Ex-Board AH30 works
- Sloppy errors fixed, AH30 boots. - Windowed / Fullscreen mode work needed for AH20 to work properly. - Input injection needed from TPUI.
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35bdf690f7
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@ -224,8 +224,6 @@ static HANDLE __stdcall CreateFileAWrapExBoard(LPCSTR lpFileName,
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hTemplateFile);
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hTemplateFile);
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}
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}
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extern int* wheelSection;
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BOOL __stdcall WriteFileWrapExBoard(HANDLE hFile,
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BOOL __stdcall WriteFileWrapExBoard(HANDLE hFile,
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LPVOID lpBuffer,
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LPVOID lpBuffer,
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DWORD nNumberOfBytesToWrite,
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DWORD nNumberOfBytesToWrite,
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@ -259,7 +257,7 @@ BOOL __stdcall ClearCommErrorWrap(HANDLE hFile, LPDWORD lpErrors, LPCOMSTAT lpSt
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if(lpStat)
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if(lpStat)
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{
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{
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OutputDebugStringA("CLEAR COMM ERROR COM1");
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OutputDebugStringA("CLEAR COMM ERROR COM1");
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if(g_replyBuffers[hFile].empty())
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if(!g_replyBuffers[hFile].empty())
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{
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{
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lpStat->cbInQue = g_replyBuffers[hFile].size();
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lpStat->cbInQue = g_replyBuffers[hFile].size();
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}
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}
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@ -268,16 +266,20 @@ BOOL __stdcall ClearCommErrorWrap(HANDLE hFile, LPDWORD lpErrors, LPCOMSTAT lpSt
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lpStat->cbInQue = 0;
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lpStat->cbInQue = 0;
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}
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}
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lpStat->cbInQue += 8;
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if (is_addressedExBoard())
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{
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g_replyBuffers[hFile].push_back(0x76);
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lpStat->cbInQue += 8;
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g_replyBuffers[hFile].push_back(0xFD);
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g_replyBuffers[hFile].push_back(0x08);
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g_replyBuffers[hFile].push_back(0x76);
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 1
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g_replyBuffers[hFile].push_back(0xFD);
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 2
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g_replyBuffers[hFile].push_back(0x08);
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 3
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 1
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 4
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 2
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g_replyBuffers[hFile].push_back(0x42);
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 3
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g_replyBuffers[hFile].push_back(0x00); // Control Byte 4
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g_replyBuffers[hFile].push_back(0x42);
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}
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}
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}
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return true;
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return true;
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@ -412,6 +414,7 @@ static InitFunction ExBoardGenericFunc([]()
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iatHook("user32.dll", SetWindowPosWrap, "SetWindowPos");
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iatHook("user32.dll", SetWindowPosWrap, "SetWindowPos");
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iatHook("user32.dll", CreateWindowExWWrap, "CreateWindowExW");
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iatHook("user32.dll", CreateWindowExWWrap, "CreateWindowExW");
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iatHook("user32.dll", CreateWindowExAWrap, "CreateWindowExA");
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iatHook("user32.dll", CreateWindowExAWrap, "CreateWindowExA");
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SRAM_load();
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SRAM_load();
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}, GameID::ExBoardGeneric);
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}, GameID::ExBoardGeneric);
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