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mirror of https://github.com/CrazyRedMachine/popnhax.git synced 2024-11-30 16:54:29 +01:00

enhanced_polling_stats and audio_offset

This commit is contained in:
CrazyRedMachine 2023-07-29 02:22:38 +02:00
parent c45d6c8d75
commit 8b105d1e50
3 changed files with 329 additions and 114 deletions

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@ -1,93 +1,108 @@
<?xml version='1.0' encoding='shift-jis'?>
<popnhax>
<!-- Hidden+ setting (press 0 for advanced options) is now an offset adjust (negative means you have to hit earlier) -->
<hidden_is_offset __type="bool">0</hidden_is_offset>
<!-- Display offset adjust on score result screen (requires hidden_is_offset, won't be sent over network) -->
<show_offset __type="bool">0</show_offset>
<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
<show_fast_slow __type="bool">0</show_fast_slow>
<!-- Classic patches -->
<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
<audio_source_fix __type="bool">0</audio_source_fix>
<!-- Prevent Windows volume from being reset on boot -->
<unset_volume __type="bool">0</unset_volume>
<!-- Force booting directly into event mode -->
<event_mode __type="bool">0</event_mode>
<!-- Remove the timer completely without event mode -->
<remove_timer __type="bool">0</remove_timer>
<!-- or Freeze the timer at 10 seconds after counting down -->
<freeze_timer __type="bool">0</freeze_timer>
<!-- Force skip menu and long note tutorials without a card -->
<skip_tutorials __type="bool">0</skip_tutorials>
<!-- Force full options to display (useful when no numpad is available) -->
<force_full_opt __type="bool">0</force_full_opt>
<!-- Premium free (unlimited stages per credit) -->
<pfree __type="bool">0</pfree>
<!-- Stage management -->
<!-- Premium free (unlimited stages per credit) -->
<pfree __type="bool">0</pfree>
<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
<quick_retire __type="bool">0</quick_retire>
<!-- Press numpad 9 in song to retire instantly, or on result screen to leave game session (thank you for playing) -->
<!-- quick_retire with pfree also enables quick retry: hold numpad 7 to retry -->
<quick_retire __type="bool">0</quick_retire>
<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
<score_challenge __type="bool">0</score_challenge>
<!-- Network features -->
<!-- Bring back score challenge in the game for servers supporting it (only for kaimei onwards) -->
<score_challenge __type="bool">0</score_challenge>
<!-- HD timing for pcb_type=0 -->
<force_hd_timing __type="bool">0</force_hd_timing>
<!-- HD resolution for pcb_type=0 (0: no, 1: keep texts as on HD cab (smaller LCD mod), 2: center texts (32" LCD mod) ) -->
<force_hd_resolution __type="u8">0</force_hd_resolution>
<!-- Visual offset -->
<!-- Hidden+ setting (press 0 for advanced options) is now a visual offset adjust (negative means you have to hit earlier) -->
<hidden_is_offset __type="bool">0</hidden_is_offset>
<!-- Display offset adjust on score result screen (requires hidden_is_offset, won't be sent over network) -->
<show_offset __type="bool">0</show_offset>
<!-- Display fast/slow counter on result screen even on judge+ off/lost/panic -->
<show_fast_slow __type="bool">0</show_fast_slow>
<!-- Force unlock music, charts, and characters -->
<force_unlocks __type="bool">0</force_unlocks>
<!-- Force unlock deco parts (avoid using this on later games without deco) -->
<force_unlock_deco __type="bool">0</force_unlock_deco>
<!-- Audio offset -->
<!-- Offset the audio by x ms (negative plays audio earlier). This will disable keysounds -->
<audio_offset __type="s8">0</audio_offset>
<!-- Prevent crash on boot when using a different default audio source (aka HDMI audio patch) -->
<audio_source_fix __type="bool">0</audio_source_fix>
<!-- Prevent Windows volume from being reset on boot -->
<unset_volume __type="bool">0</unset_volume>
<!-- Force booting directly into event mode -->
<event_mode __type="bool">0</event_mode>
<!-- Remove the timer completely without event mode -->
<remove_timer __type="bool">0</remove_timer>
<!-- or Freeze the timer at 10 seconds after counting down -->
<freeze_timer __type="bool">0</freeze_timer>
<!-- Force skip menu and long note tutorials without a card -->
<skip_tutorials __type="bool">0</skip_tutorials>
<!-- Force full options to display (useful when no numpad is available) -->
<force_full_opt __type="bool">0</force_full_opt>
<!-- Input polling -->
<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
<enhanced_polling __type="bool">0</enhanced_polling>
<!-- button release debounce time in ms (for enhanced_polling only) -->
<debounce __type="u8">5</debounce>
<!-- 1000Hz polling stats (display onscreen info to check performance on your system) -->
<enhanced_polling_stats __type="bool">0</enhanced_polling_stats>
<!-- Databases -->
<!-- Force unlock music, charts, and characters -->
<force_unlocks __type="bool">0</force_unlocks>
<!-- Force unlock deco parts (avoid using this on later games without deco) -->
<force_unlock_deco __type="bool">0</force_unlock_deco>
<!-- Enable database modifications (omnimix, custom tracks) -->
<patch_db __type="bool">0</patch_db>
<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
<patch_xml_auto __type="bool">1</patch_xml_auto>
<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
<patch_xml_filename __type="str"></patch_xml_filename>
<!-- LCD mod on CRT cabs -->
<!-- HD timing for pcb_type=0 -->
<force_hd_timing __type="bool">0</force_hd_timing>
<!-- HD resolution for pcb_type=0 (0: no, 1: keep texts as on HD cab (smaller LCD mod), 2: center texts (32" LCD mod) ) -->
<force_hd_resolution __type="u8">0</force_hd_resolution>
<!-- Enable database modifications (omnimix, custom tracks) -->
<patch_db __type="bool">0</patch_db>
<!-- Auto select patch file from data_mods folder (will detect datecode from ea3-config or force_datecode option) -->
<patch_xml_auto __type="bool">1</patch_xml_auto>
<!-- Manually set XML file containing patches (requires patch_xml_auto to be disabled) -->
<patch_xml_filename __type="str"></patch_xml_filename>
<!-- END OF USER SETTINGS -->
<!-- EXPERIMENTAL PATCHES (USE AT OWN RISK, PREFERABLY OFFLINE, MIGHT INTERFERE WITH OTHER OPTIONS) -->
<!-- Enable practice mode menu (r-ran, constant chart speed, slow motion, etc...) -->
<practice_mode __type="bool">0</practice_mode>
<!-- Enable practice mode menu (r-ran, constant chart speed, slow motion, etc...) -->
<practice_mode __type="bool">0</practice_mode>
<!-- DEBUG OPTIONS FOLLOW (GENERALLY SHOULD NOT BE CHANGED UNLESS YOU KNOW WHAT YOU'RE DOING) -->
<!-- Datecode and Multiboot -->
<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
<force_datecode __type="str"></force_datecode>
<!-- Also apply force_datecode to network packets -->
<network_datecode __type="bool">1</network_datecode>
<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
<disable_multiboot __type="bool">0</disable_multiboot>
<!-- Force a different datecode than the one found in ea3-config (yyyymmdd00) -->
<force_datecode __type="str"></force_datecode>
<!-- Also apply force_datecode to network packets -->
<network_datecode __type="bool">1</network_datecode>
<!-- Disable multiboot auto conf tuning (which takes place when using popn22_yyyymmddrr.dll format and an xml without force_datecode option) -->
<disable_multiboot __type="bool">0</disable_multiboot>
<!-- Timing and lanes -->
<!-- Disable keysounds -->
<disable_keysounds __type="bool">0</disable_keysounds>
<!-- Offset the keysounds by x ms (negative is earlier). With disable_keysounds, becomes an audio offset -->
<keysound_offset __type="s8">0</keysound_offset>
<!-- Adjust pop-kun and beam brightness (won't affect long popkuns) -->
<beam_brightness __type="s8">0</beam_brightness>
<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
<fps_uncap __type="bool">0</fps_uncap>
<!-- 1000Hz polling rate (no more shifting timing windows/magic bpm, consistent scoring independently of framerate) -->
<enhanced_polling __type="bool">0</enhanced_polling>
<!-- button release debounce time in ms (for enhanced_polling only) -->
<debounce __type="u8">5</debounce>
<!-- Automatically play keysounds during songs -->
<disable_keysounds __type="bool">0</disable_keysounds>
<!-- Offset the keysounds by x ms (negative is earlier). With disable_keysounds, becomes an audio offset -->
<keysound_offset __type="s8">0</keysound_offset>
<!-- Adjust pop-kun and beam brightness (won't affect long popkuns) -->
<beam_brightness __type="s8">0</beam_brightness>
<!-- Disable the builtin frame limiter (faster/smoother animations at 120fps+) -->
<fps_uncap __type="bool">0</fps_uncap>
<!-- Song db patches -->
<!-- Force the newly created buffers to be the same size as the original buffers -->
<disable_expansions __type="bool">0</disable_expansions>
<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
<disable_redirection __type="bool">0</disable_redirection>
<!-- Force the newly created buffers to be the same size as the original buffers -->
<disable_expansions __type="bool">0</disable_expansions>
<!-- Copy the new table information over top the old tables (automatically enables disable_expansions) -->
<disable_redirection __type="bool">0</disable_redirection>
<!-- Translation -->
<!-- Disable .dict string replacements and .ips patches -->
<disable_translation __type="bool">0</disable_translation>
<!-- Dump applied translations and dll runtime data to help debug translation -->
<translation_debug __type="bool">0</translation_debug>
<!-- Disable .dict string replacements and .ips patches -->
<disable_translation __type="bool">0</disable_translation>
<!-- Dump applied translations and dll runtime data to help debug translation -->
<translation_debug __type="bool">0</translation_debug>
</popnhax>

View File

@ -31,6 +31,7 @@ struct popnhax_config {
char patch_xml_filename[MAX_PATH];
char force_datecode[11];
bool network_datecode;
int8_t audio_offset;
bool disable_keysounds;
int8_t keysound_offset;
int8_t beam_brightness;
@ -39,6 +40,7 @@ struct popnhax_config {
bool translation_debug;
bool enhanced_polling;
uint8_t debounce;
bool enhanced_polling_stats;
};
#endif

View File

@ -37,7 +37,6 @@ FILE *g_log_fp = NULL;
#define DEBUG 0
#define POLLING_DEBUG 1
#if DEBUG == 1
double g_multiplier = 1.;
@ -145,6 +144,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, disable_keysou
"/popnhax/disable_keysounds")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, keysound_offset,
"/popnhax/keysound_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, audio_offset,
"/popnhax/audio_offset")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_S8, struct popnhax_config, beam_brightness,
"/popnhax/beam_brightness")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, fps_uncap,
@ -157,6 +158,8 @@ PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polli
"/popnhax/enhanced_polling")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_U8, struct popnhax_config, debounce,
"/popnhax/debounce")
PSMAP_MEMBER_REQ(PSMAP_PROPERTY_TYPE_BOOL, struct popnhax_config, enhanced_polling_stats,
"/popnhax/enhanced_polling_stats")
PSMAP_END
enum BufferIndexes {
@ -1915,18 +1918,12 @@ static bool patch_add_to_base_offset(int8_t delta) {
bool g_enhanced_poll_ready = false;
int (*usbPadRead)(uint32_t*);
#if POLLING_DEBUG >=1
FILE *debug_fp;
#endif
uint32_t g_poll_rate_avg = 0;
uint32_t g_last_button_state = 0;
uint8_t g_debounce = 0;
int32_t g_button_state[9] = {0};
static unsigned int __stdcall enhanced_polling_proc(void *ctx)
static unsigned int __stdcall enhanced_polling_stats_proc(void *ctx)
{
#if POLLING_DEBUG >=1
debug_fp = fopen("polling.log", "w");
#endif
HMODULE hinstLib = GetModuleHandleA("ezusb.dll");
usbPadRead = (int(*)(uint32_t*))GetProcAddress(hinstLib, "?usbPadRead@@YAHPAK@Z");
static uint8_t button_debounce[9] = {0};
@ -1943,22 +1940,95 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
#if POLLING_DEBUG >= 1
fprintf(debug_fp, "Thread priority is 0x%x\n", GetThreadPriority(GetCurrentThread()));
uint32_t count = 0;
uint32_t count_time = 0;
#endif
uint32_t curr_poll_time = 0;
uint32_t prev_poll_time = 0;
while (g_enhanced_poll_ready)
{
#if POLLING_DEBUG >= 1
uint32_t pad_bits;
/* ensure at least 1ms has elapsed between polls
* (beware of SD cab hardware compatibility)
*/
curr_poll_time = timeGetTime();
if (curr_poll_time == prev_poll_time)
{
curr_poll_time++;
Sleep(1);
}
prev_poll_time = curr_poll_time;
if (count == 0)
{
count_time = timeGetTime();
count_time = curr_poll_time;
}
#endif
usbPadRead(&pad_bits);
g_last_button_state = pad_bits;
unsigned int buttonState = (g_last_button_state >> 8) & 0x1FF;
for (int i = 0; i < 9; i++)
{
if ( ((buttonState >> i)&1) )
{
if (g_button_state[i] == -1)
{
g_button_state[i] = curr_poll_time;
}
//debounce on release (since we're forced to stub usbPadReadLast)
button_debounce[i] = g_debounce;
}
else
{
if (button_debounce[i]>0)
{
button_debounce[i]--;
}
if (button_debounce[i] == 0)
{
g_button_state[i] = -1;
}
else
{
//debounce ongoing: flag button as still pressed
g_last_button_state |= 1<<(8+i);
}
}
}
count++;
if (count == 100)
{
g_poll_rate_avg = timeGetTime() - count_time;
count = 0;
}
}
return 0;
}
static unsigned int __stdcall enhanced_polling_proc(void *ctx)
{
HMODULE hinstLib = GetModuleHandleA("ezusb.dll");
usbPadRead = (int(*)(uint32_t*))GetProcAddress(hinstLib, "?usbPadRead@@YAHPAK@Z");
static uint8_t button_debounce[9] = {0};
for (int i=0; i<9; i++)
{
g_button_state[i] = -1;
}
while (!g_enhanced_poll_ready)
{
Sleep(500);
}
SetThreadPriority(GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL);
uint32_t curr_poll_time = 0;
uint32_t prev_poll_time = 0;
while (g_enhanced_poll_ready)
{
uint32_t pad_bits;
/* ensure at least 1ms has elapsed between polls
* (beware of SD cab hardware compatibility)
@ -2004,15 +2074,6 @@ static unsigned int __stdcall enhanced_polling_proc(void *ctx)
}
}
}
#if POLLING_DEBUG >= 1
count++;
if (count == 100000)
{
fprintf(debug_fp, "did 100000 iterations in %ld milliseconds\n", timeGetTime() - count_time);
count = 0;
}
fflush(debug_fp);
#endif
}
return 0;
}
@ -2027,11 +2088,6 @@ uint32_t buttonGetMillis(uint8_t button)
if (but <= curr)
{
uint32_t res = curr - but;
#if POLLING_DEBUG >= 2
/* these fprintf will mess up timing eval */
fprintf(debug_fp, "%ld: buttonGetMillis: button %d : %d millis\n", timeGetTime(), button, res);
fflush(debug_fp);
#endif
return res;
}
@ -2046,13 +2102,10 @@ int usbPadReadHook(uint32_t *pad_bits)
// return last known input
*pad_bits = g_last_button_state;
#if POLLING_DEBUG >= 2
fprintf(debug_fp, "%ld: usbPadReadHook: %x\n", timeGetTime(), *pad_bits);
fflush(debug_fp);
#endif
return 0;
}
uint32_t g_offset_fix[9] = {0};
uint8_t g_poll_index = 0;
uint32_t g_poll_offset = 0;
void (*real_enhanced_poll)();
@ -2065,24 +2118,38 @@ void patch_enhanced_poll() {
__asm("mov %0, al\n":"=m"(g_poll_index): :);
g_poll_offset = buttonGetMillis(g_poll_index);
__asm("sub esi, %0\n": :"b"(g_poll_offset));
g_offset_fix[g_poll_index] = g_poll_offset;
real_enhanced_poll();
}
static HANDLE enhanced_polling_thread;
static bool patch_enhanced_polling(uint8_t debounce)
static bool patch_enhanced_polling(uint8_t debounce, bool stats)
{
g_debounce = debounce;
if (enhanced_polling_thread == NULL) {
enhanced_polling_thread = (HANDLE) _beginthreadex(
NULL,
0,
enhanced_polling_proc,
NULL,
0,
NULL);
if (stats)
{
enhanced_polling_thread = (HANDLE) _beginthreadex(
NULL,
0,
enhanced_polling_stats_proc,
NULL,
0,
NULL);
}
else
{
enhanced_polling_thread = (HANDLE) _beginthreadex(
NULL,
0,
enhanced_polling_proc,
NULL,
0,
NULL);
}
} // thread will remain dormant while g_enhanced_poll_ready == false
/* patch eval timing function to fix offset depending on how long ago the button was pressed */
@ -2526,7 +2593,10 @@ static bool patch_keysound_offset(int8_t value)
MH_CreateHook((LPVOID)(patch_addr-0x03), (LPVOID)patch_eval_timing,
(void **)&real_eval_timing); // preload esi with g_keysound_offset
LOG("popnhax: keysound offset: timing offset by %d ms\n", value);
if (!config.audio_offset)
LOG("popnhax: keysound offset: timing offset by %d ms\n", value);
else
LOG("popnhax: audio offset: audio offset by %d ms\n", -1*value);
}
return true;
@ -3496,6 +3566,116 @@ static bool patch_practice_mode()
return true;
}
/* enhanced_polling_stats */
const char stats_disp_header[] = "--- 1000Hz Polling ---";
const char stats_disp_lastpoll[] = "last input: 0x%06x";
const char stats_disp_avgpoll[] = "100 polls in %dms";
const char stats_disp_offset_header[] = "--Latest correction--";
const char stats_disp_offset_top[] = "%s";
char stats_disp_offset_top_str[15] = "";
const char stats_disp_offset_bottom[] = "%s";
char stats_disp_offset_bottom_str[19] = "";
void (*real_render_loop)();
void enhanced_polling_stats_disp()
{
__asm("mov eax, [%0]\n"::"a"(*g_rend_addr));
__asm("cmp eax, 0\n");
__asm("je call_stat_menu\n");
__asm("mov dword ptr [eax], 2\n");
__asm("mov dword ptr [eax+4], 1\n");
__asm("mov dword ptr [eax+8], 0\n");
__asm("mov dword ptr [eax+0x34], 1\n");
__asm("call_stat_menu:\n");
__asm("push %0\n"::"a"(stats_disp_header));
__asm("push 0x2A\n");
__asm("push 0x160\n");
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green 0x20 grey
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x0C\n");
uint8_t color = 0x10;
if (g_poll_rate_avg > 100)
color = 0x40;
__asm("push %0\n"::"D"(g_poll_rate_avg));
__asm("push %0\n"::"a"(stats_disp_avgpoll));
__asm("push 0x5C\n");
__asm("push 0x160\n");
__asm("mov esi, %0\n"::"a"(*font_color+color)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x10\n");
__asm("push %0\n"::"D"(g_last_button_state));
__asm("push %0\n"::"a"(stats_disp_lastpoll));
__asm("push 0x48\n");
__asm("push 0x160\n");
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x10\n");
__asm("push %0\n"::"a"(stats_disp_offset_header));
__asm("push 0x2A\n");
__asm("push 0x200\n");
__asm("mov esi, %0\n"::"a"(*font_color+0x60)); //0x50 Blue 0x30 yellow 0x40 red 0x10 green
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x0C\n");
sprintf(stats_disp_offset_top_str, "%02u %02u %02u %02u", g_offset_fix[1], g_offset_fix[3], g_offset_fix[5], g_offset_fix[7]);
__asm("push %0\n"::"D"(stats_disp_offset_top_str));
__asm("push %0\n"::"a"(stats_disp_offset_top));
__asm("push 0x48\n"); //y coord
__asm("push 0x200\n"); //x coord
__asm("mov esi, %0\n"::"a"(*font_color+0x40)); //Red
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x10\n");
sprintf(stats_disp_offset_bottom_str, "%02u %02u %02u %02u %02u", g_offset_fix[0], g_offset_fix[2], g_offset_fix[4], g_offset_fix[6], g_offset_fix[8]);
__asm("push %0\n"::"D"(stats_disp_offset_bottom_str));
__asm("push %0\n"::"a"(stats_disp_offset_top));
__asm("push 0x5C\n"); //y coord
__asm("push 0x1FD\n"); //x coord
__asm("mov esi, %0\n"::"a"(*font_color+0x40)); //Red
__asm("call %0\n"::"a"(font_rend_func));
__asm("add esp, 0x10\n");
real_render_loop();
}
static bool patch_enhanced_polling_stats()
{
if (config.practice_mode)
{
LOG("popnhax: enhanced_polling_stats: cannot display stats when practice mode is enabled.\n");
return false;
}
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
{
int64_t pattern_offset = search(data, dllSize, "\x83\xEC\x40\x53\x56\x57", 6, 0);
if (pattern_offset == -1) {
LOG("popnhax: enhanced_polling_stats: cannot retrieve aging loop\n");
return false;
}
uint64_t patch_addr = (int64_t)data + pattern_offset + 6;
if (!get_rendaddr())
{
LOG("popnhax: enhanced_polling_stats: cannot find address for drawing\n");
return false;
}
MH_CreateHook((LPVOID)patch_addr, (LPVOID)enhanced_polling_stats_disp,
(void **)&real_render_loop);
}
LOG("popnhax: enhanced polling stats displayed\n");
return true;
}
BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved) {
switch (ul_reason_for_call) {
case DLL_PROCESS_ATTACH: {
@ -3700,6 +3880,19 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
force_show_fast_slow();
}
if (config.audio_offset){
if (config.keysound_offset)
{
LOG("popnhax: audio_offset cannot be used when keysound_offset is already set\n");
}
else
{
config.disable_keysounds = true;
config.keysound_offset = -1*config.audio_offset;
LOG("popnhax: audio_offset: disable keysounds then offset timing by %d ms\n", config.keysound_offset);
}
}
if (config.disable_keysounds){
patch_disable_keysound();
}
@ -3756,8 +3949,13 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserv
patch_fps_uncap();
if (config.enhanced_polling)
patch_enhanced_polling(config.debounce);
{
patch_enhanced_polling(config.debounce, config.enhanced_polling_stats);
if (config.enhanced_polling_stats)
{
patch_enhanced_polling_stats();
}
}
#if DEBUG == 1
patch_get_time();
#endif