Merge pull request #62 from shiroikitsu8/master
randomizer, default place regionid must not 0, blocking vanilla tp chip id
This commit is contained in:
commit
5d4f1c4336
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.gitignore
vendored
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.gitignore
vendored
@ -10,3 +10,4 @@ config.json
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package-lock.json
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ecosystem.config.js
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static/*
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screenshot/*
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@ -12,6 +12,7 @@
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"scratchEnabled": 1,
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"scratchType": 1,
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"giveMeterReward": 0,
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"newCardsBanned": 0
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"newCardsBanned": 0,
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"enableScreenshot": 0
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}
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}
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@ -4,6 +4,7 @@ import { unzipSync } from "zlib";
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import { Module } from "./module";
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import iconv from "iconv-lite";
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import { Config } from "./config";
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import * as common from "./modules/util/common";
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// TODO: Move this into the config
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const STARTUP_URI = `https://${Config.getConfig().serverIp || "localhost"}:9002`;
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@ -75,7 +76,7 @@ export default class AllnetModule extends Module {
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let regionName = Config.getConfig().regionName;
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let placeId = Config.getConfig().placeId;
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let country = Config.getConfig().country;
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let regionId = Config.getConfig().regionId;
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let regionId = common.sanitizeInputNotZero(Number(Config.getConfig().regionId)) || 1;
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// TODO: Implement board authentication here.
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@ -53,6 +53,10 @@ export interface GameOptions {
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// set this option to 1 will not create a new card
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// and prevent new card registration
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newCardsBanned: number; // 1 is on, 0 is off
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// revision check
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// set this option to 1 to enable screenshot feature
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enableScreenshot: number; // 1 is on, 0 is off
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}
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export class Config {
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@ -1,4 +1,5 @@
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import { Application } from "express";
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import { Config } from "../config";
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import { Module } from "module";
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import { prisma } from "..";
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@ -28,6 +29,19 @@ export default class CarModule extends Module {
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// Get Challenger Data
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let opponentsTarget = await carFunctions.getOpponentsTarget(body.carId, registeredTarget.registeredargetAvailable);
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// Set Screenshot Count
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let screenshotCount = 0;
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// Check if screenshot feature enabled or not
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let enableScreenshot = Config.getConfig().gameOptions.enableScreenshot || 0;
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// Screenshot feature enabled
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if(enableScreenshot === 1)
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{
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// Set the screnshot chance count
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screenshotCount = 99;
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}
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// Response data
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let msg = {
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error: wm.wm.protobuf.ErrorCode.ERR_SUCCESS,
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@ -43,7 +57,7 @@ export default class CarModule extends Module {
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rgPreviousVersionPlayCount: 0,
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stCompleted_100Episodes: car!.stCompleted100Episodes,
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auraMotifAutoChange: false,
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screenshotCount: 0,
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screenshotCount: screenshotCount,
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transferred: false,
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// Stamp or Challenger
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@ -136,6 +150,9 @@ export default class CarModule extends Module {
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// Get the request body for the update car request
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let body = wm.wm.protobuf.UpdateCarRequest.decode(req.body);
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// Not deleting car
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if(body.toBeDeleted === false || body.toBeDeleted === undefined || body.toBeDeleted === null)
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{
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// Update the car
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await carFunctions.updateCar(body);
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@ -163,6 +180,22 @@ export default class CarModule extends Module {
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});
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}
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}
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}
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// Deleting car
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else
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{
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console.log('Deleting Car ID : ' + body.carId);
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// Mark Deleted Car
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await prisma.carState.update({
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where:{
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dbId: body.carId
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},
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data:{
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toBeDeleted: body.toBeDeleted
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}
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})
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}
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// Response data
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let msg = {
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@ -138,18 +138,37 @@ export async function getOpponentsTarget(carId: number, registeredargetAvailable
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// Randomize pick
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let random: number = 1;
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let randomArray: number[] = [];
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let maxNumber = 5;
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if(opponentTargetCount < 5)
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{
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maxNumber = opponentTargetCount;
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}
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// Randomize it 5 times
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for(let i=0; i<5; i++)
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while(randomArray.length < 5)
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{
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random = Math.floor(Math.random() * opponentTargetCount);
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// Pick random car Id
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random = Math.floor(Math.random() * opponentTargetCount + 0.9);
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// Try randomize it again if it's 0, and fix if more than car length
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if(random < 1 || random >= opponentTargetCount)
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{
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random = Math.floor(Math.random() * opponentTargetCount + 0.9);
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}
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// Try randomize it again if it's 1
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if(random === 1)
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// Random Number not yet selected
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if(randomArray.indexOf(random) === -1)
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{
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random = Math.floor(Math.random() * opponentTargetCount);
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// Push current number to array
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randomArray.push(random);
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}
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}
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// Pick the array number
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let pickRandom = Math.floor(Math.random() * randomArray.length + 0.9);
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random = randomArray[pickRandom];
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// Check opponents target
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let opponentTarget = await prisma.carStampTarget.findMany({
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@ -157,9 +176,14 @@ export async function getOpponentsTarget(carId: number, registeredargetAvailable
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stampTargetCarId: carId,
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recommended: true,
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},
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orderBy:{
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locked: 'desc'
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orderBy: [
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{
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id: 'asc'
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},
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{
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recommended: 'desc'
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}
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],
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skip: random,
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take: 1,
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});
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@ -205,6 +229,12 @@ export async function getOpponentsTarget(carId: number, registeredargetAvailable
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result = Math.abs(carChallengers.result);
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}
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// Error handling if regionId is below 1 or above 47
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if(carTarget!.regionId < 1 || carTarget!.regionId > 47)
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{
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carTarget!.regionId = Math.floor(Math.random() * 10) + 10;
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}
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// Push the data
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challenger = wmproto.wm.protobuf.ChallengerCar.create({
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car: carTarget,
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@ -322,26 +352,33 @@ export async function createCar(body: wm.protobuf.CreateCarRequest)
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}
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}
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// Randomize regionId
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let regionId: number = 18;
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// Randomize pick
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let random: number = 1;
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let randomArray: number[] = [];
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// Randomize it 5 times
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for(let i=0; i<5; i++)
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while(randomArray.length < 5)
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{
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regionId = Math.floor(Math.random() * 47) + 1;
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// Pick random car Id
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random = Math.floor(Math.random() * 47 + 0.9) + 1;
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// Try randomize it again if it's 0, and fix if more than car length
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if(random < 1 || random > 47)
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{
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random = Math.floor(Math.random() * 47 + 0.9) + 1;
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}
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// Try randomize it again if it's 1
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if(regionId === 1)
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// Random Number not yet selected
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if(randomArray.indexOf(random) === -1)
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{
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regionId = Math.floor(Math.random() * 47) + 1;
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// Push current number to array
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randomArray.push(random);
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}
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}
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// Error handling if regionId is below 1 or above 47
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if(regionId < 1 || regionId > 47)
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{
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regionId = Math.floor(Math.random() * 10) + 10;
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}
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// Pick the array number
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let pickRandom = Math.floor(Math.random() * randomArray.length + 0.9);
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random = randomArray[pickRandom];
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// Default car values
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let carInsert = {
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@ -358,7 +395,7 @@ export async function createCar(body: wm.protobuf.CreateCarRequest)
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carSettingsDbId: settings.dbId,
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carStateDbId: state.dbId,
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carGTWingDbId: gtWing.dbId,
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regionId: regionId,
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regionId: random,
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lastPlayedAt: date,
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lastPlayedPlaceId: 1, // Server Default
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};
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@ -230,11 +230,11 @@ export default class GameModule extends Module {
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// Save Screenshot
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app.post('/method/save_screenshot', async (req, res) => {
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// Get the information from the request
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// Get the request body
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let body = wm.wm.protobuf.SaveScreenshotRequest.decode(req.body);
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// TODO: Actual stuff here
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// This is literally just bare-bones so the shit boots
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// Perform the save screenshot request for the car
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await gameFunction.saveScreenshot(body);
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// Response data
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let msg = {
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@ -246,6 +246,6 @@ export default class GameModule extends Module {
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// Send the response to the client
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common.sendResponse(message, res);
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});
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})
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}
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}
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@ -1,4 +1,7 @@
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import { prisma } from "../..";
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import { Config } from "../../config";
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import path from "path";
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import fs from "fs";
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// Import Proto
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import { wm } from "../../wmmt/wm.proto";
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@ -408,3 +411,40 @@ export async function getGhostBattleRecord(body: wm.protobuf.LoadGameHistoryRequ
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return { ghostBattle_records }
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}
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// Save Screenshot
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export async function saveScreenshot(body: wm.protobuf.SaveScreenshotRequest)
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{
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// Check if screenshot feature enabled or not
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let enableScreenshot = Config.getConfig().gameOptions.enableScreenshot || 0;
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// Screenshot feature enabled
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if(enableScreenshot === 1)
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{
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let filename: string | undefined = undefined;
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filename = `${body.timestamp}_${body.carId}_${body.imageType}.png`;
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let dir = path.join('screenshot');
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if (!fs.existsSync(dir)){
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fs.mkdirSync(dir);
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}
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// Combine the filename with the save location
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let fullname = path.join('screenshot', filename);
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// Attempt to write to the file
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fs.writeFile(fullname, body.image, (err) => {
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if (err)
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{
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console.log(err);
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}
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else
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{
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console.log(`Screenshot saved successfully as '${filename}'`)
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}
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});
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}
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}
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@ -195,7 +195,6 @@ export async function saveOCMGhostHistory(body: wm.protobuf.SaveGameResultReques
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where:{
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carId: saveExGhostHistory.carId,
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ocmMainDraw: saveExGhostHistory.ocmMainDraw,
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area: saveExGhostHistory.area,
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competitionId: ocmEventDate!.competitionId,
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periodId: 0
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}
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@ -207,7 +206,7 @@ export async function saveOCMGhostHistory(body: wm.protobuf.SaveGameResultReques
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if(countGBR)
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{
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// Check if the newest advantage distance is bigger than the older advantage distance
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if(countGBR!.result < saveExGhostHistory.result)
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if(countGBR.result < saveExGhostHistory.result)
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{
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console.log('OCM Ghost Tally found');
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@ -217,7 +216,6 @@ export async function saveOCMGhostHistory(body: wm.protobuf.SaveGameResultReques
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// Get OCM Period ID
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let OCM_periodId = await prisma.oCMPeriod.findFirst({
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where:{
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competitionDbId: ocmEventDate!.dbId,
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competitionId: ocmEventDate!.competitionId,
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startAt:
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{
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@ -248,7 +246,6 @@ export async function saveOCMGhostHistory(body: wm.protobuf.SaveGameResultReques
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let getGBR = await prisma.oCMGhostBattleRecord.findFirst({
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where:{
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carId: saveExGhostHistory.carId,
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area: saveExGhostHistory.area,
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competitionId: ocmEventDate!.competitionId,
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}
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});
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@ -323,7 +320,7 @@ export async function saveOCMGhostHistory(body: wm.protobuf.SaveGameResultReques
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else
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{
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console.log('OCM Ghost Battle Record not found');
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console.log('Creating new OOCM Ghost Battle Record entry');
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console.log('Creating new OCM Ghost Battle Record entry');
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// Current date is OCM Main Draw
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if(ocmEventDate!.competitionStartAt < date && ocmEventDate!.competitionCloseAt > date)
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@ -25,10 +25,13 @@ export default class ResourceModule extends Module {
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// Empty list of place records
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let places: wm.wm.protobuf.Place[] = [];
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// Region ID must not 0
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let regionId = common.sanitizeInputNotZero(Number(Config.getConfig().regionId)) || 1;
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// Response data
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places.push(new wm.wm.protobuf.Place({
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placeId: Config.getConfig().placeId || 'JPN0123',
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regionId: Number(Config.getConfig().regionId) || 1,
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regionId: regionId,
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shopName: Config.getConfig().shopName || 'Bayshore',
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country: Config.getConfig().country || 'JPN'
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}));
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@ -46,7 +49,7 @@ export default class ResourceModule extends Module {
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await prisma.placeList.create({
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data:{
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placeId: Config.getConfig().placeId || 'JPN0123',
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regionId: Number(Config.getConfig().regionId) || 1,
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regionId: regionId,
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shopName: Config.getConfig().shopName || 'Bayshore',
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country: Config.getConfig().country || 'JPN'
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}
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@ -61,7 +64,7 @@ export default class ResourceModule extends Module {
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id: checkPlaceList.id
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},
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data:{
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regionId: Number(Config.getConfig().regionId),
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regionId: regionId,
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shopName: Config.getConfig().shopName,
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country: Config.getConfig().country
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}
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@ -20,8 +20,8 @@ export default class UserModule extends Module {
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// Get the request body for the load user request
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let body = wm.wm.protobuf.LoadUserRequest.decode(req.body);
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// Block blank card.ini data
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if(body.cardChipId.match(/7F5C9744F11111114326.*/))
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// Block blank card.ini data and vanilla TP blank card data
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if(body.cardChipId.match(/7F5C9744F11111114326.*/) || body.cardChipId.match(/0000000000.*/))
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{
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body.cardChipId = '';
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body.accessCode = '';
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@ -39,6 +39,9 @@ export default class UserModule extends Module {
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state: true,
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gtWing: true,
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lastPlayedPlace: true
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},
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where:{
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state: { toBeDeleted: false } // except deleted car
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}
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}
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}
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@ -59,12 +62,7 @@ export default class UserModule extends Module {
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if (!body.cardChipId || !body.accessCode)
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{
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let msg = {
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error: wm.wm.protobuf.ErrorCode.ERR_USER_SUCCEEDED,
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numOfOwnedCars: 0,
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spappState: wm.wm.protobuf.SmartphoneAppState.SPAPP_UNREGISTERED,
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transferState: wm.wm.protobuf.TransferState.NOT_REGISTERED
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}
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msg.error = wm.wm.protobuf.ErrorCode.ERR_USER_SUCCEEDED;
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// Encode the response
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let message = wm.wm.protobuf.LoadUserResponse.encode(msg);
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Block a user