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https://github.com/CrazyRedMachine/popnhax.git
synced 2024-11-27 23:40:50 +01:00
pfree power points fix (usaneko-kaimei)
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parent
e168ca1e99
commit
e040371c80
@ -1768,14 +1768,13 @@ static bool force_show_fast_slow() {
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void (*real_show_detail_result)();
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void hook_show_detail_result()
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{
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void hook_show_detail_result(){
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static uint32_t last_call = 0;
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__asm("push eax\n");
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__asm("push edx\n");
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uint32_t curr_time = timeGetTime(); //will clobber eax
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uint32_t curr_time = timeGetTime(); //will clobber eax
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if ( curr_time - last_call > 10000 ) //will clobber edx
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{
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last_call = curr_time;
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@ -1803,7 +1802,7 @@ static bool force_show_details_result() {
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LOG("popnhax: show details: cannot find result screen button check (1)\n");
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return false;
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}
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//+0x26
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{
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int64_t pattern_offset = search(data, 0x50, "\x84\xC0", 2, first_loc);
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if (pattern_offset == -1) {
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@ -1823,17 +1822,17 @@ static bool force_show_details_result() {
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}
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uint8_t g_pfree_song_offset = 0x54;
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uint8_t g_pfree_song_offset = 0x54;
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uint16_t g_pfree_song_offset_2 = 0x558;
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void (*popn22_get_powerpoints)();
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void (*popn22_get_chart_level)();
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/* POWER POINTS LIST FIX */
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uint8_t g_pplist_idx = 0; // also serves as elem count
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int32_t g_pplist[20] = {0}; // 20 elements for power_point_list (always ordered)
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int32_t g_power_point_value = -1; // latest value (hook uses update_pplist() to add to g_pplist array)
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int32_t *g_real_pplist; // list that the game retrieves from server
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uint32_t *allocated_pplist_copy;
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uint8_t g_pplist_idx = 0; // also serves as elem count
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int32_t g_pplist[20] = {0}; // 20 elements for power_point_list (always ordered)
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int32_t g_power_point_value = -1; // latest value (hook uses update_pplist() to add to g_pplist array)
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int32_t *g_real_pplist; // list that the game retrieves from server
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uint32_t *allocated_pplist_copy; // pointer to the location where the game's pp_list modified copy resides
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void pplist_reset()
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{
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@ -1842,9 +1841,8 @@ void pplist_reset()
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g_pplist_idx = 0;
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}
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/* add new computed value to the circular buffer */
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void pplist_update()
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{
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/* add new value (stored in g_power_point_value) to g_pp_list */
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void pplist_update(){
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if ( g_power_point_value == -1 )
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return;
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@ -1861,8 +1859,8 @@ void pplist_update()
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g_power_point_value = -1;
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}
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void pplist_init()
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{
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/* copy real pp_list to our local copy and check length */
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void pplist_retrieve(){
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for (int i = 0; i < 20; i++)
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{
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g_pplist[i] = g_real_pplist[i];
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@ -1880,21 +1878,19 @@ void pplist_init()
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}
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void (*real_pfree_pplist_init)();
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void hook_pfree_pplist_init()
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{
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void hook_pfree_pplist_init(){
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__asm("push eax");
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__asm("push ebx");
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__asm("lea ebx, [eax+0x1C4]\n");
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__asm("mov %0, ebx\n":"=m"(g_real_pplist));
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__asm("call %0\n"::"a"(pplist_init));
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__asm("call %0\n"::"a"(pplist_retrieve));
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__asm("pop ebx");
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__asm("pop eax");
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real_pfree_pplist_init();
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}
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void (*real_pfree_pplist_inject)();
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void hook_pfree_pplist_inject()
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{
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void hook_pfree_pplist_inject(){
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__asm("lea esi, %0\n"::"m"(g_pplist[g_pplist_idx]));
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__asm("mov dword ptr [esp+0x40], esi\n");
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@ -1925,41 +1921,48 @@ void hook_pfree_cleanup()
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__asm("push edi\n");
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__asm("push eax\n");
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__asm("push edx\n");
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__asm("movsx eax, byte ptr [%0]\n"::"m"(g_pfree_song_offset));
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__asm("movsx ebx, word ptr [%0]\n"::"m"(g_pfree_song_offset_2));
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__asm("movzx eax, byte ptr [%0]\n"::"m"(g_pfree_song_offset));
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__asm("movzx ebx, word ptr [%0]\n"::"m"(g_pfree_song_offset_2));
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__asm("lea edi, dword ptr [esi+eax]\n");
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__asm("lea esi, dword ptr [esi+ebx]\n");
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__asm("push esi\n");
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__asm("push edi\n");
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//TODO: FILTRER MUSIC ID SUPERIEUR A 4000
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//TODO: EST-CE QU'ON FILTRE LES QUICK RETIRE
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/* compute powerpoints before cleanup */
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__asm("mov eax, dword ptr [edi-0x38]\n"); //music id (TODO: check offset dans usaneko->kaimei)
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__asm("sub eax, 0x20\n"); // eax still contains g_pfree_song_offset
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__asm("neg eax\n");
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__asm("lea eax, dword ptr [edi+eax]\n");
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__asm("mov eax, dword ptr [eax]\n"); // music id (edi-0x38 or edi-0x34 depending on game)
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__asm("cmp ax, 0xBB8\n"); // skip if music id is >= 3000 (cs_omni and user customs)
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__asm("jae cleanup_score\n");
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__asm("push 0\n");
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__asm("push eax\n");
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__asm("mov al, byte ptr [edi-0x36]\n"); //sheet id (TODO: check que c'est bien 0x36 et pas 0x35)
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__asm("shr eax, 0x10\n"); //sheet id in al
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__asm("call %0\n"::"b"(popn22_get_chart_level));
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__asm("add esp, 8\n");
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__asm("mov bl, byte ptr [edi+0x24]\n"); //medal (TODO: check offset dans usaneko->kaimei)
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__asm("mov bl, byte ptr [edi+0x24]\n"); // medal
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/* push "is full combo" */
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/* push "is full combo" param */
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__asm("cmp bl, 8\n");
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__asm("setae dl\n");
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__asm("movzx ecx, dl\n");
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__asm("push ecx\n");
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/* push "is clear" */
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/* push "is clear" param */
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__asm("cmp bl, 4\n");
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__asm("setae dl\n");
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__asm("movzx ecx, dl\n");
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__asm("push ecx\n");
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__asm("mov ecx, eax\n"); //diff level
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__asm("mov eax, dword ptr [edi]\n"); //score
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__asm("mov ecx, eax\n"); // diff level
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__asm("mov eax, dword ptr [edi]\n"); // score
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__asm("call %0\n"::"b"(popn22_get_powerpoints));
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__asm("mov %0, eax\n":"=a"(g_power_point_value):);
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__asm("call %0\n"::"a"(pplist_update));
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__asm("cleanup_score:\n");
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/* can finally cleanup score */
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__asm("pop edi\n");
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__asm("pop esi\n");
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@ -1997,6 +2000,7 @@ static bool patch_pfree() {
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DWORD dllSize = 0;
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char *data = getDllData(g_game_dll_fn, &dllSize);
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bool simple = false;
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pplist_reset();
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/* stop stage counter (2 matches, 1st one is the good one) */
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{
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@ -2064,8 +2068,8 @@ static bool patch_pfree() {
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}
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pfree_apply:
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g_pfree_song_offset = offset_from_base;
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g_pfree_song_offset_2 = *((uint16_t*)offset_from_stage1);
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g_pfree_song_offset = offset_from_base;
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g_pfree_song_offset_2 = *((uint16_t*)offset_from_stage1);
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g_pfree_song_offset_2 += offset_from_base;
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/* cleanup score and stats */
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