Add initial support for Mario Bros 4
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@ -223,6 +223,10 @@ void GameDetect::DetectCurrentGame()
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case 0x2B41A7EA:
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currentGame = GameID::SR3;
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break;
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case 0x42b00124:
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currentGame = GameID::MB4;
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X2Type = X2Type::Generic;
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break;
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case 0x47da80e5: // Spica Adventure
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currentGame = GameID::SpicaAdventure;
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X2Type = X2Type::Generic;
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@ -446,6 +450,7 @@ bool GameDetect::IsTypeX()
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case GameID::BG4:
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case GameID::RaidenIV:
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case GameID::VirtuaRLimit:
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case GameID::MB4:
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return true;
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default:
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return false;
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@ -45,5 +45,6 @@ enum class GameID
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WMMT5,
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MagicalBeat,
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CrimzonClover,
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Daytona3
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Daytona3,
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MB4
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};
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