Update ghost_stamp.ts
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@ -9,7 +9,7 @@ import * as ghost_get_area_from_path from "../ghost/ghost_util/ghost_get_area_fr
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export async function sendStamp(body: wm.protobuf.SaveGameResultRequest)
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{
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console.log('Sending Stamp');
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let consoleLog = 0; // stupid stuff for console log notice
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let rgResult = body.rgResult;
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@ -51,6 +51,12 @@ export async function sendStamp(body: wm.protobuf.SaveGameResultRequest)
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if(checkCar)
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{
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if(consoleLog === 0)
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{
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console.log('Sending Stamp');
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consoleLog = 1;
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}
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// Create Challenger data
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let dataChallenger: any = {
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carId: rgResult.opponents![i].carId,
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@ -99,7 +105,7 @@ export async function sendStamp(body: wm.protobuf.SaveGameResultRequest)
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export async function shuttleReturnStamp(body: wm.protobuf.SaveGameResultRequest)
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{
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console.log('Returning Stamp');
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let consoleLog = 0; // stupid stuff for console log notice
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let rgResult = body.rgResult;
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@ -141,6 +147,12 @@ export async function shuttleReturnStamp(body: wm.protobuf.SaveGameResultRequest
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if(checkCar)
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{
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if(consoleLog === 0)
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{
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console.log('Returning Stamp');
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consoleLog = 1;
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}
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// Return the stamp
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let stampTarget = await prisma.carStampTarget.findFirst({
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where:{
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