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https://github.com/CrazyRedMachine/popnhax.git
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force_slow_timer
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parent
acf03e2303
commit
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4
dist/popnhax/popnhax.xml
vendored
4
dist/popnhax/popnhax.xml
vendored
@ -154,6 +154,8 @@
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<high_framerate_limiter __type="bool">1</high_framerate_limiter>
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<high_framerate_limiter __type="bool">1</high_framerate_limiter>
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<!-- Disable the builtin frame limiter -->
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<!-- Disable the builtin frame limiter -->
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<fps_uncap __type="bool">0</fps_uncap>
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<fps_uncap __type="bool">0</fps_uncap>
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<!-- Force slow timer speed even without high_framerate enabled (useful when running 120fps+ without high_framerate and without event/timer freeze) -->
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<force_slow_timer __type="bool">0</force_slow_timer>
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<!-- Song db patches (requires patch_db) -->
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<!-- Song db patches (requires patch_db) -->
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<!-- Disable patch file detection/generation and manually set the XML file containing patches instead -->
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<!-- Disable patch file detection/generation and manually set the XML file containing patches instead -->
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@ -178,7 +180,7 @@
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<custom_category_title __type="str">Customs</custom_category_title>
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<custom_category_title __type="str">Customs</custom_category_title>
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<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
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<!-- Format used for category title (in BM2DXFontScript format, refer to BM2DXFontScript.md in popnhax_tools repo) -->
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<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
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<custom_category_format __type="str">[ol:4][olc:d92f0d]%s</custom_category_format>
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and above, but rotation does, e.g. "* [rz:3]%s[/rz]" ) -->
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<!-- Format used for custom song titles on song select (Note: colors not working for kaimei and above, but rotation does, e.g. "[rz:3]/* %s */[/rz]" ) -->
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<custom_track_title_format __type="str"></custom_track_title_format>
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<custom_track_title_format __type="str"></custom_track_title_format>
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<!-- Optional secondary format used for older games only (Full colors supported, e.g. "[ol:4][olc:d92f0d]%s") -->
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<!-- Optional secondary format used for older games only (Full colors supported, e.g. "[ol:4][olc:d92f0d]%s") -->
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<custom_track_title_format2 __type="str"></custom_track_title_format2>
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<custom_track_title_format2 __type="str"></custom_track_title_format2>
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@ -39,6 +39,7 @@ struct popnhax_config {
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bool autopin;
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bool autopin;
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bool attract_ex;
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bool attract_ex;
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bool attract_full;
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bool attract_full;
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bool force_slow_timer;
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bool patch_db;
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bool patch_db;
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bool disable_multiboot;
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bool disable_multiboot;
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@ -225,6 +225,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, attract_ex,
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"/popnhax/attract_ex")
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"/popnhax/attract_ex")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, attract_full,
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, attract_full,
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"/popnhax/attract_full")
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"/popnhax/attract_full")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, force_slow_timer,
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"/popnhax/force_slow_timer")
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/* removed options are now hidden as optional */
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/* removed options are now hidden as optional */
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PSMAP_MEMBER_OPT(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, survival_gauge,
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PSMAP_MEMBER_OPT(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, survival_gauge,
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"/popnhax/survival_gauge", 0)
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"/popnhax/survival_gauge", 0)
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@ -7966,7 +7968,7 @@ static bool patch_half_timer_speed()
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_timer_increase,
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MH_CreateHook((LPVOID)patch_addr, (LPVOID)hook_timer_increase,
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(void **)&real_timer_increase);
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(void **)&real_timer_increase);
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}
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}
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LOG("popnhax: high_framerate: halve timer speed\n");
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LOG("popnhax: halve timer speed\n");
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return true;
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return true;
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}
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}
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@ -8499,6 +8501,8 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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patch_afp_framerate(config.high_framerate_fps);
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patch_afp_framerate(config.high_framerate_fps);
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patch_half_timer_speed();
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patch_half_timer_speed();
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config.fps_uncap = true;
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config.fps_uncap = true;
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} else if (config.force_slow_timer) {
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patch_half_timer_speed();
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}
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}
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if (config.fps_uncap)
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if (config.fps_uncap)
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