_offset == -1) {
LOG("popnhax: back to song select: cannot retrieve option screen yellow button check function\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset;
MH_CreateHook((LPVOID)patch_addr, (LPVOID)backtosongselect_option_screen_yellow_auto_leave,
(void **)&real_backtosongselect_option_screen_yellow_auto_leave);
}
LOG("popnhax: quick retire: return to song select enabled\n");
} }
if (pfree) if (pfree)
@ -4029,6 +4178,10 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
force_show_fast_slow(); force_show_fast_slow();
} }
if (config.show_details){
force_show_details_result();
}
if (config.audio_offset){ if (config.audio_offset){
if (config.keysound_offset) if (config.keysound_offset)
{ {