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mirror of https://github.com/shiroikitsu8/Bayshore_6r_legacy.git synced 2024-12-01 10:37:28 +01:00

Revert "fix something"

This reverts commit eea78eded3.
This commit is contained in:
ghkkk090 2022-07-30 18:43:12 +07:00
parent eea78eded3
commit 324edaff4a

View File

@ -405,74 +405,67 @@ export default class GameModule extends Module {
case wm.wm.protobuf.GameMode.MODE_VS_BATTLE:
{
let saveEx: any = {};
let starSubtraction = body.vsResult!.vsStarCount! - car!.vsStarCount!;
let TriMedSubtraction = body.vsResult!.vsTripleStarMedals! - car!.vsTripleStarMedals!;
let DouMedSubtraction = body.vsResult!.vsDoubleStarMedals! - car!.vsDoubleStarMedals!;
let SinMedSubtraction = body.vsResult!.vsSingleStarMedals! - car!.vsSingleStarMedals!;
let PlaMedSubtraction = body.vsResult!.vsPlainMedals! - car!.vsPlainMedals!;
if(starSubtraction < 4 && TriMedSubtraction < 2 && DouMedSubtraction < 2 && SinMedSubtraction < 2 && PlaMedSubtraction < 2){
if(body.vsResult?.vsPlayCount !== null && body.vsResult?.vsPlayCount !== undefined){
saveEx.vsPlayCount = body.vsResult?.vsPlayCount!;
}
else {
saveEx.vsPlayCount = car?.vsPlayCount;
}
if(body.vsResult?.vsBurstCount !== null && body.vsResult?.vsBurstCount !== undefined){
saveEx.vsBurstCount = body.vsResult?.vsBurstCount!;
}
else {
saveEx.vsBurstCount = car?.vsBurstCount;
}
if(body.vsResult?.vsStarCount !== null && body.vsResult?.vsStarCount !== undefined){
saveEx.vsStarCount = body.vsResult?.vsStarCount!;
}
else {
saveEx.vsStarCount = car?.vsStarCount;
}
if(body.vsResult?.vsCoolOrWild !== null && body.vsResult?.vsCoolOrWild !== undefined){
saveEx.vsCoolOrWild = body.vsResult?.vsCoolOrWild!;
}
else {
saveEx.vsCoolOrWild = car?.vsCoolOrWild;
}
if(body.vsResult?.vsSmoothOrRough !== null && body.vsResult?.vsSmoothOrRough !== undefined){
saveEx.vsSmoothOrRough = body.vsResult?.vsSmoothOrRough!;
}
else {
saveEx.vsSmoothOrRough = car?.vsSmoothOrRough;
}
if(body.vsResult?.vsTripleStarMedals !== null && body.vsResult?.vsTripleStarMedals !== undefined && body.vsResult?.vsTripleStarMedals !== 0){
saveEx.vsTripleStarMedals = body.vsResult?.vsTripleStarMedals!;
}
else {
saveEx.vsTripleStarMedals = car?.vsTripleStarMedals;
}
if(body.vsResult?.vsDoubleStarMedals !== null && body.vsResult?.vsDoubleStarMedals !== undefined && body.vsResult?.vsDoubleStarMedals !== 0){
saveEx.vsDoubleStarMedals = body.vsResult?.vsDoubleStarMedals!;
}
else {
saveEx.vsDoubleStarMedals = car?.vsDoubleStarMedals;
}
if(body.vsResult?.vsSingleStarMedals !== null && body.vsResult?.vsSingleStarMedals !== undefined && body.vsResult?.vsSingleStarMedals !== 0){
saveEx.vsSingleStarMedals = body.vsResult?.vsSingleStarMedals!;
}
else {
saveEx.vsSingleStarMedals = car?.vsSingleStarMedals;
}
if(body.vsResult?.vsPlainMedals !== null && body.vsResult?.vsPlainMedals !== undefined && body.vsResult?.vsPlainMedals !== 0){
saveEx.vsPlainMedals = body.vsResult?.vsPlainMedals!;
}
else {
saveEx.vsPlainMedals = car?.vsPlainMedals;
}
await prisma.car.update({
where: {
carId: body.carId
},
data: saveEx
});
if(body.vsResult?.vsPlayCount !== null && body.vsResult?.vsPlayCount !== undefined){
saveEx.vsPlayCount = body.vsResult?.vsPlayCount!;
}
else {
saveEx.vsPlayCount = car?.vsPlayCount;
}
if(body.vsResult?.vsBurstCount !== null && body.vsResult?.vsBurstCount !== undefined){
saveEx.vsBurstCount = body.vsResult?.vsBurstCount!;
}
else {
saveEx.vsBurstCount = car?.vsBurstCount;
}
if(body.vsResult?.vsStarCount !== null && body.vsResult?.vsStarCount !== undefined){
saveEx.vsStarCount = body.vsResult?.vsStarCount!;
}
else {
saveEx.vsStarCount = car?.vsStarCount;
}
if(body.vsResult?.vsCoolOrWild !== null && body.vsResult?.vsCoolOrWild !== undefined){
saveEx.vsCoolOrWild = body.vsResult?.vsCoolOrWild!;
}
else {
saveEx.vsCoolOrWild = car?.vsCoolOrWild;
}
if(body.vsResult?.vsSmoothOrRough !== null && body.vsResult?.vsSmoothOrRough !== undefined){
saveEx.vsSmoothOrRough = body.vsResult?.vsSmoothOrRough!;
}
else {
saveEx.vsSmoothOrRough = car?.vsSmoothOrRough;
}
if(body.vsResult?.vsTripleStarMedals !== null && body.vsResult?.vsTripleStarMedals !== undefined && body.vsResult?.vsTripleStarMedals !== 0){
saveEx.vsTripleStarMedals = body.vsResult?.vsTripleStarMedals!;
}
else {
saveEx.vsTripleStarMedals = car?.vsTripleStarMedals;
}
if(body.vsResult?.vsDoubleStarMedals !== null && body.vsResult?.vsDoubleStarMedals !== undefined && body.vsResult?.vsDoubleStarMedals !== 0){
saveEx.vsDoubleStarMedals = body.vsResult?.vsDoubleStarMedals!;
}
else {
saveEx.vsDoubleStarMedals = car?.vsDoubleStarMedals;
}
if(body.vsResult?.vsSingleStarMedals !== null && body.vsResult?.vsSingleStarMedals !== undefined && body.vsResult?.vsSingleStarMedals !== 0){
saveEx.vsSingleStarMedals = body.vsResult?.vsSingleStarMedals!;
}
else {
saveEx.vsSingleStarMedals = car?.vsSingleStarMedals;
}
if(body.vsResult?.vsPlainMedals !== null && body.vsResult?.vsPlainMedals !== undefined && body.vsResult?.vsPlainMedals !== 0){
saveEx.vsPlainMedals = body.vsResult?.vsPlainMedals!;
}
else {
saveEx.vsPlainMedals = car?.vsPlainMedals;
}
await prisma.car.update({
where: {
carId: body.carId
},
data: saveEx
});
break;
}
}
@ -508,14 +501,6 @@ export default class GameModule extends Module {
}
}
let odoSubtraction = body.odometer! - car!.odometer!;
let odometers = 0;
if(odoSubtraction <= 50){
odometers = body.odometer!
}
else{
odometers = car!.odometer!
}
// Update car
await prisma.car.update({
where: {
@ -524,7 +509,7 @@ export default class GameModule extends Module {
data: {
aura: body.car!.aura!,
auraMotif: body.car!.auraMotif!,
odometer: odometers,
odometer: body.odometer,
playCount: body.playCount,
level: body.car!.level!,
title: body.car!.title!,