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mirror of synced 2025-02-23 13:39:06 +01:00

Added 2D Dome Checkbox

This commit is contained in:
Aaron M 2019-11-16 21:39:54 +13:00
parent dc3b155449
commit 7846bb7a58
3 changed files with 35 additions and 5 deletions

View File

@ -98,10 +98,32 @@ static unsigned int Hook_hasp_write(int hasp_handle, int hasp_fileid, unsigned i
}
extern LPCSTR hookPort;
static InitFunction StarWarsJapEs3XFunc([]()
{
hookPort = "COM3";
GenerateDongleData();
MH_Initialize();
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_write", Hook_hasp_write, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_read", Hook_hasp_read, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_get_size", Hook_hasp_get_size, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_decrypt", Hook_hasp_decrypt, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_encrypt", Hook_hasp_encrypt, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_logout", Hook_hasp_logout, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_login", Hook_hasp_login, NULL);
MH_CreateHookApi(L"xinput1_3.dll", "XInputGetState", &XInputGetStateStarWars, NULL);
MH_EnableHook(MH_ALL_HOOKS);
}, GameID::StarWarsEs3X);
static InitFunction StarWarsEs3XFunc([]()
{
hookPort = "COM3";
uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
hookPort = "COM3";
GenerateDongleData();
MH_Initialize();
@ -113,8 +135,13 @@ static InitFunction StarWarsEs3XFunc([]()
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_logout", Hook_hasp_logout, NULL);
MH_CreateHookApi(L"hasp_windows_x64_100610.dll", "hasp_login", Hook_hasp_login, NULL);
MH_CreateHookApi(L"xinput1_3.dll", "XInputGetState", &XInputGetStateStarWars, NULL);
MH_EnableHook(MH_ALL_HOOKS);
MH_EnableHook(MH_ALL_HOOKS);
if (ToBool(config["General"]["2D DomeFix"]))
{
injector::MakeNOP(imageBase + 0xBCA13, 3);
}
}, GameID::StarWarsEs3X);
static InitFunction StarWarsEs3XLauncherFunc([]()

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@ -484,9 +484,11 @@ void GameDetect::DetectCurrentGame()
currentGame = GameID::StarWarsJapEs3XLauncher;
break;
case 0x8505c794:
case 0xe1e9e32c: // JPN
currentGame = GameID::StarWarsEs3X;
break;
case 0xe1e9e32c: // JPN
currentGame = GameID::StarWarsJapEs3X;
break;
#endif
default:
#ifdef _DEBUG

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@ -63,5 +63,6 @@ enum class GameID
TER,
StarWarsJapEs3XLauncher,
StarWarsEs3XLauncher,
StarWarsEs3X
StarWarsEs3X,
StarWarsJapEs3X
};