fix star saving.. sometimes star become 0 again
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@ -22,7 +22,7 @@ export async function saveVersusBattleResult(body: wm.protobuf.SaveGameResultReq
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let data : any = {
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vsPlayCount: common.sanitizeInput(vsResult.vsPlayCount),
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vsBurstCount: common.sanitizeInput(vsResult.vsBurstCount),
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vsStarCount: common.sanitizeInput(vsResult.vsStarCount),
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vsStarCount: common.sanitizeInputNotZero(vsResult.vsStarCount),
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vsCoolOrWild: common.sanitizeInput(vsResult.vsCoolOrWild),
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vsSmoothOrRough: common.sanitizeInput(vsResult.vsSmoothOrRough),
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vsTripleStarMedals: common.sanitizeInputNotZero(vsResult.vsTripleStarMedals),
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