added Tekken 7 FR Support
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24
OpenParrot/Tekken7.cpp
Normal file
24
OpenParrot/Tekken7.cpp
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@ -0,0 +1,24 @@
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#include <StdInc.h>
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#include "Utility/InitFunction.h"
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#include "Functions/Global.h"
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#include "MinHook.h"
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#include <Utility/Hooking.Patterns.h>
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#include <thread>
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#ifdef _M_AMD64
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#pragma optimize("", off)
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#pragma comment(lib, "Ws2_32.lib")
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extern LPCSTR hookPort;
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static InitFunction Tekken7Func([]()
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{
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hookPort = ("COM3");
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uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
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// Skip all errors
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injector::MakeNOP(imageBase + 0x25E791, 5);
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// Force Offline mode
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//safeJMP(imageBase + 0xACB190, ReturnFalse);
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}, GameID::Tekken7);
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#endif
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@ -241,7 +241,7 @@ extern linb::ini config;
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static InitFunction initFunc([]()
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{
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if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::SchoolOfRagnarok)
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if (GameDetect::currentGame == GameID::PokkenTournament || GameDetect::currentGame == GameID::SchoolOfRagnarok || GameDetect::currentGame == GameID::Tekken7)
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return;
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if (ToBool(config["General"]["Windowed"]))
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{
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@ -59,5 +59,6 @@ enum class GameID
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FNFSB2,
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GHA,
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JLeague,
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Theatrhythm
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Theatrhythm,
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Tekken7
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};
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