- Fix Vampire Savior (Nesica) when running from D:\
- Fix Vampire Savior (Nesica) when running from D:\ , saves\loads test menu settings properly
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@ -287,6 +287,16 @@ static InitFunction initFunction_KOF98Nesica([]()
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#endif
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}, GameID::KOF98Nesica);
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static InitFunction initFunction_VampireSavior([]()
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{
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init_FastIoEmu();
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init_RfidEmu();
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init_RegHooks();
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#if _M_IX86
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init_CryptoPipe(GameDetect::NesicaKey);
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#endif
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}, GameID::VampireSavior);
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static InitFunction initFunction_Theatrhythm([]()
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{
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uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
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@ -777,14 +777,11 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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{
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if (GameDetect::currentGame == GameID::HyperStreetFighterII)
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{
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//info(true, "ParseFileNamesA: %s", lpFileName);
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if (!strncmp(lpFileName, "D:\\3", 4))
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{
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memset(moveBuf, 0, 256);
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if (lpFileName[3] == '3')
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{
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//info(true, "ParseFileNamesA: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName + 3);
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBuf;
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@ -795,14 +792,11 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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if (GameDetect::currentGame == GameID::StreetFigherZero3)
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{
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//info(true, "ParseFileNamesA: %s", lpFileName);
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if (!strncmp(lpFileName, "D:\\c", 4))
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{
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memset(moveBuf, 0, 256);
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if (lpFileName[3] == 'c')
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{
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//info(true, "ParseFileNamesA: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName + 3);
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBuf;
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@ -813,14 +807,11 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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if (GameDetect::currentGame == GameID::StreetFighter3rdStrike)
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{
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//info(true, "ParseFileNamesA: %s", lpFileName);
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if (!strncmp(lpFileName, "D:\\9", 4))
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{
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memset(moveBuf, 0, 256);
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if (lpFileName[3] == '9')
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{
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//info(true, "ParseFileNamesA: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName + 3);
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBuf;
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@ -831,14 +822,11 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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if (GameDetect::currentGame == GameID::RumbleFish2)
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{
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//info(true, "ParseFileNamesA: %s", lpFileName);
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if (!strncmp(lpFileName, "D:\\eb342", 8))
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{
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memset(moveBuf, 0, 256);
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if (lpFileName[3] == 'e')
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{
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//info(true, "ParseFileNamesA: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName + 3);
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBuf;
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@ -851,13 +839,10 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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{
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if (!strncmp(lpFileName, "d:/SettingKOF98UM", 17) || !strncmp(lpFileName, "d:/RankingKOF98UM", 17) || !strncmp(lpFileName, "d:/CoinFileKOF98UM", 18))
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{
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//info(true, "ParseFileNamesA !!!!!SettingKOF98UM!!!: %s", lpFileName, lpFileName); // OK
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memset(moveBuf, 0, 256);
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if (lpFileName[2] == '\\' || lpFileName[2] == '/')
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{
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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//info(true, "ParseFileNamesA: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName + 3);
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}
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return moveBuf;
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@ -865,11 +850,8 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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if (!strncmp(lpFileName, "SettingKOF98UM*.txt", 19) || !strncmp(lpFileName, "RankingKOF98UM*.txt", 19) || !strncmp(lpFileName, "CoinFileKOF98UM*.txt", 20))
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{
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//info(true, "ParseFileNamesA ASTERISK: %s", lpFileName, lpFileName); // OK
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memset(moveBuf, 0, 256);
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName);
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//info(true, "ParseFileNamesA ASTERISK: %s -> .\\OpenParrot\\%s", lpFileName, lpFileName);
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return moveBuf;
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}
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@ -893,6 +875,22 @@ LPCSTR ParseFileNamesA(LPCSTR lpFileName)
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return lpFileName;
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}
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if (GameDetect::currentGame == GameID::VampireSavior)
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{
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if (!strncmp(lpFileName, "D:\\0343d7a98baf803c268e7ed73239464b", 35))
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{
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memset(moveBuf, 0, 256);
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if (lpFileName[3] == '0')
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{
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sprintf(moveBuf, ".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBuf;
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}
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return lpFileName;
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}
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if (!strncmp(lpFileName, "D:", 2) || !strncmp(lpFileName, "d:", 2))
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{
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memset(moveBuf, 0, 256);
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@ -1014,6 +1012,22 @@ LPCWSTR ParseFileNamesW(LPCWSTR lpFileName)
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return lpFileName;
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}
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if (GameDetect::currentGame == GameID::VampireSavior)
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{
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if (!wcsncmp(lpFileName, L"D:\\0343d7a98baf803c268e7ed73239464b", 35))
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{
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memset(moveBufW, 0, 256);
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if (lpFileName[3] == '0')
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{
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swprintf(moveBufW, L".\\OpenParrot\\%s", lpFileName + 3);
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}
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return moveBufW;
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}
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return lpFileName;
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}
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if (!wcsncmp(lpFileName, L"D:", 2) || !wcsncmp(lpFileName, L"d:", 2))
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{
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memset(moveBufW, 0, 256);
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@ -161,10 +161,9 @@ void GameDetect::DetectCurrentGame()
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break;
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case 0x19ba6a0c: // Vampire Savior - The Lord of Vampire
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case 0x7cc54950: // Test.exe
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currentGame = GameID::Nesica;
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currentGame = GameID::VampireSavior;
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NesicaKey = NesicaKey::None;
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isNesica = true;
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GameDetect::enableNesysEmu = false;
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break;
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case 0xf6e33d2b: // Exception
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currentGame = GameID::Nesica;
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@ -78,5 +78,6 @@ enum class GameID
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StreetFigherZero3,
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StreetFighter3rdStrike,
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RumbleFish2,
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KOF98Nesica
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KOF98Nesica,
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VampireSavior
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};
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