- Crimson Clover: add workaround to crash
- Crimson Clover: add workaround to crash (still needs proper fix)
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@ -3,6 +3,7 @@
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//#if _M_IX86
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#include "Utility/Utils.h"
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#include "NesysNewsFile.h"
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#include <Utility\GameDetect.h>
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#pragma optimize("", off)
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NesysEmu::NesysEmu()
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: m_initialized(false)
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@ -147,7 +148,7 @@ NesysEmu::NesysEmu()
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s->days = 100;
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s->size = dataSize;
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memcpy(s->data, data, s->size);
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if(GameDetect::currentGame != GameID::CrimzonClover) // if someone fixes card code, remove this
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SendResponse(SCOMMAND_CARD_SELECT_REPLY, s, sizeof(cardstatus) + dataSize);
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};
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