mirror of
https://github.com/CrazyRedMachine/popnhax.git
synced 2024-11-23 22:00:57 +01:00
score challenge
This commit is contained in:
parent
299c6566fe
commit
7a9795dd31
3
dist/popnhax/popnhax.xml
vendored
3
dist/popnhax/popnhax.xml
vendored
@ -10,6 +10,9 @@
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<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
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<quick_retire __type="bool">0</quick_retire>
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<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
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<score_challenge __type="bool">0</score_challenge>
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<!-- HD timing for pcb_type=0 -->
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<force_hd_timing __type="bool">0</force_hd_timing>
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<!-- HD resolution for pcb_type=0 (0: no, 1: keep texts as on HD cab (smaller LCD mod), 2: center texts (32" LCD mod) ) -->
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@ -8,6 +8,7 @@ struct popnhax_config {
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bool hidden_is_offset;
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bool pfree;
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bool quick_retire;
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bool score_challenge;
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bool force_hd_timing;
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uint8_t force_hd_resolution;
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bool force_unlocks;
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@ -88,6 +88,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, pfree,
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"/popnhax/pfree")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, quick_retire,
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"/popnhax/quick_retire")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, score_challenge,
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"/popnhax/score_challenge")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, force_hd_timing,
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"/popnhax/force_hd_timing")
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PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, force_hd_resolution,
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@ -1834,7 +1836,7 @@ pfree_apply:
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add_stage_addr = (int64_t)data + pattern_offset + 0x03;
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patch_memory(patch_addr, patch_str, 23);
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}
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printf("popnhax: premium free enabled\n");
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@ -2026,7 +2028,7 @@ static bool patch_quick_retire(bool pfree)
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if (pfree)
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printf("popnhax: quick retry enabled\n");
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return true;
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}
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@ -2156,6 +2158,184 @@ static bool patch_beam_brightness(uint8_t value) {
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return res;
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}
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uint16_t *g_course_id_ptr;
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uint16_t *g_course_song_id_ptr;
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void (*real_parse_ranking_info)();
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void score_challenge_retrieve_addr()
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{
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/* only set pointer if g_course_id_ptr is not set yet,
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* to avoid overwriting with past challenge data which
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* is sent afterwards
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*/
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__asm("mov ebx, %0\n": :"b"(g_course_id_ptr));
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__asm("test ebx, ebx\n");
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__asm("jne parse_ranking_info\n");
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__asm("lea %0, [esi]\n":"=S"(g_course_id_ptr): :);
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__asm("lea %0, [esi+0x8D4]\n":"=S"(g_course_song_id_ptr): :);
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__asm("parse_ranking_info:\n");
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real_parse_ranking_info();
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}
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void (*score_challenge_prep_songdata)();
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void (*score_challenge_song_inject)();
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void (*score_challenge_test_if_logged1)();
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void (*score_challenge_test_if_normal_mode)();
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void (*real_make_score_challenge_category)();
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void make_score_challenge_category()
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{
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__asm("push ecx\n");
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__asm("push ebx\n");
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__asm("push edi\n");
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if (g_course_id_ptr && *g_course_id_ptr != 0)
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{
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score_challenge_test_if_logged1();
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__asm("mov al, byte ptr ds:[eax+0x1A5]\n"); /* or look for this function 8A 80 A5 01 00 00 C3 CC */
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__asm("test al, al\n");
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__asm("je leave_score_challenge\n");
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score_challenge_test_if_normal_mode();
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__asm("test al, al\n");
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__asm("jne leave_score_challenge\n");
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__asm("mov cx, %0\n": :"r"(*g_course_song_id_ptr));
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__asm("mov dl,6\n");
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__asm("lea eax,[esp+0x8]\n");
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score_challenge_prep_songdata();
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__asm("lea edi,[esi+0x24]\n");
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__asm("mov ebx,eax\n");
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score_challenge_song_inject();
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__asm("mov byte ptr ds:[esi+0xA4],1\n");
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}
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__asm("leave_score_challenge:\n");
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__asm("pop edi\n");
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__asm("pop ebx\n");
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__asm("pop ecx\n");
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}
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/* all code handling score challenge is still in the game but the
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* function responsible for building and adding the score challenge
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* category to song selection has been stubbed. let's rewrite it
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*/
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static bool patch_score_challenge()
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{
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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/* Part1: retrieve course id and song id, useful and will simplify a little */
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x81\xC6\xCC\x08\x00\x00\xC7\x44\x24", 9)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find course/song address\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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MH_CreateHook((LPVOID)(patch_addr), (LPVOID)score_challenge_retrieve_addr,
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(void **)&real_parse_ranking_info);
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}
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/* Part2: retrieve subfunctions which used to be called by the now stubbed function */
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x66\x89\x08\x88\x50\x02", 6)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find song data prep function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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score_challenge_prep_songdata = (void(*)())patch_addr;
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}
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x8B\x4F\x0C\x83\xEC\x10\x56\x85\xC9\x75\x04\x33\xC0\xEB\x08\x8B\x47\x14\x2B\xC1\xC1\xF8\x02\x8B\x77\x10\x8B\xD6\x2B\xD1\xC1\xFA\x02\x3B\xD0\x73\x2B", 37)
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int64_t pattern_offset = find_block(data, dllSize-0x60000, &task, 0x60000);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find category song inject function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset;
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score_challenge_song_inject = (void(*)())patch_addr;
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}
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x8B\x01\x8B\x50\x14\xFF\xE2\xC3\xCC\xCC\xCC\xCC", 12)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find check if logged function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset + 0x24;
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score_challenge_test_if_logged1 = (void(*)())patch_addr;
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}
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\xF7\xD8\x1B\xC0\x40\xC3\xE8", 7)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find check if logged function\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset + 0x6;
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score_challenge_test_if_normal_mode = (void(*)())patch_addr;
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}
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/* Part3: "unstub" the score challenge category creation */
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{
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x83\xF8\x10\x77\x75\xFF\x24\x85", 8)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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printf("popnhax: score challenge: cannot find category building loop\n");
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return false;
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}
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uint64_t patch_addr = (int64_t)data + pattern_offset + 0x66;
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uint32_t function_offset = *((uint32_t*)(patch_addr+0x01));
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uint64_t function_addr = patch_addr+5+function_offset;
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MH_CreateHook((LPVOID)(function_addr), (LPVOID)make_score_challenge_category,
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(void **)&real_make_score_challenge_category);
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}
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printf("popnhax: score challenge reactivated (requires server support)\n");
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return true;
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}
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static bool patch_base_offset(int32_t value) {
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char *as_hex = (char *) &value;
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bool res = true;
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@ -2353,7 +2533,7 @@ static bool unilab_check()
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{
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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@ -2377,7 +2557,7 @@ static bool get_addr_numkey()
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x85\xC9\x74\x08\x8B\x01\x8B\x40\x24\x52\xFF\xD0", 12)
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FUZZY_CODE(task, 0, "\x85\xC9\x74\x08\x8B\x01\x8B\x40\x24\x52\xFF\xD0", 12)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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return false;
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@ -2403,7 +2583,7 @@ static bool get_addr_random()
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x83\xC4\x04\xB9\x02\x00\x00\x00", 8)
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FUZZY_CODE(task, 0, "\x83\xC4\x04\xB9\x02\x00\x00\x00", 8)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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@ -2417,7 +2597,7 @@ static bool get_addr_random()
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x51\x55\x56\xC7\x44\x24\x08\x00\x00\x00", 10)
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FUZZY_CODE(task, 0, "\x51\x55\x56\xC7\x44\x24\x08\x00\x00\x00", 10)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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@ -2429,7 +2609,7 @@ static bool get_addr_random()
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fuzzy_search_task task;
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FUZZY_START(task, 1)
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FUZZY_CODE(task, 0, "\x03\xC5\x83\xF8\x09\x7C\xDE", 7)
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FUZZY_CODE(task, 0, "\x03\xC5\x83\xF8\x09\x7C\xDE", 7)
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int64_t pattern_offset = find_block(data, dllSize, &task, 0);
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if (pattern_offset == -1) {
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@ -2437,7 +2617,7 @@ static bool get_addr_random()
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}
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btaddr = (uint32_t *) ((int64_t)data + pattern_offset -20);
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}
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#if DEBUG == 1
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printf("popnhax: get_addr_random: g_ran_addr is %x\n", g_ran_addr);
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@ -2447,7 +2627,7 @@ static bool get_addr_random()
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return true;
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}
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/* R-RANDOM hook */
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/* R-RANDOM hook */
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void (*real_get_random)();
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void r_random()
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{
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@ -2473,7 +2653,7 @@ void r_random()
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__asm("movzx ebx, word ptr [ebx]\n");
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__asm("push ebx\n"); //加算数値を退避
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__asm("lea eax, dword ptr [%0]\n"::"a"(*btaddr));
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/* lane create base*/
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@ -2499,7 +2679,7 @@ void r_random()
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__asm("cmp ecx,9\n");
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__asm("jl lane_mirror\n");
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}
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__asm("pop ebx\n"); //ebxに加算する数字が入ってる
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__asm("next_lane:\n");
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__asm("lea ebp, [eax + edi*2]\n");
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@ -2508,7 +2688,7 @@ void r_random()
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__asm("cmp dx, 9\n");
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__asm("jc no_in\n");
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__asm("sub dx, 9\n");
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__asm("no_in:\n");
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__asm("mov word ptr [ebp], dx\n");
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__asm("inc edi\n");
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@ -2545,7 +2725,7 @@ static bool get_rendaddr()
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if (pattern_offset == -1) {
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return false;
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}
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g_rend_addr = (uint32_t *)((int64_t)data + pattern_offset -4);
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font_color = (uint32_t *)((int64_t)data + pattern_offset +36);
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}
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@ -2597,7 +2777,7 @@ static bool get_speedaddr()
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if (pattern_offset == -1) {
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return false;
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}
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g_2dx_addr = (uint32_t *)((int64_t)data + pattern_offset +16);
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}
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@ -2809,7 +2989,7 @@ void new_menu()
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__asm("mov dword ptr [eax+4], 1\n");
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__asm("mov dword ptr [eax+8], 0\n");
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__asm("mov dword ptr [eax+0x34], 1\n");
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//Practice Mode--
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__asm("call_menu:\n");
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@ -2880,7 +3060,7 @@ if (use_sp_flg){
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__asm("nop\n"::"a"(menu_8));
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if (ex_res_flg){
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__asm("nop\n"::"a"(menu_6));
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}
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}
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__asm("push eax\n");
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__asm("push 0x1C8\n");
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__asm("push 0x2C0\n");
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@ -3075,6 +3255,10 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
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patch_quick_retire(config.pfree);
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}
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if (config.score_challenge) {
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patch_score_challenge();
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}
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if (config.force_hd_timing) {
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patch_hd_timing();
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}
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