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Update window sticker toggle save
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@ -305,6 +305,7 @@ export default class GameModule extends Module {
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title: body.car!.title!,
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tunePower: body.car!.tunePower!,
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tuneHandling: body.car!.tuneHandling!,
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windowSticker: body.car!.windowSticker!,
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}
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})
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await prisma.carSettings.update({
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@ -1133,7 +1134,6 @@ export default class GameModule extends Module {
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settings: true
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}
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});
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let saveEx: any = {};
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if (body.car?.wheel !== null && body.car?.wheel !== undefined) {
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saveEx.wheel = body.car?.wheel!;
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@ -1210,6 +1210,11 @@ export default class GameModule extends Module {
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} else {
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saveEx.rivalMarker = car?.rivalMarker;
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}
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if (body.car?.windowSticker !== null && body.car?.windowSticker !== undefined) {
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saveEx.windowSticker = body.car?.windowSticker!;
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} else {
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saveEx.windowSticker = car?.windowSticker;
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}
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await prisma.carSettings.update({
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where: {
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