mirror of
https://github.com/shiroikitsu8/Bayshore_6r_legacy.git
synced 2024-12-01 02:27:22 +01:00
fix crown battle saving
This commit is contained in:
parent
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commit
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17
prisma/migrations/20220729074502_car_crown/migration.sql
Normal file
17
prisma/migrations/20220729074502_car_crown/migration.sql
Normal file
@ -0,0 +1,17 @@
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-- AlterTable
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ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
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-- CreateTable
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CREATE TABLE "CarCrown" (
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"dbId" SERIAL NOT NULL,
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"carId" INTEGER NOT NULL,
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"area" INTEGER NOT NULL,
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"ramp" INTEGER NOT NULL,
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"path" INTEGER NOT NULL,
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"trail" BIGINT NOT NULL DEFAULT 0,
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CONSTRAINT "CarCrown_pkey" PRIMARY KEY ("dbId")
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);
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-- AddForeignKey
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ALTER TABLE "CarCrown" ADD CONSTRAINT "CarCrown_carId_fkey" FOREIGN KEY ("carId") REFERENCES "Car"("carId") ON DELETE RESTRICT ON UPDATE CASCADE;
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@ -0,0 +1,14 @@
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/*
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Warnings:
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- A unique constraint covering the columns `[area]` on the table `CarCrown` will be added. If there are existing duplicate values, this will fail.
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*/
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-- AlterTable
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ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
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-- AlterTable
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ALTER TABLE "CarCrown" ALTER COLUMN "trail" SET DEFAULT 0;
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-- CreateIndex
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CREATE UNIQUE INDEX "CarCrown_area_key" ON "CarCrown"("area");
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@ -0,0 +1,6 @@
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-- AlterTable
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ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
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-- AlterTable
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ALTER TABLE "CarCrown" ADD COLUMN "playedAt" INTEGER NOT NULL DEFAULT 0,
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ALTER COLUMN "trail" SET DEFAULT 0;
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@ -0,0 +1,14 @@
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/*
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Warnings:
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- Added the required column `tuneHandling` to the `CarCrown` table without a default value. This is not possible if the table is not empty.
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- Added the required column `tunePower` to the `CarCrown` table without a default value. This is not possible if the table is not empty.
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*/
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-- AlterTable
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ALTER TABLE "Car" ALTER COLUMN "stLoseBits" SET DEFAULT 0;
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-- AlterTable
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ALTER TABLE "CarCrown" ADD COLUMN "tuneHandling" INTEGER NOT NULL,
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ADD COLUMN "tunePower" INTEGER NOT NULL,
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ALTER COLUMN "trail" SET DEFAULT 0;
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@ -130,18 +130,19 @@ model Car {
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carStateDbId Int @unique
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state CarState @relation(fields: [carStateDbId], references: [dbId])
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TimeAttackRecord TimeAttackRecord[]
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CarCrown CarCrown[]
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}
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model CarGTWing {
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dbId Int @id @default(autoincrement())
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car Car?
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pillar Int @default(0)
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pillarMaterial Int @default(0)
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mainWing Int @default(0)
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mainWingColor Int @default(0)
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wingTip Int @default(0)
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material Int @default(0)
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pillar Int @default(0)
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pillarMaterial Int @default(0)
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mainWing Int @default(0)
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mainWingColor Int @default(0)
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wingTip Int @default(0)
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material Int @default(0)
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}
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model CarItem {
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@ -199,3 +200,16 @@ model TimeAttackRecord {
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tunePower Int @default(0) // Car Power
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tuneHandling Int @default(0) // Car Handling
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}
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model CarCrown {
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dbId Int @id @default(autoincrement())
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car Car @relation(fields: [carId], references: [carId])
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carId Int
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area Int @unique
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ramp Int
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path Int
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trail BigInt @default(0)
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playedAt Int @default(0)
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tunePower Int
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tuneHandling Int
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}
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@ -10,6 +10,7 @@ import { userInfo } from "os";
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import { config } from "dotenv";
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import * as scratch from "../util/scratch";
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import { envelopeItemTypeToDataCategory } from "@sentry/utils";
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import path from "path";
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export default class GameModule extends Module {
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register(app: Application): void {
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@ -21,7 +22,6 @@ export default class GameModule extends Module {
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carId: body.carId
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}
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});
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console.log(body);
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let storyLose: boolean = false;
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switch (body.gameMode) {
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case wm.wm.protobuf.GameMode.MODE_STORY:
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@ -297,6 +297,102 @@ export default class GameModule extends Module {
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},
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data: saveEx
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});
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if (body.rgResult?.acquireCrown !== false || body.rgResult?.acquireCrown !== null && body.rgResult?.acquireCrown !== undefined) {
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let saveExCrown: any = {};
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saveExCrown.carId = body.carId;
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if(body.rgResult?.path !== null && body.rgResult?.path !== undefined){
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if(body.rgResult?.path >= 0 && body.rgResult?.path <= 9){ // GID_PATH_C1
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saveExCrown.area = Number(0);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 4));
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}
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else if(body.rgResult?.path >= 10 && body.rgResult?.path <= 15){ // GID_PATH_N9
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saveExCrown.area = Number(1);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 4);
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}
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else if(body.rgResult?.path >= 16 && body.rgResult?.path <= 17){ // GID_PATH_WTEAST
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saveExCrown.area = Number(2);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 6);
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}
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else if(body.rgResult?.path >= 18 && body.rgResult?.path <= 19){ // GID_PATH_WT_UP_DOWN
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saveExCrown.area = Number(3);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 8);
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}
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else if(body.rgResult?.path >= 20 && body.rgResult?.path <= 26){ // GID_PATH_WG
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saveExCrown.area = Number(4);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 10);
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}
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else if(body.rgResult?.path >= 27 && body.rgResult?.path <= 33){ // GID_PATH_KG
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saveExCrown.area = Number(5);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 14);
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}
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else if(body.rgResult?.path >= 34 && body.rgResult?.path <= 37){ // GID_PATH_YS
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saveExCrown.area = Number(6);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 3) + 18);
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}
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else if(body.rgResult?.path >= 38 && body.rgResult?.path <= 48){ // GID_PATH_KG_SHINYAMASHITA_MINATOMIRAI
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saveExCrown.area = Number(7);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 21);
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}
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else if(body.rgResult?.path === 49){ // GID_PATH_NGR
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saveExCrown.area = Number(8);
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saveExCrown.ramp = Number(25);
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}
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else if(body.rgResult?.path >= 50 && body.rgResult?.path <= 53){ // GID_PATH_OS
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saveExCrown.area = Number(9);
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saveExCrown.ramp = Number(26);
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}
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else if(body.rgResult?.path >= 54 && body.rgResult?.path <= 55){ // GID_PATH_KB
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saveExCrown.area = Number(10);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 27);
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}
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else if(body.rgResult?.path >= 58 && body.rgResult?.path <= 61){ // GID_PATH_FK
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saveExCrown.area = Number(11);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 4) + 29);
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}
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else if(body.rgResult?.path >= 62 && body.rgResult?.path <= 63){ // GID_PATH_HK
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saveExCrown.area = Number(12);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 33);
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}
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else if(body.rgResult?.path >= 64 && body.rgResult?.path <= 65){ // GID_PATH_TP
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saveExCrown.area = Number(13);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 35);
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}
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else if(body.rgResult?.path >= 56 && body.rgResult?.path <= 57){ // GID_PATH_KB
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saveExCrown.area = Number(18);
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saveExCrown.ramp = Number(Math.floor(Math.random() * 2) + 27);
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}
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saveExCrown.path = body.rgResult?.path!;
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}
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if(body?.playedAt !== null || body?.playedAt !== undefined){
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saveExCrown.playedAt = body?.playedAt!;
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}
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saveExCrown.trail = Number(1); //wtf is this lmao
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saveExCrown.tunePower = body.car!.tunePower!;
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saveExCrown.tuneHandling = body.car!.tuneHandling!;
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let carCrowns = await prisma.carCrown.count({
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where: {
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carId: body.carId,
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area: saveExCrown.area
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}
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});
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if(carCrowns !== 0){
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let areaVal = Number(saveExCrown.area);
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await prisma.carCrown.update({
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where: {
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area: areaVal
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},
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data: saveExCrown
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});
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}
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else{
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await prisma.carCrown.create({
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data: saveExCrown
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});
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}
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}
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}
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break;
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}
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@ -431,94 +527,94 @@ export default class GameModule extends Module {
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// Every n*100 play give reward
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let giveMeterReward = Config.getConfig().gameOptions.giveMeterReward;
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if(giveMeterReward === 1 && body.playCount % 100 === 0){
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let carItemCount = await prisma.carItem.findMany({
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let carItemCount = await prisma.carItem.count({
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where: {
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carId: body.carId,
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category: 15,
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itemId: {
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lte: 28,
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lte: 34,
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gte: 1,
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},
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NOT: {
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itemId: { in: [2, 3, 5, 6, 29, 30, 31, 32, 33 ,34] },
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},
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},
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/*where: {
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itemId: { notIn: [2, 3, 5, 6, 29, 30, 31, 32, 33 ,34] },
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},*/
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})
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let sqlVal = 0;
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for(let i=0; i<carItemCount.length; i++){
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if(carItemCount[i].itemId !== 2 && carItemCount[i].itemId !== 3 && carItemCount[i].itemId !== 5 && carItemCount[i].itemId !== 6){
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sqlVal = sqlVal + 1;
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}
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}
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console.log('Number of owned reward meter : ' + carItemCount)
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let itemIdVal = 0;
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if(sqlVal === 0){
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if(carItemCount === 0){
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itemIdVal = 1;
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}
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else if(sqlVal === 1){
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else if(carItemCount === 1){
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itemIdVal = 4;
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}
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else if(sqlVal === 2){
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else if(carItemCount === 2){
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itemIdVal = 7;
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}
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else if(sqlVal === 3){
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else if(carItemCount === 3){
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itemIdVal = 8;
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}
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else if(sqlVal === 4){
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else if(carItemCount === 4){
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itemIdVal = 9;
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}
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else if(sqlVal === 5){
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else if(carItemCount === 5){
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itemIdVal = 10;
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}
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else if(sqlVal === 6){
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else if(carItemCount === 6){
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itemIdVal = 11;
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}
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else if(sqlVal === 7){
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else if(carItemCount === 7){
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itemIdVal = 12;
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}
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else if(sqlVal === 8){
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else if(carItemCount === 8){
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itemIdVal = 13;
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}
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else if(sqlVal === 9){
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else if(carItemCount === 9){
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itemIdVal = 14;
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}
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else if(sqlVal === 10){
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else if(carItemCount === 10){
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itemIdVal = 15;
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}
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else if(sqlVal === 11){
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else if(carItemCount === 11){
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itemIdVal = 16;
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}
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else if(sqlVal === 12){
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else if(carItemCount === 12){
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itemIdVal = 17;
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}
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else if(sqlVal === 13){
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else if(carItemCount === 13){
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itemIdVal = 18;
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}
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else if(sqlVal === 14){
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else if(carItemCount === 14){
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itemIdVal = 19;
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}
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else if(sqlVal === 15){
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else if(carItemCount === 15){
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itemIdVal = 20;
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}
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else if(sqlVal === 16){
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else if(carItemCount === 16){
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itemIdVal = 21;
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}
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else if(sqlVal === 17){
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else if(carItemCount === 17){
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itemIdVal = 22;
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}
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else if(sqlVal === 18){
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else if(carItemCount === 18){
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itemIdVal = 23;
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}
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else if(sqlVal === 19){
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else if(carItemCount === 19){
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itemIdVal = 24;
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}
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else if(sqlVal === 20){
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else if(carItemCount === 20){
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itemIdVal = 25;
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}
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else if(sqlVal === 21){
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else if(carItemCount === 21){
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itemIdVal = 26;
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}
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else if(sqlVal === 22){
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else if(carItemCount === 22){
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itemIdVal = 27;
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}
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else if(sqlVal === 23){
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else if(carItemCount === 23){
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itemIdVal = 28;
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}
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@ -1541,6 +1637,11 @@ export default class GameModule extends Module {
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} else {
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saveEx.auraMotif = car?.auraMotif;
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}
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if (body?.rgStamp !== null && body?.rgStamp !== undefined) {
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saveEx.rgStamp = body?.rgStamp!;
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} else {
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saveEx.rgStamp = car?.rgStamp;
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}
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// Update the car info
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@ -2221,7 +2322,7 @@ export default class GameModule extends Module {
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rampVal = Math.floor(Math.random() * 2) + 35;
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pathVal = Math.floor(Math.random() * 2) + 64;
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}
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//14 - 16 is dummy area
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//14 - 16 are dummy area
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else if(body.area === 17){ //GID_RUNAREA_C1_CLOSED
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rampVal = Math.floor(Math.random() * 4);
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pathVal = Math.floor(Math.random() * 10); //probably not correct
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@ -2361,7 +2462,7 @@ export default class GameModule extends Module {
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rampVal = Math.floor(Math.random() * 2) + 35;
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pathVal = Math.floor(Math.random() * 2) + 64;
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}
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//14 - 16 is dummy area
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//14 - 16 are dummy area
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else if(pArea === 17){ //GID_RUNAREA_C1_CLOSED
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rampVal = Math.floor(Math.random() * 4);
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pathVal = Math.floor(Math.random() * 10); //probably not correct
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@ -2370,7 +2471,7 @@ export default class GameModule extends Module {
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rampVal = Math.floor(Math.random() * 2) + 37;
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pathVal = Math.floor(Math.random() * 2) + 56;
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}
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let trails = new Uint8Array([1, 2, 3, 4]);
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let trails = new Uint8Array([1, 2, 3, 4]); //wtf is this lmao
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let msg = {
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carId: pCarId,
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area: pArea,
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@ -4,6 +4,7 @@ import { Config } from "../config";
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import * as wm from "../wmmt/wm.proto";
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import * as wmsrv from "../wmmt/service.proto";
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import { prisma } from "..";
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import { count } from "console";
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export default class StartupModule extends Module {
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register(app: Application): void {
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@ -103,8 +104,8 @@ export default class StartupModule extends Module {
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result: resulttime,
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name: 'GUEST',
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regionId: 0,
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model: Math.floor(Math.random() * 106) + 1,
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visualModel: Math.floor(Math.random() * 106) + 1,
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model: Math.floor(Math.random() * 50),
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visualModel: Math.floor(Math.random() * 106),
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defaultColor: 0,
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tunePower: 0,
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tuneHandling: 0,
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@ -154,8 +155,8 @@ export default class StartupModule extends Module {
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result: 0,
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name: 'GUEST',
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regionId: 0,
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model: Math.floor(Math.random() * 106) + 1,
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visualModel: Math.floor(Math.random() * 106) + 1,
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model: Math.floor(Math.random() * 50),
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visualModel: Math.floor(Math.random() * 106),
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defaultColor: 0,
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tunePower: 0,
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tuneHandling: 0,
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@ -202,8 +203,8 @@ export default class StartupModule extends Module {
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result: 0,
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name: 'GUEST',
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regionId: 0,
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model: Math.floor(Math.random() * 106) + 1,
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visualModel: Math.floor(Math.random() * 106) + 1,
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model: Math.floor(Math.random() * 50),
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visualModel: Math.floor(Math.random() * 106),
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defaultColor: 0,
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tunePower: 0,
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tuneHandling: 0,
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@ -263,73 +264,72 @@ export default class StartupModule extends Module {
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carId: 'asc'
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}
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});*/
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let car_crown: wm.wm.protobuf.Car[] = [];
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for(let i=29; i<31; i++){
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car_crown.push(wm.wm.protobuf.Car.create({
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carId: 99969+i,
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userId: 99969+i,
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regionId: 1,
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name: 'Luna',
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manufacturer: 5,
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model: 27,
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visualModel: i,
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defaultColor: 0,
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customColor: 0,
|
||||
wheel: 0,
|
||||
wheelColor: 0,
|
||||
aero: 0,
|
||||
bonnet: 0,
|
||||
wing: 0,
|
||||
mirror: 0,
|
||||
neon: 0,
|
||||
trunk: 0,
|
||||
plate: 0,
|
||||
plateColor: 0,
|
||||
plateNumber: 0,
|
||||
tunePower: 34,
|
||||
tuneHandling: 34,
|
||||
title: 'Bayshore',
|
||||
level: 65,
|
||||
windowSticker: true,
|
||||
windowStickerString: 'BAYSHORE',
|
||||
windowStickerFont: 0,
|
||||
windowDecoration: 0,
|
||||
rivalMarker: 0,
|
||||
lastPlayedAt: 0,
|
||||
aura: 0,
|
||||
auraMotif: 0,
|
||||
ghostLevel: 10,
|
||||
country: 'JPN',
|
||||
searchCode: 'JPN123'
|
||||
}));
|
||||
}
|
||||
|
||||
if(car_crown){
|
||||
let car_crown = await prisma.carCrown.findMany({
|
||||
orderBy: {
|
||||
area: 'asc'
|
||||
}
|
||||
});
|
||||
|
||||
if(car_crown.length !== 0){
|
||||
let counter = 0;
|
||||
for(let i=0; i<14; i++){
|
||||
if(i % 2 === 0){
|
||||
if(car_crown[counter].area === i){
|
||||
let car = await prisma.car.findFirst({
|
||||
where: {
|
||||
carId: car_crown[counter].carId
|
||||
},
|
||||
include: {
|
||||
gtWing: true
|
||||
}
|
||||
});
|
||||
car!.aura = 0;
|
||||
car!.tunePower = car_crown[counter].tunePower;
|
||||
car!.tuneHandling = car_crown[counter].tuneHandling;
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[0]!.carId,
|
||||
area: i,
|
||||
carId: car_crown[counter].carId,
|
||||
area: car_crown[counter].area, // GID_RUNAREA_C1 - GID_RUNAREA_TURNPIKE
|
||||
unlockAt: car_crown[counter].playedAt,
|
||||
car: car
|
||||
}));
|
||||
|
||||
if(counter < car_crown.length-1){
|
||||
counter++;
|
||||
}
|
||||
}
|
||||
else{
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: i,
|
||||
area: i, // GID_RUNAREA_C1 - GID_RUNAREA_TURNPIKE
|
||||
unlockAt: 0,
|
||||
car: car_crown[0]
|
||||
}));
|
||||
}
|
||||
}
|
||||
for(let i=0; i<car_crown.length; i++){
|
||||
if(car_crown[counter].area === 18){
|
||||
let car = await prisma.car.findFirst({
|
||||
where: {
|
||||
carId: car_crown[counter].carId
|
||||
},
|
||||
include: {
|
||||
gtWing: true
|
||||
}
|
||||
});
|
||||
car!.aura = 0;
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: 18,
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
car: car
|
||||
}));
|
||||
}
|
||||
else{
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[1]!.carId,
|
||||
area: i,
|
||||
carId: 18,
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
car: car_crown[1]
|
||||
}));
|
||||
}
|
||||
|
||||
}
|
||||
list_crown.push(wmsrv.wm.protobuf.Crown.create({
|
||||
carId: car_crown[0]!.carId,
|
||||
area: 18,
|
||||
unlockAt: 0,
|
||||
car: car_crown[0]
|
||||
}));
|
||||
}
|
||||
else{
|
||||
for(let i=0; i<14; i++){
|
||||
@ -344,7 +344,7 @@ export default class StartupModule extends Module {
|
||||
area: 18, // GID_RUNAREA_HIROSHIMA
|
||||
unlockAt: 0,
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
let msg = {
|
||||
crowns: list_crown
|
||||
|
Loading…
Reference in New Issue
Block a user