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mirror of synced 2025-02-23 13:39:06 +01:00

FNF_added

This commit is contained in:
00C0FFEE 2019-05-13 15:55:11 +02:00
parent 440d7a3c41
commit 2824e4a280
4 changed files with 362 additions and 1 deletions

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@ -0,0 +1,355 @@
#include <StdInc.h>
#include "Utility/InitFunction.h"
#include "Functions/Global.h"
#include "Utility\Hooking.Patterns.h"
#include <Xinput.h>
#include <math.h>
#include <dinput.h>
#pragma comment(lib, "Ws2_32.lib")
#define clamp( x, xmin, xmax ) min( xmax, max( x, xmin ) )
DWORD BaseAddress3 = 0x00400000;
int horizontal3 = 0;
int vertical3 = 0;
HWND hWndRT3 = 0;
// controls
extern int* ffbOffset;
extern int* ffbOffset2;
extern int* ffbOffset3;
extern int* ffbOffset4;
// hooks ori
BOOL(__stdcall *original_SetWindowPos3)(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
BOOL(__stdcall *original_CreateWindowExA3)(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam);
BOOL(__stdcall *original_DefWindowProcA3)(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
DWORD WINAPI DefWindowProcART3(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static int xClick;
static int yClick;
switch (message)
{
case WM_LBUTTONDOWN:
SetCapture(hWnd);
xClick = LOWORD(lParam);
yClick = HIWORD(lParam);
break;
case WM_LBUTTONUP:
ReleaseCapture();
break;
case WM_MOUSEMOVE:
{
if (GetCapture() == hWnd)
{
RECT rcWindow;
GetWindowRect(hWnd, &rcWindow);
int xMouse = LOWORD(lParam);
int yMouse = HIWORD(lParam);
int xWindow = rcWindow.left + xMouse - xClick;
int yWindow = rcWindow.top + yMouse - yClick;
original_SetWindowPos3(hWnd, HWND_TOP, xWindow, yWindow, 0, 0, SWP_NOSIZE | SWP_NOZORDER);
}
break;
}
}
return original_DefWindowProcA3(hWnd, message, wParam, lParam);
}
DWORD WINAPI InputRT3(LPVOID lpParam)
{
int deltaTimer = 2;
INT_PTR keyboardBuffer = (0x31B6988 + BaseAddress3);
bool previousLeft = false;
bool previousRight = false;
bool previousUp = false;
bool previousDown = false;
while (true)
{
// ESCAPE QUITS GAME
if (GetAsyncKeyState(VK_ESCAPE) & 0x8000)
{
exit(0);
}
// buttons see bitwise values in TPui//RawThrills.cs
// START
if (*ffbOffset & 0x08)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_SPACE), 2, true);
}
// TEST
if (*ffbOffset & 0x01)
{
injector::WriteMemory<BYTE>((0x41599 + BaseAddress3), 0xEB, true);
}
// NITRO ( = START too)
if (*ffbOffset & 0x100)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_N), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_SPACE), 2, true);
}
// SHIFT DOWN
if (*ffbOffset & 0x2000)
{
if (!previousDown)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_DOWN), 2, true);
previousDown = true;
}
else
{
previousDown = false;
}
}
// SHIFT UP
if (*ffbOffset & 0x1000)
{
if (!previousUp)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_UP), 2, true);
previousUp = true;
}
else
{
previousUp = false;
}
}
// BUTTON 1/ VIEW 1
if (*ffbOffset & 0x200)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_F1), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_A), 2, true);
}
// BUTTON 2/ VIEW 2
if (*ffbOffset & 0x400)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_F2), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_B), 2, true);
}
// BUTTON 3/ VIEW 3
if (*ffbOffset & 0x800)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_E), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_W), 2, true);
}
// MENU LEFT
if (*ffbOffset & 0x4000)
{
if (!previousLeft)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_LEFT), 2, true);
previousLeft = true;
}
else
{
previousLeft = false;
}
}
// MENU RIGHT
if (*ffbOffset & 0x8000)
{
if (!previousRight)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_RIGHT), 2, true);
previousRight = true;
}
else
{
previousRight = false;
}
}
INPUT input[4];
WORD vkey;
// WHEEL
if (*ffbOffset2 >= 0x85) // RIGHT
{
vkey = 0x66; // NUMPAD6 key down
input[0].type = INPUT_KEYBOARD;
input[0].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[0].ki.time = 0;
input[0].ki.dwExtraInfo = 0;
input[0].ki.wVk = vkey;
input[0].ki.dwFlags = 0;
vkey = 0x64; // NUMPAD4 key up
input[1].type = INPUT_KEYBOARD;
input[1].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[1].ki.time = 0;
input[1].ki.dwExtraInfo = 0;
input[1].ki.wVk = vkey;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
}
else if (*ffbOffset2 <= 0x75) // LEFT
{
vkey = 0x66; // NUMPAD6 key up
input[0].type = INPUT_KEYBOARD;
input[0].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[0].ki.time = 0;
input[0].ki.dwExtraInfo = 0;
input[0].ki.wVk = vkey;
input[0].ki.dwFlags = KEYEVENTF_KEYUP;
vkey = 0x64; // NUMPAD4 key down
input[1].type = INPUT_KEYBOARD;
input[1].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[1].ki.time = 0;
input[1].ki.dwExtraInfo = 0;
input[1].ki.wVk = vkey;
input[1].ki.dwFlags = 0;
}
else // CENTER
{
vkey = 0x66; // NUMPAD6 key up
input[0].type = INPUT_KEYBOARD;
input[0].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[0].ki.time = 0;
input[0].ki.dwExtraInfo = 0;
input[0].ki.wVk = vkey;
input[0].ki.dwFlags = KEYEVENTF_KEYUP;
vkey = 0x64; // NUMPAD4 key up
input[1].type = INPUT_KEYBOARD;
input[1].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[1].ki.time = 0;
input[1].ki.dwExtraInfo = 0;
input[1].ki.wVk = vkey;
input[1].ki.dwFlags = KEYEVENTF_KEYUP;
}
// GAS
if (*ffbOffset3 >= 5)
{
vkey = 0x51; // Q key (qwerty A)
input[2].type = INPUT_KEYBOARD;
input[2].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[2].ki.time = 0;
input[2].ki.dwExtraInfo = 0;
input[2].ki.wVk = vkey;
input[2].ki.dwFlags = 0;
}
else
{
vkey = 0x51; // Q key (qwerty A)
input[2].type = INPUT_KEYBOARD;
input[2].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[2].ki.time = 0;
input[2].ki.dwExtraInfo = 0;
input[2].ki.wVk = vkey;
input[2].ki.dwFlags = KEYEVENTF_KEYUP;
}
// BRAKE
if (*ffbOffset4 >= 5)
{
vkey = 0x57; // W key (qwerty Z)
input[3].type = INPUT_KEYBOARD;
input[3].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[3].ki.time = 0;
input[3].ki.dwExtraInfo = 0;
input[3].ki.wVk = vkey;
input[3].ki.dwFlags = 0;
}
else
{
vkey = 0x57; // W key (qwerty Z)
input[3].type = INPUT_KEYBOARD;
input[3].ki.wScan = MapVirtualKey(vkey, MAPVK_VK_TO_VSC);
input[3].ki.time = 0;
input[3].ki.dwExtraInfo = 0;
input[3].ki.wVk = vkey;
input[3].ki.dwFlags = KEYEVENTF_KEYUP;
}
SendInput(4, input, sizeof(INPUT));
//DEBUG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// info(true, "test values *ffbOffset2=0x%02X / *ffbOffset3=0x%02X / *ffbOffset4=0x%02X ", *ffbOffset2, *ffbOffset3, *ffbOffset4);
//DEBUG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Sleep(deltaTimer);
}
return 0;
}
DWORD WINAPI WindowRT3(LPVOID lpParam)
{
while (true)
{
// RIGHT-CLICK MINIMIZES WINDOW
if (GetAsyncKeyState(VK_RBUTTON) & 0x8000)
{
HWND hWndTMP = GetForegroundWindow();
if (hWndRT3 == 0)
{
hWndRT3 = FindWindowA(NULL, "Fast n Furious");
}
if (hWndTMP == hWndRT3)
{
original_SetWindowPos3(hWndRT3, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOSIZE);
ShowWindow(hWndRT3, SW_MINIMIZE);
}
}
}
}
DWORD WINAPI CreateWindowExART3(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
{
return original_CreateWindowExA3(dwExStyle, lpClassName, "Fast n Furious", 0x96C60000, X, Y, (nWidth+16), (nHeight+39), hWndParent, hMenu, hInstance, lpParam);
}
DWORD WINAPI SetCursorPosRT3(int X, int Y)
{
return 1;
}
DWORD WINAPI SetWindowPosRT3(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags)
{
return 1;
}
static InitFunction FNFFunc([]()
{
GetDesktopResolution(horizontal3, vertical3);
// REMOVE ERROR MESSAGEBOX ON CLOSE
injector::WriteMemory<BYTE>((0x4CC2A + BaseAddress3), 0xEB, true);
// REPLACE SPACE KEY WITH ESC TO PREVENT EXITING LEVEL PREMATURELY
injector::WriteMemory<BYTE>((0x421B2 + BaseAddress3), DIK_ESCAPE, true);
// FIX file write on D:
injector::WriteMemoryRaw((0xD3E6C + BaseAddress3), "\x2E\x5C\x65\x72\x72\x6F\x72\x6C\x6F\x67\x2E\x74\x78\x74\x00", 15, true);
// TEST KEY FIX (uses BACKSPACE now)
injector::MakeNOP((0x4159B + BaseAddress3), 14);
injector::WriteMemory<BYTE>((0x415AA + BaseAddress3), DIK_BACK, true);
CreateThread(NULL, 0, InputRT3, NULL, 0, NULL);
if (ToBool(config["General"]["Windowed"]))
{
// CURSOR NOT HIDDEN
injector::WriteMemory<BYTE>((0x4BF1F + BaseAddress3), 0x01, true);
CreateThread(NULL, 0, WindowRT3, NULL, 0, NULL);
MH_Initialize();
MH_CreateHookApi(L"user32.dll", "CreateWindowExA", &CreateWindowExART3, (void**)&original_CreateWindowExA3);
MH_CreateHookApi(L"user32.dll", "SetCursorPos", &SetCursorPosRT3, NULL);
MH_CreateHookApi(L"user32.dll", "SetWindowPos", &SetWindowPosRT3, (void**)&original_SetWindowPos3);
MH_CreateHookApi(L"user32.dll", "DefWindowProcA", &DefWindowProcART3, (void**)&original_DefWindowProcA3);
MH_EnableHook(MH_ALL_HOOKS);
}
}, GameID::FNF);

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@ -382,6 +382,8 @@ static InitFunction initFunc([]()
return;
if (GameDetect::currentGame == GameID::FNFSC)
return;
if (GameDetect::currentGame == GameID::FNF)
return;
MH_Initialize();
MH_CreateHookApi(L"DINPUT8.dll", "DirectInput8Create", &Hook_DirectInput8Create, (void**)&__DirectInput8Create);

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@ -380,6 +380,9 @@ void GameDetect::DetectCurrentGame()
case 0x4929f3ca: // FNF SuperCars
currentGame = GameID::FNFSC;
break;
case 0x93888a27: // FNF
currentGame = GameID::FNF;
break;
//case 0xea1984ff:
// currentGame = GameID::ExBoardGeneric;
// break;

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@ -53,5 +53,6 @@ enum class GameID
UltraStreetFighterIV,
UltraStreetFighterIVDevExe,
FNFDrift,
FNFSC
FNFSC,
FNF
};