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mirror of https://github.com/CrazyRedMachine/popnhax.git synced 2024-11-30 16:54:29 +01:00

pfree power points fix (usaneko-kaimei)

This commit is contained in:
CrazyRedMachine 2023-09-19 23:29:53 +02:00
parent e168ca1e99
commit e040371c80

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@ -1768,14 +1768,13 @@ static bool force_show_fast_slow() {
void (*real_show_detail_result)();
void hook_show_detail_result()
{
void hook_show_detail_result(){
static uint32_t last_call = 0;
__asm("push eax\n");
__asm("push edx\n");
uint32_t curr_time = timeGetTime(); //will clobber eax
uint32_t curr_time = timeGetTime(); //will clobber eax
if ( curr_time - last_call > 10000 ) //will clobber edx
{
last_call = curr_time;
@ -1803,7 +1802,7 @@ static bool force_show_details_result() {
LOG("popnhax: show details: cannot find result screen button check (1)\n");
return false;
}
//+0x26
{
int64_t pattern_offset = search(data, 0x50, "\x84\xC0", 2, first_loc);
if (pattern_offset == -1) {
@ -1823,17 +1822,17 @@ static bool force_show_details_result() {
}
uint8_t g_pfree_song_offset = 0x54;
uint8_t g_pfree_song_offset = 0x54;
uint16_t g_pfree_song_offset_2 = 0x558;
void (*popn22_get_powerpoints)();
void (*popn22_get_chart_level)();
/* POWER POINTS LIST FIX */
uint8_t g_pplist_idx = 0; // also serves as elem count
int32_t g_pplist[20] = {0}; // 20 elements for power_point_list (always ordered)
int32_t g_power_point_value = -1; // latest value (hook uses update_pplist() to add to g_pplist array)
int32_t *g_real_pplist; // list that the game retrieves from server
uint32_t *allocated_pplist_copy;
uint8_t g_pplist_idx = 0; // also serves as elem count
int32_t g_pplist[20] = {0}; // 20 elements for power_point_list (always ordered)
int32_t g_power_point_value = -1; // latest value (hook uses update_pplist() to add to g_pplist array)
int32_t *g_real_pplist; // list that the game retrieves from server
uint32_t *allocated_pplist_copy; // pointer to the location where the game's pp_list modified copy resides
void pplist_reset()
{
@ -1842,9 +1841,8 @@ void pplist_reset()
g_pplist_idx = 0;
}
/* add new computed value to the circular buffer */
void pplist_update()
{
/* add new value (stored in g_power_point_value) to g_pp_list */
void pplist_update(){
if ( g_power_point_value == -1 )
return;
@ -1861,8 +1859,8 @@ void pplist_update()
g_power_point_value = -1;
}
void pplist_init()
{
/* copy real pp_list to our local copy and check length */
void pplist_retrieve(){
for (int i = 0; i < 20; i++)
{
g_pplist[i] = g_real_pplist[i];
@ -1880,21 +1878,19 @@ void pplist_init()
}
void (*real_pfree_pplist_init)();
void hook_pfree_pplist_init()
{
void hook_pfree_pplist_init(){
__asm("push eax");
__asm("push ebx");
__asm("lea ebx, [eax+0x1C4]\n");
__asm("mov %0, ebx\n":"=m"(g_real_pplist));
__asm("call %0\n"::"a"(pplist_init));
__asm("call %0\n"::"a"(pplist_retrieve));
__asm("pop ebx");
__asm("pop eax");
real_pfree_pplist_init();
}
void (*real_pfree_pplist_inject)();
void hook_pfree_pplist_inject()
{
void hook_pfree_pplist_inject(){
__asm("lea esi, %0\n"::"m"(g_pplist[g_pplist_idx]));
__asm("mov dword ptr [esp+0x40], esi\n");
@ -1925,41 +1921,48 @@ void hook_pfree_cleanup()
__asm("push edi\n");
__asm("push eax\n");
__asm("push edx\n");
__asm("movsx eax, byte ptr [%0]\n"::"m"(g_pfree_song_offset));
__asm("movsx ebx, word ptr [%0]\n"::"m"(g_pfree_song_offset_2));
__asm("movzx eax, byte ptr [%0]\n"::"m"(g_pfree_song_offset));
__asm("movzx ebx, word ptr [%0]\n"::"m"(g_pfree_song_offset_2));
__asm("lea edi, dword ptr [esi+eax]\n");
__asm("lea esi, dword ptr [esi+ebx]\n");
__asm("push esi\n");
__asm("push edi\n");
//TODO: FILTRER MUSIC ID SUPERIEUR A 4000
//TODO: EST-CE QU'ON FILTRE LES QUICK RETIRE
/* compute powerpoints before cleanup */
__asm("mov eax, dword ptr [edi-0x38]\n"); //music id (TODO: check offset dans usaneko->kaimei)
__asm("sub eax, 0x20\n"); // eax still contains g_pfree_song_offset
__asm("neg eax\n");
__asm("lea eax, dword ptr [edi+eax]\n");
__asm("mov eax, dword ptr [eax]\n"); // music id (edi-0x38 or edi-0x34 depending on game)
__asm("cmp ax, 0xBB8\n"); // skip if music id is >= 3000 (cs_omni and user customs)
__asm("jae cleanup_score\n");
__asm("push 0\n");
__asm("push eax\n");
__asm("mov al, byte ptr [edi-0x36]\n"); //sheet id (TODO: check que c'est bien 0x36 et pas 0x35)
__asm("shr eax, 0x10\n"); //sheet id in al
__asm("call %0\n"::"b"(popn22_get_chart_level));
__asm("add esp, 8\n");
__asm("mov bl, byte ptr [edi+0x24]\n"); //medal (TODO: check offset dans usaneko->kaimei)
__asm("mov bl, byte ptr [edi+0x24]\n"); // medal
/* push "is full combo" */
/* push "is full combo" param */
__asm("cmp bl, 8\n");
__asm("setae dl\n");
__asm("movzx ecx, dl\n");
__asm("push ecx\n");
/* push "is clear" */
/* push "is clear" param */
__asm("cmp bl, 4\n");
__asm("setae dl\n");
__asm("movzx ecx, dl\n");
__asm("push ecx\n");
__asm("mov ecx, eax\n"); //diff level
__asm("mov eax, dword ptr [edi]\n"); //score
__asm("mov ecx, eax\n"); // diff level
__asm("mov eax, dword ptr [edi]\n"); // score
__asm("call %0\n"::"b"(popn22_get_powerpoints));
__asm("mov %0, eax\n":"=a"(g_power_point_value):);
__asm("call %0\n"::"a"(pplist_update));
__asm("cleanup_score:\n");
/* can finally cleanup score */
__asm("pop edi\n");
__asm("pop esi\n");
@ -1997,6 +2000,7 @@ static bool patch_pfree() {
DWORD dllSize = 0;
char *data = getDllData(g_game_dll_fn, &dllSize);
bool simple = false;
pplist_reset();
/* stop stage counter (2 matches, 1st one is the good one) */
{
@ -2064,8 +2068,8 @@ static bool patch_pfree() {
}
pfree_apply:
g_pfree_song_offset = offset_from_base;
g_pfree_song_offset_2 = *((uint16_t*)offset_from_stage1);
g_pfree_song_offset = offset_from_base;
g_pfree_song_offset_2 = *((uint16_t*)offset_from_stage1);
g_pfree_song_offset_2 += offset_from_base;
/* cleanup score and stats */