APM3 Separate AUTH, Sequence and fix stuff
APM3 Separate AUTH, Sequence and fix stuff
This commit is contained in:
parent
e39158d7ef
commit
05819bf683
@ -6,121 +6,11 @@
|
||||
#include "APM3.h"
|
||||
#include "Aime.h"
|
||||
#include "Backup.h"
|
||||
#include "Auth.h"
|
||||
#include "Sequence.h"
|
||||
|
||||
static uint8_t g_APM3IOValues[256];
|
||||
|
||||
__int64 __fastcall AllnetAccounting_beginPlay(unsigned int a1)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAccounting_beginPlay");
|
||||
#endif
|
||||
return AllnetAccounting_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
__int64 __fastcall AllnetAccounting_endPlay(int a1, int a2, int a3)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAccounting_endPlay");
|
||||
#endif
|
||||
return AllnetAccounting_endPlayReturnValue;
|
||||
}
|
||||
|
||||
char* AllnetAuth_getAbaasGsServerName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getAbaasGsServerName");
|
||||
#endif
|
||||
return ServerName;
|
||||
}
|
||||
|
||||
char* AllnetAuth_getAbaasLinkServerName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getAbaasLinkServerName");
|
||||
#endif
|
||||
return LinkServerName;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_getCountryCode()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getCountryCode");
|
||||
#endif
|
||||
return AllnetAuth_getCountryCodeReturnValue;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_getLocationId()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationId");
|
||||
#endif
|
||||
return AllnetAuth_getLocationIdReturnValue;
|
||||
}
|
||||
|
||||
char* AllnetAuth_getLocationName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationName");
|
||||
#endif
|
||||
return LocationName;
|
||||
}
|
||||
|
||||
char* __fastcall AllnetAuth_getLocationNickname(int a1)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationNickname");
|
||||
#endif
|
||||
return LocationNickName;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_getLocationNicknamePartCount()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationNicknamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getLocationNicknamePartCountReturnValue;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_getRegionCode()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionCode");
|
||||
#endif
|
||||
return AllnetAuth_getRegionCodeReturnValue;
|
||||
}
|
||||
|
||||
char* __fastcall AllnetAuth_getRegionName(int a1)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionName");
|
||||
#endif
|
||||
return RegionName;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_getRegionNamePartCount()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionNamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getRegionNamePartCountReturnValue;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_isDevelop()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_isDevelop");
|
||||
#endif
|
||||
return AllnetAuth_isDevelopReturnValue;
|
||||
}
|
||||
|
||||
__int64 AllnetAuth_isGood()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_isGood");
|
||||
#endif
|
||||
return AllnetAuth_isGoodReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall ApmSystemSetting_getAdvertizeSound(bool *enable)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
@ -489,106 +379,6 @@ __int64 NetworkProperty_getAddressValue()
|
||||
return NetworkProperty_getAddressValueReturnValue;
|
||||
}
|
||||
|
||||
//__int64 __fastcall Sequence_beginPlay(__int64 a1, struct Concurrency::details::_CancellationTokenState* a2, _DWORD* a3, __int64 a4)
|
||||
__int64 __fastcall Sequence_beginPlay(__int64 a1, void* a2, DWORD* a3, __int64 a4)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_beginPlay");
|
||||
#endif
|
||||
return Sequence_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
__int64 Sequence_clearBackup()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_clearBackup");
|
||||
#endif
|
||||
return Sequence_clearBackupReturnValue;
|
||||
}
|
||||
|
||||
__int64 __fastcall Sequence_continuePlay(__int64 a1, __int64 a2, DWORD* a3, __int64 a4)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_continuePlay");
|
||||
#endif
|
||||
return Sequence_continuePlayReturnValue;
|
||||
}
|
||||
|
||||
//__int64 __fastcall Sequence_endPlay(__int64 a1, struct Concurrency::details::_CancellationTokenState* a2)
|
||||
__int64 __fastcall Sequence_endPlay(__int64 a1, void* a2)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_endPlay");
|
||||
#endif
|
||||
return Sequence_endPlayReturnValue;
|
||||
}
|
||||
|
||||
struct SequenceTimeHistogramItem
|
||||
{
|
||||
unsigned int TimeRangeMin;
|
||||
unsigned int TimeRangeMax;
|
||||
unsigned int Count;
|
||||
};
|
||||
|
||||
struct SequenceBookkeeping
|
||||
{
|
||||
const unsigned long MaxTimeHistogramCount = 32;
|
||||
unsigned int NumberOfGames;
|
||||
unsigned int TotalTime;
|
||||
unsigned int PlayTime;
|
||||
unsigned int AveragePlayTime;
|
||||
unsigned int LongestPlayTime;
|
||||
unsigned int ShortestPlayTime;
|
||||
unsigned int TimeHistogramCount;
|
||||
SequenceTimeHistogramItem TimeHistogram[32];
|
||||
};
|
||||
|
||||
SequenceBookkeeping* Sequence_getBookkeeping()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_getBookkeeping");
|
||||
#endif
|
||||
static SequenceBookkeeping *_sequenceBookkeeping;
|
||||
if (_sequenceBookkeeping == nullptr)
|
||||
{
|
||||
_sequenceBookkeeping = (SequenceBookkeeping*)malloc(sizeof(SequenceBookkeeping));
|
||||
memset(_sequenceBookkeeping, 0, sizeof(SequenceBookkeeping));
|
||||
}
|
||||
return _sequenceBookkeeping;
|
||||
}
|
||||
|
||||
__int64 Sequence_getPlayingAimeId()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_getPlayingAimeId");
|
||||
#endif
|
||||
return Sequence_getPlayingAimeIdReturnValue;
|
||||
}
|
||||
|
||||
__int64 Sequence_isAccountingPlaying()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isAccountingPlaying");
|
||||
#endif
|
||||
return Sequence_isAccountingPlayingReturnValue;
|
||||
}
|
||||
|
||||
__int64 Sequence_isPlaying()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isPlaying");
|
||||
#endif
|
||||
return Sequence_isPlayingReturnValue;
|
||||
}
|
||||
|
||||
__int64 Sequence_isTest()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isTest");
|
||||
#endif
|
||||
return Sequence_isTestReturnValue;
|
||||
}
|
||||
|
||||
__int64 System_getAppRootPath()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
@ -791,11 +581,11 @@ int apmGamepadUpdate()
|
||||
|
||||
static void HookAPM3()
|
||||
{
|
||||
strcpy(ServerName, "TeknoParrot Server Hi!");
|
||||
strcpy(LinkServerName, "TeknoParrot Link Server Hi!");
|
||||
strcpy(LocationNickName, "Flatty");
|
||||
strcpy(LocationName, "Flatearth");
|
||||
strcpy(RegionName, "Santaland");
|
||||
wcscpy(ServerName, L"TeknoParrot Server Hi!");
|
||||
wcscpy(LinkServerName, L"TeknoParrot Link Server Hi!");
|
||||
wcscpy(LocationNickName, L"Flatty");
|
||||
wcscpy(LocationName, L"Flatearth");
|
||||
wcscpy(RegionName, L"Santaland");
|
||||
Credit_isGameCostEnoughReturnValue = 1;
|
||||
|
||||
MH_Initialize();
|
||||
|
@ -1,31 +1,7 @@
|
||||
#ifdef _M_AMD64
|
||||
static char APM3GameId[5];
|
||||
static char RegionName[64];
|
||||
static char LocationNickName[64];
|
||||
static char LocationName[64];
|
||||
static char LinkServerName[64];
|
||||
static char ServerName[64];
|
||||
|
||||
static __int64 System_getResolutionReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAccounting_beginPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAccounting_endPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getCountryCodeReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getLocationIdReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getLocationNicknamePartCountReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getRegionCodeReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getRegionNamePartCountReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_isDevelopReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_isGoodReturnValue = 0;
|
||||
|
||||
static bool ApmSystemSetting_getAdvertizeSoundReturnValue = false;
|
||||
|
||||
static bool ApmSystemSetting_getClosingTimesReturnValue = false;
|
||||
@ -96,24 +72,6 @@ static void** NetworkProperty_getAddressStringReturnValue = nullptr;
|
||||
|
||||
static __int64 NetworkProperty_getAddressValueReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_beginPlayReturnValue = 1;
|
||||
|
||||
static __int64 Sequence_clearBackupReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_continuePlayReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_endPlayReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_getBookkeepingReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_getPlayingAimeIdReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_isAccountingPlayingReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_isPlayingReturnValue = 0;
|
||||
|
||||
static __int64 Sequence_isTestReturnValue = 0;
|
||||
|
||||
static __int64 System_getAppRootPathReturnValue = 0;
|
||||
|
||||
static __int64 System_getRegionCodeReturnValue = 0;
|
||||
|
@ -5,8 +5,6 @@
|
||||
#include "Functions\Global.h"
|
||||
#include "Aime.h"
|
||||
|
||||
static uint8_t g_APM3IOValues[256];
|
||||
|
||||
bool Aime_acceptConfirm()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
|
119
OpenParrot/src/Functions/Games/APM3/Auth.cpp
Normal file
119
OpenParrot/src/Functions/Games/APM3/Auth.cpp
Normal file
@ -0,0 +1,119 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Auth.h"
|
||||
|
||||
__int64 __fastcall AllnetAccounting_beginPlay(unsigned int a1)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAccounting_beginPlay");
|
||||
#endif
|
||||
return AllnetAccounting_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
__int64 __fastcall AllnetAccounting_endPlay(int a1, int a2, int a3)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAccounting_endPlay");
|
||||
#endif
|
||||
return AllnetAccounting_endPlayReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getAbaasGsServerName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getAbaasGsServerName");
|
||||
#endif
|
||||
return ServerName;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getAbaasLinkServerName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getAbaasLinkServerName");
|
||||
#endif
|
||||
return LinkServerName;
|
||||
}
|
||||
|
||||
int AllnetAuth_getCountryCode()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getCountryCode");
|
||||
#endif
|
||||
return AllnetAuth_getCountryCodeReturnValue;
|
||||
}
|
||||
|
||||
unsigned int AllnetAuth_getLocationId()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationId");
|
||||
#endif
|
||||
return AllnetAuth_getLocationIdReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getLocationName()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationName");
|
||||
#endif
|
||||
return LocationName;
|
||||
}
|
||||
|
||||
wchar_t* __fastcall AllnetAuth_getLocationNickname(int index)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationNickname");
|
||||
#endif
|
||||
return LocationNickName;
|
||||
}
|
||||
|
||||
int AllnetAuth_getLocationNicknamePartCount()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getLocationNicknamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getLocationNicknamePartCountReturnValue;
|
||||
}
|
||||
|
||||
int AllnetAuth_getRegionCode()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionCode");
|
||||
#endif
|
||||
return AllnetAuth_getRegionCodeReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* __fastcall AllnetAuth_getRegionName(int index)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionName");
|
||||
#endif
|
||||
return RegionName;
|
||||
}
|
||||
|
||||
int AllnetAuth_getRegionNamePartCount()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_getRegionNamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getRegionNamePartCountReturnValue;
|
||||
}
|
||||
|
||||
bool AllnetAuth_isDevelop()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_isDevelop");
|
||||
#endif
|
||||
return AllnetAuth_isDevelopReturnValue;
|
||||
}
|
||||
|
||||
bool AllnetAuth_isGood()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "AllnetAuth_isGood");
|
||||
#endif
|
||||
return AllnetAuth_isGoodReturnValue;
|
||||
}
|
||||
#endif
|
43
OpenParrot/src/Functions/Games/APM3/Auth.h
Normal file
43
OpenParrot/src/Functions/Games/APM3/Auth.h
Normal file
@ -0,0 +1,43 @@
|
||||
#ifdef _M_AMD64
|
||||
static char APM3GameId[5];
|
||||
static wchar_t RegionName[64];
|
||||
static wchar_t LocationNickName[64];
|
||||
static wchar_t LocationName[64];
|
||||
static wchar_t LinkServerName[64];
|
||||
static wchar_t ServerName[64];
|
||||
|
||||
static __int64 AllnetAccounting_beginPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAccounting_endPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getCountryCodeReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getLocationIdReturnValue = 0;
|
||||
|
||||
static int AllnetAuth_getLocationNicknamePartCountReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getRegionCodeReturnValue = 0;
|
||||
|
||||
static int AllnetAuth_getRegionNamePartCountReturnValue = 0;
|
||||
|
||||
static bool AllnetAuth_isDevelopReturnValue = false;
|
||||
|
||||
static bool AllnetAuth_isGoodReturnValue = false;
|
||||
|
||||
bool AllnetAuth_isGood();
|
||||
bool AllnetAuth_isDevelop();
|
||||
int AllnetAuth_getRegionNamePartCount();
|
||||
wchar_t* __fastcall AllnetAuth_getRegionName(int index);
|
||||
int AllnetAuth_getRegionCode();
|
||||
int AllnetAuth_getLocationNicknamePartCount();
|
||||
wchar_t* __fastcall AllnetAuth_getLocationNickname(int index);
|
||||
wchar_t* AllnetAuth_getLocationName();
|
||||
unsigned int AllnetAuth_getLocationId();
|
||||
int AllnetAuth_getCountryCode();
|
||||
wchar_t* AllnetAuth_getAbaasLinkServerName();
|
||||
wchar_t* AllnetAuth_getAbaasGsServerName();
|
||||
__int64 __fastcall AllnetAccounting_endPlay(int a1, int a2, int a3);
|
||||
__int64 __fastcall AllnetAccounting_beginPlay(unsigned int a1);
|
||||
|
||||
|
||||
#endif
|
85
OpenParrot/src/Functions/Games/APM3/Sequence.cpp
Normal file
85
OpenParrot/src/Functions/Games/APM3/Sequence.cpp
Normal file
@ -0,0 +1,85 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Sequence.h"
|
||||
|
||||
bool __fastcall Sequence_beginPlay(SequenceAccountingBegin beginPlay, unsigned int uid, SEQUENCE_PLAY_ERROR_ID* errorID, unsigned long count)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_beginPlay");
|
||||
#endif
|
||||
return Sequence_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_clearBackup()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_clearBackup");
|
||||
#endif
|
||||
return Sequence_clearBackupReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall Sequence_continuePlay(SequenceAccountingBegin beginPlay, SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorId, unsigned long count)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_continuePlay");
|
||||
#endif
|
||||
return Sequence_continuePlayReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall Sequence_endPlay(SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorID)
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_endPlay");
|
||||
#endif
|
||||
return Sequence_endPlayReturnValue;
|
||||
}
|
||||
|
||||
SequenceBookkeeping* Sequence_getBookkeeping()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_getBookkeeping");
|
||||
#endif
|
||||
static SequenceBookkeeping* _sequenceBookkeeping;
|
||||
if (_sequenceBookkeeping == nullptr)
|
||||
{
|
||||
_sequenceBookkeeping = (SequenceBookkeeping*)malloc(sizeof(SequenceBookkeeping));
|
||||
memset(_sequenceBookkeeping, 0, sizeof(SequenceBookkeeping));
|
||||
}
|
||||
return _sequenceBookkeeping;
|
||||
}
|
||||
|
||||
unsigned int Sequence_getPlayingAimeId()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_getPlayingAimeId");
|
||||
#endif
|
||||
return Sequence_getPlayingAimeIdReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isAccountingPlaying()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isAccountingPlaying");
|
||||
#endif
|
||||
return Sequence_isAccountingPlayingReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isPlaying()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isPlaying");
|
||||
#endif
|
||||
return Sequence_isPlayingReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isTest()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "Sequence_isTest");
|
||||
#endif
|
||||
return Sequence_isTestReturnValue;
|
||||
}
|
||||
#endif
|
72
OpenParrot/src/Functions/Games/APM3/Sequence.h
Normal file
72
OpenParrot/src/Functions/Games/APM3/Sequence.h
Normal file
@ -0,0 +1,72 @@
|
||||
#ifdef _M_AMD64
|
||||
struct SequenceAccountingBegin
|
||||
{
|
||||
bool AccountingBeginValid;
|
||||
unsigned int AccountingBeginKindCode;
|
||||
};
|
||||
|
||||
struct SequenceAccountingEnd
|
||||
{
|
||||
bool accountingEndValid;
|
||||
unsigned int accountingEndKindCode;
|
||||
unsigned int accountingEndItemCount;
|
||||
};
|
||||
|
||||
enum class SEQUENCE_PLAY_ERROR_ID
|
||||
{
|
||||
NONE,
|
||||
INVALID_PARAM,
|
||||
INVALID_STATE,
|
||||
CREDIT_PAY,
|
||||
ACCOUNTING_BEGIN,
|
||||
ACCOUNTING_END,
|
||||
};
|
||||
|
||||
|
||||
struct SequenceTimeHistogramItem
|
||||
{
|
||||
unsigned int TimeRangeMin;
|
||||
unsigned int TimeRangeMax;
|
||||
unsigned int Count;
|
||||
};
|
||||
|
||||
struct SequenceBookkeeping
|
||||
{
|
||||
const unsigned long MaxTimeHistogramCount = 32;
|
||||
unsigned int NumberOfGames;
|
||||
unsigned int TotalTime;
|
||||
unsigned int PlayTime;
|
||||
unsigned int AveragePlayTime;
|
||||
unsigned int LongestPlayTime;
|
||||
unsigned int ShortestPlayTime;
|
||||
unsigned int TimeHistogramCount;
|
||||
SequenceTimeHistogramItem TimeHistogram[32];
|
||||
};
|
||||
|
||||
static bool Sequence_beginPlayReturnValue = true;
|
||||
|
||||
static bool Sequence_clearBackupReturnValue = false;
|
||||
|
||||
static bool Sequence_continuePlayReturnValue = 0;
|
||||
|
||||
static bool Sequence_endPlayReturnValue = false;
|
||||
|
||||
static unsigned int Sequence_getPlayingAimeIdReturnValue = 0;
|
||||
|
||||
static bool Sequence_isAccountingPlayingReturnValue = false;
|
||||
|
||||
static bool Sequence_isPlayingReturnValue = false;
|
||||
|
||||
static bool Sequence_isTestReturnValue = 0;
|
||||
|
||||
bool Sequence_isTest();
|
||||
bool Sequence_isPlaying();
|
||||
bool Sequence_isAccountingPlaying();
|
||||
unsigned int Sequence_getPlayingAimeId();
|
||||
SequenceBookkeeping* Sequence_getBookkeeping();
|
||||
bool __fastcall Sequence_endPlay(SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorID);
|
||||
bool __fastcall Sequence_continuePlay(SequenceAccountingBegin beginPlay, SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorId, unsigned long count);
|
||||
bool Sequence_clearBackup();
|
||||
bool __fastcall Sequence_beginPlay(SequenceAccountingBegin beginPlay, unsigned int uid, SEQUENCE_PLAY_ERROR_ID* errorID, unsigned long count);
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user