Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
3caa6df704
869
OpenParrot/src/Functions/Games/APM3/APM3.cpp
Normal file
869
OpenParrot/src/Functions/Games/APM3/APM3.cpp
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@ -0,0 +1,869 @@
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#include <Utility/InitFunction.h>
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#include <StdInc.h>
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#include <thread>
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#ifdef _M_AMD64
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#include "Functions\Global.h"
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#include "APM3.h"
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#include "Aime.h"
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#include "Backup.h"
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#include "Auth.h"
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#include "Sequence.h"
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static uint8_t g_APM3IOValues[256];
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bool __fastcall ApmSystemSetting_getAdvertizeSound(bool *enable)
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{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getAdvertizeSound");
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#endif
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*enable = true;
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return ApmSystemSetting_getAdvertizeSoundReturnValue;
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}
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bool __fastcall ApmSystemSetting_getClosingTimes(__int64 *closingTimes)
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{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getClosingTimes");
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#endif
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*closingTimes = 0;
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return ApmSystemSetting_getClosingTimesReturnValue;
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}
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char __fastcall ApmSystemSetting_getEmoneySetting(__int64 a1)
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{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getEmoneySetting");
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#endif
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return ApmSystemSetting_getEmoneySettingReturnValue;
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}
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bool __fastcall ApmSystemSetting_getFixedTitle(bool *enable)
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{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getFixedTitle");
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#endif
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*enable = false;
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return ApmSystemSetting_getFixedTitleReturnValue;
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}
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||||
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char __fastcall ApmSystemSetting_getGamePadSetting(WORD* a1)
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||||
{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getGamePadSetting");
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#endif
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return ApmSystemSetting_getGamePadSettingReturnValue;
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}
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struct MatchingGroup
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{
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char alphabet[1];
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char number[1];
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};
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bool __fastcall ApmSystemSetting_getMatchingGroup(MatchingGroup* matchingGroup)
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||||
{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getMatchingGroup");
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#endif
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return ApmSystemSetting_getMatchingGroupReturnValue;
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}
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bool __fastcall ApmSystemSetting_getTimeToClosingTime(unsigned int* seconds)
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||||
{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getTimeToClosingTime");
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#endif
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*seconds = 0;
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return ApmSystemSetting_getTimeToClosingTimeReturnValue;
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}
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char __fastcall ApmSystemSetting_getUiSetting(__int64 a1)
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{
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#ifdef _LOGAPM3
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info(true, "ApmSystemSetting_getUiSetting");
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#endif
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return ApmSystemSetting_getUiSettingReturnValue;
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}
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void Core_execute()
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{
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#ifdef _LOGAPM3
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info(true, "Core_execute");
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#endif
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}
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||||
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bool __fastcall Core_exitGame(bool isTest)
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{
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#ifdef _LOGAPM3
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info(true, "Core_exitGame");
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#endif
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return Core_exitGameReturnValue;
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}
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||||
__int64 Core_hookException()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Core_hookException");
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||||
#endif
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return Core_hookExceptionReturnValue;
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}
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||||
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||||
bool Core_isExitNeeded()
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||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Core_isExitNeeded");
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||||
#endif
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||||
return Core_isExitNeededReturnValue;
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||||
}
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||||
|
||||
void Core_resetCount()
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||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "Core_resetCount");
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||||
#endif
|
||||
}
|
||||
|
||||
__int64 Core_resetException()
|
||||
{
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||||
#ifdef _LOGAPM3
|
||||
info(true, "Core_resetException");
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||||
#endif
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||||
return Core_resetExceptionReturnValue;
|
||||
}
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||||
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||||
__int64 Credit_getAddableCoin()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_getAddableCoin");
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#endif
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||||
return Credit_getAddableCoinReturnValue;
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||||
}
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||||
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||||
__int64 Credit_getCoinMultipliers()
|
||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_getCoinMultipliers");
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#endif
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||||
return Credit_getCoinMultipliersReturnValue;
|
||||
}
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||||
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||||
__int64 Credit_getCoinToCredit()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_getCoinToCredit");
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||||
#endif
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||||
return Credit_getCoinToCreditReturnValue;
|
||||
}
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||||
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||||
__int64 Credit_getCredit()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_getCredit");
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||||
#endif
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||||
return Credit_getCreditReturnValue;
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||||
}
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||||
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||||
__int64 Credit_getRemain()
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||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Credit_getRemain");
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||||
#endif
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||||
return Credit_getRemainReturnValue;
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||||
}
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||||
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||||
__int64 Credit_isFreePlay()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_isFreePlay");
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||||
#endif
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||||
return Credit_isFreePlayReturnValue;
|
||||
}
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||||
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||||
__int64 __fastcall Credit_isGameCostEnough(__int64 a1)
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_isGameCostEnough");
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||||
#endif
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return Credit_isGameCostEnoughReturnValue; // 1
|
||||
}
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__int64 Credit_isZero()
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||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Credit_isZero");
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||||
#endif
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||||
return Credit_isZeroReturnValue;
|
||||
}
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||||
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||||
__int64 __fastcall Credit_payGameCost(__int64 a1)
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||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Credit_payGameCost");
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||||
#endif
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||||
return Credit_payGameCostReturnValue;
|
||||
}
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||||
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||||
__int64 Credit_resetCoinInHook()
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||||
{
|
||||
#ifdef _LOGAPM3
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info(true, "Credit_resetCoinInHook");
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||||
#endif
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||||
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||||
return Credit_resetCoinInHookReturnValue;
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||||
}
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||||
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__int64 Credit_setCoinInHook()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_setCoinInHook");
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||||
#endif
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||||
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||||
return Credit_setCoinInHookReturnValue;
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||||
}
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||||
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||||
wchar_t* Credit_toString()
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{
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||||
#ifdef _LOGAPM3
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info(true, "Credit_toString");
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||||
#endif
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||||
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||||
static wchar_t lol[64];
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||||
lol[0] = '1';
|
||||
return lol;
|
||||
}
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||||
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||||
void Emoney_close()
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||||
{
|
||||
#ifdef _LOGAPM3
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||||
info(true, "Emoney_close");
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||||
#endif
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||||
}
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||||
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||||
__int64 Emoney_isOpenMainWindow()
|
||||
{
|
||||
#ifdef _LOGAPM3
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||||
info(true, "Emoney_isOpenMainWindow");
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||||
#endif
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||||
return Emoney_isOpenMainWindowReturnValue;
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||||
}
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||||
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||||
char Emoney_launch()
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Emoney_launch");
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#endif
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return Emoney_launchReturnValue;
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}
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void __fastcall Emoney_setSoundHook(__int64 a1)
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{
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||||
#ifdef _LOGAPM3
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info(true, "Emoney_setSoundHook");
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#endif
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}
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void __fastcall Emoney_update(BYTE* a1)
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{
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#ifdef _LOGAPM3
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info(true, "Emoney_update");
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#endif
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}
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__int64 Error_isOccurred()
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{
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||||
#ifdef _LOGAPM3
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info(true, "Error_isOccurred");
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#endif
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return Error_isOccurredReturnValue;
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}
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||||
__int64 Error_setDeviceLost()
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||||
{
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#ifdef _LOGAPM3
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info(true, "Error_setDeviceLost");
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#endif
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||||
return Error_setDeviceLostReturnValue;
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||||
}
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||||
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||||
struct GamepadInfo
|
||||
{
|
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unsigned short vid;
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||||
unsigned short pid;
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char name[260];
|
||||
};
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||||
|
||||
GamepadInfo* Input_getGamepadInfo()
|
||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Input_getGamepadInfo");
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||||
#endif
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||||
static GamepadInfo *_gamePad;
|
||||
if (_gamePad == nullptr)
|
||||
{
|
||||
_gamePad = (GamepadInfo*)malloc(sizeof(GamepadInfo));
|
||||
}
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||||
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||||
_gamePad->vid = 1337;
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_gamePad->pid = 1337;
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memset(_gamePad->name, 0, 260);
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strcpy(_gamePad->name, "ParrotJoyCon");
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return _gamePad;
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}
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||||
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||||
char __fastcall Input_isFlipNow(unsigned int a1)
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||||
{
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#ifdef _LOGAPM3
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info(true, "Input_isFlipNow");
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#endif
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||||
return Input_isFlipNowReturnValue;
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}
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__int64 Input_isGamepadDetect()
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{
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#ifdef _LOGAPM3
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info(true, "Input_isGamepadDetect");
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#endif
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return Input_isGamepadDetectReturnValue;
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}
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||||
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||||
char __fastcall Input_isOffNow(unsigned int a1)
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||||
{
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#ifdef _LOGAPM3
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info(true, "Input_isOffNow");
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#endif
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||||
return Input_isOffNowReturnValue;
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||||
}
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int __fastcall Input_isOn(unsigned int buttonId)
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||||
{
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||||
#ifdef _LOGAPM3
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info(true, "Input_isOn id: %u", buttonId);
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#endif
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||||
return g_APM3IOValues[buttonId];
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}
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||||
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||||
char __fastcall Input_isOnNow(unsigned int buttonId)
|
||||
{
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||||
#ifdef _LOGAPM3
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||||
info(true, "Input_isOnNow id: %u", buttonId);
|
||||
#endif
|
||||
return g_APM3IOValues[buttonId];
|
||||
}
|
||||
|
||||
__int64 Input_isOpenPewviewWindow()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "Input_isOpenPewviewWindow");
|
||||
#endif
|
||||
return Input_isOpenPewviewWindowReturnValue;
|
||||
}
|
||||
|
||||
char __fastcall Input_setGamepadConfig(__int64 a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "Input_setGamepadConfig");
|
||||
#endif
|
||||
return Input_setGamepadConfigReturnValue;
|
||||
}
|
||||
|
||||
char* NetworkProperty_getAddressString()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "NetworkProperty_getAddressString");
|
||||
#endif
|
||||
return NetworkProperty_getAddressStringReturnValue;
|
||||
}
|
||||
|
||||
__int64 NetworkProperty_getAddressValue()
|
||||
{
|
||||
#ifdef _DEBUG
|
||||
info(true, "NetworkProperty_getAddressValue");
|
||||
#endif
|
||||
return NetworkProperty_getAddressValueReturnValue;
|
||||
}
|
||||
|
||||
__int64 System_getAppRootPath()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getAppRootPath");
|
||||
#endif
|
||||
return System_getAppRootPathReturnValue;
|
||||
}
|
||||
|
||||
struct StandardSerialID
|
||||
{
|
||||
const BYTE LENGTH = 16;
|
||||
wchar_t Value[15];
|
||||
};
|
||||
|
||||
struct ShortSerialID
|
||||
{
|
||||
const BYTE LENGTH = 12;
|
||||
wchar_t Value[12];
|
||||
};
|
||||
|
||||
struct SerialID
|
||||
{
|
||||
StandardSerialID ID;
|
||||
ShortSerialID ShortId;
|
||||
};
|
||||
|
||||
SerialID* System_getBoardId()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getBoardId");
|
||||
#endif
|
||||
static SerialID *_serialId;
|
||||
if (_serialId == nullptr)
|
||||
{
|
||||
_serialId = (SerialID*)malloc(sizeof(SerialID));
|
||||
wcscpy(_serialId->ID.Value, L"IAMGODBEAVER");
|
||||
wcscpy(_serialId->ShortId.Value, L"IAMGODBEAVER");
|
||||
}
|
||||
return _serialId;
|
||||
}
|
||||
|
||||
wchar_t* System_getGameId()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getGameId");
|
||||
#endif
|
||||
return APM3GameId;
|
||||
}
|
||||
|
||||
|
||||
struct GameVersion
|
||||
{
|
||||
unsigned int Major;
|
||||
unsigned int Minor;
|
||||
};
|
||||
|
||||
GameVersion* System_getGameVersion()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getGameVersion");
|
||||
#endif
|
||||
static GameVersion *_gameVersion;
|
||||
if (_gameVersion == nullptr)
|
||||
{
|
||||
_gameVersion = (GameVersion*)malloc(sizeof(GameVersion));
|
||||
_gameVersion->Minor = 0;
|
||||
_gameVersion->Major = 1;
|
||||
}
|
||||
return _gameVersion;
|
||||
}
|
||||
|
||||
SerialID* System_getKeychipId()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getKeychipId");
|
||||
#endif
|
||||
static SerialID* _serialId;
|
||||
if (_serialId == nullptr)
|
||||
{
|
||||
_serialId = (SerialID*)malloc(sizeof(SerialID));
|
||||
wcscpy(_serialId->ID.Value, L"IAMGODBEAVER");
|
||||
wcscpy(_serialId->ShortId.Value, L"IAMGODBEAVER");
|
||||
}
|
||||
return _serialId;
|
||||
}
|
||||
|
||||
enum class SystemRegionCode
|
||||
{
|
||||
Unknown,
|
||||
Japan,
|
||||
China,
|
||||
Export,
|
||||
};
|
||||
|
||||
SystemRegionCode System_getRegionCode()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getRegionCode");
|
||||
#endif
|
||||
return SystemRegionCode::Japan;
|
||||
}
|
||||
|
||||
__int64 System_getResolution()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_getResolution");
|
||||
#endif
|
||||
return System_getResolutionReturnValue;
|
||||
}
|
||||
|
||||
__int64 System_isDevelop()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "System_isDevelop");
|
||||
#endif
|
||||
return System_isDevelopReturnValue;
|
||||
}
|
||||
|
||||
char __fastcall apmGamepadConfig(__int64 a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadConfig");
|
||||
#endif
|
||||
return apmGamepadConfigReturnValue;
|
||||
}
|
||||
|
||||
char __fastcall apmGamepadGetApmInput(DWORD* a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadGetApmInput");
|
||||
#endif
|
||||
return apmGamepadGetApmInputReturnValue;
|
||||
}
|
||||
|
||||
//__int128* apmGamepadGetConfig()
|
||||
__int64* apmGamepadGetConfig()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadGetConfig");
|
||||
#endif
|
||||
static __int64 dumb = 0;
|
||||
return &dumb;
|
||||
}
|
||||
|
||||
char __fastcall apmGamepadGetDeviceCaps(__int64 a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadGetDeviceCaps");
|
||||
#endif
|
||||
return apmGamepadGetDeviceCapsReturnValue;
|
||||
}
|
||||
|
||||
//errno_t __fastcall apmGamepadGetInfo(__int64 a1)
|
||||
__int64 __fastcall apmGamepadGetInfo(__int64 a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadGetInfo");
|
||||
#endif
|
||||
return apmGamepadGetInfoReturnValue;
|
||||
}
|
||||
|
||||
//char __fastcall apmGamepadGetRawInput(_QWORD* a1)
|
||||
char __fastcall apmGamepadGetRawInput(__int64* a1)
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadGetRawInput");
|
||||
#endif
|
||||
return apmGamepadGetRawInputReturnValue;
|
||||
}
|
||||
|
||||
__int64 apmGamepadInitConfig()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadInitConfig");
|
||||
#endif
|
||||
return apmGamepadInitConfigReturnValue;
|
||||
}
|
||||
|
||||
char apmGamepadIsDetected()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadIsDetected");
|
||||
#endif
|
||||
return apmGamepadIsDetectedReturnValue;
|
||||
}
|
||||
|
||||
__int64 apmGamepadIsXInputDevice()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadIsXInputDevice");
|
||||
#endif
|
||||
return apmGamepadIsXInputDeviceReturnValue;
|
||||
}
|
||||
|
||||
int apmGamepadUpdate()
|
||||
{
|
||||
#ifdef _LOGAPM3
|
||||
info(true, "apmGamepadUpdate");
|
||||
#endif
|
||||
return apmGamepadUpdateReturnValue;
|
||||
}
|
||||
|
||||
static void HookAPM3()
|
||||
{
|
||||
wcscpy(ServerName, L"localhost");
|
||||
wcscpy(LinkServerName, L"localhost");
|
||||
wcscpy(LocationNickName, L"Flatty");
|
||||
wcscpy(LocationName, L"Flatearth");
|
||||
wcscpy(RegionName, L"Santaland");
|
||||
Credit_isGameCostEnoughReturnValue = 1;
|
||||
|
||||
MH_Initialize();
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_acceptConfirm", Aime_acceptConfirm, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_cancel", Aime_cancel, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_getAccessCode", Aime_getAccessCode, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_getAimeId", Aime_getAimeId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_getConfirm", Aime_getConfirm, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_getErrorCategory", Aime_getErrorCategory, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_hasConfirm", Aime_hasConfirm, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_hasError", Aime_hasError, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_hasResult", Aime_hasResult, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_isBusy", Aime_isBusy, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_isDBAlive", Aime_isDBAlive, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_isMobile", Aime_isMobile, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_isReaderDetected", Aime_isReaderDetected, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_sendLog", Aime_sendLog, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_setLedError", Aime_setLedError, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_setLedSuccess", Aime_setLedSuccess, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Aime_start", Aime_start, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAccounting_beginPlay", AllnetAccounting_beginPlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAccounting_endPlay", AllnetAccounting_endPlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getAbaasGsServerName", AllnetAuth_getAbaasGsServerName, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getAbaasLinkServerName", AllnetAuth_getAbaasLinkServerName, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getCountryCode", AllnetAuth_getCountryCode, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getLocationId", AllnetAuth_getLocationId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getLocationName", AllnetAuth_getLocationName, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getLocationNickname", AllnetAuth_getLocationNickname, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getLocationNicknamePartCount", AllnetAuth_getLocationNicknamePartCount, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getRegionCode", AllnetAuth_getRegionCode, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getRegionName", AllnetAuth_getRegionName, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_getRegionNamePartCount", AllnetAuth_getRegionNamePartCount, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_isDevelop", AllnetAuth_isDevelop, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "AllnetAuth_isGood", AllnetAuth_isGood, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getAdvertizeSound", ApmSystemSetting_getAdvertizeSound, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getClosingTimes", ApmSystemSetting_getClosingTimes, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getEmoneySetting", ApmSystemSetting_getEmoneySetting, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getFixedTitle", ApmSystemSetting_getFixedTitle, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getGamePadSetting", ApmSystemSetting_getGamePadSetting, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getMatchingGroup", ApmSystemSetting_getMatchingGroup, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getTimeToClosingTime", ApmSystemSetting_getTimeToClosingTime, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "ApmSystemSetting_getUiSetting", ApmSystemSetting_getUiSetting, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Backup_getRecordStatus", Backup_getRecordStatus, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Backup_isSetupSucceeded", Backup_isSetupSucceeded, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Backup_saveRecord", Backup_saveRecord, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Backup_saveRecordByAddress", Backup_saveRecordByAddress, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Backup_setupRecords", Backup_setupRecords, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_execute", Core_execute, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_exitGame", Core_exitGame, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_hookException", Core_hookException, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_isExitNeeded", Core_isExitNeeded, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_resetCount", Core_resetCount, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Core_resetException", Core_resetException, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_getAddableCoin", Credit_getAddableCoin, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_getCoinMultipliers", Credit_getCoinMultipliers, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_getCoinToCredit", Credit_getCoinToCredit, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_getCredit", Credit_getCredit, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_getRemain", Credit_getRemain, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_isFreePlay", Credit_isFreePlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_isGameCostEnough", Credit_isGameCostEnough, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_isZero", Credit_isZero, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_payGameCost", Credit_payGameCost, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_resetCoinInHook", Credit_resetCoinInHook, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_setCoinInHook", Credit_setCoinInHook, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Credit_toString", Credit_toString, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Emoney_close", Emoney_close, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Emoney_isOpenMainWindow", Emoney_isOpenMainWindow, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Emoney_launch", Emoney_launch, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Emoney_setSoundHook", Emoney_setSoundHook, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Emoney_update", Emoney_update, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Error_isOccurred", Error_isOccurred, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Error_setDeviceLost", Error_setDeviceLost, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_getGamepadInfo", Input_getGamepadInfo, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isFlipNow", Input_isFlipNow, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isGamepadDetect", Input_isGamepadDetect, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isOffNow", Input_isOffNow, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isOn", Input_isOn, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isOnNow", Input_isOnNow, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_isOpenPewviewWindow", Input_isOpenPewviewWindow, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Input_setGamepadConfig", Input_setGamepadConfig, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "NetworkProperty_getAddressString", NetworkProperty_getAddressString, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "NetworkProperty_getAddressValue", NetworkProperty_getAddressValue, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_beginPlay", Sequence_beginPlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_clearBackup", Sequence_clearBackup, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_continuePlay", Sequence_continuePlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_endPlay", Sequence_endPlay, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_getBookkeeping", Sequence_getBookkeeping, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_getPlayingAimeId", Sequence_getPlayingAimeId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_isAccountingPlaying", Sequence_isAccountingPlaying, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_isPlaying", Sequence_isPlaying, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "Sequence_isTest", Sequence_isTest, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getAppRootPath", System_getAppRootPath, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getBoardId", System_getBoardId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getGameId", System_getGameId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getGameVersion", System_getGameVersion, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getKeychipId", System_getKeychipId, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getRegionCode", System_getRegionCode, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_getResolution", System_getResolution, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "System_isDevelop", System_isDevelop, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadConfig", apmGamepadConfig, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadGetApmInput", apmGamepadGetApmInput, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadGetConfig", apmGamepadGetConfig, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadGetDeviceCaps", apmGamepadGetDeviceCaps, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadGetInfo", apmGamepadGetInfo, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadGetRawInput", apmGamepadGetRawInput, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadInitConfig", apmGamepadInitConfig, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadIsDetected", apmGamepadIsDetected, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadIsXInputDevice", apmGamepadIsXInputDevice, NULL);
|
||||
MH_CreateHookApi(L"apm.dll", "apmGamepadUpdate", apmGamepadUpdate, NULL);
|
||||
MH_EnableHook(MH_ALL_HOOKS);
|
||||
|
||||
memset(g_APM3IOValues, 0, 256);
|
||||
|
||||
CreateThread(nullptr, 0, [](LPVOID) -> DWORD
|
||||
{
|
||||
HANDLE hPipe = CreateFileA("\\\\.\\pipe\\TeknoParrotPipe", GENERIC_READ, 0, nullptr, OPEN_EXISTING, 0, NULL);
|
||||
|
||||
if (hPipe != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
DWORD read;
|
||||
|
||||
while (true)
|
||||
{
|
||||
ReadFile(hPipe, g_APM3IOValues, sizeof(g_APM3IOValues), &read, nullptr);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}, nullptr, 0, nullptr);
|
||||
}
|
||||
|
||||
static InitFunction initFuncTapping([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFJ");
|
||||
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
}, GameID::TappingSkillTest);
|
||||
|
||||
void __fastcall printPengo(const char* format, ...)
|
||||
{
|
||||
__try
|
||||
{
|
||||
va_list args;
|
||||
char buffer[1024];
|
||||
|
||||
va_start(args, format);
|
||||
int len = _vsnprintf(buffer, sizeof(buffer), format, args);
|
||||
va_end(args);
|
||||
|
||||
buffer[len] = '\n';
|
||||
buffer[len + 1] = '\0';
|
||||
|
||||
OutputDebugStringA(buffer);
|
||||
}
|
||||
__except (EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
static InitFunction initFunc([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFH");
|
||||
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
MH_Initialize();
|
||||
//MH_CreateHook((void*)(mainModuleBase + 0x1944B0), (void *)printPengo, NULL);
|
||||
MH_EnableHook(MH_ALL_HOOKS);
|
||||
|
||||
/// PATTERNS BELOW
|
||||
// Skip joysticks
|
||||
injector::MakeRET(mainModuleBase + 0x15C5B0);
|
||||
// Skip keyboard
|
||||
injector::MakeRET(mainModuleBase + 0x15CBA0);
|
||||
|
||||
}, GameID::Pengoe5);
|
||||
|
||||
static InitFunction initFuncPengoe511([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFH");
|
||||
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
// Skip joysticks
|
||||
injector::MakeRET(mainModuleBase + 0x16A7C0); // CC 48 89 5C 24 10 48 89 6C 24 18 48 89 74 24 20 57 48 83 EC 40
|
||||
// Skip keyboard
|
||||
injector::MakeRET(mainModuleBase + 0x16ADB0); // 48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 41 54 41 55 41 56 41 57 48 81 EC A0 00 00 00
|
||||
|
||||
}, GameID::Pengoe511);
|
||||
|
||||
static InitFunction initTestFunc([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFH");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
// Skip joysticks
|
||||
injector::MakeRET(mainModuleBase + 0x158820);
|
||||
// Skip keyboard
|
||||
injector::MakeRET(mainModuleBase + 0x158E10);
|
||||
|
||||
Sequence_isTestReturnValue = 1;
|
||||
|
||||
}, GameID::Pengoe5_Test);
|
||||
|
||||
static InitFunction initVF5Func([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDHF");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
BackupSaveFileName = ".\\vf5fs\\save";
|
||||
|
||||
}, GameID::VF5Esports);
|
||||
|
||||
static InitFunction initVF5TestFunc([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDHF");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
if (strstr(GetCommandLineA(), "-tptest") != NULL)
|
||||
Sequence_isTestReturnValue = 1;
|
||||
|
||||
}, GameID::VF5EsportsTest);
|
||||
|
||||
static InitFunction initGoonyaFunc([]()
|
||||
{
|
||||
auto d = LoadLibraryA("apm.dll");
|
||||
if (d == nullptr)
|
||||
{
|
||||
MessageBoxA(0, "Cannot load apm.dll!", "Error", 0);
|
||||
ExitProcess(0);
|
||||
}
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDGX");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
}, GameID::GoonyaFighter);
|
||||
|
||||
static InitFunction initPuyoFunc([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFF");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
}, GameID::PuyoPuyoEsports);
|
||||
|
||||
static InitFunction initDoa6FM14Func([]()
|
||||
{
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFM");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
}, GameID::Doa6FM14);
|
||||
|
||||
|
||||
static InitFunction initDoa6TestFunc([]()
|
||||
{
|
||||
auto d = LoadLibraryA("apm.dll");
|
||||
if (d == nullptr)
|
||||
{
|
||||
MessageBoxA(0, "Cannot load apm.dll!", "Error", 0);
|
||||
ExitProcess(0);
|
||||
}
|
||||
HookAPM3();
|
||||
wcscpy(APM3GameId, L"SDFM");
|
||||
__int64 mainModuleBase = (__int64)GetModuleHandle(0);
|
||||
|
||||
}, GameID::Doa6Test);
|
||||
#endif
|
98
OpenParrot/src/Functions/Games/APM3/APM3.h
Normal file
98
OpenParrot/src/Functions/Games/APM3/APM3.h
Normal file
@ -0,0 +1,98 @@
|
||||
#ifdef _M_AMD64
|
||||
|
||||
static __int64 System_getResolutionReturnValue = 0;
|
||||
|
||||
static bool ApmSystemSetting_getAdvertizeSoundReturnValue = false;
|
||||
|
||||
static bool ApmSystemSetting_getClosingTimesReturnValue = false;
|
||||
|
||||
static char ApmSystemSetting_getEmoneySettingReturnValue = 0;
|
||||
|
||||
static bool ApmSystemSetting_getFixedTitleReturnValue = false;
|
||||
|
||||
static char ApmSystemSetting_getGamePadSettingReturnValue = 0;
|
||||
|
||||
static bool ApmSystemSetting_getMatchingGroupReturnValue = false;
|
||||
|
||||
static char ApmSystemSetting_getTimeToClosingTimeReturnValue = 0;
|
||||
|
||||
static char ApmSystemSetting_getUiSettingReturnValue = 0;
|
||||
|
||||
static bool Core_exitGameReturnValue = 0;
|
||||
|
||||
static __int64 Core_hookExceptionReturnValue = 0;
|
||||
|
||||
static bool Core_isExitNeededReturnValue = false;
|
||||
|
||||
static __int64 Core_resetExceptionReturnValue = 0;
|
||||
|
||||
static __int64 Credit_getAddableCoinReturnValue = 0;
|
||||
|
||||
static __int64 Credit_getCoinMultipliersReturnValue = 0;
|
||||
|
||||
static __int64 Credit_getCoinToCreditReturnValue = 0;
|
||||
|
||||
static __int64 Credit_getCreditReturnValue = 0;
|
||||
|
||||
static __int64 Credit_getRemainReturnValue = 0;
|
||||
|
||||
static __int64 Credit_isFreePlayReturnValue = 1;
|
||||
|
||||
static __int64 Credit_isGameCostEnoughReturnValue = 0;
|
||||
|
||||
static __int64 Credit_isZeroReturnValue = 0;
|
||||
|
||||
static __int64 Credit_payGameCostReturnValue = 0;
|
||||
|
||||
static __int64 Credit_resetCoinInHookReturnValue = 0;
|
||||
|
||||
static __int64 Credit_setCoinInHookReturnValue = 0;
|
||||
|
||||
static __int64 Emoney_isOpenMainWindowReturnValue = 0;
|
||||
|
||||
static char Emoney_launchReturnValue = 0;
|
||||
|
||||
static __int64 Error_isOccurredReturnValue = 0;
|
||||
|
||||
static __int64 Error_setDeviceLostReturnValue = 0;
|
||||
|
||||
static char Input_isFlipNowReturnValue = 0;
|
||||
|
||||
static __int64 Input_isGamepadDetectReturnValue = 0;
|
||||
|
||||
static char Input_isOffNowReturnValue = 0;
|
||||
|
||||
static char Input_isOnNowReturnValue = 0;
|
||||
|
||||
static __int64 Input_isOpenPewviewWindowReturnValue = 0;
|
||||
|
||||
static char Input_setGamepadConfigReturnValue = 0;
|
||||
|
||||
static char *NetworkProperty_getAddressStringReturnValue = "192.168.0.1";
|
||||
|
||||
static __int64 NetworkProperty_getAddressValueReturnValue = 0;
|
||||
|
||||
static __int64 System_getAppRootPathReturnValue = 0;
|
||||
|
||||
static __int64 System_getRegionCodeReturnValue = 0;
|
||||
|
||||
static __int64 System_isDevelopReturnValue = 0;
|
||||
|
||||
static char apmGamepadConfigReturnValue = 0;
|
||||
|
||||
static char apmGamepadGetApmInputReturnValue = 0;
|
||||
|
||||
static char apmGamepadGetDeviceCapsReturnValue = 0;
|
||||
|
||||
static __int64 apmGamepadGetInfoReturnValue = 0;
|
||||
|
||||
static char apmGamepadGetRawInputReturnValue = 0;
|
||||
|
||||
static __int64 apmGamepadInitConfigReturnValue = 0;
|
||||
|
||||
static char apmGamepadIsDetectedReturnValue = 0;
|
||||
|
||||
static __int64 apmGamepadIsXInputDeviceReturnValue = 0;
|
||||
|
||||
static int apmGamepadUpdateReturnValue = 0;
|
||||
#endif
|
146
OpenParrot/src/Functions/Games/APM3/Aime.cpp
Normal file
146
OpenParrot/src/Functions/Games/APM3/Aime.cpp
Normal file
@ -0,0 +1,146 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Aime.h"
|
||||
|
||||
bool Aime_acceptConfirm()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_acceptConfirm");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool Aime_cancel()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_cancel");
|
||||
#endif
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool __fastcall Aime_getAccessCode(AccessCode *accessCode)
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_getAccessCode");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool __fastcall Aime_getAimeId(unsigned int* uid)
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_getAimeId");
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
AIME_CONFIRM Aime_getConfirm()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_getConfirm");
|
||||
#endif
|
||||
return AIME_CONFIRM::AimeDB;
|
||||
}
|
||||
|
||||
|
||||
AIME_ERROR_CATEGORY Aime_getErrorCategory()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_getErrorCategory");
|
||||
#endif
|
||||
return AIME_ERROR_CATEGORY::NONE;
|
||||
}
|
||||
|
||||
bool Aime_hasConfirm()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_hasConfirm");
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Aime_hasError()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_hasError");
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Aime_hasResult()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_hasResult");
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Aime_isBusy()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_isBusy");
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Aime_isDBAlive()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_isDBAlive");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Aime_isMobile()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_isMobile");
|
||||
#endif
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Aime_isReaderDetected()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_isReaderDetected");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool __fastcall Aime_sendLog(unsigned int uid, AIME_LOG_STATUS status, unsigned __int64 count)
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_sendLog");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Aime_setLedError()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_setLedError");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Aime_setLedSuccess()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_setLedSuccess");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Aime_start()
|
||||
{
|
||||
#ifdef _LOGAPM3AIME
|
||||
info(true, "Aime_start");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
#endif
|
64
OpenParrot/src/Functions/Games/APM3/Aime.h
Normal file
64
OpenParrot/src/Functions/Games/APM3/Aime.h
Normal file
@ -0,0 +1,64 @@
|
||||
#ifdef _M_AMD64
|
||||
bool Aime_acceptConfirm();
|
||||
bool Aime_cancel();
|
||||
struct AccessCode
|
||||
{
|
||||
const int DigitCount = 20;
|
||||
const int Size = 10;
|
||||
const int StrSize = 41;
|
||||
char values[10];
|
||||
char valueStr[41];
|
||||
};
|
||||
|
||||
bool __fastcall Aime_getAccessCode(AccessCode* accessCode);
|
||||
bool __fastcall Aime_getAimeId(unsigned int* uid);
|
||||
enum class AIME_CONFIRM
|
||||
{
|
||||
NoneDB,
|
||||
FeliCaDB,
|
||||
AimeDB,
|
||||
};
|
||||
|
||||
AIME_CONFIRM Aime_getConfirm();
|
||||
|
||||
enum class AIME_ERROR_CATEGORY
|
||||
{
|
||||
NONE,
|
||||
WARNING,
|
||||
NETWORK,
|
||||
FATAL,
|
||||
UNKNOWN,
|
||||
};
|
||||
|
||||
AIME_ERROR_CATEGORY Aime_getErrorCategory();
|
||||
|
||||
bool Aime_hasConfirm();
|
||||
|
||||
bool Aime_hasError();
|
||||
|
||||
bool Aime_hasResult();
|
||||
|
||||
bool Aime_isBusy();
|
||||
|
||||
bool Aime_isDBAlive();
|
||||
|
||||
bool Aime_isMobile();
|
||||
|
||||
bool Aime_isReaderDetected();
|
||||
|
||||
enum class AIME_LOG_STATUS
|
||||
{
|
||||
BEGIN,
|
||||
CONTINUE,
|
||||
END,
|
||||
};
|
||||
|
||||
bool __fastcall Aime_sendLog(unsigned int uid, AIME_LOG_STATUS status, unsigned __int64 count);
|
||||
|
||||
bool Aime_setLedError();
|
||||
|
||||
bool Aime_setLedSuccess();
|
||||
|
||||
bool Aime_start();
|
||||
|
||||
#endif
|
129
OpenParrot/src/Functions/Games/APM3/Auth.cpp
Normal file
129
OpenParrot/src/Functions/Games/APM3/Auth.cpp
Normal file
@ -0,0 +1,129 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Auth.h"
|
||||
|
||||
wchar_t APM3GameId[10];
|
||||
wchar_t RegionName[64];
|
||||
wchar_t LocationNickName[64];
|
||||
wchar_t LocationName[64];
|
||||
wchar_t LinkServerName[64];
|
||||
wchar_t ServerName[64];
|
||||
|
||||
|
||||
__int64 __fastcall AllnetAccounting_beginPlay(unsigned int a1)
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAccounting_beginPlay");
|
||||
#endif
|
||||
return AllnetAccounting_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
__int64 __fastcall AllnetAccounting_endPlay(int a1, int a2, int a3)
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAccounting_endPlay");
|
||||
#endif
|
||||
return AllnetAccounting_endPlayReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getAbaasGsServerName()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getAbaasGsServerName");
|
||||
#endif
|
||||
return ServerName;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getAbaasLinkServerName()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getAbaasLinkServerName");
|
||||
#endif
|
||||
return LinkServerName;
|
||||
}
|
||||
|
||||
char countryCode[4] = "JPN";
|
||||
|
||||
char *AllnetAuth_getCountryCode()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getCountryCode");
|
||||
#endif
|
||||
return countryCode;
|
||||
}
|
||||
|
||||
unsigned int AllnetAuth_getLocationId()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getLocationId");
|
||||
#endif
|
||||
return AllnetAuth_getLocationIdReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* AllnetAuth_getLocationName()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getLocationName");
|
||||
#endif
|
||||
return LocationName;
|
||||
}
|
||||
|
||||
wchar_t* __fastcall AllnetAuth_getLocationNickname(int index)
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getLocationNickname");
|
||||
#endif
|
||||
return LocationNickName;
|
||||
}
|
||||
|
||||
int AllnetAuth_getLocationNicknamePartCount()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getLocationNicknamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getLocationNicknamePartCountReturnValue;
|
||||
}
|
||||
|
||||
int AllnetAuth_getRegionCode()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getRegionCode");
|
||||
#endif
|
||||
return AllnetAuth_getRegionCodeReturnValue;
|
||||
}
|
||||
|
||||
wchar_t* __fastcall AllnetAuth_getRegionName(int index)
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getRegionName");
|
||||
#endif
|
||||
return RegionName;
|
||||
}
|
||||
|
||||
int AllnetAuth_getRegionNamePartCount()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_getRegionNamePartCount");
|
||||
#endif
|
||||
return AllnetAuth_getRegionNamePartCountReturnValue;
|
||||
}
|
||||
|
||||
bool AllnetAuth_isDevelop()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_isDevelop");
|
||||
#endif
|
||||
return AllnetAuth_isDevelopReturnValue;
|
||||
}
|
||||
|
||||
bool AllnetAuth_isGood()
|
||||
{
|
||||
#ifdef _LOGAPM3AUTH
|
||||
info(true, "AllnetAuth_isGood");
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
#endif
|
43
OpenParrot/src/Functions/Games/APM3/Auth.h
Normal file
43
OpenParrot/src/Functions/Games/APM3/Auth.h
Normal file
@ -0,0 +1,43 @@
|
||||
#ifdef _M_AMD64
|
||||
extern wchar_t APM3GameId[10];
|
||||
extern wchar_t RegionName[64];
|
||||
extern wchar_t LocationNickName[64];
|
||||
extern wchar_t LocationName[64];
|
||||
extern wchar_t LinkServerName[64];
|
||||
extern wchar_t ServerName[64];
|
||||
|
||||
static __int64 AllnetAccounting_beginPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAccounting_endPlayReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getCountryCodeReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getLocationIdReturnValue = 0;
|
||||
|
||||
static int AllnetAuth_getLocationNicknamePartCountReturnValue = 0;
|
||||
|
||||
static __int64 AllnetAuth_getRegionCodeReturnValue = 0;
|
||||
|
||||
static int AllnetAuth_getRegionNamePartCountReturnValue = 0;
|
||||
|
||||
static bool AllnetAuth_isDevelopReturnValue = false;
|
||||
|
||||
static bool AllnetAuth_isGoodReturnValue = false;
|
||||
|
||||
bool AllnetAuth_isGood();
|
||||
bool AllnetAuth_isDevelop();
|
||||
int AllnetAuth_getRegionNamePartCount();
|
||||
wchar_t* __fastcall AllnetAuth_getRegionName(int index);
|
||||
int AllnetAuth_getRegionCode();
|
||||
int AllnetAuth_getLocationNicknamePartCount();
|
||||
wchar_t* __fastcall AllnetAuth_getLocationNickname(int index);
|
||||
wchar_t* AllnetAuth_getLocationName();
|
||||
unsigned int AllnetAuth_getLocationId();
|
||||
char *AllnetAuth_getCountryCode();
|
||||
wchar_t* AllnetAuth_getAbaasLinkServerName();
|
||||
wchar_t* AllnetAuth_getAbaasGsServerName();
|
||||
__int64 __fastcall AllnetAccounting_endPlay(int a1, int a2, int a3);
|
||||
__int64 __fastcall AllnetAccounting_beginPlay(unsigned int a1);
|
||||
|
||||
|
||||
#endif
|
89
OpenParrot/src/Functions/Games/APM3/Backup.cpp
Normal file
89
OpenParrot/src/Functions/Games/APM3/Backup.cpp
Normal file
@ -0,0 +1,89 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Backup.h"
|
||||
|
||||
char* BackupSaveFileName = "save";
|
||||
char fileBuffer[256];
|
||||
BackupRecord* internal_Records;
|
||||
unsigned int internal_recordCount;
|
||||
|
||||
BackupRecordStatus __fastcall Backup_getRecordStatus(__int64 recordIndex)
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup_getRecordStatus %llx", recordIndex);
|
||||
#endif
|
||||
return BackupRecordStatus::BackupRecordStatus_Valid;
|
||||
}
|
||||
|
||||
bool Backup_isSetupSucceeded()
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup_isSetupSucceeded");
|
||||
#endif
|
||||
return Backup_isSetupSucceededReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall Backup_saveRecord(unsigned long recordIndex)
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup_saveRecord recordIndex: %llx", recordIndex);
|
||||
#endif
|
||||
memset(fileBuffer, 0, sizeof(fileBuffer));
|
||||
sprintf(fileBuffer, "%s%02d.bin", BackupSaveFileName, recordIndex);
|
||||
auto file = fopen(fileBuffer, "wb+");
|
||||
if (file)
|
||||
{
|
||||
fwrite(internal_Records[recordIndex].Address, 1, internal_Records[recordIndex].Size, file);
|
||||
fclose(file);
|
||||
}
|
||||
return Backup_saveRecordReturnValue;
|
||||
}
|
||||
|
||||
__int64 __fastcall Backup_saveRecordByAddress(__int64 recordAddress)
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup_saveRecordByAddress %llx", recordAddress);
|
||||
#endif
|
||||
return Backup_saveRecordByAddressReturnValue;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//__int64 __fastcall Backup_setupRecords(__int128* a1, unsigned int a2)
|
||||
bool __fastcall Backup_setupRecords(BackupRecord* records, unsigned int recordCount)
|
||||
{
|
||||
for (int i = 0; i < recordCount; i++)
|
||||
{
|
||||
memset(fileBuffer, 0, sizeof(fileBuffer));
|
||||
sprintf(fileBuffer, "%s%02d.bin", BackupSaveFileName, i);
|
||||
FILE* fsave = fopen(fileBuffer, "r");
|
||||
internal_Records = records;
|
||||
internal_recordCount = recordCount;
|
||||
if (fsave != NULL)
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup setuprecords %02d of %02d, loading file %s", i, recordCount, fileBuffer);
|
||||
#endif
|
||||
fread(records[i].Address, 1, records[i].Size, fsave); // add file size check noob
|
||||
fclose(fsave);
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef _LOGAPM3BACKUP
|
||||
info(true, "Backup setuprecords %02d of %02d, saving file %s", i, recordCount, fileBuffer);
|
||||
#endif
|
||||
auto file = fopen(fileBuffer, "wb+");
|
||||
if (file)
|
||||
{
|
||||
fwrite(records[i].Address, 1, records[i].Size, file);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
37
OpenParrot/src/Functions/Games/APM3/Backup.h
Normal file
37
OpenParrot/src/Functions/Games/APM3/Backup.h
Normal file
@ -0,0 +1,37 @@
|
||||
#ifdef _M_AMD64
|
||||
#pragma once
|
||||
extern char* BackupSaveFileName;
|
||||
extern char fileBuffer[256];
|
||||
|
||||
struct BackupRecord
|
||||
{
|
||||
void* Address;
|
||||
unsigned long Size;
|
||||
};
|
||||
|
||||
extern BackupRecord* internal_Records;
|
||||
extern unsigned int internal_recordCount;
|
||||
|
||||
enum class BackupRecordStatus
|
||||
{
|
||||
BackupRecordStatus_InvalidCall = -1, // 0xFFFFFFFF
|
||||
BackupRecordStatus_Valid = 0,
|
||||
BackupRecordStatus_DiffApp = 1,
|
||||
BackupRecordStatus_BrokenData = 2,
|
||||
};
|
||||
|
||||
static bool Backup_isSetupSucceededReturnValue = true;
|
||||
|
||||
static __int64 Backup_saveRecordReturnValue = 0;
|
||||
|
||||
static __int64 Backup_saveRecordByAddressReturnValue = 0;
|
||||
|
||||
static __int64 Backup_setupRecordsReturnValue = 0;
|
||||
|
||||
BackupRecordStatus __fastcall Backup_getRecordStatus(__int64 recordIndex);
|
||||
bool Backup_isSetupSucceeded();
|
||||
bool __fastcall Backup_saveRecord(unsigned long recordIndex);
|
||||
__int64 __fastcall Backup_saveRecordByAddress(__int64 recordAddress);
|
||||
bool __fastcall Backup_setupRecords(BackupRecord* records, unsigned int recordCount);
|
||||
|
||||
#endif
|
85
OpenParrot/src/Functions/Games/APM3/Sequence.cpp
Normal file
85
OpenParrot/src/Functions/Games/APM3/Sequence.cpp
Normal file
@ -0,0 +1,85 @@
|
||||
#include <Utility/InitFunction.h>
|
||||
#include <StdInc.h>
|
||||
#include <thread>
|
||||
#ifdef _M_AMD64
|
||||
#include "Functions\Global.h"
|
||||
#include "Sequence.h"
|
||||
|
||||
bool __fastcall Sequence_beginPlay(SequenceAccountingBegin beginPlay, unsigned int uid, SEQUENCE_PLAY_ERROR_ID* errorID, unsigned long count)
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_beginPlay");
|
||||
#endif
|
||||
return Sequence_beginPlayReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_clearBackup()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_clearBackup");
|
||||
#endif
|
||||
return Sequence_clearBackupReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall Sequence_continuePlay(SequenceAccountingBegin beginPlay, SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorId, unsigned long count)
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_continuePlay");
|
||||
#endif
|
||||
return Sequence_continuePlayReturnValue;
|
||||
}
|
||||
|
||||
bool __fastcall Sequence_endPlay(SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorID)
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_endPlay");
|
||||
#endif
|
||||
return Sequence_endPlayReturnValue;
|
||||
}
|
||||
|
||||
SequenceBookkeeping* Sequence_getBookkeeping()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_getBookkeeping");
|
||||
#endif
|
||||
static SequenceBookkeeping* _sequenceBookkeeping;
|
||||
if (_sequenceBookkeeping == nullptr)
|
||||
{
|
||||
_sequenceBookkeeping = (SequenceBookkeeping*)malloc(sizeof(SequenceBookkeeping));
|
||||
memset(_sequenceBookkeeping, 0, sizeof(SequenceBookkeeping));
|
||||
}
|
||||
return _sequenceBookkeeping;
|
||||
}
|
||||
|
||||
unsigned int Sequence_getPlayingAimeId()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_getPlayingAimeId");
|
||||
#endif
|
||||
return Sequence_getPlayingAimeIdReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isAccountingPlaying()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_isAccountingPlaying");
|
||||
#endif
|
||||
return Sequence_isAccountingPlayingReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isPlaying()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_isPlaying");
|
||||
#endif
|
||||
return Sequence_isPlayingReturnValue;
|
||||
}
|
||||
|
||||
bool Sequence_isTest()
|
||||
{
|
||||
#ifdef _LOGAPM3SEQUENCE
|
||||
info(true, "Sequence_isTest");
|
||||
#endif
|
||||
return Sequence_isTestReturnValue;
|
||||
}
|
||||
#endif
|
72
OpenParrot/src/Functions/Games/APM3/Sequence.h
Normal file
72
OpenParrot/src/Functions/Games/APM3/Sequence.h
Normal file
@ -0,0 +1,72 @@
|
||||
#ifdef _M_AMD64
|
||||
struct SequenceAccountingBegin
|
||||
{
|
||||
bool AccountingBeginValid;
|
||||
unsigned int AccountingBeginKindCode;
|
||||
};
|
||||
|
||||
struct SequenceAccountingEnd
|
||||
{
|
||||
bool accountingEndValid;
|
||||
unsigned int accountingEndKindCode;
|
||||
unsigned int accountingEndItemCount;
|
||||
};
|
||||
|
||||
enum class SEQUENCE_PLAY_ERROR_ID
|
||||
{
|
||||
NONE,
|
||||
INVALID_PARAM,
|
||||
INVALID_STATE,
|
||||
CREDIT_PAY,
|
||||
ACCOUNTING_BEGIN,
|
||||
ACCOUNTING_END,
|
||||
};
|
||||
|
||||
|
||||
struct SequenceTimeHistogramItem
|
||||
{
|
||||
unsigned int TimeRangeMin;
|
||||
unsigned int TimeRangeMax;
|
||||
unsigned int Count;
|
||||
};
|
||||
|
||||
struct SequenceBookkeeping
|
||||
{
|
||||
const unsigned long MaxTimeHistogramCount = 32;
|
||||
unsigned int NumberOfGames;
|
||||
unsigned int TotalTime;
|
||||
unsigned int PlayTime;
|
||||
unsigned int AveragePlayTime;
|
||||
unsigned int LongestPlayTime;
|
||||
unsigned int ShortestPlayTime;
|
||||
unsigned int TimeHistogramCount;
|
||||
SequenceTimeHistogramItem TimeHistogram[32];
|
||||
};
|
||||
|
||||
static bool Sequence_beginPlayReturnValue = true;
|
||||
|
||||
static bool Sequence_clearBackupReturnValue = false;
|
||||
|
||||
static bool Sequence_continuePlayReturnValue = 0;
|
||||
|
||||
static bool Sequence_endPlayReturnValue = false;
|
||||
|
||||
static unsigned int Sequence_getPlayingAimeIdReturnValue = 0;
|
||||
|
||||
static bool Sequence_isAccountingPlayingReturnValue = false;
|
||||
|
||||
static bool Sequence_isPlayingReturnValue = false;
|
||||
|
||||
static bool Sequence_isTestReturnValue = 0;
|
||||
|
||||
bool Sequence_isTest();
|
||||
bool Sequence_isPlaying();
|
||||
bool Sequence_isAccountingPlaying();
|
||||
unsigned int Sequence_getPlayingAimeId();
|
||||
SequenceBookkeeping* Sequence_getBookkeeping();
|
||||
bool __fastcall Sequence_endPlay(SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorID);
|
||||
bool __fastcall Sequence_continuePlay(SequenceAccountingBegin beginPlay, SequenceAccountingEnd endPlay, SEQUENCE_PLAY_ERROR_ID* errorId, unsigned long count);
|
||||
bool Sequence_clearBackup();
|
||||
bool __fastcall Sequence_beginPlay(SequenceAccountingBegin beginPlay, unsigned int uid, SEQUENCE_PLAY_ERROR_ID* errorID, unsigned long count);
|
||||
|
||||
#endif
|
@ -22,19 +22,90 @@ static int ReturnTrue()
|
||||
return 1;
|
||||
}
|
||||
|
||||
DWORD windowStyle = WS_VISIBLE | WS_POPUP | WS_CAPTION | WS_SYSMENU | WS_MINIMIZEBOX | WS_MAXIMIZEBOX;
|
||||
int centeredX;
|
||||
int centeredY;
|
||||
|
||||
static HWND WINAPI CreateWindowExAHook(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
|
||||
{
|
||||
centeredX = (GetSystemMetrics(SM_CXSCREEN) - nWidth) / 2;
|
||||
centeredY = (GetSystemMetrics(SM_CYSCREEN) - nHeight) / 2;
|
||||
|
||||
lpWindowName = "OpenParrot - Pokken Tournament";
|
||||
|
||||
return CreateWindowExA(dwExStyle, lpClassName, lpWindowName, windowStyle, centeredX, centeredY, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
|
||||
}
|
||||
|
||||
static HWND WINAPI CreateWindowExWHook(DWORD dwExStyle, LPCWSTR lpClassName, LPCWSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
|
||||
{
|
||||
centeredX = (GetSystemMetrics(SM_CXSCREEN) - nWidth) / 2;
|
||||
centeredY = (GetSystemMetrics(SM_CYSCREEN) - nHeight) / 2;
|
||||
|
||||
lpWindowName = L"OpenParrot - Pokken Tournament";
|
||||
|
||||
return CreateWindowExW(dwExStyle, lpClassName, lpWindowName, windowStyle, centeredX, centeredY, nWidth, nHeight, hWndParent, hMenu, hInstance, lpParam);
|
||||
}
|
||||
|
||||
enum class INIT_STATE : int32_t
|
||||
{
|
||||
CHECKING = 0,
|
||||
OK = 1,
|
||||
NG = 2,
|
||||
NOT_CHECKED = 3,
|
||||
OFFLINE = 4,
|
||||
DASH = 5
|
||||
};
|
||||
|
||||
class InitData
|
||||
{
|
||||
public:
|
||||
uint64_t StateFunctionCurrent; //0x0000
|
||||
uint64_t StateFunctionNext; //0x0008
|
||||
uint32_t StateFunctionRV; //0x0010
|
||||
INIT_STATE StateSN; //0x0014
|
||||
INIT_STATE StateIO; //0x0018
|
||||
INIT_STATE StateBackupMemory; //0x001C
|
||||
INIT_STATE StateCardReader; //0x0020
|
||||
INIT_STATE StateUsbController; //0x0024
|
||||
INIT_STATE StateLocalNetwork; //0x0028
|
||||
INIT_STATE StateAllNet; //0x002C
|
||||
INIT_STATE StateGameServer; //0x0030
|
||||
INIT_STATE StateMatchingServer; //0x0034
|
||||
INIT_STATE StateVersion; //0x0038
|
||||
INIT_STATE StateClock; //0x003C
|
||||
uint32_t Timer1; //0x0040
|
||||
uint32_t Timer2; //0x0044
|
||||
bool Done; //0x0048
|
||||
char SerialNumber[13]; //0x0049
|
||||
}; //Size: 0x0056
|
||||
|
||||
static uintptr_t imageBase;
|
||||
|
||||
static __int64 __fastcall StateFunctionSN(InitData* a1)
|
||||
{
|
||||
a1->StateSN = INIT_STATE::OK;
|
||||
sprintf(a1->SerialNumber, "TEKNOPARROT");
|
||||
a1->StateFunctionNext = imageBase + 0x5902E0;
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static InitFunction PokkenFunc([]()
|
||||
{
|
||||
hookPort = "COM3";
|
||||
uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
|
||||
imageBase = (uintptr_t)GetModuleHandleA(0);
|
||||
|
||||
// force windowed
|
||||
// BE 01 00 00 00 8B CE -0x8 // ok 10-24
|
||||
// BE 01 00 00 00 8B CE -0x8 // ok 00-24
|
||||
// 18: imageBase + 0x5A5A2A
|
||||
char* windowedPattern = hook::get_pattern<char>("BE 01 00 00 00 8B CE", -0x8);
|
||||
if (ToBool(config["General"]["Windowed"]))
|
||||
{
|
||||
injector::MakeNOP(windowedPattern, 8);
|
||||
injector::WriteMemory<BYTE>(windowedPattern + 0x48, 0x00, true);
|
||||
|
||||
iatHook("user32.dll", CreateWindowExAHook, "CreateWindowExA");
|
||||
iatHook("user32.dll", CreateWindowExWHook, "CreateWindowExW");
|
||||
}
|
||||
|
||||
// Remove BlockInput
|
||||
@ -42,7 +113,7 @@ static InitFunction PokkenFunc([]()
|
||||
|
||||
// make english into japanese
|
||||
// TODO: other system locales
|
||||
// 65 6E 00 00 6A 61 00 00 // ok 10-24
|
||||
// 65 6E 00 00 6A 61 00 00 // ok 00-24
|
||||
// 18: imageBase + 0x9AC1FC
|
||||
char* localePattern = hook::get_pattern<char>("65 6E 00 00 6A 61 00 00");
|
||||
injector::WriteMemory<char>(localePattern, 'j', true);
|
||||
@ -50,27 +121,27 @@ static InitFunction PokkenFunc([]()
|
||||
|
||||
|
||||
// dongle
|
||||
// 41 B8 28 06 00 00 49 8B CE -0x42 // ok 10-24
|
||||
// 41 B8 28 06 00 00 49 8B CE -0x42 // ok 00-24
|
||||
// 18: imageBase + 0x318610
|
||||
safeJMP(hook::get_pattern("41 B8 28 06 00 00 49 8B CE", -0x42), PokkenGetSerial);
|
||||
|
||||
// icmp pinging
|
||||
// 44 89 4C 24 20 53 41 54 48 83 EC 58 // ok 10-24
|
||||
// 44 89 4C 24 20 53 41 54 48 83 EC 58 // ok 00-24
|
||||
// 18: imageBase + 0x609450
|
||||
safeJMP(hook::get_pattern("44 89 4C 24 20 53 41 54 48 83 EC 58"), ReturnTrue);
|
||||
|
||||
// subnet check (don't force 192.168.123.xxx)
|
||||
// 48 8B C4 55 48 8D 68 A1 48 81 EC B0 00 00 00 48 C7 45 D7 FE // ok 10-24
|
||||
// 48 8B C4 55 48 8D 68 A1 48 81 EC B0 00 00 00 48 C7 45 D7 FE // ok 00-24
|
||||
// 18: imageBase + 0x60A5E0
|
||||
safeJMP(hook::get_pattern("48 8B C4 55 48 8D 68 A1 48 81 EC B0 00 00 00 48 C7 45 D7 FE"), ReturnTrue);
|
||||
|
||||
// no cpuid detection (crashes on Core 2?)
|
||||
// 48 89 5C 24 08 4C 8B C9 C7 41 08 FF FF FF FF // ok 10-24
|
||||
// 48 89 5C 24 08 4C 8B C9 C7 41 08 FF FF FF FF // ok 00-24
|
||||
// 18: imageBase + 0x6F7C80
|
||||
injector::MakeRET(hook::get_pattern("48 89 5C 24 08 4C 8B C9 C7 41 08 FF FF FF FF"));
|
||||
|
||||
// don't give usb controller error #2
|
||||
// 48 8D 8F F8 00 00 00 88 9F 05 01 00 00 -0x2 // ok 10-24
|
||||
// 48 8D 8F F8 00 00 00 88 9F 05 01 00 00 -0x2 // ok 00-24
|
||||
// 18: imageBase + 0x661820
|
||||
injector::MakeNOP(hook::get_pattern("48 8D 8F F8 00 00 00 88 9F 05 01 00 00", -0x2), 2);
|
||||
|
||||
@ -97,4 +168,10 @@ static InitFunction PokkenFunc([]()
|
||||
}
|
||||
}
|
||||
}, GameID::PokkenTournament);
|
||||
|
||||
static InitFunction PokkenFunc26([]()
|
||||
{
|
||||
InitFunction::RunFunctions(GameID::PokkenTournament);
|
||||
safeJMP(imageBase + 0x590320, StateFunctionSN);
|
||||
}, GameID::PokkenTournament26);
|
||||
#endif
|
@ -17,41 +17,41 @@ static bool isEventMode4P;
|
||||
const char *ipaddr;
|
||||
|
||||
// Data for IC card, Force Feedback etc OFF.
|
||||
unsigned char settingData[406] = {
|
||||
unsigned char settingData[408] = {
|
||||
0x1F, 0x8B, 0x08, 0x08, 0x53, 0x6A, 0x8B, 0x5A, 0x00, 0x03, 0x46, 0x73,
|
||||
0x65, 0x74, 0x74, 0x69, 0x6E, 0x67, 0x2E, 0x6C, 0x75, 0x61, 0x00, 0x85,
|
||||
0x93, 0xC9, 0x6E, 0xC2, 0x30, 0x10, 0x86, 0xEF, 0x79, 0x0A, 0x5E, 0x80,
|
||||
0x8A, 0x90, 0x80, 0xE8, 0xA1, 0x07, 0x08, 0xA4, 0x20, 0x11, 0x81, 0x20,
|
||||
0x2A, 0x52, 0x6F, 0xC6, 0x19, 0x88, 0x85, 0x17, 0xE4, 0xD8, 0xAD, 0x78,
|
||||
0xFB, 0xDA, 0x59, 0x1D, 0xB5, 0x2A, 0x39, 0x44, 0xF9, 0xBF, 0x59, 0x32,
|
||||
0x8B, 0x3D, 0x1C, 0xFE, 0xFF, 0x78, 0xF6, 0x35, 0x28, 0x40, 0x29, 0xC2,
|
||||
0xAF, 0x2F, 0x54, 0x23, 0xEF, 0x49, 0xC0, 0xD0, 0xF3, 0x58, 0x84, 0x28,
|
||||
0x39, 0xAF, 0x11, 0xCF, 0x28, 0x44, 0xC0, 0x15, 0xC8, 0xC1, 0xDB, 0x20,
|
||||
0x08, 0x27, 0xD3, 0x51, 0x6D, 0x9A, 0x63, 0x0C, 0xB4, 0xB5, 0x34, 0x74,
|
||||
0x21, 0xD1, 0x0D, 0x7E, 0xD1, 0x44, 0x28, 0x21, 0x5B, 0x3A, 0xF1, 0xFD,
|
||||
0x9A, 0xA7, 0x42, 0xE3, 0x7C, 0x0B, 0x17, 0x65, 0xE8, 0x78, 0x14, 0xCE,
|
||||
0x5C, 0x7C, 0x20, 0xD7, 0xDC, 0x72, 0x3F, 0x0C, 0x82, 0xA9, 0x6B, 0x48,
|
||||
0xC5, 0xFD, 0x2F, 0xBC, 0x10, 0x4A, 0x09, 0xD6, 0x25, 0x12, 0x84, 0x47,
|
||||
0xB9, 0x56, 0x60, 0x7D, 0x3D, 0xB6, 0xD0, 0x8F, 0x08, 0xC9, 0x2C, 0x12,
|
||||
0x85, 0xCD, 0x19, 0x78, 0xEC, 0x1D, 0x31, 0xA8, 0xD5, 0xD8, 0x7A, 0x73,
|
||||
0x33, 0x1B, 0xED, 0x90, 0x58, 0x53, 0x1A, 0x09, 0x2D, 0x8B, 0x86, 0x85,
|
||||
0x86, 0x49, 0x80, 0x3D, 0x45, 0x8F, 0x2A, 0xE5, 0x1E, 0x9F, 0x37, 0x59,
|
||||
0xD5, 0xE4, 0x06, 0xDB, 0xE4, 0x87, 0x6F, 0x57, 0x7D, 0x00, 0xCF, 0x9A,
|
||||
0x21, 0x24, 0x57, 0xD7, 0x1E, 0x0B, 0x89, 0x21, 0x06, 0xC8, 0xCE, 0x08,
|
||||
0xDF, 0x2A, 0x74, 0x22, 0xBC, 0x98, 0xF3, 0xEC, 0x00, 0x0C, 0x99, 0xAF,
|
||||
0x2A, 0xFF, 0xEA, 0xCB, 0x0C, 0x2C, 0x11, 0x19, 0x54, 0x2E, 0xAD, 0x5C,
|
||||
0x92, 0xB2, 0x1E, 0x17, 0x99, 0x42, 0x79, 0x5D, 0x63, 0x44, 0x45, 0x01,
|
||||
0xE9, 0xE3, 0x0E, 0x75, 0x63, 0x56, 0x1E, 0x35, 0x37, 0xEA, 0x75, 0x5A,
|
||||
0xCB, 0x44, 0xF4, 0x64, 0xAA, 0xC1, 0x95, 0x27, 0xC8, 0x7A, 0xD6, 0x5C,
|
||||
0xBB, 0x32, 0x96, 0xC4, 0x95, 0x47, 0xA4, 0x5C, 0xB9, 0x2C, 0x67, 0x63,
|
||||
0x65, 0xB9, 0x92, 0x3D, 0xE2, 0x40, 0xAB, 0x52, 0xED, 0xB8, 0x3F, 0x84,
|
||||
0x15, 0xBE, 0x51, 0x73, 0xA5, 0x24, 0xC2, 0xAA, 0x03, 0xBB, 0xCB, 0x85,
|
||||
0x12, 0x0E, 0x5D, 0xB7, 0x26, 0x1D, 0xBE, 0x19, 0x6A, 0x0E, 0x6D, 0x05,
|
||||
0x52, 0xC2, 0xE0, 0x53, 0xF0, 0xA6, 0x35, 0xBB, 0x7B, 0x8B, 0xCC, 0x1F,
|
||||
0xB7, 0xF5, 0x41, 0x71, 0x9C, 0xD6, 0x66, 0x71, 0x6D, 0xF0, 0xAC, 0xE3,
|
||||
0x09, 0xE1, 0x6E, 0xCE, 0xA3, 0x66, 0x0C, 0xA4, 0x35, 0xF6, 0x02, 0x7A,
|
||||
0x96, 0x7E, 0xC8, 0xD3, 0x7B, 0x53, 0xDE, 0xB4, 0xD5, 0x2E, 0x7E, 0xEE,
|
||||
0xF9, 0x03, 0x44, 0x94, 0xFB, 0x8E, 0xB5, 0x03, 0x00, 0x00
|
||||
0x93, 0x5B, 0x6F, 0x82, 0x30, 0x14, 0xC7, 0xDF, 0xF9, 0x14, 0x7E, 0x01,
|
||||
0x17, 0x11, 0xE7, 0xDC, 0xC3, 0x1E, 0x14, 0x65, 0x9A, 0x48, 0x66, 0x94,
|
||||
0x68, 0xB2, 0xB7, 0x5A, 0x8E, 0xD2, 0xD8, 0x8B, 0x29, 0xED, 0x16, 0xBF,
|
||||
0xFD, 0x5A, 0xA8, 0x50, 0xB2, 0x65, 0xF2, 0x40, 0xF8, 0xFF, 0xCE, 0x85,
|
||||
0x73, 0x69, 0xFB, 0xFD, 0xFF, 0x9F, 0xC0, 0xBE, 0x7A, 0x25, 0x28, 0x45,
|
||||
0xF8, 0xF9, 0x89, 0x6A, 0x14, 0x3C, 0x08, 0xE8, 0x07, 0x01, 0x8B, 0x11,
|
||||
0x25, 0xC7, 0x25, 0xE2, 0x39, 0x85, 0x18, 0xB8, 0x02, 0xD9, 0x7B, 0xEB,
|
||||
0x45, 0xC3, 0x97, 0xF1, 0xC4, 0x99, 0xA6, 0x18, 0x03, 0x6D, 0x2C, 0x03,
|
||||
0x47, 0x67, 0x12, 0x5D, 0xE0, 0x17, 0x4D, 0x85, 0x12, 0xB2, 0xA1, 0xCF,
|
||||
0x61, 0xE8, 0x78, 0x26, 0x34, 0x2E, 0xD6, 0x70, 0x52, 0x86, 0x0E, 0x07,
|
||||
0xA3, 0x89, 0x8F, 0xB7, 0xE4, 0x5C, 0x58, 0x1E, 0x8E, 0xA2, 0x68, 0xEC,
|
||||
0x1B, 0x32, 0x71, 0xFD, 0x0B, 0xCF, 0x84, 0x52, 0x82, 0xB5, 0x89, 0x04,
|
||||
0xE1, 0x71, 0xA1, 0x15, 0x58, 0xDF, 0x80, 0xCD, 0xF4, 0x2D, 0x46, 0x32,
|
||||
0x8F, 0x45, 0x69, 0x73, 0x46, 0x01, 0x7B, 0x47, 0x0C, 0x9C, 0x1A, 0x5A,
|
||||
0x6F, 0x6E, 0x66, 0xA3, 0x3D, 0x92, 0x68, 0x4A, 0x63, 0xA1, 0x65, 0x79,
|
||||
0x67, 0x23, 0xC3, 0x24, 0xC0, 0x86, 0xA2, 0x5B, 0x9D, 0x72, 0x83, 0x8F,
|
||||
0xAB, 0xBC, 0x6E, 0x72, 0x85, 0x6D, 0xF2, 0xED, 0xB7, 0xAF, 0xF6, 0xC0,
|
||||
0xF3, 0xFB, 0x10, 0xD2, 0xB3, 0x6F, 0x4F, 0x84, 0xC4, 0x90, 0x00, 0xE4,
|
||||
0x47, 0x84, 0x2F, 0x35, 0x3A, 0x10, 0x5E, 0x4E, 0x79, 0xBE, 0x05, 0x86,
|
||||
0xCC, 0x57, 0x9D, 0x7F, 0xF1, 0x65, 0x06, 0x96, 0x8A, 0x1C, 0x6A, 0x97,
|
||||
0x46, 0xCE, 0x49, 0x55, 0x8F, 0x8F, 0x4C, 0xA1, 0xDC, 0xD5, 0x18, 0x53,
|
||||
0x51, 0x42, 0x76, 0xBB, 0x82, 0x6B, 0xCC, 0xCA, 0x9D, 0xE6, 0x46, 0xBD,
|
||||
0x8E, 0x9D, 0x4C, 0x45, 0x47, 0x66, 0x1A, 0x7C, 0x79, 0x80, 0xBC, 0x63,
|
||||
0x2D, 0xB4, 0x2F, 0x13, 0x49, 0x7C, 0xB9, 0x43, 0xCA, 0x97, 0xF3, 0x6A,
|
||||
0x36, 0x56, 0x56, 0x2B, 0xD9, 0x20, 0x0E, 0xB4, 0x2E, 0xD5, 0x8E, 0x7B,
|
||||
0x2F, 0xAC, 0x08, 0x8D, 0x9A, 0x2A, 0x25, 0x11, 0x56, 0x2D, 0xF8, 0x38,
|
||||
0x9D, 0x28, 0xE1, 0xD0, 0x76, 0x6B, 0xD2, 0xE1, 0x8B, 0xA1, 0xE6, 0xD0,
|
||||
0xD6, 0x20, 0x23, 0x0C, 0x3E, 0x05, 0xBF, 0xB7, 0x66, 0x77, 0x6F, 0x91,
|
||||
0xF9, 0xE3, 0xDA, 0x1D, 0x14, 0xCF, 0x69, 0x69, 0x16, 0xD7, 0x04, 0x4F,
|
||||
0x5A, 0x9E, 0x12, 0xEE, 0xE7, 0xDC, 0x69, 0xC6, 0x40, 0x5A, 0x63, 0x27,
|
||||
0xA0, 0x63, 0xE9, 0x86, 0x3C, 0xBC, 0x37, 0xD5, 0x4D, 0x5B, 0x7C, 0x24,
|
||||
0x8F, 0x3D, 0x7F, 0x00, 0x10, 0x1E, 0x34, 0xD9, 0xB5, 0x03, 0x00, 0x00
|
||||
};
|
||||
|
||||
// FOR FREEPLAY
|
||||
|
@ -6,6 +6,9 @@
|
||||
|
||||
#pragma comment(lib, "Ws2_32.lib")
|
||||
|
||||
static const char* EnterYourName = ("ENTER YOUR NAME!");
|
||||
static const char* HighScoreName = ("PLAYER BEST TIMES");
|
||||
|
||||
typedef unsigned int U32;
|
||||
typedef unsigned char U8;
|
||||
|
||||
@ -13,10 +16,18 @@ DWORD BaseAddress10 = 0x00400000;
|
||||
HWND hWndRT10 = 0;
|
||||
|
||||
static bool button1pressed = false;
|
||||
static bool button1pressed2 = false;
|
||||
static bool button2pressed = false;
|
||||
static bool button3pressed = false;
|
||||
static bool button4pressed = false;
|
||||
static bool button5pressed = false;
|
||||
static bool button6pressed = false;
|
||||
static bool STARTpressed = false;
|
||||
static bool STARTpressed2 = false;
|
||||
static bool NameChoosing = false;
|
||||
static bool NameViewButton = false;
|
||||
static int ViewCount;
|
||||
static int View2Count;
|
||||
|
||||
// controls
|
||||
extern int* ffbOffset;
|
||||
@ -39,13 +50,50 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
|
||||
while (true)
|
||||
{
|
||||
|
||||
// ESCAPE QUITS GAME
|
||||
if (GetAsyncKeyState(VK_ESCAPE) & 0x8000)
|
||||
{
|
||||
exit(0);
|
||||
}
|
||||
|
||||
// FIX FOR NAME CHOOSING
|
||||
if (strcmp((char*)0x3CB4F8 + BaseAddress10, EnterYourName) == 0 || strcmp((char*)0x3CB4FE + BaseAddress10, HighScoreName) == 0 || strcmp((char*)0x3CB4FF + BaseAddress10, HighScoreName) == 0)
|
||||
NameChoosing = true;
|
||||
else
|
||||
NameChoosing = false;
|
||||
|
||||
BYTE ViewName = *(BYTE*)(0x398CB8 + BaseAddress10);
|
||||
|
||||
if (NameChoosing && NameViewButton)
|
||||
{
|
||||
if (ViewName)
|
||||
{
|
||||
++ViewCount;
|
||||
if (ViewCount == 2)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 0, true);
|
||||
ViewCount = 0;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
if (ViewCount > 0)
|
||||
ViewCount = 0;
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x200)
|
||||
{
|
||||
if (!NameChoosing && !ViewName)
|
||||
{
|
||||
++View2Count;
|
||||
if (View2Count == 2)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 1, true);
|
||||
View2Count = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// REAL NUMERIC KEYPAD
|
||||
int keys[] = { VK_NUMPAD1, VK_NUMPAD2, VK_NUMPAD3, VK_NUMPAD4, VK_NUMPAD5, VK_NUMPAD6, VK_NUMPAD7, VK_NUMPAD8, VK_NUMPAD9, VK_MULTIPLY, VK_NUMPAD0, VK_DIVIDE };
|
||||
for (int i = 0; i < sizeof(keys) / sizeof(int); i++)
|
||||
@ -87,6 +135,15 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 0, true);
|
||||
STARTpressed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (NameChoosing && !STARTpressed2)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB0 + BaseAddress10), 0, true);
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 1, true);
|
||||
STARTpressed2 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -95,6 +152,7 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
injector::WriteMemory<INT32>((0x398CB0 + BaseAddress10), 0, true);
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 1, true);
|
||||
STARTpressed = false;
|
||||
STARTpressed2 = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -107,6 +165,15 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 0, true);
|
||||
button1pressed = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (NameChoosing && !button1pressed2)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB0 + BaseAddress10), 0, true);
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 1, true);
|
||||
button1pressed2 = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -115,6 +182,7 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
injector::WriteMemory<INT32>((0x398CB0 + BaseAddress10), 0, true);
|
||||
injector::WriteMemory<INT32>((0x398CB4 + BaseAddress10), 1, true);
|
||||
button1pressed = false;
|
||||
button1pressed2 = false;
|
||||
}
|
||||
}
|
||||
|
||||
@ -124,7 +192,6 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
if (button2pressed == false)
|
||||
{
|
||||
// injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 0, true);
|
||||
injector::WriteMemory<INT32>((0x398CBC + BaseAddress10), 1, true);
|
||||
button2pressed = true;
|
||||
|
||||
@ -132,6 +199,12 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
injector::WriteMemory<INT32>((ptr + 0x840), 1, true);
|
||||
}
|
||||
|
||||
if (NameChoosing && !NameViewButton)
|
||||
{
|
||||
NameViewButton = true;
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 1, true);
|
||||
}
|
||||
}
|
||||
else if (button2pressed == true)
|
||||
{
|
||||
@ -142,7 +215,6 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
if (button2pressed == true)
|
||||
{
|
||||
// injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 1, true);
|
||||
injector::WriteMemory<INT32>((0x398CBC + BaseAddress10), 0, true);
|
||||
button2pressed = false;
|
||||
|
||||
@ -150,6 +222,14 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
injector::WriteMemory<INT32>((ptr + 0x840), 0, true);
|
||||
}
|
||||
|
||||
if (NameViewButton)
|
||||
{
|
||||
NameViewButton = false;
|
||||
}
|
||||
|
||||
if (!NameChoosing && ViewName)
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 0, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -175,7 +255,6 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
if (button4pressed == false)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 1, true); // MENU COUNTDOWN HACK
|
||||
keybd_event(0x2D, MapVirtualKey(0x2D, MAPVK_VK_TO_VSC), 0, 0);
|
||||
button4pressed = true;
|
||||
}
|
||||
@ -184,11 +263,44 @@ DWORD WINAPI InputRT10(LPVOID lpParam)
|
||||
{
|
||||
if (button4pressed == true)
|
||||
{
|
||||
injector::WriteMemory<INT32>((0x398CB8 + BaseAddress10), 0, true); // MENU COUNTDOWN HACK
|
||||
keybd_event(0x2D, MapVirtualKey(0x2D, MAPVK_VK_TO_VSC), KEYEVENTF_KEYUP, 0);
|
||||
button4pressed = false;
|
||||
}
|
||||
}
|
||||
// BUTTON 5/ VOL/MENU UP
|
||||
if (*ffbOffset & 0x10)
|
||||
{
|
||||
if (button5pressed == false)
|
||||
{
|
||||
keybd_event(0x21, MapVirtualKey(0x21, MAPVK_VK_TO_VSC), 0, 0);
|
||||
button5pressed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button5pressed == true)
|
||||
{
|
||||
keybd_event(0x21, MapVirtualKey(0x21, MAPVK_VK_TO_VSC), KEYEVENTF_KEYUP, 0);
|
||||
button5pressed = false;
|
||||
}
|
||||
}
|
||||
// BUTTON 6/ VOL/MENU DOWN
|
||||
if (*ffbOffset & 0x20)
|
||||
{
|
||||
if (button6pressed == false)
|
||||
{
|
||||
keybd_event(0x22, MapVirtualKey(0x22, MAPVK_VK_TO_VSC), 0, 0);
|
||||
button6pressed = true;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (button6pressed == true)
|
||||
{
|
||||
keybd_event(0x22, MapVirtualKey(0x22, MAPVK_VK_TO_VSC), KEYEVENTF_KEYUP, 0);
|
||||
button6pressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
// WHEEL
|
||||
int iWheel = (((float)* ffbOffset2) - 128);
|
||||
@ -272,9 +384,9 @@ static InitFunction H2OverdriveFunc([]()
|
||||
injector::WriteMemoryRaw((0x146E68 + BaseAddress10), "\x6A\x2E", 2, true);
|
||||
//SERVICE REMAP to INSERT
|
||||
injector::WriteMemoryRaw((0x146EB2 + BaseAddress10), "\x6A\x2D", 2, true);
|
||||
//VOL+- REMAP to UP/DOWN
|
||||
injector::WriteMemoryRaw((0x146F03 + BaseAddress10), "\x6A\x26", 2, true);
|
||||
injector::WriteMemoryRaw((0x146F54 + BaseAddress10), "\x6A\x28", 2, true);
|
||||
//VOL+- REMAP to Page Up/Down
|
||||
injector::WriteMemoryRaw((0x146F03 + BaseAddress10), "\x6A\x21", 2, true);
|
||||
injector::WriteMemoryRaw((0x146F54 + BaseAddress10), "\x6A\x22", 2, true);
|
||||
//ENABLE KEYPAD
|
||||
injector::WriteMemoryRaw((0x186302 + BaseAddress10), "\xEB", 1, true);
|
||||
//KEYPAD HACK
|
||||
@ -289,6 +401,36 @@ static InitFunction H2OverdriveFunc([]()
|
||||
MH_EnableHook(MH_ALL_HOOKS);
|
||||
}
|
||||
|
||||
if (ToBool(config["Network"]["Enable"]))
|
||||
{
|
||||
injector::MakeNOP(0xF78AE + BaseAddress10, 6); // Stop game writing to cabinet id values
|
||||
|
||||
int PC1 = FetchDwordInformation("Network", "Cabinet 1 IP X.X.X.???", 256);
|
||||
int PC2 = FetchDwordInformation("Network", "Cabinet 2 IP X.X.X.???", 256);
|
||||
int PC3 = FetchDwordInformation("Network", "Cabinet 3 IP X.X.X.???", 256);
|
||||
int PC4 = FetchDwordInformation("Network", "Cabinet 4 IP X.X.X.???", 256);
|
||||
int PC5 = FetchDwordInformation("Network", "Cabinet 5 IP X.X.X.???", 256);
|
||||
int PC6 = FetchDwordInformation("Network", "Cabinet 6 IP X.X.X.???", 256);
|
||||
int PC7 = FetchDwordInformation("Network", "Cabinet 7 IP X.X.X.???", 256);
|
||||
int PC8 = FetchDwordInformation("Network", "Cabinet 8 IP X.X.X.???", 256);
|
||||
|
||||
for (int i = 0; i < 255; i++) {
|
||||
injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + i, 0x00, true);
|
||||
}
|
||||
|
||||
if (PC1 > 0 && PC1 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC1, 0x01, true);
|
||||
if (PC2 > 0 && PC2 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC2, 0x02, true);
|
||||
if (PC3 > 0 && PC3 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC3, 0x03, true);
|
||||
if (PC4 > 0 && PC4 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC4, 0x04, true);
|
||||
if (PC5 > 0 && PC5 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC5, 0x05, true);
|
||||
if (PC6 > 0 && PC6 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC6, 0x06, true);
|
||||
if (PC7 > 0 && PC7 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC7, 0x07, true);
|
||||
if (PC8 > 0 && PC8 < 256) injector::WriteMemory<BYTE>((0x329728 + BaseAddress10) + PC8, 0x08, true);
|
||||
}
|
||||
|
||||
injector::MakeNOP(0x1457F3 + BaseAddress10, 5); // Stop game adding certain ips if user has specific adapter
|
||||
injector::MakeNOP(0x1457FB + BaseAddress10, 5); // Stop game adding certain ips if user has specific adapter
|
||||
|
||||
CreateThread(NULL, 0, InputRT10, NULL, 0, NULL);
|
||||
|
||||
}, GameID::H2Overdrive);
|
||||
|
505
OpenParrot/src/Functions/Games/TypeX2/BattleGear4InputMisc.cpp
Normal file
505
OpenParrot/src/Functions/Games/TypeX2/BattleGear4InputMisc.cpp
Normal file
@ -0,0 +1,505 @@
|
||||
#include <StdInc.h>
|
||||
#include "Utility/GameDetect.h"
|
||||
#include "Utility/InitFunction.h"
|
||||
#include "Functions/Global.h"
|
||||
#include "Utility/Helper.h"
|
||||
|
||||
static bool CoinPressed;
|
||||
static bool TestPressed;
|
||||
static bool ServicePressed;
|
||||
static bool TimeStartPressed;
|
||||
static bool StartPressed;
|
||||
static bool ViewPressed;
|
||||
static bool HazardPressed;
|
||||
static bool OverTakePressed;
|
||||
static bool ShiftLeftPressed;
|
||||
static bool ShiftRightPressed;
|
||||
static bool SideBrakePressed;
|
||||
static bool SeatSwitch1Pressed;
|
||||
static bool SeatSwitch2Pressed;
|
||||
static bool Gear1Pressed;
|
||||
static bool Gear2Pressed;
|
||||
static bool Gear3Pressed;
|
||||
static bool Gear4Pressed;
|
||||
static bool Gear5Pressed;
|
||||
static bool Gear6Pressed;
|
||||
static bool KeyPressed;
|
||||
static bool init;
|
||||
static bool MenuHack;
|
||||
static bool MenuHackDelay;
|
||||
static bool TestMode;
|
||||
|
||||
static DWORD imageBase;
|
||||
|
||||
extern int* wheelSection;
|
||||
extern int* ffbOffset;
|
||||
extern int* ffbOffset3;
|
||||
extern int* ffbOffset4;
|
||||
extern int* ffbOffset5;
|
||||
|
||||
void BG4ManualHack(Helpers* helpers) //Hack to allow us to select Manual
|
||||
{
|
||||
INT_PTR MenuTimerBase = helpers->ReadIntPtr(0x4C2924, true);
|
||||
INT_PTR MenuTimerBaseA = helpers->ReadIntPtr(MenuTimerBase + 0x08, false);
|
||||
INT_PTR MenuTime = helpers->ReadIntPtr(MenuTimerBaseA + 0x45C, false);
|
||||
|
||||
if (MenuTime == 0x1194)
|
||||
{
|
||||
if (!MenuHack)
|
||||
{
|
||||
MenuHack = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuTime == 0x00)
|
||||
{
|
||||
if (MenuHack)
|
||||
{
|
||||
MenuHack = false;
|
||||
MenuHackDelay = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuHack)
|
||||
{
|
||||
if (!MenuHackDelay)
|
||||
{
|
||||
MenuHackDelay = true;
|
||||
Sleep(2500);
|
||||
}
|
||||
helpers->WriteByte(MenuTimerBaseA + 0x454, 0x03, false);
|
||||
}
|
||||
}
|
||||
|
||||
static void BG4ProManualHack(Helpers* helpers) //Hack to allow us to select Manual and Manual with Clutch
|
||||
{
|
||||
INT_PTR MenuTimerBase = helpers->ReadIntPtr(0x4C2924, true);
|
||||
INT_PTR MenuTimerBaseA = helpers->ReadIntPtr(MenuTimerBase + 0x08, false);
|
||||
INT_PTR MenuTime = helpers->ReadIntPtr(MenuTimerBaseA + 0x45C, false);
|
||||
|
||||
INT_PTR VehicleSelectionBase = helpers->ReadIntPtr(0x42D4A0, true);
|
||||
INT_PTR VehicleSelectionOff1 = helpers->ReadIntPtr(VehicleSelectionBase + 0x78, false);
|
||||
INT_PTR VehicleSelectionOff2 = helpers->ReadIntPtr(VehicleSelectionOff1 + 0x190, false);
|
||||
UINT8 VehicleSelection = helpers->ReadByte(VehicleSelectionOff2 + 0x20, false);
|
||||
|
||||
if (VehicleSelection)
|
||||
{
|
||||
if (!MenuHack)
|
||||
{
|
||||
MenuHack = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuTime == 0x00)
|
||||
{
|
||||
if (MenuHack)
|
||||
{
|
||||
MenuHack = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuHack)
|
||||
{
|
||||
helpers->WriteByte(MenuTimerBaseA + 0x454, 0x04, false);
|
||||
BYTE This = helpers->ReadByte(MenuTimerBaseA + 0x44C, false);
|
||||
|
||||
switch (This)
|
||||
{
|
||||
case 0x02:
|
||||
helpers->WriteByte(0x42E341, 0xD0, true); //Set Shift SEN 2 to ON or error
|
||||
break;
|
||||
case 0x03:
|
||||
helpers->WriteByte(0x42E341, 0xE0, true); //Set Shift SEN 1 to ON or error
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BG4ProInputs(Helpers* helpers)
|
||||
{
|
||||
if (!init)
|
||||
{
|
||||
imageBase = (DWORD)GetModuleHandleA(0);
|
||||
UINT8 WaitForAttract = helpers->ReadByte(0x42D964, true);
|
||||
|
||||
if (WaitForAttract)
|
||||
{
|
||||
helpers->WriteByte(0x42E296, 0x01, true);
|
||||
helpers->WriteByte(0x42E295, 0x80, true);
|
||||
injector::MakeNOP(imageBase + 0x27400, 6);
|
||||
init = true;
|
||||
}
|
||||
}
|
||||
|
||||
BG4ProManualHack(0);
|
||||
|
||||
UINT8 KeyInput = helpers->ReadByte(0x42E296, true);
|
||||
|
||||
if (*ffbOffset & 0x01) //Test
|
||||
{
|
||||
if (!TestPressed)
|
||||
{
|
||||
TestPressed = true;
|
||||
TestMode = true;
|
||||
*(BYTE*)(imageBase + 0x42E297) += 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (TestPressed)
|
||||
{
|
||||
TestPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E297) -= 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x02) //Service
|
||||
{
|
||||
if (!ServicePressed)
|
||||
{
|
||||
ServicePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ServicePressed)
|
||||
{
|
||||
ServicePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x04) //Coin Chute 1
|
||||
{
|
||||
if (!CoinPressed)
|
||||
{
|
||||
CoinPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E294) += 0x40;
|
||||
if (!TestMode) //Let's get that sweet sweet sexy coin sound
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x40;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (CoinPressed)
|
||||
{
|
||||
CoinPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E294) -= 0x40;
|
||||
if (!TestMode)
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x40;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x08) //Start
|
||||
{
|
||||
if (!StartPressed)
|
||||
{
|
||||
StartPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (StartPressed)
|
||||
{
|
||||
StartPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x10) //Key
|
||||
{
|
||||
if (!KeyPressed)
|
||||
{
|
||||
KeyPressed = true;
|
||||
if (!(KeyInput & 0x04))
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x04;
|
||||
}
|
||||
else
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x04;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (KeyPressed)
|
||||
{
|
||||
KeyPressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x20) //View
|
||||
{
|
||||
if (!ViewPressed)
|
||||
{
|
||||
ViewPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x20;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ViewPressed)
|
||||
{
|
||||
ViewPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x20;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x40) //Hazard
|
||||
{
|
||||
if (!HazardPressed)
|
||||
{
|
||||
HazardPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x10;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (HazardPressed)
|
||||
{
|
||||
HazardPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x80) //Overtake
|
||||
{
|
||||
if (!OverTakePressed)
|
||||
{
|
||||
OverTakePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x08;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (OverTakePressed)
|
||||
{
|
||||
OverTakePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x08;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x100) //SideBrake
|
||||
{
|
||||
if (!SideBrakePressed)
|
||||
{
|
||||
SideBrakePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x02;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SideBrakePressed)
|
||||
{
|
||||
SideBrakePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x02;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x200) //Shift Right
|
||||
{
|
||||
if (!ShiftRightPressed)
|
||||
{
|
||||
ShiftRightPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ShiftRightPressed)
|
||||
{
|
||||
ShiftRightPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x400) //Shift Left
|
||||
{
|
||||
if (!ShiftLeftPressed)
|
||||
{
|
||||
ShiftLeftPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ShiftLeftPressed)
|
||||
{
|
||||
ShiftLeftPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x800) //Timer Start
|
||||
{
|
||||
if (!TimeStartPressed)
|
||||
{
|
||||
TimeStartPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x01;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (TimeStartPressed)
|
||||
{
|
||||
TimeStartPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x01;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x1000) //Seat Switch 1
|
||||
{
|
||||
if (!SeatSwitch1Pressed)
|
||||
{
|
||||
SeatSwitch1Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x04;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SeatSwitch1Pressed)
|
||||
{
|
||||
SeatSwitch1Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x04;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x2000) //Seat Switch 2
|
||||
{
|
||||
if (!SeatSwitch2Pressed)
|
||||
{
|
||||
SeatSwitch2Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x02;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SeatSwitch2Pressed)
|
||||
{
|
||||
SeatSwitch2Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x02;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x4000) //Gear 1
|
||||
{
|
||||
if ((!Gear1Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear1Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear1Pressed)
|
||||
{
|
||||
Gear1Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x8000) //Gear 2
|
||||
{
|
||||
if ((!Gear2Pressed) && (!Gear1Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear2Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear2Pressed)
|
||||
{
|
||||
Gear2Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x10000) //Gear 3 / Shift Up
|
||||
{
|
||||
if ((!Gear3Pressed) && (!Gear2Pressed) && (!Gear1Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear3Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear3Pressed)
|
||||
{
|
||||
Gear3Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x20000) //Gear 4 / Shift Down
|
||||
{
|
||||
if ((!Gear4Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear1Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear4Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear4Pressed)
|
||||
{
|
||||
Gear4Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x40000) //Gear 5
|
||||
{
|
||||
if ((!Gear5Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear1Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear5Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear5Pressed)
|
||||
{
|
||||
Gear5Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x80000) //Gear 6/Reverse
|
||||
{
|
||||
if ((!Gear6Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear1Pressed))
|
||||
{
|
||||
Gear6Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear6Pressed)
|
||||
{
|
||||
Gear6Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
*(float*)(imageBase + 0x42D994) = (*wheelSection - 128) / 128.0; // Steering
|
||||
*(float*)(imageBase + 0x42D998) = (*ffbOffset3) / 255.0; // Gas
|
||||
*(float*)(imageBase + 0x42D99C) = (*ffbOffset4) / 255.0; // Brake
|
||||
*(float*)(imageBase + 0x42D9A0) = (*ffbOffset5) / 255.0; // Clutch
|
||||
}
|
@ -376,7 +376,16 @@ HRESULT __stdcall Hook_DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFI
|
||||
|
||||
static InitFunction initFunc([]()
|
||||
{
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::FNFDrift || GameDetect::currentGame == GameID::FNFSC || GameDetect::currentGame == GameID::FNF || GameDetect::currentGame == GameID::FNFSB || GameDetect::currentGame == GameID::FNFSB2 || GameDetect::currentGame == GameID::JLeague)
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament
|
||||
|| GameDetect::currentGame == GameID::PokkenTournament26
|
||||
|| GameDetect::currentGame == GameID::FNFDrift
|
||||
|| GameDetect::currentGame == GameID::FNFSC
|
||||
|| GameDetect::currentGame == GameID::FNF
|
||||
|| GameDetect::currentGame == GameID::FNFSB
|
||||
|| GameDetect::currentGame == GameID::FNFSB2
|
||||
|| GameDetect::currentGame == GameID::JLeague
|
||||
|| GameDetect::currentGame == GameID::VF5Esports
|
||||
|| GameDetect::currentGame == GameID::VF5EsportsTest)
|
||||
return;
|
||||
MH_Initialize();
|
||||
|
||||
|
163
OpenParrot/src/Functions/Games/TypeX2/KOFSkyStageInput.cpp
Normal file
163
OpenParrot/src/Functions/Games/TypeX2/KOFSkyStageInput.cpp
Normal file
@ -0,0 +1,163 @@
|
||||
#include <StdInc.h>
|
||||
#include "Utility/GameDetect.h"
|
||||
#include "Utility/InitFunction.h"
|
||||
#include "Functions/Global.h"
|
||||
#include "Utility/Helper.h"
|
||||
|
||||
void KOFSkyStageInputs(Helpers* helpers)
|
||||
{
|
||||
UINT8 JVSInput1 = helpers->ReadByte(0x2DF304, true);
|
||||
UINT8 JVSInput1A = helpers->ReadByte(0x2DF305, true);
|
||||
UINT8 Joystick1Up = helpers->ReadByte(0x37085A, true);
|
||||
UINT8 Joystick1Down = helpers->ReadByte(0x370860, true);
|
||||
UINT8 Joystick1Left = helpers->ReadByte(0x370866, true);
|
||||
UINT8 Joystick1Right = helpers->ReadByte(0x37086C, true);
|
||||
UINT8 Joystick1Start = helpers->ReadByte(0x37088A, true);
|
||||
UINT8 Joystick1Button1 = helpers->ReadByte(0x370890, true);
|
||||
UINT8 Joystick1Button2 = helpers->ReadByte(0x370896, true);
|
||||
UINT8 Joystick1Button3 = helpers->ReadByte(0x37089C, true);
|
||||
UINT8 JVSInput2 = helpers->ReadByte(0x2DF306, true);
|
||||
UINT8 JVSInput2A = helpers->ReadByte(0x2DF307, true);
|
||||
UINT8 Joystick2Up = helpers->ReadByte(0x370950, true);
|
||||
UINT8 Joystick2Down = helpers->ReadByte(0x370956, true);
|
||||
UINT8 Joystick2Left = helpers->ReadByte(0x37095C, true);
|
||||
UINT8 Joystick2Right = helpers->ReadByte(0x370962, true);
|
||||
UINT8 Joystick2Start = helpers->ReadByte(0x370980, true);
|
||||
UINT8 Joystick2Button1 = helpers->ReadByte(0x370986, true);
|
||||
UINT8 Joystick2Button2 = helpers->ReadByte(0x37098C, true);
|
||||
UINT8 Joystick2Button3 = helpers->ReadByte(0x370992, true);
|
||||
|
||||
if (!(JVSInput1 & 0x20))
|
||||
{
|
||||
if (Joystick1Up == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37085A, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x10))
|
||||
{
|
||||
if (Joystick1Down == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370860, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x08))
|
||||
{
|
||||
if (Joystick1Left == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370866, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x04))
|
||||
{
|
||||
if (Joystick1Right == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37086C, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x80))
|
||||
{
|
||||
if (Joystick1Start == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37088A, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x02))
|
||||
{
|
||||
if (Joystick1Button1 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370890, 0x00, true);
|
||||
helpers->WriteByte(0x370872, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x01))
|
||||
{
|
||||
if (Joystick1Button2 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370896, 0x00, true);
|
||||
helpers->WriteByte(0x370878, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1A & 0x80))
|
||||
{
|
||||
if (Joystick1Button3 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37089C, 0x00, true);
|
||||
helpers->WriteByte(0x370884, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x20))
|
||||
{
|
||||
if (Joystick2Up == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370950, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x10))
|
||||
{
|
||||
if (Joystick2Down == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370956, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x08))
|
||||
{
|
||||
if (Joystick2Left == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37095C, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x04))
|
||||
{
|
||||
if (Joystick2Right == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370962, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x80))
|
||||
{
|
||||
if (Joystick2Start == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370980, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x02))
|
||||
{
|
||||
if (Joystick2Button1 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370986, 0x00, true);
|
||||
helpers->WriteByte(0x370968, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x01))
|
||||
{
|
||||
if (Joystick2Button2 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37098C, 0x00, true);
|
||||
helpers->WriteByte(0x37096E, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2A & 0x80))
|
||||
{
|
||||
if (Joystick2Button3 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370992, 0x00, true);
|
||||
helpers->WriteByte(0x37097A, 0x00, true);
|
||||
}
|
||||
}
|
||||
}
|
@ -11,32 +11,11 @@ extern int* ffbOffset;
|
||||
extern int* ffbOffset3;
|
||||
extern int* ffbOffset4;
|
||||
extern int* ffbOffset5;
|
||||
static Helpers* myHelpers;
|
||||
|
||||
static bool CoinPressed = false;
|
||||
static bool TestPressed = false;
|
||||
static bool ServicePressed = false;
|
||||
static bool TimeStartPressed = false;
|
||||
static bool StartPressed = false;
|
||||
static bool ViewPressed = false;
|
||||
static bool HazardPressed = false;
|
||||
static bool OverTakePressed = false;
|
||||
static bool ShiftLeftPressed = false;
|
||||
static bool ShiftRightPressed = false;
|
||||
static bool SideBrakePressed = false;
|
||||
static bool SeatSwitch1Pressed = false;
|
||||
static bool SeatSwitch2Pressed = false;
|
||||
static bool Gear1Pressed = false;
|
||||
static bool Gear2Pressed = false;
|
||||
static bool Gear3Pressed = false;
|
||||
static bool Gear4Pressed = false;
|
||||
static bool Gear5Pressed = false;
|
||||
static bool Gear6Pressed = false;
|
||||
static bool KeyPressed = false;
|
||||
static bool init = false;
|
||||
static bool MenuHack = false;
|
||||
static bool MenuHackDelay = false;
|
||||
static bool TestMode = false;
|
||||
extern void BG4ManualHack(Helpers* helpers);
|
||||
extern void BG4ProInputs(Helpers* helpers);
|
||||
extern void KOFSkyStageInputs(Helpers* helpers);
|
||||
static bool ProMode;
|
||||
|
||||
void AddCommOverride(HANDLE hFile);
|
||||
|
||||
@ -396,661 +375,22 @@ BOOL __stdcall WriteFileWrapTx2(HANDLE hFile,
|
||||
return WriteFile(hFile, lpBuffer, nNumberOfBytesToWrite, lpNumberOfBytesWritten, lpOverlapped);
|
||||
}
|
||||
|
||||
static DWORD WINAPI ChangeValues(LPVOID lpParam)
|
||||
static DWORD WINAPI RunningLoop(LPVOID lpParam)
|
||||
{
|
||||
Sleep(10000);
|
||||
|
||||
DWORD imageBase = (DWORD)GetModuleHandleA(0);
|
||||
myHelpers->WriteByte(0x42E296, 0x01, true);
|
||||
myHelpers->WriteByte(0x42E295, 0x80, true);
|
||||
injector::MakeNOP(imageBase + 0x27400, 6);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int BG4ThreadLoop(Helpers* helpers)
|
||||
{
|
||||
//Hack to allow us to select Manual
|
||||
INT_PTR MenuTimerBase = helpers->ReadIntPtr(0x4C2924, true);
|
||||
INT_PTR MenuTimerBaseA = helpers->ReadIntPtr(MenuTimerBase + 0x08, false);
|
||||
INT_PTR MenuTime = helpers->ReadIntPtr(MenuTimerBaseA + 0x45C, false);
|
||||
|
||||
if (MenuTime == 0x1194)
|
||||
while (true)
|
||||
{
|
||||
if (!MenuHack)
|
||||
switch (GameDetect::currentGame)
|
||||
{
|
||||
MenuHack = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuTime == 0x00)
|
||||
{
|
||||
if (MenuHack)
|
||||
{
|
||||
MenuHack = false;
|
||||
MenuHackDelay = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuHack)
|
||||
{
|
||||
if (!MenuHackDelay)
|
||||
{
|
||||
MenuHackDelay = true;
|
||||
Sleep(2500);
|
||||
}
|
||||
helpers->WriteByte(MenuTimerBaseA + 0x454, 0x03, false);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int BG4ProThreadLoop(Helpers* helpers)
|
||||
{
|
||||
if (!init)
|
||||
{
|
||||
init = true;
|
||||
myHelpers = helpers;
|
||||
CreateThread(NULL, 0, ChangeValues, NULL, 0, NULL);
|
||||
}
|
||||
|
||||
//Hack to allow us to select Manual and Manual with Clutch
|
||||
INT_PTR MenuTimerBase = helpers->ReadIntPtr(0x4C2924, true);
|
||||
INT_PTR MenuTimerBaseA = helpers->ReadIntPtr(MenuTimerBase + 0x08, false);
|
||||
INT_PTR MenuTime = helpers->ReadIntPtr(MenuTimerBaseA + 0x45C, false);
|
||||
|
||||
if (MenuTime == 0x1194)
|
||||
{
|
||||
if (!MenuHack)
|
||||
{
|
||||
MenuHack = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuTime == 0x00)
|
||||
{
|
||||
if (MenuHack)
|
||||
{
|
||||
MenuHack = false;
|
||||
MenuHackDelay = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (MenuHack)
|
||||
{
|
||||
if (!MenuHackDelay)
|
||||
{
|
||||
MenuHackDelay = true;
|
||||
Sleep(2500);
|
||||
}
|
||||
helpers->WriteByte(MenuTimerBaseA + 0x454, 0x04, false);
|
||||
BYTE This = helpers->ReadByte(MenuTimerBaseA + 0x44C,false);
|
||||
|
||||
if (This == 0x02)
|
||||
{
|
||||
helpers->WriteByte(0x42E341, 0xD0, true); //Set Shift SEN 2 to ON or error
|
||||
}
|
||||
else if (This == 0x03)
|
||||
{
|
||||
helpers->WriteByte(0x42E341, 0xE0, true); //Set Shift SEN 1 to ON or error
|
||||
}
|
||||
}
|
||||
|
||||
DWORD imageBase = (DWORD)GetModuleHandleA(0);
|
||||
UINT8 KeyInput = helpers->ReadByte(imageBase + 0x42E296, false);
|
||||
|
||||
if (*ffbOffset & 0x100) //Test
|
||||
{
|
||||
if (!TestPressed)
|
||||
{
|
||||
TestPressed = true;
|
||||
TestMode = true;
|
||||
*(BYTE*)(imageBase + 0x42E297) += 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (TestPressed)
|
||||
{
|
||||
TestPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E297) -= 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x200) //Service
|
||||
{
|
||||
if (!ServicePressed)
|
||||
{
|
||||
ServicePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ServicePressed)
|
||||
{
|
||||
ServicePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x800) //Shift Left
|
||||
{
|
||||
if (!ShiftLeftPressed)
|
||||
{
|
||||
ShiftLeftPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ShiftLeftPressed)
|
||||
{
|
||||
ShiftLeftPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x4000) //Shift Right
|
||||
{
|
||||
if (!ShiftRightPressed)
|
||||
{
|
||||
ShiftRightPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ShiftRightPressed)
|
||||
{
|
||||
ShiftRightPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x40) //Start
|
||||
{
|
||||
if (!StartPressed)
|
||||
{
|
||||
StartPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (StartPressed)
|
||||
{
|
||||
StartPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x8000) //View
|
||||
{
|
||||
if (!ViewPressed)
|
||||
{
|
||||
ViewPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x20;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (ViewPressed)
|
||||
{
|
||||
ViewPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x20;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x01) //Hazard
|
||||
{
|
||||
if (!HazardPressed)
|
||||
{
|
||||
HazardPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x10;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (HazardPressed)
|
||||
{
|
||||
HazardPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x10;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x20) //Overtake
|
||||
{
|
||||
if (!OverTakePressed)
|
||||
{
|
||||
OverTakePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x08;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (OverTakePressed)
|
||||
{
|
||||
OverTakePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x08;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x02) //SideBrake
|
||||
{
|
||||
if (!SideBrakePressed)
|
||||
{
|
||||
SideBrakePressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x02;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SideBrakePressed)
|
||||
{
|
||||
SideBrakePressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x02;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x10000) //Timer Start
|
||||
{
|
||||
if (!TimeStartPressed)
|
||||
{
|
||||
TimeStartPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x01;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (TimeStartPressed)
|
||||
{
|
||||
TimeStartPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x01;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x20000) //Seat Switch 1
|
||||
{
|
||||
if (!SeatSwitch1Pressed)
|
||||
{
|
||||
SeatSwitch1Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x04;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SeatSwitch1Pressed)
|
||||
{
|
||||
SeatSwitch1Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x04;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x40000) //Seat Switch 2
|
||||
{
|
||||
if (!SeatSwitch2Pressed)
|
||||
{
|
||||
SeatSwitch2Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x02;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (SeatSwitch2Pressed)
|
||||
{
|
||||
SeatSwitch2Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x02;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x400) //Coin Chute 1
|
||||
{
|
||||
if (!CoinPressed)
|
||||
{
|
||||
CoinPressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E294) += 0x40;
|
||||
if (!TestMode) //Let's get that sweet sweet sexy coin sound
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x40;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (CoinPressed)
|
||||
{
|
||||
CoinPressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E294) -= 0x40;
|
||||
if (!TestMode)
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x40;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x2000) //Key
|
||||
{
|
||||
if (!KeyPressed)
|
||||
{
|
||||
KeyPressed = true;
|
||||
if (!(KeyInput & 0x04))
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x04;
|
||||
}
|
||||
case GameID::BG4:
|
||||
if (ProMode)
|
||||
BG4ProInputs(0);
|
||||
else
|
||||
{
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x04;
|
||||
}
|
||||
BG4ManualHack(0);
|
||||
break;
|
||||
case GameID::KOFSkyStage100J:
|
||||
KOFSkyStageInputs(0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (KeyPressed)
|
||||
{
|
||||
KeyPressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x100000) //Gear 1
|
||||
{
|
||||
if ((!Gear1Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear1Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear1Pressed)
|
||||
{
|
||||
Gear1Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x200000) //Gear 2
|
||||
{
|
||||
if ((!Gear2Pressed) && (!Gear1Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear2Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear2Pressed)
|
||||
{
|
||||
Gear2Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x08) //Gear 3 / Shift Up
|
||||
{
|
||||
if ((!Gear3Pressed) && (!Gear2Pressed) && (!Gear1Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear3Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear3Pressed)
|
||||
{
|
||||
Gear3Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x04) //Gear 4 / Shift Down
|
||||
{
|
||||
if ((!Gear4Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear1Pressed) && (!Gear5Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear4Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear4Pressed)
|
||||
{
|
||||
Gear4Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x1000000) //Gear 5
|
||||
{
|
||||
if ((!Gear5Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear1Pressed) && (!Gear6Pressed))
|
||||
{
|
||||
Gear5Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E295) -= 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear5Pressed)
|
||||
{
|
||||
Gear5Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E295) += 0x80;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
if (*ffbOffset & 0x2000000) //Gear 6/Reverse
|
||||
{
|
||||
if ((!Gear6Pressed) && (!Gear2Pressed) && (!Gear3Pressed) && (!Gear4Pressed) && (!Gear5Pressed) && (!Gear1Pressed))
|
||||
{
|
||||
Gear6Pressed = true;
|
||||
*(BYTE*)(imageBase + 0x42E296) -= 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) -= 0x40;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (Gear6Pressed)
|
||||
{
|
||||
Gear6Pressed = false;
|
||||
*(BYTE*)(imageBase + 0x42E296) += 0x01;
|
||||
*(BYTE*)(imageBase + 0x42E341) += 0x40;
|
||||
}
|
||||
}
|
||||
|
||||
*(float*)(imageBase + 0x42D994) = (*wheelSection - 128) / 128.0; // Steering
|
||||
*(float*)(imageBase + 0x42D998) = (*ffbOffset3) / 255.0; // Gas
|
||||
*(float*)(imageBase + 0x42D99C) = (*ffbOffset4) / 255.0; // Brake
|
||||
*(float*)(imageBase + 0x42D9A0) = (*ffbOffset5) / 255.0; // Clutch
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int KOFSkyStageThreadLoop(Helpers* helpers) // Temp Fix for turbo fire (Remove when proper fix sorted)
|
||||
{
|
||||
UINT8 JVSInput1 = helpers->ReadByte(0x2DF304, true);
|
||||
UINT8 JVSInput1A = helpers->ReadByte(0x2DF305, true);
|
||||
UINT8 Joystick1Up = helpers->ReadByte(0x37085A, true);
|
||||
UINT8 Joystick1Down = helpers->ReadByte(0x370860, true);
|
||||
UINT8 Joystick1Left = helpers->ReadByte(0x370866, true);
|
||||
UINT8 Joystick1Right = helpers->ReadByte(0x37086C, true);
|
||||
UINT8 Joystick1Start = helpers->ReadByte(0x37088A, true);
|
||||
UINT8 Joystick1Button1 = helpers->ReadByte(0x370890, true);
|
||||
UINT8 Joystick1Button2 = helpers->ReadByte(0x370896, true);
|
||||
UINT8 Joystick1Button3 = helpers->ReadByte(0x37089C, true);
|
||||
UINT8 JVSInput2 = helpers->ReadByte(0x2DF306, true);
|
||||
UINT8 JVSInput2A = helpers->ReadByte(0x2DF307, true);
|
||||
UINT8 Joystick2Up = helpers->ReadByte(0x370950, true);
|
||||
UINT8 Joystick2Down = helpers->ReadByte(0x370956, true);
|
||||
UINT8 Joystick2Left = helpers->ReadByte(0x37095C, true);
|
||||
UINT8 Joystick2Right = helpers->ReadByte(0x370962, true);
|
||||
UINT8 Joystick2Start = helpers->ReadByte(0x370980, true);
|
||||
UINT8 Joystick2Button1 = helpers->ReadByte(0x370986, true);
|
||||
UINT8 Joystick2Button2 = helpers->ReadByte(0x37098C, true);
|
||||
UINT8 Joystick2Button3 = helpers->ReadByte(0x370992, true);
|
||||
|
||||
if (!(JVSInput1 & 0x20))
|
||||
{
|
||||
if (Joystick1Up == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37085A, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x10))
|
||||
{
|
||||
if (Joystick1Down == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370860, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x08))
|
||||
{
|
||||
if (Joystick1Left == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370866, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x04))
|
||||
{
|
||||
if (Joystick1Right == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37086C, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x80))
|
||||
{
|
||||
if (Joystick1Start == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37088A, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x02))
|
||||
{
|
||||
if (Joystick1Button1 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370890, 0x00, true);
|
||||
helpers->WriteByte(0x370872, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1 & 0x01))
|
||||
{
|
||||
if (Joystick1Button2 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370896, 0x00, true);
|
||||
helpers->WriteByte(0x370878, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput1A & 0x80))
|
||||
{
|
||||
if (Joystick1Button3 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37089C, 0x00, true);
|
||||
helpers->WriteByte(0x370884, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x20))
|
||||
{
|
||||
if (Joystick2Up == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370950, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x10))
|
||||
{
|
||||
if (Joystick2Down == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370956, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x08))
|
||||
{
|
||||
if (Joystick2Left == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37095C, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x04))
|
||||
{
|
||||
if (Joystick2Right == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370962, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x80))
|
||||
{
|
||||
if (Joystick2Start == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370980, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x02))
|
||||
{
|
||||
if (Joystick2Button1 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370986, 0x00, true);
|
||||
helpers->WriteByte(0x370968, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2 & 0x01))
|
||||
{
|
||||
if (Joystick2Button2 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x37098C, 0x00, true);
|
||||
helpers->WriteByte(0x37096E, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
if (!(JVSInput2A & 0x80))
|
||||
{
|
||||
if (Joystick2Button3 == 0x01)
|
||||
{
|
||||
helpers->WriteByte(0x370992, 0x00, true);
|
||||
helpers->WriteByte(0x37097A, 0x00, true);
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static DWORD WINAPI BG4ProRunningLoop(LPVOID lpParam)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
BG4ProThreadLoop(0);
|
||||
Sleep(16);
|
||||
}
|
||||
}
|
||||
|
||||
static DWORD WINAPI BG4RunningLoop(LPVOID lpParam)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
BG4ThreadLoop(0);
|
||||
Sleep(16);
|
||||
}
|
||||
}
|
||||
|
||||
static DWORD WINAPI KOFSkyStageRunningLoop(LPVOID lpParam)
|
||||
{
|
||||
while (true)
|
||||
{
|
||||
KOFSkyStageThreadLoop(0);
|
||||
Sleep(16);
|
||||
}
|
||||
}
|
||||
@ -1184,7 +524,9 @@ static InitFunction initFunction([]()
|
||||
injector::MakeRET(0x5F21B0, 4);
|
||||
}
|
||||
|
||||
if (ToBool(config["General"]["Professional Edition Enable"]))
|
||||
ProMode = (ToBool(config["General"]["Professional Edition Enable"]));
|
||||
|
||||
if (ProMode)
|
||||
{
|
||||
injector::MakeNOP(imageBase + 0x1E7AB, 6);
|
||||
injector::MakeNOP(imageBase + 0x1E7DC, 6);
|
||||
@ -1195,18 +537,17 @@ static InitFunction initFunction([]()
|
||||
injector::MakeNOP(imageBase + 0x1E799, 6);
|
||||
injector::MakeNOP(imageBase + 0x1E880, 6);
|
||||
injector::MakeNOP(imageBase + 0x27447, 3);
|
||||
|
||||
// Fix 6MT warning upon key entry
|
||||
injector::WriteMemoryRaw(imageBase + 0xD4AC3, "\xE9\x0E\x01\x00", 4, true);
|
||||
|
||||
if (ToBool(config["General"]["Professional Edition Hold Gear"]))
|
||||
{
|
||||
injector::MakeNOP(imageBase + 0x8ADFF, 10);
|
||||
}
|
||||
}
|
||||
|
||||
CreateThread(NULL, 0, BG4ProRunningLoop, NULL, 0, NULL);
|
||||
}
|
||||
else
|
||||
{
|
||||
CreateThread(NULL, 0, BG4RunningLoop, NULL, 0, NULL);
|
||||
}
|
||||
CreateThread(NULL, 0, RunningLoop, NULL, 0, NULL);
|
||||
|
||||
// IP stuff for working LAN
|
||||
static const char* BroadcastAddress = config["Network"]["BroadcastAddress"].c_str();
|
||||
@ -1502,7 +843,7 @@ static InitFunction initFunction([]()
|
||||
|
||||
//Temp Fix (Remove when properly sorted)
|
||||
injector::MakeNOP(imageBase + 0xBD675, 3);
|
||||
CreateThread(NULL, 0, KOFSkyStageRunningLoop, NULL, 0, NULL);
|
||||
CreateThread(NULL, 0, RunningLoop, NULL, 0, NULL);
|
||||
|
||||
// don't hide windows and don't break desktop
|
||||
injector::WriteMemory<BYTE>(imageBase + 0x12F6E2, 0xEB, true);
|
||||
|
2120
OpenParrot/src/Functions/Games/TypeX4/SFV.cpp
Normal file
2120
OpenParrot/src/Functions/Games/TypeX4/SFV.cpp
Normal file
File diff suppressed because it is too large
Load Diff
@ -28,54 +28,61 @@ NesysEmu::NesysEmu()
|
||||
|
||||
m_commandHandlers[LCOMMAND_CONNECT_REQUEST] = [=](const uint8_t* data, size_t length)
|
||||
{
|
||||
SendResponse(SCOMMAND_CONNECT_REPLY, nullptr);
|
||||
|
||||
|
||||
Sleep(100);
|
||||
|
||||
// h
|
||||
struct __declspec(align(4)) NESYS_TENPO_TABLE
|
||||
if (GameDetect::currentGame != GameID::SFV)
|
||||
{
|
||||
int tenpo_id;
|
||||
char tenpo_name[31];
|
||||
char tenpo_addr[33];
|
||||
char ticket[33];
|
||||
char pref_name[17];
|
||||
};
|
||||
SendResponse(SCOMMAND_CONNECT_REPLY, nullptr);
|
||||
|
||||
struct NESYS_NEWS_TABLE
|
||||
|
||||
Sleep(100);
|
||||
|
||||
// h
|
||||
struct __declspec(align(4)) NESYS_TENPO_TABLE
|
||||
{
|
||||
int tenpo_id;
|
||||
char tenpo_name[31];
|
||||
char tenpo_addr[33];
|
||||
char ticket[33];
|
||||
char pref_name[17];
|
||||
};
|
||||
|
||||
struct NESYS_NEWS_TABLE
|
||||
{
|
||||
int type;
|
||||
int size;
|
||||
char iFilePath[1024];
|
||||
};
|
||||
|
||||
struct nesys_cert_init_response
|
||||
{
|
||||
NESYS_TENPO_TABLE tenpo;
|
||||
NESYS_NEWS_TABLE news;
|
||||
uint32_t serverSize;
|
||||
char server[];
|
||||
};
|
||||
|
||||
const char* wat = "card_id=7020392010281502";
|
||||
|
||||
nesys_cert_init_response* response = (nesys_cert_init_response*)malloc(sizeof(nesys_cert_init_response) + strlen(wat));
|
||||
response->tenpo.tenpo_id = 1337;
|
||||
strcpy(response->tenpo.tenpo_name, "leet");
|
||||
strcpy(response->tenpo.tenpo_addr, "l33t");
|
||||
strcpy(response->tenpo.ticket, "teel");
|
||||
strcpy(response->tenpo.pref_name, "t33l");
|
||||
|
||||
response->news.type = 0;
|
||||
response->news.size = strlen("./OpenParrot/news.png");
|
||||
strcpy(response->news.iFilePath, "./OpenParrot/news.png");
|
||||
|
||||
response->serverSize = strlen(wat);
|
||||
memcpy(response->server, wat, strlen(wat));
|
||||
|
||||
SendResponse(SCOMMAND_CERT_INIT_NOTICE, response, sizeof(nesys_cert_init_response) + strlen(wat));
|
||||
free(response);
|
||||
}
|
||||
else
|
||||
{
|
||||
int type;
|
||||
int size;
|
||||
char iFilePath[1024];
|
||||
};
|
||||
|
||||
struct nesys_cert_init_response
|
||||
{
|
||||
NESYS_TENPO_TABLE tenpo;
|
||||
NESYS_NEWS_TABLE news;
|
||||
uint32_t serverSize;
|
||||
char server[];
|
||||
};
|
||||
|
||||
const char* wat = "card_id=7020392010281502";
|
||||
|
||||
nesys_cert_init_response* response = (nesys_cert_init_response*)malloc(sizeof(nesys_cert_init_response) + strlen(wat));
|
||||
response->tenpo.tenpo_id = 1337;
|
||||
strcpy(response->tenpo.tenpo_name, "leet");
|
||||
strcpy(response->tenpo.tenpo_addr, "l33t");
|
||||
strcpy(response->tenpo.ticket, "teel");
|
||||
strcpy(response->tenpo.pref_name, "t33l");
|
||||
|
||||
response->news.type = 0;
|
||||
response->news.size = strlen("./OpenParrot/news.png");
|
||||
strcpy(response->news.iFilePath, "./OpenParrot/news.png");
|
||||
|
||||
response->serverSize = strlen(wat);
|
||||
memcpy(response->server, wat, strlen(wat));
|
||||
|
||||
SendResponse(SCOMMAND_CERT_INIT_NOTICE, response, sizeof(nesys_cert_init_response) + strlen(wat));
|
||||
free(response);
|
||||
SendResponse(SCOMMAND_CERT_ERROR, nullptr);
|
||||
}
|
||||
};
|
||||
|
||||
m_commandHandlers[LCOMMAND_DISCONNECT_REQUEST] = [=](const uint8_t* data, size_t length)
|
||||
|
@ -8,8 +8,16 @@ DWORD IOErrorCoin = 0;
|
||||
DWORD IOErrorCredit = 0;
|
||||
DWORD EventModeEnable = 0;
|
||||
DWORD SystemType = 0;
|
||||
DWORD GameKind = 0;
|
||||
DWORD EventNextTime = 0;
|
||||
DWORD ConditionTime = 0;
|
||||
DWORD TrafficCount = 0;
|
||||
DWORD LogLevel = 0;
|
||||
DWORD NewsPath = 0;
|
||||
DWORD EventPath = 0;
|
||||
DWORD LogPath = 0;
|
||||
|
||||
DWORD FillDwordInformation(const char *setting, const char *subkey, DWORD defaultValue)
|
||||
DWORD FillDwordInformation(const char* setting, const char* subkey, DWORD defaultValue)
|
||||
{
|
||||
if (strcmp(config[setting][subkey].c_str(), "1") == 0)
|
||||
return 1;
|
||||
@ -104,9 +112,9 @@ LSTATUS __stdcall RegCreateKeyExWWrap(
|
||||
LPDWORD lpdwDisposition
|
||||
)
|
||||
{
|
||||
if(hKey == HKEY_LOCAL_MACHINE)
|
||||
if (hKey == HKEY_LOCAL_MACHINE)
|
||||
{
|
||||
if(wcsicmp(lpSubKey, L"SOFTWARE\\TAITO\\NESiCAxLive") == 0)
|
||||
if (wcsicmp(lpSubKey, L"SOFTWARE\\TAITO\\NESiCAxLive") == 0)
|
||||
{
|
||||
*phkResult = (HKEY)0x8101;
|
||||
return ERROR_SUCCESS;
|
||||
@ -128,15 +136,15 @@ void PromptError(DWORD errorCode, int errorType)
|
||||
memset(tempBuf, 0, 256);
|
||||
switch (errorType)
|
||||
{
|
||||
case 0:
|
||||
sprintf(tempBuf, "Game sent NESiCA GameResult error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
case 1:
|
||||
sprintf(tempBuf, "Game sent NESiCA IOErrorCoin error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
case 2:
|
||||
sprintf(tempBuf, "Game sent NESiCA IOErrorCredit error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
case 0:
|
||||
sprintf(tempBuf, "Game sent NESiCA GameResult error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
case 1:
|
||||
sprintf(tempBuf, "Game sent NESiCA IOErrorCoin error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
case 2:
|
||||
sprintf(tempBuf, "Game sent NESiCA IOErrorCredit error code to %08X to launcher!", errorCode);
|
||||
break;
|
||||
}
|
||||
MessageBoxA(0, tempBuf, "NESiCA ERROR!", 0);
|
||||
}
|
||||
@ -146,7 +154,7 @@ LSTATUS __stdcall RegSetValueExAWrap(
|
||||
LPCSTR lpValueName,
|
||||
DWORD Reserved,
|
||||
DWORD dwType,
|
||||
CONST BYTE *lpData,
|
||||
CONST BYTE* lpData,
|
||||
DWORD cbData
|
||||
)
|
||||
{
|
||||
@ -155,7 +163,7 @@ LSTATUS __stdcall RegSetValueExAWrap(
|
||||
{
|
||||
if (stricmp(lpValueName, "GameResult") == 0)
|
||||
{
|
||||
GameResult = *(DWORD *)lpData;
|
||||
GameResult = *(DWORD*)lpData;
|
||||
if (GameResult != 0)
|
||||
{
|
||||
PromptError(GameResult, 0);
|
||||
@ -163,7 +171,7 @@ LSTATUS __stdcall RegSetValueExAWrap(
|
||||
}
|
||||
else if (stricmp(lpValueName, "IOErrorCoin") == 0)
|
||||
{
|
||||
IOErrorCoin = *(DWORD *)lpData;;
|
||||
IOErrorCoin = *(DWORD*)lpData;;
|
||||
if (IOErrorCoin != 0)
|
||||
{
|
||||
PromptError(IOErrorCoin, 1);
|
||||
@ -171,7 +179,7 @@ LSTATUS __stdcall RegSetValueExAWrap(
|
||||
}
|
||||
else if (stricmp(lpValueName, "IOErrorCredit") == 0)
|
||||
{
|
||||
IOErrorCredit = *(DWORD *)lpData;;
|
||||
IOErrorCredit = *(DWORD*)lpData;;
|
||||
if (IOErrorCredit != 0)
|
||||
{
|
||||
PromptError(IOErrorCredit, 2);
|
||||
@ -203,33 +211,33 @@ LSTATUS __stdcall RegSetValueExWWrap(
|
||||
LPCWSTR lpValueName,
|
||||
DWORD Reserved,
|
||||
DWORD dwType,
|
||||
CONST BYTE *lpData,
|
||||
CONST BYTE* lpData,
|
||||
DWORD cbData
|
||||
)
|
||||
{
|
||||
// These are for the NESiCA Launcher and no need to handle them in any way!
|
||||
if(hKey == (HKEY)0x8101)
|
||||
if (hKey == (HKEY)0x8101)
|
||||
{
|
||||
if (wcsicmp(lpValueName, L"GameResult") == 0)
|
||||
{
|
||||
GameResult = *(DWORD *)lpData;
|
||||
if(GameResult != 0)
|
||||
GameResult = *(DWORD*)lpData;
|
||||
if (GameResult != 0)
|
||||
{
|
||||
PromptError(GameResult, 0);
|
||||
}
|
||||
}
|
||||
else if(wcsicmp(lpValueName, L"IOErrorCoin") == 0)
|
||||
else if (wcsicmp(lpValueName, L"IOErrorCoin") == 0)
|
||||
{
|
||||
IOErrorCoin = *(DWORD *)lpData;;
|
||||
if(IOErrorCoin != 0)
|
||||
IOErrorCoin = *(DWORD*)lpData;;
|
||||
if (IOErrorCoin != 0)
|
||||
{
|
||||
PromptError(IOErrorCoin, 1);
|
||||
}
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"IOErrorCredit") == 0)
|
||||
{
|
||||
IOErrorCredit = *(DWORD *)lpData;;
|
||||
if(IOErrorCredit != 0)
|
||||
IOErrorCredit = *(DWORD*)lpData;;
|
||||
if (IOErrorCredit != 0)
|
||||
{
|
||||
PromptError(IOErrorCredit, 2);
|
||||
}
|
||||
@ -246,7 +254,7 @@ LSTATUS __stdcall RegSetValueExWWrap(
|
||||
return ERROR_SUCCESS;
|
||||
}
|
||||
|
||||
if(hKey == (HKEY)0x8102)
|
||||
if (hKey == (HKEY)0x8102)
|
||||
{
|
||||
MessageBoxA(0, "RegSetValueExW for TYPEX, Please contact devs!", "Error unhandled registry change", 0);
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
@ -320,7 +328,7 @@ LSTATUS __stdcall RegQueryValueExAWrap(
|
||||
}
|
||||
else if (stricmp(lpValueName, "Country") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD *)lpData = FillDwordInformation("TYPEX", "Country", 1); // UNK
|
||||
*(DWORD*)lpData = FillDwordInformation("TYPEX", "Country", 1); // UNK
|
||||
*lpcbData = 1;
|
||||
}
|
||||
else
|
||||
@ -381,9 +389,65 @@ LSTATUS __stdcall RegQueryValueExAWrap(
|
||||
}
|
||||
else if (stricmp(lpValueName, "SystemType") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "SystemType", SystemType);; // UNK
|
||||
*lpData = FillDwordInformation("NESiCA", "SystemType", SystemType); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "ConditionTime") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "ConditionTime", 300); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "EventNextTime") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "EventNextTime", 900); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "EventPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (stricmp(lpValueName, "GameKind") == 0) // REG_DWORD
|
||||
{
|
||||
// TODO: ADD EACH AND EVERY SINGLE TYPE X GAMEKIND HERE!
|
||||
*lpData = FillDwordInformation("NESiCA", "GameKind", 1234); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "LogLevel") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "LogLevel", 0); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "LogPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (stricmp(lpValueName, "NewsPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (stricmp(lpValueName, "TrafficCount") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "TrafficCount", 2); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "UpdateStep") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "UpdateStep", 0); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (stricmp(lpValueName, "Country") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD*)lpData = FillDwordInformation("NESiCA", "Country", 1); // UNK
|
||||
*lpcbData = 1;
|
||||
}
|
||||
else if (stricmp(lpValueName, "AppVer") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD*)lpData = FillDwordInformation("NESiCA", "AppVer", 1); // UNK
|
||||
*lpcbData = 1;
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBoxA(0, "UNKNOWN REG QUERY FROM SOFTWARE\\TAITO\\NESiCAxLive, contact devs!", "Error", 0);
|
||||
@ -460,7 +524,7 @@ LSTATUS __stdcall RegQueryValueExWWrap(
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"Country") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD *)lpData = FillDwordInformation("TYPEX", "Country", 0); // UNK
|
||||
*(DWORD*)lpData = FillDwordInformation("TYPEX", "Country", 0); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else
|
||||
@ -472,14 +536,14 @@ LSTATUS __stdcall RegQueryValueExWWrap(
|
||||
}
|
||||
|
||||
// SOFTWARE\\TAITO\\NESiCAxLive
|
||||
if(hKey == (HKEY)0x8101)
|
||||
if (hKey == (HKEY)0x8101)
|
||||
{
|
||||
if (lpData == nullptr)
|
||||
{
|
||||
*lpcbData = 4;
|
||||
return ERROR_MORE_DATA;
|
||||
}
|
||||
if(wcsicmp(lpValueName, L"CoinCredit") == 0) // REG_DWORD
|
||||
if (wcsicmp(lpValueName, L"CoinCredit") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "CoinCredit", 0); // 0 = FREE PLAY
|
||||
*lpcbData = 4;
|
||||
@ -524,6 +588,62 @@ LSTATUS __stdcall RegQueryValueExWWrap(
|
||||
*lpData = FillDwordInformation("NESiCA", "SystemType", SystemType);; // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"ConditionTime") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "ConditionTime", 300); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"EventNextTime") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "EventNextTime", 900); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"EventPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"GameKind") == 0) // REG_DWORD
|
||||
{
|
||||
// TODO: ADD EACH AND EVERY SINGLE TYPE X GAMEKIND HERE!
|
||||
*lpData = FillDwordInformation("NESiCA", "GameKind", 1234); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"LogLevel") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "LogLevel", 0); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"LogPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"NewsPath") == 0) // REG_SZ
|
||||
{
|
||||
// TODO
|
||||
return ERROR_FILE_NOT_FOUND;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"TrafficCount") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "TrafficCount", 2); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"UpdateStep") == 0) // REG_DWORD
|
||||
{
|
||||
*lpData = FillDwordInformation("NESiCA", "UpdateStep", 0); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"Country") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD*)lpData = FillDwordInformation("NESiCA", "Country", 1); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else if (wcsicmp(lpValueName, L"AppVer") == 0) // REG_DWORD
|
||||
{
|
||||
*(DWORD*)lpData = FillDwordInformation("NESiCA", "Appver", 1); // UNK
|
||||
*lpcbData = 4;
|
||||
}
|
||||
else
|
||||
{
|
||||
MessageBoxA(0, "UNKNOWN REG QUERY FROM SOFTWARE\\TAITO\\NESiCAxLive, contact devs!", "Error", 0);
|
||||
@ -547,7 +667,7 @@ LSTATUS __stdcall RegCloseKeyWrap(
|
||||
}
|
||||
|
||||
void init_RegHooks()
|
||||
{
|
||||
{
|
||||
// ASCII
|
||||
iatHook("advapi32.dll", RegCreateKeyExAWrap, "RegCreateKeyExA");
|
||||
iatHook("advapi32.dll", RegOpenKeyExAWrap, "RegOpenKeyExA");
|
||||
|
@ -340,6 +340,8 @@ static InitFunction jvsInit([]()
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (GameDetect::currentGame == GameID::SFV)
|
||||
return;
|
||||
if (GameDetect::IsTypeX())
|
||||
hookPort = "COM2";
|
||||
|
||||
|
@ -241,8 +241,9 @@ extern linb::ini config;
|
||||
|
||||
static InitFunction initFunc([]()
|
||||
{
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::SchoolOfRagnarok || GameDetect::currentGame == GameID::TER || GameDetect::currentGame == GameID::Tekken7Update00)
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::PokkenTournament26 || GameDetect::currentGame == GameID::SchoolOfRagnarok || GameDetect::currentGame == GameID::TER || GameDetect::currentGame == GameID::Tekken7Update00 || GameDetect::currentGame == GameID::SFV)
|
||||
return;
|
||||
|
||||
if (ToBool(config["General"]["Windowed"]))
|
||||
{
|
||||
InitDXGIWindowHook();
|
||||
|
@ -81,9 +81,9 @@ DWORD WINAPI XInputGetState
|
||||
}
|
||||
if (controllerInit && dwUserIndex == 0)
|
||||
{
|
||||
if (GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::PokkenTournament)
|
||||
if (GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::PokkenTournament26)
|
||||
{
|
||||
gamepadState.wButtons |= *ffbOffset;
|
||||
gamepadState.wButtons = *ffbOffset;
|
||||
}
|
||||
else if (GameDetect::currentGame == GameID::GHA)
|
||||
{
|
||||
@ -362,7 +362,7 @@ DWORD WINAPI XInputGetStateEx
|
||||
{
|
||||
XINPUT_GAMEPAD gamepadState = { 0 };
|
||||
|
||||
if (GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::PokkenTournament)
|
||||
if (GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::PokkenTournament26)
|
||||
gamepadState.wButtons = *ffbOffset;
|
||||
else
|
||||
gamepadState.wButtons = 0;
|
||||
@ -419,7 +419,7 @@ LPCWSTR ptrToUse;
|
||||
|
||||
static InitFunction XInputHook([]()
|
||||
{
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::SchoolOfRagnarok || GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::GHA || GameDetect::currentGame == GameID::JLeague)
|
||||
if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::PokkenTournament26 || GameDetect::currentGame == GameID::SchoolOfRagnarok || GameDetect::currentGame == GameID::Daytona3 || GameDetect::currentGame == GameID::GHA || GameDetect::currentGame == GameID::JLeague)
|
||||
{
|
||||
controllerInit = true;
|
||||
|
||||
|
@ -444,21 +444,16 @@ void GameDetect::DetectCurrentGame()
|
||||
// currentGame = GameID::SchoolOfRagnarok;
|
||||
// isNesica = true;
|
||||
//}
|
||||
if (*(uint32_t*)(moduleBase + 0x1C04) == 0x7401C3F6)
|
||||
{
|
||||
currentGame = GameID::PokkenTournament;
|
||||
break;
|
||||
}
|
||||
// PATCHES 0-9
|
||||
if (*(uint32_t*)(moduleBase + 0x2F00) == 0xFFCB8B48)
|
||||
{
|
||||
currentGame = GameID::WMMT5;
|
||||
SetGameId(GameID::WMMT5, "WMMT5");
|
||||
break;
|
||||
}
|
||||
// PATCHES 10-21
|
||||
if (*(uint32_t*)(moduleBase + 0x2F00) == 0x084AFF48)
|
||||
{
|
||||
currentGame = GameID::WMMT5;
|
||||
SetGameId(GameID::WMMT5, "WMMT5");
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
@ -474,8 +469,24 @@ void GameDetect::DetectCurrentGame()
|
||||
#endif
|
||||
* (DWORD*)(newCrc + pePTR + 54) = 0x00000000;
|
||||
uint32_t newCrcResult = GetCRC32(newCrc, 0x400);
|
||||
#ifdef _AMD64_
|
||||
if (getenv("TP_DIRECTHOOK") == nullptr)
|
||||
{
|
||||
// Pokken update 08-26
|
||||
if (*(uint32_t*)(moduleBase + 0x1C04) == 0x7401C3F6)
|
||||
{
|
||||
if (newCrcResult == 0x4D4F1EBF)
|
||||
SetGameId(GameID::PokkenTournament26, "PokkenTournament26");
|
||||
else
|
||||
SetGameId(GameID::PokkenTournament, "PokkenTournament");
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
switch (newCrcResult)
|
||||
{
|
||||
#ifndef _AMD64_
|
||||
case 0xfe7afff4:
|
||||
currentGame = GameID::FNFSB2;
|
||||
break;
|
||||
@ -595,34 +606,87 @@ void GameDetect::DetectCurrentGame()
|
||||
NesicaKey = NesicaKey::BlazBlueCentralFiction;
|
||||
isNesica = true;
|
||||
break;
|
||||
#endif
|
||||
#ifdef _AMD64_
|
||||
case 0xf322d053:
|
||||
SetGameId(GameID::SFV, "SFV");
|
||||
break;
|
||||
case 0x80ebd207:
|
||||
currentGame = GameID::Theatrhythm;
|
||||
SetGameId(GameID::Theatrhythm, "Theatrhythm");
|
||||
break;
|
||||
case 0xdb9c3a90:
|
||||
currentGame = GameID::TER;
|
||||
SetGameId(GameID::TER, "TER");
|
||||
break;
|
||||
case 0xf3d3f699:
|
||||
currentGame = GameID::StarWarsEs3XLauncher;
|
||||
SetGameId(GameID::StarWarsEs3XLauncher, "StarWarsEs3XLauncher");
|
||||
break;
|
||||
case 0x5424a6d8:
|
||||
currentGame = GameID::StarWarsJapEs3XLauncher;
|
||||
SetGameId(GameID::StarWarsJapEs3XLauncher, "StarWarsJapEs3XLauncher");
|
||||
break;
|
||||
case 0x8505c794:
|
||||
currentGame = GameID::StarWarsEs3X;
|
||||
SetGameId(GameID::StarWarsEs3X, "StarWarsEs3X");
|
||||
break;
|
||||
case 0xe1e9e32c: // JPN
|
||||
currentGame = GameID::StarWarsJapEs3X;
|
||||
SetGameId(GameID::StarWarsJapEs3X, "StarWarsJapEs3X");
|
||||
break;
|
||||
case 0x30F676AD:
|
||||
currentGame = GameID::SchoolOfRagnarok;
|
||||
SetGameId(GameID::SchoolOfRagnarok, "SchoolOfRagnarok");
|
||||
isNesica = true;
|
||||
break;
|
||||
case 0x00ed2300:
|
||||
currentGame = GameID::Tekken7Update12;
|
||||
SetGameId(GameID::Tekken7Update12, "Tekken7Update12");
|
||||
break;
|
||||
case 0xce9718fd:
|
||||
currentGame = GameID::Tekken7Update00;
|
||||
SetGameId(GameID::Tekken7Update00, "Tekken7Update00");
|
||||
break;
|
||||
case 0xC017F0BE: // 00 doesn't work, broken dump?
|
||||
case 0x17059CF3: // 01
|
||||
case 0xE325036F: // 02
|
||||
case 0x652FEE7D: // 03
|
||||
case 0x246B5F7E: // 04
|
||||
case 0x94D16CCC: // 05
|
||||
case 0x3CC1BE43: // 06
|
||||
case 0x247B6F8C: // 07
|
||||
SetGameId(GameID::PokkenTournament, "Pokken Tournament");
|
||||
break;
|
||||
case 0xcb9c4353:
|
||||
SetGameId(GameID::Pengoe5_Test, "Pengoe5_Test");
|
||||
break;
|
||||
case 0x0f98a7a2:
|
||||
SetGameId(GameID::Pengoe5, "Pengoe5");
|
||||
break;
|
||||
case 0x3f67d5b2:
|
||||
SetGameId(GameID::Pengoe511, "Pengoe511");
|
||||
break;
|
||||
case 0x6fc27eed: // Original
|
||||
SetGameId(GameID::VF5Esports, "VF5Esports");
|
||||
break;
|
||||
case 0x3b3fc3ab: // TEST MENU VF5E
|
||||
SetGameId(GameID::VF5EsportsTest, "VF5EsportsTest");
|
||||
break;
|
||||
case 0x1ab0f981:
|
||||
SetGameId(GameID::GoonyaFighter, "GoonyaFighter");
|
||||
break;
|
||||
case 0x8c30fa5a:
|
||||
SetGameId(GameID::PuyoPuyoEsports, "PuyoPuyoEsports");
|
||||
break;
|
||||
case 0xe000b287: // Ver 10
|
||||
case 0x4f878b4e: // Ver 10 TEST
|
||||
case 0x29a4a185: // Ver 11
|
||||
case 0x9c7bb2e1: // Ver 11 TEST
|
||||
SetGameId(GameID::TappingSkillTest, "Tapping Skill Test Generic");
|
||||
break;
|
||||
case 0x0bad58c2: // FM14
|
||||
case 0x65753fe4: // FM13
|
||||
case 0xd7028acd: // FM12
|
||||
case 0xf9df097f: // FM11
|
||||
case 0x03577d43: // FM10
|
||||
SetGameId(GameID::Doa6FM14, "Dead or Alive 6 Generic");
|
||||
break;
|
||||
case 0x94aababc: // FM14 Test
|
||||
case 0x4286c538: // FM12 Test
|
||||
case 0x0e285533: // FM13 Test
|
||||
SetGameId(GameID::Doa6Test, "Dead or Alive 6 Test Generic");
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
@ -633,6 +697,7 @@ void GameDetect::DetectCurrentGame()
|
||||
#else
|
||||
memset(errorBuffer, 0, 256);
|
||||
sprintf_s(errorBuffer, 256, "Unsupported Executable, NEW CRC: %08X!", newCrcResult);
|
||||
WritePrivateProfileStringA("Error", "Unsupported Executable", errorBuffer, ".\\teknoparrot.ini");
|
||||
MessageBoxA(0, errorBuffer, "Error", MB_ICONERROR);
|
||||
ExitProcess(0);
|
||||
#endif
|
||||
@ -641,6 +706,17 @@ void GameDetect::DetectCurrentGame()
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void GameDetect::SetGameId(GameID gameId, char* name)
|
||||
{
|
||||
currentGame = gameId;
|
||||
#ifdef _DEBUG
|
||||
info(true, "---------------------------------");
|
||||
info(true, "Game CRC %s detected", name);
|
||||
info(true, "---------------------------------");
|
||||
#endif
|
||||
}
|
||||
|
||||
bool GameDetect::IsNesicaGame()
|
||||
{
|
||||
return isNesica;
|
||||
|
@ -11,6 +11,7 @@ public:
|
||||
static X2Type X2Type;
|
||||
static bool IsTypeX();
|
||||
static bool IsNesicaGame();
|
||||
static void SetGameId(GameID gameId, char* name);
|
||||
static NesicaKey NesicaKey;
|
||||
static std::string GetGameName();
|
||||
static std::string GameDetect::GetGameName(GameID game);
|
||||
|
@ -40,6 +40,7 @@ enum class GameID
|
||||
VirtuaRLimit,
|
||||
SchoolOfRagnarok,
|
||||
PokkenTournament,
|
||||
PokkenTournament26,
|
||||
ExBoardGeneric,
|
||||
GrooveCoaster2,
|
||||
PuzzleBobble,
|
||||
@ -95,5 +96,20 @@ enum class GameID
|
||||
DarkAwake,
|
||||
ChaosBreakerNXL,
|
||||
LinuxEmulation,
|
||||
RadikalBikers
|
||||
RadikalBikers,
|
||||
Pengoe5,
|
||||
Pengoe5_Test,
|
||||
VF5Esports,
|
||||
GoonyaFighter,
|
||||
PuyoPuyoEsports,
|
||||
SFV,
|
||||
TappingSkillTest,
|
||||
Pengoe511,
|
||||
VF5EsportsTest,
|
||||
Doa6FM10,
|
||||
Doa6FM11,
|
||||
Doa6FM12,
|
||||
Doa6FM13,
|
||||
Doa6FM14,
|
||||
Doa6Test
|
||||
};
|
@ -114,6 +114,11 @@ BOOL APIENTRY DllMain(HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReser
|
||||
{
|
||||
if (ul_reason_for_call == DLL_PROCESS_ATTACH)
|
||||
{
|
||||
if (getenv("TP_DIRECTHOOK") != nullptr)
|
||||
{
|
||||
RunMain();
|
||||
return TRUE;
|
||||
}
|
||||
#ifdef DEVMODE
|
||||
RunMain();
|
||||
#else
|
||||
|
Loading…
Reference in New Issue
Block a user