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mirror of synced 2025-02-20 20:41:19 +01:00

fix if value is 0 will not update to db

This commit is contained in:
ghkkk090 2022-08-20 21:44:17 +07:00
parent aed96ce32b
commit 8d7b3909f6
4 changed files with 57 additions and 52 deletions

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@ -530,24 +530,24 @@ export default class CarModule extends Module {
{
// Car update data
data = {
customColor: cars.customColor || undefined,
wheel: cars.wheel || undefined,
wheelColor: cars.wheelColor || undefined,
aero: cars.aero || undefined,
bonnet: cars.bonnet || undefined,
wing: cars.wing || undefined,
mirror: cars.mirror || undefined,
neon: cars.neon || undefined,
trunk: cars.trunk || undefined,
plate: cars.plate || undefined,
plateColor: cars.plateColor || undefined,
plateNumber: cars.plateNumber || undefined,
windowSticker: cars.windowSticker || undefined,
windowDecoration: cars.windowDecoration || undefined,
rivalMarker: cars.rivalMarker || undefined,
aura: cars.aura || undefined,
auraMotif: cars.auraMotif || undefined,
rgStamp: body?.rgStamp! || undefined,
customColor: common.sanitizeInput(cars.customColor),
wheel: common.sanitizeInput(cars.wheel),
wheelColor: common.sanitizeInput(cars.wheelColor),
aero: common.sanitizeInput(cars.aero),
bonnet: common.sanitizeInput(cars.bonnet),
wing: common.sanitizeInput(cars.wing),
mirror: common.sanitizeInput(cars.mirror),
neon: common.sanitizeInput(cars.neon),
trunk: common.sanitizeInput(cars.trunk),
plate: common.sanitizeInput(cars.plate),
plateColor: common.sanitizeInput(cars.plateColor),
plateNumber: common.sanitizeInput(cars.plateNumber),
windowSticker: common.sanitizeInput(cars.windowSticker),
windowDecoration: common.sanitizeInput(cars.windowDecoration),
rivalMarker: common.sanitizeInput(cars.rivalMarker),
aura: common.sanitizeInput(cars.aura),
auraMotif: common.sanitizeInput(cars.auraMotif),
rgStamp: common.sanitizeInput(body.rgStamp),
}
// Update the car info
@ -634,12 +634,12 @@ export default class CarModule extends Module {
if (gtWing)
{
let dataGTWing : any = {
pillar: gtWing.pillar || undefined,
pillarMaterial: gtWing.pillarMaterial || undefined,
mainWing: gtWing.mainWing || undefined,
mainWingColor: gtWing.mainWingColor || undefined,
wingTip: gtWing.wingTip || undefined,
material: gtWing.material || undefined,
pillar: common.sanitizeInput(gtWing.pillar),
pillarMaterial: common.sanitizeInput(gtWing.pillarMaterial),
mainWing: common.sanitizeInput(gtWing.mainWing),
mainWingColor: common.sanitizeInput(gtWing.mainWingColor),
wingTip: common.sanitizeInput(gtWing.wingTip),
material: common.sanitizeInput(gtWing.material),
}
await prisma.carGTWing.update({

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@ -41,4 +41,8 @@ export function getBigIntFromLong(n: Long)
// Return the finished value
return Number(bigInt);
}
export function sanitizeInput(value: any){
return (value == null || value == undefined) ? undefined : value;
}

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@ -3,8 +3,10 @@ import { prisma } from "../..";
// Import Proto
import { wm } from "../../wmmt/wm.proto";
import wmproto from "../../wmmt/wm.proto";
import * as ghost_history from "../games/games_util/ghost_history";
// Import Util
import * as common from "../../util/common";
import * as ghost_history from "../games/games_util/ghost_history";
// Save ghost battle result
export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequest, car: any)
@ -34,10 +36,10 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
{
// Ghost update data
dataGhost = {
rgRegionMapScore: ghostResult.rgRegionMapScore || undefined,
rgPlayCount: ghostResult.rgPlayCount || undefined,
dressupLevel: ghostResult.dressupLevel || undefined,
dressupPoint: ghostResult.dressupPoint || undefined,
rgRegionMapScore: common.sanitizeInput(ghostResult.rgRegionMapScore),
rgPlayCount: common.sanitizeInput(ghostResult.rgPlayCount),
dressupLevel: common.sanitizeInput(ghostResult.dressupLevel),
dressupPoint: common.sanitizeInput(ghostResult.dressupPoint),
}
}
@ -62,18 +64,18 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Car update data
dataCar = {
wheel: cars.wheel || undefined,
wheelColor: cars.wheelColor || undefined,
aero: cars.aero || undefined,
bonnet: cars.bonnet || undefined,
wing: cars.wing || undefined,
mirror: cars.mirror || undefined,
neon: cars.neon || undefined,
trunk: cars.trunk || undefined,
plate: cars.plate || undefined,
plateColor: cars.plateColor || undefined,
plateNumber: cars.plateNumber || undefined,
ghostLevel: cars.ghostLevel || undefined,
wheel: common.sanitizeInput(cars.wheel),
wheelColor: common.sanitizeInput(cars.wheelColor),
aero: common.sanitizeInput(cars.aero),
bonnet: common.sanitizeInput(cars.bonnet),
wing: common.sanitizeInput(cars.wing),
mirror: common.sanitizeInput(cars.mirror),
neon: common.sanitizeInput(cars.neon),
trunk: common.sanitizeInput(cars.trunk),
plate: common.sanitizeInput(cars.plate),
plateColor: common.sanitizeInput(cars.plateColor),
plateNumber: common.sanitizeInput(cars.plateNumber),
ghostLevel: common.sanitizeInput(cars.ghostLevel),
}
}
@ -205,9 +207,9 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Crown update data
dataCrown = {
carId: carId,
playedAt: body.playedAt || undefined,
tunePower: body.car?.tunePower || undefined,
tuneHandling: body.car?.tuneHandling || undefined,
playedAt: common.sanitizeInput(body.playedAt),
tunePower: common.sanitizeInput(body.car?.tunePower),
tuneHandling: common.sanitizeInput(body.car?.tuneHandling),
}
// Get the area id and ramp id

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@ -23,12 +23,12 @@ export async function saveStoryResult(body: wm.protobuf.SaveGameResultRequest, c
{
// Story update data
let data : any = {
stClearDivCount: storyResult.stClearDivCount || undefined,
stPlayCount: storyResult.stPlayCount || undefined,
stClearCount: storyResult.stClearCount || undefined,
stConsecutiveWins: storyResult.stConsecutiveWins || undefined,
tuningPoints: storyResult.tuningPoint || 0,
stCompleted100Episodes: storyResult.stCompleted_100Episodes || undefined,
stClearDivCount: common.sanitizeInput(storyResult.stClearDivCount),
stPlayCount: common.sanitizeInput(storyResult.stPlayCount),
stClearCount: common.sanitizeInput(storyResult.stClearCount),
stConsecutiveWins: common.sanitizeInput(storyResult.stConsecutiveWins),
tuningPoints: common.sanitizeInput(storyResult.tuningPoint),
stCompleted100Episodes: common.sanitizeInput(storyResult.stCompleted_100Episodes),
}
// If the current consecutive wins is greater than the previous max
@ -53,8 +53,7 @@ export async function saveStoryResult(body: wm.protobuf.SaveGameResultRequest, c
}
// Check if clearBits is not null, and not lose the story
if (storyResult.stClearBits !== null && storyResult.stClearBits !== undefined
&& data.stLoseBits === 0)
if (common.sanitizeInput(storyResult.stClearBits) && data.stLoseBits === 0)
{
data.stClearBits = storyResult.stClearBits;
}