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mirror of https://github.com/shiroikitsu8/Bayshore_6r_legacy.git synced 2025-02-17 20:49:15 +01:00

fix ghost stuff

This commit is contained in:
ghkkk090 2022-08-19 13:25:32 +07:00
parent 388a5f9837
commit 5ae76c28b0
2 changed files with 45 additions and 17 deletions

View File

@ -422,10 +422,15 @@ export default class GameModule extends Module {
ghostOpponentCar!.manufacturer = 12;
ghostOpponentCar!.model = 105;
ghostOpponentCar!.visualModel = 130;
ghostOpponentCar!.regionId = 18;
ghostOpponentCar!.country = 'GLB';
}
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar!.regionId = randomRegionId;
if(ghostOpponentCar!.regionId === 0)
{
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar!.regionId = randomRegionId;
}
// Get Opponent 1 tune
ghostOpponentCar!.tunePower = ghostHistoryData![i].opponent1TunePower!;
@ -460,10 +465,15 @@ export default class GameModule extends Module {
ghostOpponentCar2!.manufacturer = 12;
ghostOpponentCar2!.model = 105;
ghostOpponentCar2!.visualModel = 130;
ghostOpponentCar2!.regionId = 18;
ghostOpponentCar2!.country = 'GLB';
}
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar2!.regionId = randomRegionId;
if(ghostOpponentCar!.regionId === 0)
{
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar2!.regionId = randomRegionId;
}
// Get Opponent 2 tune
ghostOpponentCar2!.tunePower = ghostHistoryData![i].opponent2TunePower!;
@ -495,10 +505,15 @@ export default class GameModule extends Module {
ghostOpponentCar3!.manufacturer = 12;
ghostOpponentCar3!.model = 105;
ghostOpponentCar3!.visualModel = 130;
ghostOpponentCar3!.regionId = 18;
ghostOpponentCar3!.country = 'GLB';
}
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar3!.regionId = randomRegionId;
if(ghostOpponentCar!.regionId === 0)
{
let randomRegionId = Math.floor(Math.random() * 47) + 1;
ghostOpponentCar3!.regionId = randomRegionId;
}
// Get Opponent 3 tune
ghostOpponentCar3!.tunePower = ghostHistoryData![i].opponent3TunePower!;

View File

@ -115,7 +115,7 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Battle by Level
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SELECT_BY_LEVEL:
{
console.log('Normal Ghost Mode Found');
console.log('Normal Ghost Mode Found - Select by Level');
ghost_historys = await ghost_history.saveGhostHistory(body);
@ -128,7 +128,7 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Battle by Name
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SEARCH_BY_NAME:
{
console.log('Normal Ghost Mode Found');
console.log('Normal Ghost Mode Found - Search by Name');
ghost_historys = await ghost_history.saveGhostHistory(body);
@ -141,7 +141,7 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Battle by Region
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SEARCH_BY_REGION:
{
console.log('Normal Ghost Mode Found');
console.log('Normal Ghost Mode Found - Search by Region');
ghost_historys = await ghost_history.saveGhostHistory(body);
@ -154,7 +154,7 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Battle from History
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SELECT_FROM_HISTORY:
{
console.log('Normal Ghost Mode Found');
console.log('Normal Ghost Mode Found - Select from History');
ghost_historys = await ghost_history.saveGhostHistory(body);
@ -167,7 +167,7 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Ghost Battle by Shop
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SEARCH_BY_SHOP:
{
console.log('Normal Ghost Mode Found');
console.log('Normal Ghost Mode Found - Search by Shop');
ghost_historys = await ghost_history.saveGhostHistory(body);
@ -180,10 +180,12 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Crown Ghost Battle Mode
case wmproto.wm.protobuf.GhostSelectionMethod.GHOST_SELECT_CROWN_MATCH:
{
console.log('Crown Ghost Mode Found');
// Not losing to the crown ghost battle
if (body.rgResult?.acquireCrown !== false && body.rgResult?.acquireCrown)
{
console.log('Crown Ghost Mode Found');
console.log('Win the Crown Ghost Battle');
// Get the ghost crown result
let ghostResultCrown = body?.rgResult;
@ -321,6 +323,8 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
// Losing to the crown ghost battle
else
{
console.log('Lose the Crown Ghost Battle');
updateNewTrail = false;
}
@ -337,16 +341,21 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
OCMModePlay = true;
let saveExOCM: any = {};
saveExOCM.carId = body.carId;
if(body.rgResult?.competitionId){
if(body.rgResult?.competitionId)
{
saveExOCM.competitionId = body.rgResult?.competitionId!;
}
if(body.rgResult?.periodId){
if(body.rgResult?.periodId)
{
saveExOCM.periodId = body.rgResult?.periodId!;
}
else
{
saveExOCM.periodId = 0;
}
if(body.rgResult?.brakingPoint)
{
saveExOCM.brakingPoint = body.rgResult?.brakingPoint!;
@ -355,7 +364,9 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
{
saveExOCM.brakingPoint = 0;
}
if(body?.playedAt){
if(body?.playedAt)
{
saveExOCM.playedAt = body?.playedAt!;
}
@ -368,7 +379,8 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
});
// User's OCM Battle data available
if(countOCM !== 0){
if(countOCM !== 0)
{
console.log('OCM Play Record found');
console.log('Updaing OCM Play Record entry');
@ -381,7 +393,8 @@ export async function saveGhostBattleResult(body: wm.protobuf.SaveGameResultRequ
});
}
// First time User playing OCM Battle
else{
else
{
console.log('OCM Play Record not found');
console.log('Creating new OCM Play Record entry');