- Fix VF5E Crash
- Fix VF5E Crash
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@ -376,7 +376,15 @@ HRESULT __stdcall Hook_DirectInput8Create(HINSTANCE hinst, DWORD dwVersion, REFI
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static InitFunction initFunc([]()
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{
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if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::PokkenTournament26 || GameDetect::currentGame == GameID::FNFDrift || GameDetect::currentGame == GameID::FNFSC || GameDetect::currentGame == GameID::FNF || GameDetect::currentGame == GameID::FNFSB || GameDetect::currentGame == GameID::FNFSB2 || GameDetect::currentGame == GameID::JLeague)
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if (GameDetect::currentGame == GameID::PokkenTournament
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|| GameDetect::currentGame == GameID::PokkenTournament26
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|| GameDetect::currentGame == GameID::FNFDrift
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|| GameDetect::currentGame == GameID::FNFSC
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|| GameDetect::currentGame == GameID::FNF
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|| GameDetect::currentGame == GameID::FNFSB
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|| GameDetect::currentGame == GameID::FNFSB2
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|| GameDetect::currentGame == GameID::JLeague
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|| GameDetect::currentGame == GameID::VF5Esports)
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return;
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MH_Initialize();
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