DOA6 boots
DOA6 boots
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@ -366,7 +366,7 @@ char __fastcall Input_setGamepadConfig(__int64 a1)
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return Input_setGamepadConfigReturnValue;
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}
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void** NetworkProperty_getAddressString()
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char* NetworkProperty_getAddressString()
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{
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#ifdef _DEBUG
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info(true, "NetworkProperty_getAddressString");
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@ -68,7 +68,7 @@ static __int64 Input_isOpenPewviewWindowReturnValue = 0;
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static char Input_setGamepadConfigReturnValue = 0;
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static void** NetworkProperty_getAddressStringReturnValue = nullptr;
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static char *NetworkProperty_getAddressStringReturnValue = "192.168.0.1";
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static __int64 NetworkProperty_getAddressValueReturnValue = 0;
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