add update5 support!
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@ -19,6 +19,7 @@ static bool isFreePlay;
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static bool isEventMode2P;
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static bool isEventMode4P;
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const char *ipaddrdxplus;
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bool isUpdate5 = false;
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// MUST DISABLE IC CARD, FFB MANUALLY N MT5DX+
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@ -322,12 +323,19 @@ unsigned int WINAPI Hook_bind_w5p(SOCKET s, const sockaddr* addr, int namelen) {
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}
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}
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// Wmmt5Func([]()): InitFunction
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// Performs the initial startup tasks for
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// maximum tune 5, including the starting
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// of required subprocesses.
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static InitFunction Wmmt5Func([]()
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{
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if (ToBool(config["Update5"]["Enable Update5"]))
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{
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isUpdate5 = true;
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}
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// Alloc debug console
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FreeConsole();
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AllocConsole();
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@ -388,10 +396,15 @@ static InitFunction Wmmt5Func([]()
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// Give me the HWND please maxitune
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MH_CreateHookApi(L"user32", "ShowWindow", Hook_ShowWindow, reinterpret_cast<LPVOID*>(&pShowWindow));
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pMaxituneWndProc = (WindowProcedure_t)(imageBasedxplus + 0xB78B90);
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pMaxituneWndProc = (WindowProcedure_t)(hook::get_pattern("48 89 5C 24 08 48 89 6C 24 10 48 89 74 24 18 57 48 83 EC 30 8B EA BA EB FF FF FF 49 8B F9 49 8B F0 48 8B D9 FF 15 ? ? ? 00 48 85 C0 74 1D 4C", 0));
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//load banapass emu
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auto mod = LoadLibraryA(".\\openBanaW5p.dll");
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if (!isUpdate5) {
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LoadLibraryA(".\\openBanaW5p.dll");
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}
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else {
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LoadLibraryA(".\\openBanaW5p5.dll");
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}
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// Prevents game from setting time, thanks pockywitch!
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MH_CreateHookApi(L"KERNEL32", "SetSystemTime", Hook_SetSystemTime, reinterpret_cast<LPVOID*>(&pSetSystemTime));
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@ -423,7 +436,7 @@ static InitFunction Wmmt5Func([]()
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// Terminal mode is off
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if (!isTerminal)
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{
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injector::MakeNOP(imageBasedxplus + 0x9F2BB3, 2); //terminal on same machine patch
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injector::MakeNOP(hook::get_pattern("74 ? 80 7B 31 00 75 ? 48 8B 43 10 80 78 31 00 75 1A 48 8B D8 48 8B 00 80 78 31 00 75 ? 48 8B D8"), 2); //terminal on same machine patch
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// If terminal emulator is enabled
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if (ToBool(config["General"]["TerminalEmulator"]))
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@ -461,7 +474,7 @@ static InitFunction Wmmt5Func([]()
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}
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}
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{
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if (!isUpdate5) {
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// Enable all print
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injector::MakeNOP(imageBasedxplus + 0x898BD3, 6);
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@ -456,7 +456,7 @@ void GameDetect::DetectCurrentGame()
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// PATCHES 10-21 & 5DX+
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if (*(uint32_t*)(moduleBase + 0x2F00) == 0x084AFF48)
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{
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if (newCrcResult == 0x1BB6F051)
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if (newCrcResult == 0x1BB6F051 || newCrcResult == 0x7E61F32D)
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{
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SetGameId(GameID::WMMT5DXPlus, "WMMT5DX+");
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}
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