Chara search by name, get hariai from game files
This commit is contained in:
parent
72293be29b
commit
e27e4949b7
@ -45,6 +45,7 @@
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"New chart format": "New chart format",
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"New chart format": "New chart format",
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"Background": "Background",
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"Background": "Background",
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"Hariai": "Hariai",
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"Hariai": "Hariai",
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"From game files": "From game files",
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"Output folder": "Output folder",
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"Output folder": "Output folder",
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"Create Mod": "Create Mod",
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"Create Mod": "Create Mod",
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"Fw error": "FW fields can't be Hiragana, kanji or have symbols",
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"Fw error": "FW fields can't be Hiragana, kanji or have symbols",
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@ -766,6 +766,7 @@ if __name__ == "__main__":
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requiredNamed.add_argument('--banner', help='Banner image (must be 244x58)', default=None, required=True)
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requiredNamed.add_argument('--banner', help='Banner image (must be 244x58)', default=None, required=True)
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parser.add_argument('--bg', help='Background image (must be 128x256)', default=None, required=False)
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parser.add_argument('--bg', help='Background image (must be 128x256)', default=None, required=False)
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parser.add_argument('--hariai', help='Hariai image (must be 250x322 or 382x502)', default=None)
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parser.add_argument('--hariai', help='Hariai image (must be 250x322 or 382x502)', default=None)
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parser.add_argument('--metadata-hariai-in-game', help='hariai already is in game files', default=False, action='store_true')
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parser.add_argument('--metadata-fw-title', help='Fullwidth music title for database', default=None)
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parser.add_argument('--metadata-fw-title', help='Fullwidth music title for database', default=None)
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parser.add_argument('--metadata-fw-artist', help='Fullwidth music artist for database', default=None)
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parser.add_argument('--metadata-fw-artist', help='Fullwidth music artist for database', default=None)
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parser.add_argument('--metadata-fw-genre', help='Fullwidth music genre for database', default=None)
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parser.add_argument('--metadata-fw-genre', help='Fullwidth music genre for database', default=None)
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@ -829,7 +830,6 @@ if __name__ == "__main__":
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# Chart level
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# Chart level
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level = args_vars['lvl_%s' % difficulty]
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level = args_vars['lvl_%s' % difficulty]
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level = level if level != None else 1
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level = level if level != None else 1
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chart = E.chart(
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chart = E.chart(
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E.folder("custom", __type="str"),
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E.folder("custom", __type="str"),
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E.filename(args.name, __type="str"),
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E.filename(args.name, __type="str"),
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@ -899,9 +899,14 @@ if __name__ == "__main__":
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# Create banner folder
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# Create banner folder
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tex_files['kc_diff_ifs'] = create_banner(output_path, args.musicid, args.banner)
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tex_files['kc_diff_ifs'] = create_banner(output_path, args.musicid, args.banner)
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hariai = ""
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if args.hariai:
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if args.hariai:
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# Create hariai folder
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# If hariai is on game files, dont need to create again
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tex_files['ha_merge_ifs'] = create_hariai(output_path, args.musicid, args.hariai)
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if args.metadata_hariai_in_game:
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hariai = args.hariai
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else: # Create hariai folder
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tex_files['ha_merge_ifs'] = create_hariai(output_path, args.musicid, args.hariai)
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hariai = tex_files['ha_merge_ifs']
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mask |= 0x00800000 # Required for songs that show a hariai image on the music selection screen
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mask |= 0x00800000 # Required for songs that show a hariai image on the music selection screen
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if args.bg:
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if args.bg:
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@ -925,7 +930,7 @@ if __name__ == "__main__":
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E.cs_version(str(args.metadata_cs_version), __type="u32"),
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E.cs_version(str(args.metadata_cs_version), __type="u32"),
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E.categories(str(args.metadata_categories), __type="u32"),
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E.categories(str(args.metadata_categories), __type="u32"),
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E.charts(*charts_xml),
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E.charts(*charts_xml),
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E.ha(tex_files.get('ha_merge_ifs', ""), __type="str"),
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E.ha(hariai, __type="str"),
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E.chara_x(str(args.metadata_chara_x), __type="u32"),
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E.chara_x(str(args.metadata_chara_x), __type="u32"),
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E.chara_y(str(args.metadata_chara_y), __type="u32"),
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E.chara_y(str(args.metadata_chara_y), __type="u32"),
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E.unk1("0 0 0 0 0 0 36 0 0 59 77 0 0 0 0 134 0 0 68 67 222 0 0 0 0 0 0 0 0 0 0 0", __type="u16", __count="32"),
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E.unk1("0 0 0 0 0 0 36 0 0 59 77 0 0 0 0 134 0 0 68 67 222 0 0 0 0 0 0 0 0 0 0 0", __type="u16", __count="32"),
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@ -5,6 +5,7 @@ import os
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import jaconv
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import jaconv
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import subprocess
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import subprocess
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import re
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import re
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import cutlet
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from tkinter import filedialog as fd
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from tkinter import filedialog as fd
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from tkinter import messagebox
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from tkinter import messagebox
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from tkinter.messagebox import showinfo,askyesno
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from tkinter.messagebox import showinfo,askyesno
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@ -65,7 +66,7 @@ class Application(tkinter.Frame):
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self.has_battle_var = BooleanVar()
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self.has_battle_var = BooleanVar()
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self.is_jacket_var = BooleanVar()
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self.is_jacket_var = BooleanVar()
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self.new_chart_format = BooleanVar()
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self.new_chart_format = BooleanVar()
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self.hariai_in_game = BooleanVar()
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# first menu
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# first menu
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self.menu_bar= tkinter.Menu(parent)
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self.menu_bar= tkinter.Menu(parent)
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self.menu_file = tkinter.Menu(self.menu_bar, tearoff=False)
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self.menu_file = tkinter.Menu(self.menu_bar, tearoff=False)
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@ -223,14 +224,14 @@ class Application(tkinter.Frame):
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self.tag_chara_1.grid(column=0, row=18,sticky="W",pady = 2)
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self.tag_chara_1.grid(column=0, row=18,sticky="W",pady = 2)
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self.box_chara_1 = tkinter.Entry(parent)
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self.box_chara_1 = tkinter.Entry(parent)
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self.box_chara_1.grid(column=1, row=18,sticky='ew')
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self.box_chara_1.grid(column=1, row=18,sticky='ew')
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self.sel_chara_1 = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.chara_selection(parent,self.box_chara_1))
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self.sel_chara_1 = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.chara_selection(parent,self.box_chara_1,0))
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self.sel_chara_1.grid(column=2, row=18,sticky="W")
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self.sel_chara_1.grid(column=2, row=18,sticky="W")
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#Chara 2
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#Chara 2
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self.tag_chara_2 = tkinter.Label(parent, text=self.tr["Chara 2"])
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self.tag_chara_2 = tkinter.Label(parent, text=self.tr["Chara 2"])
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self.tag_chara_2.grid(column=0, row=19,sticky="W",pady = 2)
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self.tag_chara_2.grid(column=0, row=19,sticky="W",pady = 2)
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self.box_chara_2 = tkinter.Entry(parent)
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self.box_chara_2 = tkinter.Entry(parent)
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self.box_chara_2.grid(column=1, row=19,sticky='ew')
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self.box_chara_2.grid(column=1, row=19,sticky='ew')
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self.sel_chara_2 = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.chara_selection(parent,self.box_chara_2))
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self.sel_chara_2 = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.chara_selection(parent,self.box_chara_2,0))
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self.sel_chara_2.grid(column=2, row=19,sticky="W")
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self.sel_chara_2.grid(column=2, row=19,sticky="W")
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#Has battle hyper
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#Has battle hyper
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self.tag_battle_hyper = tkinter.Label(parent, text=self.tr["Has battle hyper"])
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self.tag_battle_hyper = tkinter.Label(parent, text=self.tr["Has battle hyper"])
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@ -372,19 +373,27 @@ class Application(tkinter.Frame):
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self.find_hariai.grid(column=7, row=25,sticky="W")
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self.find_hariai.grid(column=7, row=25,sticky="W")
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self.clean_hariai = tkinter.Button(parent,text=self.tr["Clean"],command=lambda: self.clean_image(parent,"hariai",self.box_hariai))
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self.clean_hariai = tkinter.Button(parent,text=self.tr["Clean"],command=lambda: self.clean_image(parent,"hariai",self.box_hariai))
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self.clean_hariai.grid(column=8, row=25,sticky="w",columnspan=1)
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self.clean_hariai.grid(column=8, row=25,sticky="w",columnspan=1)
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#Hariai from game
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self.tag_game_hariai = tkinter.Label(parent, text=self.tr["From game files"])
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self.tag_game_hariai.grid(column=5, row=26,sticky="W",pady = 2)
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self.check_game_hariai = tkinter.Checkbutton(parent,onvalue=True, offvalue=False,variable=self.hariai_in_game)
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self.check_game_hariai.grid(column=6, row=26,sticky='ew')
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self.game_hariai = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.chara_selection(parent,self.box_hariai,2))
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self.game_hariai.grid(column=7, row=26,sticky="w",columnspan=1)
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#Output folder
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#Output folder
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self.tag_output = tkinter.Label(parent, text=self.tr["Output folder"])
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self.tag_output = tkinter.Label(parent, text=self.tr["Output folder"])
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self.tag_output.grid(column=5, row=26,sticky="W",pady = 2)
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self.tag_output.grid(column=5, row=27,sticky="W",pady = 2)
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self.box_output= tkinter.Entry(parent)
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self.box_output= tkinter.Entry(parent)
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self.box_output.grid(column=6, row=26,sticky='ew')
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self.box_output.grid(column=6, row=27,sticky='ew')
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self.find_output = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.select_directory(self.box_output))
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self.find_output = tkinter.Button(parent,text=self.tr["Open"],command=lambda: self.select_directory(self.box_output))
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self.find_output.grid(column=7, row=26,sticky="W")
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self.find_output.grid(column=7, row=27,sticky="W")
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#Create Mod
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#Create Mod
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self.create_mod = tkinter.Button(parent,text=self.tr["Create Mod"],command=lambda:self.generate_mod())
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self.create_mod = tkinter.Button(parent,text=self.tr["Create Mod"],command=lambda:self.generate_mod())
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self.create_mod.grid(column=6, row=28,sticky="EW")
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self.create_mod.grid(column=6, row=29,sticky="EW")
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#Banner display
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#Banner display
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self.tag_image_banner=tkinter.Label(parent, text=self.tr["Banner"])
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self.tag_image_banner=tkinter.Label(parent, text=self.tr["Banner"])
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@ -455,6 +464,7 @@ class Application(tkinter.Frame):
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self.box_to_param("--metadata-chara2",self.box_chara_2)
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self.box_to_param("--metadata-chara2",self.box_chara_2)
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self.bool_to_param("--metadata-has-battle-hyper",self.has_battle_var)
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self.bool_to_param("--metadata-has-battle-hyper",self.has_battle_var)
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self.bool_to_param("--metadata-hariai-is-jacket",self.is_jacket_var)
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self.bool_to_param("--metadata-hariai-is-jacket",self.is_jacket_var)
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self.bool_to_param("--metadata-hariai-in-game",self.hariai_in_game)
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self.box_to_param("--metadata-folder",self.value_inside_folder)
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self.box_to_param("--metadata-folder",self.value_inside_folder)
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self.box_to_param("--lvl-bp",self.value_inside_bp_lv)
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self.box_to_param("--lvl-bp",self.value_inside_bp_lv)
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self.box_to_param("--lvl-ep",self.value_inside_ep_lv)
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self.box_to_param("--lvl-ep",self.value_inside_ep_lv)
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@ -557,6 +567,7 @@ class Application(tkinter.Frame):
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return 0
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return 0
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widget.delete(0,"end")
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widget.delete(0,"end")
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widget.insert(0,filename)
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widget.insert(0,filename)
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self.hariai_in_game.set(False)
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@ -727,6 +738,7 @@ class Application(tkinter.Frame):
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data["New chart format"]=self.new_chart_format.get()
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data["New chart format"]=self.new_chart_format.get()
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data["Background"]=self.box_background.get()
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data["Background"]=self.box_background.get()
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data["Hariai"]=self.box_hariai.get()
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data["Hariai"]=self.box_hariai.get()
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data["Hariai in game"]=self.hariai_in_game.get()
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data["Output folder"]=self.box_output.get()
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data["Output folder"]=self.box_output.get()
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return(json.dumps(data))
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return(json.dumps(data))
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@ -741,6 +753,15 @@ class Application(tkinter.Frame):
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return default
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return default
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return val
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return val
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def set_bool(self, data, name: str, default: bool = False) -> bool:
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val = data.get(name)
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if val is None:
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return default
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if type(val) != bool:
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return default
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return val
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def p2b_to_fields(self,data,parent):
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def p2b_to_fields(self,data,parent):
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@ -798,8 +819,17 @@ class Application(tkinter.Frame):
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self.insert_image(parent,data["Banner"],self.box_banner,"banner")
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self.insert_image(parent,data["Banner"],self.box_banner,"banner")
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if(data["Background"]!=''):
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if(data["Background"]!=''):
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self.insert_image(parent,data["Background"],self.box_background,"bg")
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self.insert_image(parent,data["Background"],self.box_background,"bg")
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hariai_is_in_game = self.set_bool(data,"Hariai in game")
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self.hariai_in_game.set(hariai_is_in_game)
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if(data["Hariai"]!=''):
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if(data["Hariai"]!=''):
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self.insert_image(parent,data["Hariai"],self.box_hariai,"hariai")
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if hariai_is_in_game == False:
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self.insert_image(parent,data["Hariai"],self.box_hariai,"hariai")
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else:
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self.box_hariai.delete(0,"end")
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self.box_hariai.insert(0,data["Hariai"])
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self.menu_file.entryconfig(2, state=ACTIVE)
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self.menu_file.entryconfig(2, state=ACTIVE)
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def new_fields(self,parent):
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def new_fields(self,parent):
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@ -847,6 +877,7 @@ class Application(tkinter.Frame):
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self.new_chart_format.set(False)
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self.new_chart_format.set(False)
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self.replace_value(self.box_background,"")
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self.replace_value(self.box_background,"")
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self.replace_value(self.box_hariai,"")
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self.replace_value(self.box_hariai,"")
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self.hariai_in_game.set(False)
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self.replace_value(self.box_output,"")
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self.replace_value(self.box_output,"")
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#clean images
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#clean images
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@ -933,7 +964,7 @@ class Application(tkinter.Frame):
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elif save == False:
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elif save == False:
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parent.destroy()
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parent.destroy()
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def chara_selection(self,parent,widget):
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def chara_selection(self,parent,widget,pos):
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# Toplevel object which will
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# Toplevel object which will
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# be treated as a new window
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# be treated as a new window
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ctWin = Toplevel(parent)
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ctWin = Toplevel(parent)
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@ -943,18 +974,28 @@ class Application(tkinter.Frame):
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ctWin.geometry("200x200")
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ctWin.geometry("200x200")
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self.grid_columnconfigure(0, weight=0)
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self.grid_columnconfigure(0, weight=0)
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self.grid_columnconfigure(1, weight=0)
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self.grid_columnconfigure(1, weight=0)
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self.grid_columnconfigure(2, weight=0)
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self.grid_columnconfigure(3, weight=0)
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self.grid_rowconfigure(0, weight=0)
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self.grid_rowconfigure(0, weight=0)
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self.grid_rowconfigure(1, weight=0)
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self.grid_rowconfigure(1, weight=0)
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self.grid_rowconfigure(2, weight=0)
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self.grid_rowconfigure(3, weight=0)
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#creating text box
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#creating text box
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e = Entry(ctWin)
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e = Entry(ctWin)
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e.pack(side='top', fill='x', expand=True)
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e.pack(side='top', fill='x', expand=True)
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e.bind('<KeyRelease>', self.checkkey)
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e.bind('<KeyRelease>', self.checkkey)
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#buttons
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btn_romaji = Button(ctWin,text="romaji",command=lambda: self.list_to_romaji())
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btn_romaji.pack()
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btn_katakana = Button(ctWin,text="katakana",command=lambda: self.list_to_katakana())
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btn_katakana.pack()
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#creating list box
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#creating list box
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self.lb = Listbox(ctWin)
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self.lb = Listbox(ctWin)
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self.lb.pack(side='top', fill='x', expand=True)
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self.lb.pack(side='top', fill='x', expand=True)
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self.lb.bind('<<ListboxSelect>>', lambda eff: self.onselect(eff,widget))
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self.lb.bind('<<ListboxSelect>>', lambda eff: self.onselect(eff,widget,pos))
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self.update(self.l)
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self.update(self.l)
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@ -962,6 +1003,18 @@ class Application(tkinter.Frame):
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ctWin.grab_set()
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ctWin.grab_set()
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parent.wait_window(ctWin)
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parent.wait_window(ctWin)
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def list_to_romaji(self):
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new_list = []
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katsu = cutlet.Cutlet()
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for line in self.l:
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new_list.append([line[0],katsu.romaji(line[1]),line[2]])
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self.l = new_list
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self.update(self.l)
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def list_to_katakana(self):
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||||||
|
self.l=self.chara_txt_to_data()
|
||||||
|
self.update(self.l)
|
||||||
|
|
||||||
# Function for checking the
|
# Function for checking the
|
||||||
# key pressed and updating
|
# key pressed and updating
|
||||||
# the listbox
|
# the listbox
|
||||||
@ -975,7 +1028,7 @@ class Application(tkinter.Frame):
|
|||||||
else:
|
else:
|
||||||
data = []
|
data = []
|
||||||
for item in self.l:
|
for item in self.l:
|
||||||
if value.lower() in item.lower():
|
if value.lower() in ''.join(str(x) for x in item).lower():
|
||||||
data.append(item)
|
data.append(item)
|
||||||
|
|
||||||
# update data in listbox
|
# update data in listbox
|
||||||
@ -990,12 +1043,15 @@ class Application(tkinter.Frame):
|
|||||||
for item in data:
|
for item in data:
|
||||||
self.lb.insert('end', item)
|
self.lb.insert('end', item)
|
||||||
|
|
||||||
def onselect(self,event,widget):
|
def onselect(self,event,widget,pos):
|
||||||
# Note here that Tkinter passes an event object to onselect()
|
# Note here that Tkinter passes an event object to onselect()
|
||||||
w = event.widget
|
w = event.widget
|
||||||
index = int(w.curselection()[0])
|
index = int(w.curselection()[0])
|
||||||
value = w.get(index)
|
value = w.get(index)
|
||||||
self.replace_value(widget,value)
|
self.replace_value(widget,value[pos])
|
||||||
|
# Hariai in game
|
||||||
|
if pos == 2:
|
||||||
|
self.hariai_in_game.set(True)
|
||||||
|
|
||||||
def chara_txt_to_data(self):
|
def chara_txt_to_data(self):
|
||||||
# Using readlines()
|
# Using readlines()
|
||||||
@ -1004,7 +1060,10 @@ class Application(tkinter.Frame):
|
|||||||
charas = []
|
charas = []
|
||||||
# Strips the newline character
|
# Strips the newline character
|
||||||
for line in Lines:
|
for line in Lines:
|
||||||
charas.append(line.split(',')[0].replace("'",'').strip())
|
chara_anim = line.split(',')[0].replace("'",'').strip()
|
||||||
|
ha = line.split(',')[15].replace("'",'').strip()
|
||||||
|
chara_name = line.split(',')[10].replace("'",'').strip()
|
||||||
|
charas.append([chara_anim,chara_name,ha])
|
||||||
return charas
|
return charas
|
||||||
|
|
||||||
|
|
||||||
|
@ -3,3 +3,5 @@ pydub==0.23.1
|
|||||||
jaconv==0.3
|
jaconv==0.3
|
||||||
lxml==4.9.1
|
lxml==4.9.1
|
||||||
Pillow==8.3.1
|
Pillow==8.3.1
|
||||||
|
cutlet
|
||||||
|
unidic-lite
|
Loading…
Reference in New Issue
Block a user