fix crown battle saving
This commit is contained in:
parent
67fb4b2e04
commit
28c1f8289e
17
prisma/migrations/20220729074502_car_crown/migration.sql
Normal file
17
prisma/migrations/20220729074502_car_crown/migration.sql
Normal file
@ -0,0 +1,17 @@
|
||||
-- AlterTable
|
||||
ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
|
||||
|
||||
-- CreateTable
|
||||
CREATE TABLE "CarCrown" (
|
||||
"dbId" SERIAL NOT NULL,
|
||||
"carId" INTEGER NOT NULL,
|
||||
"area" INTEGER NOT NULL,
|
||||
"ramp" INTEGER NOT NULL,
|
||||
"path" INTEGER NOT NULL,
|
||||
"trail" BIGINT NOT NULL DEFAULT 0,
|
||||
|
||||
CONSTRAINT "CarCrown_pkey" PRIMARY KEY ("dbId")
|
||||
);
|
||||
|
||||
-- AddForeignKey
|
||||
ALTER TABLE "CarCrown" ADD CONSTRAINT "CarCrown_carId_fkey" FOREIGN KEY ("carId") REFERENCES "Car"("carId") ON DELETE RESTRICT ON UPDATE CASCADE;
|
@ -0,0 +1,14 @@
|
||||
/*
|
||||
Warnings:
|
||||
|
||||
- A unique constraint covering the columns `[area]` on the table `CarCrown` will be added. If there are existing duplicate values, this will fail.
|
||||
|
||||
*/
|
||||
-- AlterTable
|
||||
ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
|
||||
|
||||
-- AlterTable
|
||||
ALTER TABLE "CarCrown" ALTER COLUMN "trail" SET DEFAULT 0;
|
||||
|
||||
-- CreateIndex
|
||||
CREATE UNIQUE INDEX "CarCrown_area_key" ON "CarCrown"("area");
|
@ -0,0 +1,6 @@
|
||||
-- AlterTable
|
||||
ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
|
||||
|
||||
-- AlterTable
|
||||
ALTER TABLE "CarCrown" ADD COLUMN "playedAt" INTEGER NOT NULL DEFAULT 0,
|
||||
ALTER COLUMN "trail" SET DEFAULT 0;
|
@ -0,0 +1,14 @@
|
||||
/*
|
||||
Warnings:
|
||||
|
||||
- Added the required column `tuneHandling` to the `CarCrown` table without a default value. This is not possible if the table is not empty.
|
||||
- Added the required column `tunePower` to the `CarCrown` table without a default value. This is not possible if the table is not empty.
|
||||
|
||||
*/
|
||||
-- AlterTable
|
||||
ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
|
||||
|
||||
-- AlterTable
|
||||
ALTER TABLE "CarCrown" ADD COLUMN "tuneHandling" INTEGER NOT NULL,
|
||||
ADD COLUMN "tunePower" INTEGER NOT NULL,
|
||||
ALTER COLUMN "trail" SET DEFAULT 0;
|
@ -130,18 +130,19 @@ model Car {
|
||||
carStateDbId Int @unique
|
||||
state CarState @relation(fields: [carStateDbId], references: [dbId])
|
||||
TimeAttackRecord TimeAttackRecord[]
|
||||
CarCrown CarCrown[]
|
||||
}
|
||||
|
||||
model CarGTWing {
|
||||
dbId Int @id @default(autoincrement())
|
||||
car Car?
|
||||
|
||||
pillar Int @default(0)
|
||||
pillarMaterial Int @default(0)
|
||||
mainWing Int @default(0)
|
||||
mainWingColor Int @default(0)
|
||||
wingTip Int @default(0)
|
||||
material Int @default(0)
|
||||
pillar Int @default(0)
|
||||
pillarMaterial Int @default(0)
|
||||
mainWing Int @default(0)
|
||||
mainWingColor Int @default(0)
|
||||
wingTip Int @default(0)
|
||||
material Int @default(0)
|
||||
}
|
||||
|
||||
model CarItem {
|
||||
@ -199,3 +200,16 @@ model TimeAttackRecord {
|
||||
tunePower Int @default(0) // Car Power
|
||||
tuneHandling Int @default(0) // Car Handling
|
||||
}
|
||||
|
||||
model CarCrown {
|
||||
dbId Int @id @default(autoincrement())
|
||||
car Car @relation(fields: [carId], references: [carId])
|
||||
carId Int
|
||||
area Int @unique
|
||||
ramp Int
|
||||
path Int
|
||||
trail BigInt @default(0)
|
||||
playedAt Int @default(0)
|
||||
tunePower Int
|
||||
tuneHandling Int
|
||||
}
|
||||
|
@ -10,6 +10,7 @@ import { userInfo } from "os";
|
||||
import { config } from "dotenv";
|
||||
import * as scratch from "../util/scratch";
|
||||
import { envelopeItemTypeToDataCategory } from "@sentry/utils";
|
||||
import path from "path";
|
||||
|
||||
export default class GameModule extends Module {
|
||||
register(app: Application): void {
|
||||
@ -21,7 +22,6 @@ export default class GameModule extends Module {
|
||||
carId: body.carId
|
||||
}
|
||||
});
|
||||
console.log(body);
|
||||
let storyLose: boolean = false;
|
||||
switch (body.gameMode) {
|
||||
case wm.wm.protobuf.GameMode.MODE_STORY:
|
||||
@ -297,6 +297,102 @@ export default class GameModule extends Module {
|
||||
},
|
||||
data: saveEx
|
||||
});
|
||||
|
||||
if (body.rgResult?.acquireCrown !== false || body.rgResult?.acquireCrown !== null && body.rgResult?.acquireCrown !== undefined) {
|
||||
let saveExCrown: any = {};
|
||||
saveExCrown.carId = body.carId;
|
||||
if(body.rgResult?.path !== null && body.rgResult?.path !== undefined){
|
||||
if(body.rgResult?.path >= 0 && body.rgResult?.path <= 9){ // GID_PATH_C1
|
||||
saveExCrown.area = Number(0);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 4));
|
||||
}
|
||||
else if(body.rgResult?.path >= 10 && body.rgResult?.path <= 15){ // GID_PATH_N9
|
||||
saveExCrown.area = Number(1);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 4);
|
||||
}
|
||||
else if(body.rgResult?.path >= 16 && body.rgResult?.path <= 17){ // GID_PATH_WTEAST
|
||||
saveExCrown.area = Number(2);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 6);
|
||||
}
|
||||
else if(body.rgResult?.path >= 18 && body.rgResult?.path <= 19){ // GID_PATH_WT_UP_DOWN
|
||||
saveExCrown.area = Number(3);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 8);
|
||||
}
|
||||
else if(body.rgResult?.path >= 20 && body.rgResult?.path <= 26){ // GID_PATH_WG
|
||||
saveExCrown.area = Number(4);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 10);
|
||||
}
|
||||
else if(body.rgResult?.path >= 27 && body.rgResult?.path <= 33){ // GID_PATH_KG
|
||||
saveExCrown.area = Number(5);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 14);
|
||||
}
|
||||
else if(body.rgResult?.path >= 34 && body.rgResult?.path <= 37){ // GID_PATH_YS
|
||||
saveExCrown.area = Number(6);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 3) + 18);
|
||||
}
|
||||
else if(body.rgResult?.path >= 38 && body.rgResult?.path <= 48){ // GID_PATH_KG_SHINYAMASHITA_MINATOMIRAI
|
||||
saveExCrown.area = Number(7);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 21);
|
||||
}
|
||||
else if(body.rgResult?.path === 49){ // GID_PATH_NGR
|
||||
saveExCrown.area = Number(8);
|
||||
saveExCrown.ramp = Number(25);
|
||||
}
|
||||
else if(body.rgResult?.path >= 50 && body.rgResult?.path <= 53){ // GID_PATH_OS
|
||||
saveExCrown.area = Number(9);
|
||||
saveExCrown.ramp = Number(26);
|
||||
}
|
||||
else if(body.rgResult?.path >= 54 && body.rgResult?.path <= 55){ // GID_PATH_KB
|
||||
saveExCrown.area = Number(10);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 27);
|
||||
}
|
||||
else if(body.rgResult?.path >= 58 && body.rgResult?.path <= 61){ // GID_PATH_FK
|
||||
saveExCrown.area = Number(11);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 29);
|
||||
}
|
||||
else if(body.rgResult?.path >= 62 && body.rgResult?.path <= 63){ // GID_PATH_HK
|
||||
saveExCrown.area = Number(12);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 33);
|
||||
}
|
||||
else if(body.rgResult?.path >= 64 && body.rgResult?.path <= 65){ // GID_PATH_TP
|
||||
saveExCrown.area = Number(13);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 35);
|
||||
}
|
||||
else if(body.rgResult?.path >= 56 && body.rgResult?.path <= 57){ // GID_PATH_KB
|
||||
saveExCrown.area = Number(18);
|
||||
saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 27);
|
||||
}
|
||||
|
||||
saveExCrown.path = body.rgResult?.path!;
|
||||
}
|
||||
if(body?.playedAt !== null || body?.playedAt !== undefined){
|
||||
saveExCrown.playedAt = body?.playedAt!;
|
||||
}
|
||||
saveExCrown.trail = Number(1); //wtf is this lmao
|
||||
saveExCrown.tunePower = body.car!.tunePower!;
|
||||
saveExCrown.tuneHandling = body.car!.tuneHandling!;
|
||||
|
||||
let carCrowns = await prisma.carCrown.count({
|
||||
where: {
|
||||
carId: body.carId,
|
||||
area: saveExCrown.area
|
||||
}
|
||||
});
|
||||
if(carCrowns !== 0){
|
||||
let areaVal = Number(saveExCrown.area);
|
||||
await prisma.carCrown.update({
|
||||
where: {
|
||||
area: areaVal
|
||||
},
|
||||
data: saveExCrown
|
||||
});
|
||||
}
|
||||
else{
|
||||
await prisma.carCrown.create({
|
||||
data: saveExCrown
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
@ -431,94 +527,94 @@ export default class GameModule extends Module {
|
||||
// Every n*100 play give reward
|
||||
let giveMeterReward = Config.getConfig().gameOptions.giveMeterReward;
|
||||
if(giveMeterReward === 1 && body.playCount % 100 === 0){
|
||||
let carItemCount = await prisma.carItem.findMany({
|
||||
let carItemCount = await prisma.carItem.count({
|
||||
where: {
|
||||
carId: body.carId,
|
||||
category: 15,
|
||||
itemId: {
|
||||
lte: 28,
|
||||
lte: 34,
|
||||
gte: 1,
|
||||
},
|
||||
NOT: {
|
||||
itemId: { in: [2, 3, 5, 6, 29, 30, 31, 32, 33 ,34] },
|
||||
},
|
||||
},
|
||||
/*where: {
|
||||
itemId: { notIn: [2, 3, 5, 6, 29, 30, 31, 32, 33 ,34] },
|
||||
},*/
|
||||
})
|
||||
let sqlVal = 0;
|
||||
for(let i=0; i<carItemCount.length; i++){
|
||||
if(carItemCount[i].itemId !== 2 && carItemCount[i].itemId !== 3 && carItemCount[i].itemId !== 5 && carItemCount[i].itemId !== 6){
|
||||
sqlVal = sqlVal + 1;
|
||||
}
|
||||
}
|
||||
|
||||
console.log('Number of owned reward meter : ' + carItemCount)
|
||||
let itemIdVal = 0;
|
||||
if(sqlVal === 0){
|
||||
if(carItemCount === 0){
|
||||
itemIdVal = 1;
|
||||
}
|
||||
else if(sqlVal === 1){
|
||||
else if(carItemCount === 1){
|
||||
itemIdVal = 4;
|
||||
}
|
||||
else if(sqlVal === 2){
|
||||
else if(carItemCount === 2){
|
||||
itemIdVal = 7;
|
||||
}
|
||||
else if(sqlVal === 3){
|
||||
else if(carItemCount === 3){
|
||||
itemIdVal = 8;
|
||||
}
|
||||
else if(sqlVal === 4){
|
||||
else if(carItemCount === 4){
|
||||
itemIdVal = 9;
|
||||
}
|
||||
else if(sqlVal === 5){
|
||||
else if(carItemCount === 5){
|
||||
itemIdVal = 10;
|
||||
}
|
||||
else if(sqlVal === 6){
|
||||
else if(carItemCount === 6){
|
||||
itemIdVal = 11;
|
||||
}
|
||||
else if(sqlVal === 7){
|
||||
else if(carItemCount === 7){
|
||||
itemIdVal = 12;
|
||||
}
|
||||
else if(sqlVal === 8){
|
||||
else if(carItemCount === 8){
|
||||
itemIdVal = 13;
|
||||
}
|
||||
else if(sqlVal === 9){
|
||||
else if(carItemCount === 9){
|
||||
itemIdVal = 14;
|
||||
}
|
||||
else if(sqlVal === 10){
|
||||
else if(carItemCount === 10){
|
||||
itemIdVal = 15;
|
||||
}
|
||||
else if(sqlVal === 11){
|
||||
else if(carItemCount === 11){
|
||||
itemIdVal = 16;
|
||||
}
|
||||
else if(sqlVal === 12){
|
||||
else if(carItemCount === 12){
|
||||
itemIdVal = 17;
|
||||
}
|
||||
else if(sqlVal === 13){
|
||||
else if(carItemCount === 13){
|
||||
itemIdVal = 18;
|
||||
}
|
||||
else if(sqlVal === 14){
|
||||
else if(carItemCount === 14){
|
||||
itemIdVal = 19;
|
||||
}
|
||||
else if(sqlVal === 15){
|
||||
else if(carItemCount === 15){
|
||||
itemIdVal = 20;
|
||||
}
|
||||
else if(sqlVal === 16){
|
||||
else if(carItemCount === 16){
|
||||
itemIdVal = 21;
|
||||
}
|
||||
else if(sqlVal === 17){
|
||||
else if(carItemCount === 17){
|
||||
itemIdVal = 22;
|
||||
}
|
||||
else if(sqlVal === 18){
|
||||
else if(carItemCount === 18){
|
||||
itemIdVal = 23;
|
||||
}
|
||||
else if(sqlVal === 19){
|
||||
else if(carItemCount === 19){
|
||||
itemIdVal = 24;
|
||||
}
|
||||
else if(sqlVal === 20){
|
||||
else if(carItemCount === 20){
|
||||
itemIdVal = 25;
|
||||
}
|
||||
else if(sqlVal === 21){
|
||||
else if(carItemCount === 21){
|
||||
itemIdVal = 26;
|
||||
}
|
||||
else if(sqlVal === 22){
|
||||
else if(carItemCount === 22){
|
||||
itemIdVal = 27;
|
||||
}
|
||||
else if(sqlVal === 23){
|
||||
else if(carItemCount === 23){
|
||||
itemIdVal = 28;
|
||||
}
|
||||
|
||||
@ -1541,6 +1637,11 @@ export default class GameModule extends Module {
|
||||
} else {
|
||||
saveEx.auraMotif = car?.auraMotif;
|
||||
}
|
||||
if (body?.rgStamp !== null && body?.rgStamp !== undefined) {
|
||||
saveEx.rgStamp = body?.rgStamp!;
|
||||
} else {
|
||||
saveEx.rgStamp = car?.rgStamp;
|
||||
}
|
||||
|
||||
|
||||
// Update the car info
|
||||
@ -2221,7 +2322,7 @@ export default class GameModule extends Module {
|
||||
rampVal = Math.floor(Math.random() * 2) + 35;
|
||||
pathVal = Math.floor(Math.random() * 2) + 64;
|
||||
}
|
||||
//14 - 16 is dummy area
|
||||
//14 - 16 are dummy area
|
||||
else if(body.area === 17){ //GID_RUNAREA_C1_CLOSED
|
||||
rampVal = Math.floor(Math.random() * 4);
|
||||
pathVal = Math.floor(Math.random() * 10); //probably not correct
|
||||
@ -2361,7 +2462,7 @@ export default class GameModule extends Module {
|
||||
rampVal = Math.floor(Math.random() * 2) + 35;
|
||||
pathVal = Math.floor(Math.random() * 2) + 64;
|
||||
}
|
||||
//14 - 16 is dummy area
|
||||
//14 - 16 are dummy area
|
||||
else if(pArea === 17){ //GID_RUNAREA_C1_CLOSED
|
||||
rampVal = Math.floor(Math.random() * 4);
|
||||
pathVal = Math.floor(Math.random() * 10); //probably not correct
|
||||
@ -2370,7 +2471,7 @@ export default class GameModule extends Module {
|
||||
rampVal = Math.floor(Math.random() * 2) + 37;
|
||||
pathVal = Math.floor(Math.random() * 2) + 56;
|
||||
}
|
||||
let trails = new Uint8Array([1, 2, 3, 4]);
|
||||
let trails = new Uint8Array([1, 2, 3, 4]); //wtf is this lmao
|
||||
let msg = {
|
||||
carId: pCarId,
|
||||
area: pArea,
|
||||
|
@ -4,6 +4,7 @@ import { Config } from "../config";
|
||||
import * as wm from "../wmmt/wm.proto";
|
||||
import * as wmsrv from "../wmmt/service.proto";
|
||||
import { prisma } from "..";
|
||||
import { count } from "console";
|
||||
|
||||
export default class StartupModule extends Module {
|
||||
register(app: Application): void {
|
||||
@ -103,8 +104,8 @@ export default class StartupModule extends Module {
|
||||
result: resulttime,
|
||||
name: 'GUEST',
|
||||
regionId: 0,
|
||||
model: Math.floor(Math.random() * 106) + 1,
|
||||
visualModel: Math.floor(Math.random() * 106) + 1,
|
||||
model: Math.floor(Math.random() * 50),
|
||||
visualModel: Math.floor(Math.random() * 106),
|
||||
defaultColor: 0,
|
||||
tunePower: 0,
|
||||
tuneHandling: 0,
|
||||
@ -154,8 +155,8 @@ export default class StartupModule extends Module {
|
||||
result: 0,
|
||||
name: 'GUEST',
|
||||
regionId: 0,
|
||||
model: Math.floor(Math.random() * 106) + 1,
|
||||
visualModel: Math.floor(Math.random() * 106) + 1,
|
||||
model: Math.floor(Math.random() * 50),
|
||||
visualModel: Math.floor(Math.random() * 106),
|
||||
defaultColor: 0,
|
||||
tunePower: 0,
|
||||
tuneHandling: 0,
|
||||
@ -202,8 +203,8 @@ export default class StartupModule extends Module {
|
||||
result: 0,
|
||||
name: 'GUEST',
|
||||
regionId: 0,
|
||||
model: Math.floor(Math.random() * 106) + 1,
|
||||
visualModel: Math.floor(Math.random() * 106) + 1,
|
||||
model: Math.floor(Math.random() * 50),
|
||||
visualModel: Math.floor(Math.random() * 106),
|
||||
defaultColor: 0,
|
||||
tunePower: 0,
|
||||
tuneHandling: 0,
|
||||
@ -263,73 +264,72 @@ export default class StartupModule extends Module {
|
||||
carId: 'asc'
|
||||
}
|
||||
});*/
|
||||
let car_crown: wm.wm.protobuf.Car[] = [];
|
||||
for(let i=29; i<31; i++){
|
||||
car_crown.push(wm.wm.protobuf.Car.create({
|
||||
carId: 99969+i,
|
||||
userId: 99969+i,
|
||||
regionId: 1,
|
||||
name: 'Luna',
|
||||
manufacturer: 5,
|
||||
model: 27,
|
||||
visualModel: i,
|
||||
defaultColor: 0,
|
||||
customColor: 0,
|
||||
wheel: 0,
|
||||
wheelColor: 0,
|
||||
aero: 0,
|
||||
bonnet: 0,
|
||||
wing: 0,
|
||||
mirror: 0,
|
||||
neon: 0,
|
||||
trunk: 0,
|
||||
plate: 0,
|
||||
plateColor: 0,
|
||||
plateNumber: 0,
|
||||
tunePower: 34,
|
||||
tuneHandling: 34,
|
||||
title: 'Bayshore',
|
||||
level: 65,
|
||||
windowSticker: true,
|
||||
windowStickerString: 'BAYSHORE',
|
||||
windowStickerFont: 0,
|
||||
windowDecoration: 0,
|
||||
rivalMarker: 0,
|
||||
lastPlayedAt: 0,
|
||||
aura: 0,
|
||||
auraMotif: 0,
|
||||
ghostLevel: 10,
|
||||
country: 'JPN',
|
||||
searchCode: 'JPN123'
|
||||
}));
|
||||
}
|
||||
|
||||
if(car_crown){
|
||||
let car_crown = await prisma.carCrown.findMany({
|
||||
orderBy: {
|
||||
area: 'asc'
|
||||
}
|
||||
});
|
||||
|
||||
if(car_crown.length !== 0){
|
||||
let counter = 0;
|
||||
for(let i=0; i<14; i++){
|
||||
if(i % 2 === 0){
|
||||
if(car_crown[counter].area === i){
|
||||
let car = await prisma.car.findFirst({
|
||||
where: {
|
||||
carId: car_crown[counter].carId
|
||||
},
|
||||
include: {
|
||||
gtWing: true
|
||||
}
|
||||
});
|
||||
car!.aura = 0;
|
||||
car!.tunePower = car_crown[counter].tunePower;
|
||||
car!.tuneHandling = car_crown[counter].tuneHandling;
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[0]!.carId,
|
||||
area: i,
|
||||
carId: car_crown[counter].carId,
|
||||
area: car_crown[counter].area, // GID_RUNAREA_C1 - GID_RUNAREA_TURNPIKE
|
||||
unlockAt: car_crown[counter].playedAt,
|
||||
car: car
|
||||
}));
|
||||
|
||||
if(counter < car_crown.length-1){
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
else{
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: i,
|
||||
area: i, // GID_RUNAREA_C1 - GID_RUNAREA_TURNPIKE
|
||||
unlockAt: 0,
|
||||
car: car_crown[0]
|
||||
}));
|
||||
}
|
||||
}
|
||||
for(let i=0; i<car_crown.length; i++){
|
||||
if(car_crown[counter].area === 18){
|
||||
let car = await prisma.car.findFirst({
|
||||
where: {
|
||||
carId: car_crown[counter].carId
|
||||
},
|
||||
include: {
|
||||
gtWing: true
|
||||
}
|
||||
});
|
||||
car!.aura = 0;
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: 18,
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
car: car
|
||||
}));
|
||||
}
|
||||
else{
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[1]!.carId,
|
||||
area: i,
|
||||
carId: 18,
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
car: car_crown[1]
|
||||
}));
|
||||
}
|
||||
|
||||
}
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[0]!.carId,
|
||||
area: 18,
|
||||
unlockAt: 0,
|
||||
car: car_crown[0]
|
||||
}));
|
||||
}
|
||||
else{
|
||||
for(let i=0; i<14; i++){
|
||||
@ -344,7 +344,7 @@ export default class StartupModule extends Module {
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
let msg = {
|
||||
crowns: list_crown
|
||||
|
Loading…
Reference in New Issue
Block a user