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b936ae00d3 | |||
c3f4f9b93e |
4
dist/popnhax/popnhax.xml
vendored
4
dist/popnhax/popnhax.xml
vendored
@ -152,8 +152,10 @@
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<custom_category_title __type="str">Customs</custom_category_title>
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<custom_category_title __type="str">Customs</custom_category_title>
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<!-- Format used for category title (in BM2DXFontScript format, refer to popnhax_tools documentation) -->
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<!-- Format used for category title (in BM2DXFontScript format, refer to popnhax_tools documentation) -->
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<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
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<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and unilab, but rotation does, e.g.: * [rz:3]%s[/rz] ) -->
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and above, but rotation does, e.g. "* [rz:3]%s[/rz]" ) -->
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<custom_track_title_format __type="str"></custom_track_title_format>
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<custom_track_title_format __type="str"></custom_track_title_format>
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<!-- Optional secondary format used for older games only (Full colors supported, e.g. "[ol:4][olc:d92f0d]%s") -->
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<custom_track_title_format2 __type="str"></custom_track_title_format2>
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<!-- Translation -->
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<!-- Translation -->
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<!-- Disable .dict string replacements and .ips patches -->
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<!-- Disable .dict string replacements and .ips patches -->
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@ -63,6 +63,7 @@ struct popnhax_config {
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char custom_category_title[16];
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char custom_category_title[16];
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char custom_category_format[64];
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char custom_category_format[64];
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char custom_track_title_format[64];
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char custom_track_title_format[64];
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char custom_track_title_format2[64];
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};
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};
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#endif
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#endif
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@ -695,7 +695,7 @@ static bool patch_favorite_categ(const char *game_dll_fn) {
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//hook result screen to replace 3 functions
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//hook result screen to replace 3 functions
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{
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{
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int64_t first_loc = search(data, dllSize, "\xBF\x07\x00\x00\x00\xC6\x85\x61\xD3", 9, 0);
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int64_t first_loc = search(data, dllSize, "\x10\xBF\x07\x00\x00\x00\xC6\x85", 8, 0);
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if (first_loc == -1) {
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if (first_loc == -1) {
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LOG("popnhax: local_favorites: cannot find result screen function\n");
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LOG("popnhax: local_favorites: cannot find result screen function\n");
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return false;
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return false;
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@ -1035,7 +1035,7 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
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{
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{
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g_categformat = config->custom_category_format;
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g_categformat = config->custom_category_format;
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}
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}
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else
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else
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g_categformat = "%s";
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g_categformat = "%s";
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if (!patch_custom_categ(dllFilename))
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if (!patch_custom_categ(dllFilename))
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@ -1046,11 +1046,13 @@ bool patch_custom_categs(const char *dllFilename, struct popnhax_config *config)
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print_databases();
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print_databases();
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}
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}
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if ( config->custom_track_title_format[0] != '\0' )
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if ( config->game_version < 26 && config->custom_track_title_format2[0] != '\0' )
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{
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g_customformat = config->custom_track_title_format2;
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else if ( config->custom_track_title_format[0] != '\0' )
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g_customformat = config->custom_track_title_format;
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g_customformat = config->custom_track_title_format;
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if ( g_customformat != NULL )
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patch_custom_track_format(dllFilename);
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patch_custom_track_format(dllFilename);
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}
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if (config->custom_exclude_from_version)
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if (config->custom_exclude_from_version)
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LOG("popnhax: Customs excluded from version folders\n"); //musichax_core_init took care of it
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LOG("popnhax: Customs excluded from version folders\n"); //musichax_core_init took care of it
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@ -32,7 +32,7 @@
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#include "SearchFile.h"
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#include "SearchFile.h"
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#define PROGRAM_VERSION "1.11.beta2"
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#define PROGRAM_VERSION "1.11"
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const char *g_game_dll_fn = NULL;
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const char *g_game_dll_fn = NULL;
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const char *g_config_fn = NULL;
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const char *g_config_fn = NULL;
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@ -201,6 +201,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_category
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"/popnhax/custom_category_format")
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"/popnhax/custom_category_format")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_track_title_format,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_track_title_format,
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"/popnhax/custom_track_title_format")
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"/popnhax/custom_track_title_format")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_STR, struct popnhax_config, custom_track_title_format2,
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"/popnhax/custom_track_title_format2")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, local_favorites,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, local_favorites,
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"/popnhax/local_favorites")
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"/popnhax/local_favorites")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, ignore_music_limit,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, ignore_music_limit,
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@ -1411,6 +1413,43 @@ static bool patch_purelong()
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return true;
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return true;
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}
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}
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void (*real_normal0)();
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void hook_normal0()
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{
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// getChartDifficulty returns 0xFFFFFFFF when there's no chart,
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// but the game assumes there's always a normal chart so there's no check in this case
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// and it returns 0... let's fix this
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__asm("cmp ebx, 1\n"); //chart id
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__asm("jne process_normal0\n");
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__asm("cmp eax, 0\n"); //difficulty
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__asm("jne process_normal0\n");
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__asm("or eax, 0xFFFFFFFF\n");
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__asm("process_normal0:\n");
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real_normal0();
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}
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static bool patch_normal0()
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{
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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{
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int64_t pattern_offset = search(data, dllSize, "\x83\xC4\x08\x8B\xF8\x89\x7C\x24\x3C", 9, 0);
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if (pattern_offset == -1) {
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LOG("popnhax: Couldn't find song list display function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_normal0,
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(void **)&real_normal0);
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}
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return true;
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}
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static bool get_music_limit(uint32_t* limit) {
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static bool get_music_limit(uint32_t* limit) {
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// avoid doing the search multiple times
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// avoid doing the search multiple times
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static uint32_t music_limit = 0;
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static uint32_t music_limit = 0;
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@ -1676,6 +1715,8 @@ static bool patch_database() {
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patch_purelong();
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patch_purelong();
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patch_normal0();
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{
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{
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int64_t pattern_offset = search(data, dllSize, "\x8D\x44\x24\x10\x88\x4C\x24\x10\x88\x5C\x24\x11\x8D\x50\x01", 15, 0);
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int64_t pattern_offset = search(data, dllSize, "\x8D\x44\x24\x10\x88\x4C\x24\x10\x88\x5C\x24\x11\x8D\x50\x01", 15, 0);
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if (pattern_offset != -1) {
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if (pattern_offset != -1) {
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@ -5500,7 +5541,7 @@ static bool get_music_limit_from_file(const char *filepath, uint32_t *limit){
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}
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}
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char *data = (char *)lpBasePtr;
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char *data = (char *)lpBasePtr;
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uint32_t delta = 0;
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int32_t delta = 0;
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//first retrieve .rdata virtual and raw addresses to compute delta
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//first retrieve .rdata virtual and raw addresses to compute delta
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{
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{
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