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fix crown ghost saving bug (2)
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parent
29995d1940
commit
da97a9e3de
@ -2493,9 +2493,9 @@ export default class GameModule extends Module {
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}
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});
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//---------------MAYBE NOT CORRECT---------------
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let rampVal = ghost_trails!.ramp;
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let pathVal = ghost_trails!.path;
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/*if(pArea === 0){ //GID_RUNAREA_C1
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/*let rampVal = 0;
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let pathVal = 0;
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if(pArea === 0){ //GID_RUNAREA_C1
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rampVal = Math.floor(Math.random() * 4);
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pathVal = Math.floor(Math.random() * 10);
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}
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@ -2565,9 +2565,9 @@ export default class GameModule extends Module {
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let msg = {
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carId: pCarId,
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area: pArea,
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ramp: rampVal,
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path: pathVal,
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playedAt: 0,
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ramp: ghost_trails!.ramp,
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path: ghost_trails!.path,
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playedAt: ghost_trails!.playedAt,
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trail: new Uint8Array(ghost_trails!.trail)
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};
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//-----------------------------------------------
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