Fix Sequence_getBookkeeping crash APM3
Primitive Sequence_getBookkeeping implementation to prevent crash
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@ -714,12 +714,14 @@ __int64 __fastcall Sequence_endPlay(__int64 a1, void* a2)
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return Sequence_endPlayReturnValue;
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}
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__int64 Sequence_getBookkeeping()
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char bookeepingArray[0x2000] = { 0 };
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char *Sequence_getBookkeeping()
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{
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#ifdef _DEBUG
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info(true, "Sequence_getBookkeeping");
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#endif
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return Sequence_getBookkeepingReturnValue;
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return bookeepingArray;
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}
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__int64 Sequence_getPlayingAimeId()
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