fix lock friend stamp
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@ -169,8 +169,10 @@ export default class CarModule extends Module {
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let opponentTarget = await prisma.carStampTarget.findMany({
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where:{
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stampTargetCarId: body.carId,
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locked: false,
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recommended: true,
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},
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orderBy:{
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locked: 'desc'
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}
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})
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@ -252,7 +254,7 @@ export default class CarModule extends Module {
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// Stamp or Challenger
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challenger: carsChallengers[0] || null,
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challengerReturnCount: returnCount || null,
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numOfChallengers: carsChallengers.length || null,
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numOfChallengers: carsChallengers.length + 1 || null,
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// OCM Challenge Top 1
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opponentGhost: ghostCarsNo1 || null,
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@ -78,7 +78,10 @@ export default class GhostModule extends Module {
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let stampTargets = await prisma.carStampTarget.findMany({
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where: {
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stampTargetCarId: body.carId,
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locked: false
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recommended: true
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},
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orderBy:{
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locked: 'desc'
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}
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});
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@ -180,7 +183,10 @@ export default class GhostModule extends Module {
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let stampTargets = await prisma.carStampTarget.findMany({
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where: {
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stampTargetCarId: body.carId,
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locked: false
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recommended: true
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},
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orderBy:{
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locked: 'asc'
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}
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});
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@ -188,6 +188,7 @@ export default class TerminalModule extends Module {
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// Get the query from the request
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let query = req.query;
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let cars;
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// Check the query limit
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let queryLimit = 10
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@ -197,9 +198,9 @@ export default class TerminalModule extends Module {
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}
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// Check the last played place id
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let queryLastPlayedPlaceId = 1;
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if(query.limit)
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if(query.last_played_place_id)
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{
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let queryLastPlayedPlaceId = 1;
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let getLastPlayedPlaceId = await prisma.placeList.findFirst({
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where:{
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placeId: String(query.last_played_place_id)
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@ -208,12 +209,24 @@ export default class TerminalModule extends Module {
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if(getLastPlayedPlaceId)
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{
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queryLastPlayedPlaceId = getLastPlayedPlaceId.id
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}
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queryLastPlayedPlaceId = getLastPlayedPlaceId.id;
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}
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cars = await prisma.car.findMany({
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take: queryLimit,
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where: {
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lastPlayedPlaceId: queryLastPlayedPlaceId
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},
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include:{
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gtWing: true,
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lastPlayedPlace: true
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}
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});
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}
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else
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{
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// Get all of the cars matching the query
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let cars = await prisma.car.findMany({
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cars = await prisma.car.findMany({
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take: queryLimit,
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where: {
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OR:[
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@ -223,15 +236,19 @@ export default class TerminalModule extends Module {
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}
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},
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{
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lastPlayedPlaceId: queryLastPlayedPlaceId
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name: {
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endsWith: String(query.name)
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}
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}
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]
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},
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include:{
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gtWing: true,
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lastPlayedPlace: true
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}
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});
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}
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for(let i=0; i<cars.length; i++)
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{
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@ -995,6 +1012,50 @@ export default class TerminalModule extends Module {
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})
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// Lock Stamp Target
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app.post('/method/lock_stamp_target', async (req, res) => {
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// car_id, target_cars[]
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let body = wm.wm.protobuf.LockStampTargetRequest.decode(req.body);
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// Unlock all of the stamp targets for the car
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await prisma.carStampTarget.updateMany({
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where: {
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stampTargetCarId: body.carId
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},
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data: {
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locked: false
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}
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});
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// Loop over all of the locked stamp targets
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for(let targetCar of body.targetCars)
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{
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// Lock the stamp target for the given car
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// This should only occur once, however
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// the relationship is not strictly 1:1
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await prisma.carStampTarget.updateMany({
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where: {
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carId: targetCar,
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stampTargetCarId: body.carId
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},
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data: {
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locked: true
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}
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});
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}
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// Encode the response
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let message = wm.wm.protobuf.LoadStampTargetResponse.encode({
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error: wm.wm.protobuf.ErrorCode.ERR_SUCCESS,
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});
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// Send the response to the client
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common.sendResponse(message, res);
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});
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/*
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app.post('/method/load_unreceived_user_items', async (req, res) => {
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@ -165,11 +165,11 @@ export async function shuttleReturnStamp(body: wm.protobuf.SaveGameResultRequest
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carId: rgResult.opponents![i].carId,
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stampTargetCarId: body.carId,
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returnCount: returnCount,
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locked: true,
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locked: false,
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recommended: false
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}
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console.log(`Updating car ${rgResult.opponents![i].carId} vs ${body.carId} stamp entry and locking it`);
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console.log(`Updating car ${rgResult.opponents![i].carId} vs ${body.carId} stamp entry and remove it from your recommendation`);
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await prisma.carStampTarget.update({
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where:{
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@ -217,7 +217,7 @@ export async function shuttleReturnStamp(body: wm.protobuf.SaveGameResultRequest
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if(stampReturned)
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{
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console.log(`Stamp returned to ${rgResult.opponents![i].carId}, unlocking it so opponents can fight your ghost`);
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console.log(`Stamp returned to ${rgResult.opponents![i].carId}, recommend it so opponents can fight your ghost`);
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await prisma.carStampTarget.update({
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where:{
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