fix give meter bug when playcount still 0
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@ -193,7 +193,7 @@ export default class GameModule extends Module {
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let giveMeterReward = Config.getConfig().gameOptions.giveMeterReward;
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// Check if this feature activated and check if user's play count is n*100 play
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if(giveMeterReward === 1 && body.playCount % 100 === 0)
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if(giveMeterReward === 1 && body.playCount % 100 === 0 && body.playCount !== 0)
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{
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// Calling give meter reward function (BASE_PATH/src/util/meter_reward.ts)
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await meter_reward.giveMeterRewards(body);
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