H2Overdrive: View Input will toggle other characters in name selection as screen says
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d4eb6bbd97
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33cc2a1803
@ -20,6 +20,8 @@ static bool button4pressed = false;
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static bool STARTpressed = false;
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static bool STARTpressed2 = false;
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static bool NameChoosing = false;
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static bool NameViewButton = false;
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static int ViewCount;
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// controls
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extern int* ffbOffset;
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@ -51,12 +53,31 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
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exit(0);
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}
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BYTE ViewName = *(BYTE*)(0x398CB8 + BaseAddress10);
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// FIX FOR NAME CHOOSING
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if (strcmp((char*)0x3CB4F8 + BaseAddress10, EnterYourName) == 0)
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NameChoosing = true;
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else
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NameChoosing = false;
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if (NameChoosing && NameViewButton)
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{
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if (ViewName)
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{
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++ViewCount;
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if (ViewCount == 2)
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{
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injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 0, true);
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ViewCount = 0;
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}
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}
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else
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if (ViewCount > 0)
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ViewCount = 0;
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}
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// REAL NUMERIC KEYPAD
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int keys[] = { VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_NUMPAD0, VK_DIVIDE };
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for (int i = 0; i < sizeof(keys) / sizeof(int); i++)
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@ -163,6 +184,13 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
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{
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injector::WriteMemory<INT32>((ptr + 0x840), 1, true);
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}
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if (NameChoosing && !NameViewButton)
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{
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NameViewButton = true;
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OutputDebugStringA("View Pressed");
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injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 1, true);
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}
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}
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else if (button2pressed == true)
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{
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@ -181,6 +209,11 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
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{
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injector::WriteMemory<INT32>((ptr + 0x840), 0, true);
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}
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if (NameViewButton)
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{
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NameViewButton = false;
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}
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}
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}
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