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mirror of synced 2025-01-21 01:58:52 +01:00

FNFSC_added

This commit is contained in:
00C0FFEE 2019-05-08 11:58:14 +02:00
parent 613c27e27c
commit 440d7a3c41
5 changed files with 307 additions and 1 deletions

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@ -0,0 +1,298 @@
#include <StdInc.h>
#include "Utility/InitFunction.h"
#include "Functions/Global.h"
#include "Utility\Hooking.Patterns.h"
#include <Xinput.h>
#include <math.h>
#include <dinput.h>
#pragma comment(lib, "Ws2_32.lib")
#define clamp( x, xmin, xmax ) min( xmax, max( x, xmin ) )
typedef unsigned int U32;
DWORD BaseAddress2 = 0x00400000;
int horizontal2 = 0;
int vertical2 = 0;
HWND hWndRT2 = 0;
HCURSOR cursorhndle2;
// controls
extern int* ffbOffset;
extern int* ffbOffset2;
extern int* ffbOffset3;
extern int* ffbOffset4;
// hooks ori
BOOL(__stdcall *original_SetWindowPos2)(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags);
BOOL(__stdcall *original_CreateWindowExA2)(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam);
DWORD WINAPI InputRT2(LPVOID lpParam)
{
int deltaTimer = 16;
INT_PTR keyboardBuffer = (0x437F6F8 + BaseAddress2);
INT_PTR keyboardBuffer2 = (0x437FC08 + BaseAddress2);
bool previousLeft = false;
bool previousRight = false;
bool previousUp = false;
bool previousDown = false;
while (true)
{
// ESCAPE QUITS GAME
if (GetAsyncKeyState(VK_ESCAPE) & 0x8000)
{
exit(0);
}
// buttons see bitwise values in TPui//RawThrills.cs
// START ( = NITRO too)
if (*ffbOffset & 0x08)
{
injector::WriteMemory<BYTE>((keyboardBuffer2 + 4 * 0x00), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_NUMPADENTER), 2, true);
}
// TEST
if (*ffbOffset & 0x01)
{
injector::WriteMemory<BYTE>(keyboardBuffer2 + 0x0B * sizeof(U32), 2, true);
}
// NITRO ( = START too)
if (*ffbOffset & 0x100)
{
injector::WriteMemory<BYTE>((keyboardBuffer2 + 4 * 0x00), 2, true);
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_NUMPADENTER), 2, true);
}
// SHIFT DOWN
if (*ffbOffset & 0x2000)
{
if (!previousDown)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_DOWN), 2, true);
previousDown = true;
}
else
{
previousDown = false;
}
}
// SHIFT UP
if (*ffbOffset & 0x1000)
{
if (!previousUp)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_UP), 2, true);
previousUp = true;
}
else
{
previousUp = false;
}
}
// BUTTON 1/ VIEW 1
if (*ffbOffset & 0x200)
{
injector::WriteMemory<BYTE>(keyboardBuffer + DIK_A, 2, true);
injector::WriteMemory<BYTE>(keyboardBuffer2 + 0x01 * sizeof(U32), 2, true);
}
// BUTTON 2/ VIEW 2
if (*ffbOffset & 0x400)
{
injector::WriteMemory<BYTE>(keyboardBuffer + DIK_B, 2, true);
injector::WriteMemory<BYTE>(keyboardBuffer2 + 0x02 * sizeof(U32), 2, true);
}
// BUTTON 3/ VIEW 3
if (*ffbOffset & 0x800)
{
injector::WriteMemory<BYTE>(keyboardBuffer + DIK_E, 2, true);
injector::WriteMemory<BYTE>(keyboardBuffer2 + 0x03 * sizeof(U32), 2, true);
}
// MENU LEFT
if (*ffbOffset & 0x4000)
{
if (!previousLeft)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_LEFT), 2, true);
previousLeft = true;
}
else
{
previousLeft = false;
}
}
// MENU RIGHT
if (*ffbOffset & 0x8000)
{
if (!previousRight)
{
injector::WriteMemory<BYTE>((keyboardBuffer + DIK_RIGHT), 2, true);
previousRight = true;
}
else
{
previousRight = false;
}
}
// WHEEL
int iWheel0 = (((float)*ffbOffset2) - 128);
float wheel = (iWheel0 * 0.0078125f);
int iWheel = (int)(2047.5 + 2047.5 * wheel);
injector::WriteMemory<DWORD>((0x437F808 + BaseAddress2) + 0x20 * sizeof(U32), iWheel, true);
injector::WriteMemory<float>((0x4380208 + BaseAddress2), wheel, true);
//// GAS
float gas = (float)*ffbOffset3 / 255.0f;
int iGas = (int)(gas * 4095);
injector::WriteMemory<DWORD>((0x437F808 + BaseAddress2) + 0x21 * sizeof(U32), iGas, true);
injector::WriteMemory<float>((0x438020C + BaseAddress2), gas, true);
//// BRAKE
float brake = (float)*ffbOffset4 / 255.0f;
int iBrake = (int)(brake * 4095);
injector::WriteMemory<DWORD>((0x437F808 + BaseAddress2) + 0x22 * sizeof(U32), iBrake, true);
injector::WriteMemory<float>((0x438020C + BaseAddress2), brake, true);
//DEBUG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// info(true, "test value %f ", test);
//DEBUG//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
Sleep(deltaTimer);
}
return 0;
}
DWORD WINAPI FullscreenRT2(LPVOID lpParam)
{
while (true)
{
HWND hWndTMP = GetForegroundWindow();
if (hWndRT2 == 0)
{
hWndRT2 = FindWindowA(NULL, "FNF SuperCars");
}
if (hWndTMP == hWndRT2)
{
// UGLY FULLSCREEN FIX (borderless window resized to desktop size)
RECT rect;
GetWindowRect(hWndRT2, &rect);
int currentwidth = rect.right - rect.left;
int currentheight = rect.bottom - rect.top;
if (currentwidth != horizontal2)
original_SetWindowPos2(hWndRT2, NULL, 0, 0, horizontal2, vertical2, SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
if (currentheight != vertical2)
original_SetWindowPos2(hWndRT2, NULL, 0, 0, horizontal2, vertical2, SWP_NOMOVE | SWP_NOOWNERZORDER | SWP_NOZORDER);
}
Sleep(2000);
}
}
DWORD WINAPI WindowRT2(LPVOID lpParam)
{
while (true)
{
// RIGHT-CLICK MINIMIZES WINDOW
if (GetAsyncKeyState(VK_RBUTTON) & 0x8000)
{
HWND hWndTMP = GetForegroundWindow();
if (hWndRT2 == 0)
{
hWndRT2 = FindWindowA(NULL, "FNF SuperCars");
}
if (hWndTMP == hWndRT2)
{
original_SetWindowPos2(hWndRT2, HWND_BOTTOM, 0, 0, 1360, 768, SWP_NOSIZE);
ShowWindow(hWndRT2, SW_MINIMIZE);
}
}
}
}
BOOL(__stdcall *original_DefWindowProcA2)(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam);
DWORD WINAPI DefWindowProcART2(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
static int xClick;
static int yClick;
switch (message)
{
case WM_LBUTTONDOWN:
SetCapture(hWnd);
xClick = LOWORD(lParam);
yClick = HIWORD(lParam);
break;
case WM_LBUTTONUP:
ReleaseCapture();
break;
case WM_MOUSEMOVE:
{
if (GetCapture() == hWnd)
{
RECT rcWindow;
GetWindowRect(hWnd, &rcWindow);
int xMouse = LOWORD(lParam);
int yMouse = HIWORD(lParam);
int xWindow = rcWindow.left + xMouse - xClick;
int yWindow = rcWindow.top + yMouse - yClick;
original_SetWindowPos2(hWnd, NULL, xWindow, yWindow, 1360, 768, SWP_NOSIZE | SWP_NOZORDER);
}
break;
}
}
return original_DefWindowProcA2(hWnd, message, wParam, lParam);
}
DWORD WINAPI CreateWindowExART2(DWORD dwExStyle, LPCSTR lpClassName, LPCSTR lpWindowName, DWORD dwStyle, int X, int Y, int nWidth, int nHeight, HWND hWndParent, HMENU hMenu, HINSTANCE hInstance, LPVOID lpParam)
{
return original_CreateWindowExA2(dwExStyle, lpClassName, "FNF SuperCars", 0x96000000, 0, 0, 1360, 768, hWndParent, hMenu, hInstance, lpParam);
}
DWORD WINAPI SetCursorPosRT2(int X, int Y)
{
return 1;
}
DWORD WINAPI SetWindowPosRT2(HWND hWnd, HWND hWndInsertAfter, int X, int Y, int cx, int cy, UINT uFlags)
{
return 1;
}
static InitFunction FNFSCFunc([]()
{
GetDesktopResolution(horizontal2, vertical2);
cursorhndle2 = GetCursor();
// REMOVE ERROR MESSAGEBOX ON CLOSE
injector::WriteMemory<BYTE>((0x73794 + BaseAddress2), 0xEB, true);
// REMOVE CMD WATSON nonsense
injector::MakeNOP((0x5F3882), 2, true);
CreateThread(NULL, 0, InputRT2, NULL, 0, NULL);
MH_Initialize();
MH_CreateHookApi(L"user32.dll", "CreateWindowExA", &CreateWindowExART2, (void**)&original_CreateWindowExA2);
MH_CreateHookApi(L"user32.dll", "SetWindowPos", &SetWindowPosRT2, (void**)&original_SetWindowPos2);
MH_EnableHook(MH_ALL_HOOKS);
if (ToBool(config["General"]["Windowed"]))
{
// NO HIDE CURSOR
injector::WriteMemory<BYTE>((0x72FCF + BaseAddress2), 0x01, true);
CreateThread(NULL, 0, WindowRT2, NULL, 0, NULL);
MH_Initialize();
MH_CreateHookApi(L"user32.dll", "DefWindowProcA", &DefWindowProcART2, (void**)&original_DefWindowProcA2);
MH_CreateHookApi(L"user32.dll", "SetCursorPos", &SetCursorPosRT2, NULL);
MH_EnableHook(MH_ALL_HOOKS);
}
else
{
CreateThread(NULL, 0, FullscreenRT2, NULL, 0, NULL);
}
}, GameID::FNFSC);

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@ -380,6 +380,8 @@ static InitFunction initFunc([]()
return;
if (GameDetect::currentGame == GameID::FNFDrift)
return;
if (GameDetect::currentGame == GameID::FNFSC)
return;
MH_Initialize();
MH_CreateHookApi(L"DINPUT8.dll", "DirectInput8Create", &Hook_DirectInput8Create, (void**)&__DirectInput8Create);

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@ -80,6 +80,8 @@ static InitFunction initFunc([]()
{
if (GameDetect::currentGame == GameID::BG4)
return;
if (GameDetect::currentGame == GameID::FNFSC) // FORCE BORDERLESS WINDOW MODE FOR FULLSCREEN
InitD3D8WindowHook();
if (ToBool(config["General"]["Windowed"]))
{
InitD3D8WindowHook();

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@ -377,6 +377,9 @@ void GameDetect::DetectCurrentGame()
case 0x47922b80: // FNF Drift
currentGame = GameID::FNFDrift;
break;
case 0x4929f3ca: // FNF SuperCars
currentGame = GameID::FNFSC;
break;
//case 0xea1984ff:
// currentGame = GameID::ExBoardGeneric;
// break;

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@ -52,5 +52,6 @@ enum class GameID
GRID,
UltraStreetFighterIV,
UltraStreetFighterIVDevExe,
FNFDrift
FNFDrift,
FNFSC
};