ghost level saving
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@ -173,6 +173,7 @@ export default class GameModule extends Module {
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windowSticker: body.car!.windowSticker!,
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windowSticker: body.car!.windowSticker!,
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lastPlayedAt: timestamps,
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lastPlayedAt: timestamps,
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regionId: body.car!.regionId!,
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regionId: body.car!.regionId!,
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ghostLevel: body.car!.ghostLevel!,
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rgStamp: common.sanitizeInputNotZero(body.rgResult?.rgStamp),
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rgStamp: common.sanitizeInputNotZero(body.rgResult?.rgStamp),
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stampSheetCount: common.sanitizeInputNotZero(body.rgResult?.stampSheetCount)
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stampSheetCount: common.sanitizeInputNotZero(body.rgResult?.stampSheetCount)
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}
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}
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