mirror of
https://github.com/shiroikitsu8/Bayshore_6r_legacy.git
synced 2024-12-03 19:47:17 +01:00
ff5774b6a2
-Ghost Battle no longer disconnected but still bugged -Crown Ghost Battle not working (disconnected) -Dress Up Working and saved -Ghost Region Map Score Working and Saved -Search Ghost by Level Working -Search Ghost by Name not Working (disconnected) -Change Full Tune Ticket (now default ghostLevel is 10) -No Ghost Movement Saving -Add rgRegionMapScore to Car table
186 lines
6.3 KiB
Plaintext
186 lines
6.3 KiB
Plaintext
// This is your Prisma schema file,
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// learn more about it in the docs: https://pris.ly/d/prisma-schema
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generator client {
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provider = "prisma-client-js"
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}
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datasource db {
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provider = "postgresql"
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url = env("POSTGRES_URL")
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}
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model User {
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id Int @id @default(autoincrement())
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chipId String @unique
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accessCode String
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cars Car[]
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carOrder Int[] // Order of cars
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unusedTickets UserItem[]
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tutorials Boolean[]
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userBanned Boolean @default(false)
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bookmarks Int[]
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// ScratchSheet ScratchSheet[]
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currentSheet Int @default(0)
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lastSheet Int @default(0)
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}
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// Not working yet, removing from schema
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// model ScratchSheet {
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// id Int @id @default(autoincrement())
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// User User @relation(fields: [userId], references: [id])
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// userId Int @unique
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// squares ScratchSquare[]
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// }
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// model ScratchSquare {
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// id Int @id @default(autoincrement())
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// Sheet ScratchSheet @relation(fields: [sheetId], references: [id])
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// sheetId Int
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// category Int
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// itemId Int
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// earned Boolean
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// }
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model UserItem {
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dbId Int @id @default(autoincrement())
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category Int
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itemId Int
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User User @relation(fields: [userId], references: [id])
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userId Int
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}
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model Car {
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user User @relation(fields: [userId], references: [id])
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userId Int
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// This is the Car object itself
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carId Int @id @default(autoincrement())
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name String
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manufacturer Int
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regionId Int @default(0)
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model Int
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visualModel Int
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customColor Int @default(0)
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defaultColor Int
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wheel Int @default(0)
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wheelColor Int @default(0)
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aero Int @default(0)
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bonnet Int @default(0)
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wing Int @default(0)
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mirror Int @default(0)
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neon Int @default(0)
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trunk Int @default(0)
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plate Int @default(0)
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plateColor Int @default(0)
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plateNumber Int @default(0)
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tunePower Int @default(0)
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tuneHandling Int @default(0)
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title String @default("New Car")
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level Int @default(0)
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windowSticker Boolean @default(false)
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windowStickerString String @default("WANGAN")
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windowStickerFont Int @default(0)
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rivalMarker Int @default(0)
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aura Int @default(0)
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auraMotif Int @default(0)
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ghostLevel Int @default(1)
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// This is more data about the car
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tuningPoints Int @default(0)
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odometer Int @default(0)
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playCount Int @default(0)
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earnedCustomColor Boolean @default(false)
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carSettingsDbId Int @unique
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settings CarSettings @relation(fields: [carSettingsDbId], references: [dbId])
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vsPlayCount Int @default(0)
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vsBurstCount Int @default(0)
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vsStarCount Int @default(0)
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vsCoolOrWild Int @default(0)
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vsSmoothOrRough Int @default(0)
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vsTripleStarMedals Int @default(0)
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vsDoubleStarMedals Int @default(0)
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vsSingleStarMedals Int @default(0)
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vsPlainMedals Int @default(0)
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rgPlayCount Int @default(0)
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rgWinCount Int @default(0)
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rgTrophy Int @default(0)
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rgScore Int @default(0)
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rgStamp Int @default(0)
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rgAcquireAllCrowns Boolean @default(false)
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rgRegionMapScore Int[]
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dressupLevel Int @default(0)
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dressupPoint Int @default(0)
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stPlayCount Int @default(0)
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stClearBits Int @default(0)
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stClearDivCount Int @default(0)
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stClearCount Int @default(0)
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stLoseBits BigInt @default(0)
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stConsecutiveWins Int @default(0)
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stConsecutiveWinsMax Int @default(0)
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stCompleted100Episodes Boolean @default(false)
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items CarItem[]
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carStateDbId Int @unique
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state CarState @relation(fields: [carStateDbId], references: [dbId])
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TimeAttackRecord TimeAttackRecord[]
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}
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model CarItem {
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dbId Int @id @default(autoincrement())
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Car Car @relation(fields: [carId], references: [carId])
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carId Int
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category Int
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itemId Int
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amount Int
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}
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model CarSettings {
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dbId Int @id @default(autoincrement())
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car Car?
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view Boolean @default(true)
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transmission Boolean @default(false)
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retire Boolean @default(false)
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meter Int @default(0)
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navigationMap Boolean @default(true)
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volume Int @default(1)
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bgm Int @default(0)
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nameplate Int @default(0)
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nameplateColor Int @default(0)
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terminalBackground Int @default(0)
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}
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model CarState {
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dbId Int @id @default(autoincrement())
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car Car?
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hasOpponentGhost Boolean @default(false)
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eventJoined Boolean @default(false)
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transferred Boolean @default(false)
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toBeDeleted Boolean @default(false)
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}
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model TimeAttackRecord {
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dbId Int @id @default(autoincrement())
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car Car @relation(fields: [carId], references: [carId])
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carId Int
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model Int // Car model, literally just the `model` field from Car
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time Int
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course Int
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isMorning Boolean
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section1Time Int @map("section1Time")
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section2Time Int @map("section2Time")
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section3Time Int @map("section3Time")
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section4Time Int @map("section4Time")
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section5Time Int? @map("section5Time")
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section6Time Int? @map("section6Time")
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section7Time Int? @map("section7Time")
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tunePower Int @default(0) // Car Power
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tuneHandling Int @default(0) // Car Handling
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}
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