Clean APM3 emu
Clean APM3 emu
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@ -360,10 +360,6 @@ char __fastcall ApmSystemSetting_getUiSetting(__int64 a1)
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return ApmSystemSetting_getUiSettingReturnValue;
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}
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unsigned char saveArray[0x2000]; // some stupid size
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int sectorSize = 0x20; // Guess
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__int64* InGameSavePointer;
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__int64 SaveFileSize = 0;
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char* SaveFileName = "save";
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char fileBuffer[256];
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