Fix Daytona USA Championship crash if hide cursor is unchecked
This commit is contained in:
parent
177675a0a3
commit
ea24acbf62
@ -331,18 +331,10 @@ static InitFunction Daytona3Func([]()
|
||||
injector::MakeNOP(imageBase + 0x29B513, 4);
|
||||
|
||||
if (ToBool(config["General"]["MSAA4X Disable"]))
|
||||
{
|
||||
injector::WriteMemoryRaw(imageBase + 0x17CD3D, "\x00", 1, true);
|
||||
}
|
||||
|
||||
if (ToBool(config["General"]["Hide Cursor"]))
|
||||
{
|
||||
SetCursorPos(20000, 20000);
|
||||
}
|
||||
else
|
||||
{
|
||||
injector::MakeNOP(0x004DBB62, 8);
|
||||
}
|
||||
ShowCursor(false);
|
||||
|
||||
std::string FFBDeadzoneString = config["General"]["FFB Deadzone Percent"];
|
||||
int FFBDeadzone = std::stoi(FFBDeadzoneString);
|
||||
|
Loading…
x
Reference in New Issue
Block a user