Added crc for guilty gear strive 1.1 and 1.2, tested and works fine here.
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@ -752,6 +752,8 @@ void GameDetect::DetectCurrentGame()
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SetGameId(GameID::Doa6Test, "Dead or Alive 6 Test Generic");
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break;
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case 0xd0a6afbd: // GGS
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case 0x79727b3b: // GGS 1.1
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case 0x4fade723: // GGS 1.2
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SetGameId(GameID::GGS, "Guilty Gear Strive");
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break;
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case 0x72F9B475:
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