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A server reimplementation for Wangan Midnight Maximum Tune 6.
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2022-08-13 15:09:17 +07:00
.vscode The beginnings of database support 2022-07-15 15:39:59 +01:00
prisma load ghost car by path and tuning 2022-08-05 10:46:29 +07:00
src Update game.ts 2022-08-13 15:08:44 +07:00
.gitattributes hopefully 2022-07-11 11:47:20 +01:00
.gitignore edit gitignore 2022-07-21 14:55:51 +07:00
config.example.json add toggleable feature to give meter every n*100 plays 2022-07-23 21:49:23 +07:00
convert_game_protos.js Replace game proto definitions with something more robust 2022-07-11 14:48:39 +01:00
LICENSE some ghost battle feature fixed but still bugged 2022-07-21 09:06:18 +07:00
package.json Added dotenv to the requirements, fixed bug with time attack saving 2022-07-19 23:12:59 +10:00
README.md some ghost battle feature fixed but still bugged 2022-07-21 09:06:18 +07:00
server_wangan.crt Add stuff 2022-07-11 08:38:33 +01:00
server_wangan.key Publish the key (Emi told me it was ok) 2022-07-12 12:47:18 +01:00
start.bat fix a lot of terminal stuff, scrach is stil broken 2022-07-14 18:00:20 +07:00
tsconfig.json bruh 2022-07-11 13:54:43 +01:00
tsconfig.proto.json bruh 2022-07-11 13:54:43 +01:00
yarn.lock Added dotenv to the requirements, fixed bug with time attack saving 2022-07-19 23:12:59 +10:00

Bayshore

Wangan Midnight Maximum Tune 6 server reimplementation written in TypeScript

Credits

This software is part of Project Asakura.

At this time, it's developed entirely by Luna.

Special thanks:

Donations

Donations are not required, however I'm only one person, and I'm still a student, so if you want to thank me for my work, please buy me a coffee or two.

This won't get you anything other than my gratitude, the entire project is and will always remain available to everyone for free.

On TeknoParrot

The TeknoParrot team (TeknoGods) are not authorised to use any part of this project. Do not integrate any portion of Bayshore into TeknoParrot.