1
0
mirror of synced 2024-11-14 23:07:36 +01:00

MT5DX+ Story saving, MT5 force full tune

This commit is contained in:
Damon Murdoch 2022-04-22 10:45:52 +10:00
parent 394c73c5f2
commit ed05cfcf08
2 changed files with 506 additions and 955 deletions

View File

@ -1,10 +1,14 @@
#include <StdInc.h> #include <StdInc.h>
#include "Utility/InitFunction.h" #include "Utility/InitFunction.h"
#include "Functions/Global.h" #include "Functions/Global.h"
#include <iostream>
#include <cstdint>
#include <fstream>
#include "MinHook.h" #include "MinHook.h"
#include <Utility/Hooking.Patterns.h> #include <Utility/Hooking.Patterns.h>
#include <thread> #include <thread>
#ifdef _M_AMD64 #ifdef _M_AMD64
#pragma optimize("", off) #pragma optimize("", off)
#pragma comment(lib, "Ws2_32.lib") #pragma comment(lib, "Ws2_32.lib")
@ -425,79 +429,72 @@ unsigned int WINAPI Hook_bind(SOCKET s, const sockaddr *addr, int namelen) {
unsigned char saveData[0x2000]; unsigned char saveData[0x2000];
// BASE: 0x24E0
// Campaing honor data: 2998, save 0xB8
// Story Mode Honor data: 25F0, save 0x98
// StoryModeNoLoseHonorData: 2C80, Copy 0,0x10, Copy 0x18,0x28 maybe 8 bytes more
// OtherHonorData: 2A90, Copy 0x60
// CampaignHonorData: 2698, Copy 0x48
//static int SaveCampaingHonorData2() // forceFullTune(pArguments: void*): DWORD WINAPI
//{ // Function which runs in a secondary thread if the forceFullTune
// memset(saveData, 0, 0x1000); // option is selected in the compiler. If the player's car is not fully
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0); // tuned, it is forcibly set to max tune. If the player's car is already
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10); // fully tuned, it is left alone.
// value += 0x2698; static DWORD WINAPI forceFullTune(void* pArguments)
// FILE* file = fopen(V("CampaignHonorData.sav"), V("wb")); {
// memcpy(saveData, (void *)value, 0x48); // Loops while the program is running
// fwrite(saveData, 1, 0x100, file); while (true) {
// fclose(file);
// return 1; // Only runs every 16th frame
//} Sleep(16);
//
//static int SaveOtherHonorData() // Car save hex address
//{ auto carSaveBase = (uintptr_t*)((*(uintptr_t*)(imageBase + 0x1948F10)) + 0x180 + 0xa8 + 0x18);
// memset(saveData, 0, 0x1000); auto powerAddress = (uintptr_t*)(*(uintptr_t*)(carSaveBase) + 0x98);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0); auto handleAddress = (uintptr_t*)(*(uintptr_t*)(carSaveBase) + 0x9C);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x2A90; // Dereference the power value from the memory address
// FILE* file = fopen(V("OtherHonorData.sav"), V("wb")); auto powerValue = injector::ReadMemory<uint8_t>(powerAddress, true);
// memcpy(saveData, (void *)value, 0x60); auto handleValue = injector::ReadMemory<uint8_t>(handleAddress, true);
// fwrite(saveData, 1, 0x100, file);
// fclose(file); // If the power and handling values do not add up to fully tuned
// return 1; if (powerValue + handleValue < 0x20)
//} {
// // Car is not fully tuned, force it to the default full tune
//static int SaveStoryModeNoLoseHonorData() injector::WriteMemory<uint8_t>(powerAddress, 0x10, true);
//{ injector::WriteMemory<uint8_t>(handleAddress, 0x10, true);
// memset(saveData, 0, 0x1000); }
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10); // Otherwise, don't do anything :)
// value += 0x2C80; }
// FILE* file = fopen(V("StoryModeNoLoseHonorData.sav"), V("wb")); }
// memcpy(saveData, (void *)value, 0x10);
// value += 0x18; // ******************************************** //
// memcpy(saveData, (void *)value, 0x28); // ************ Debug Data Logging ************ //
// fwrite(saveData, 1, 0x100, file); // ******************************************** //
// fclose(file);
// return 1; // ************* Global Variables ************* //
//}
// // **** String Variables
//static int SaveCampaingHonorData()
//{ // Debugging event log file
// memset(saveData, 0, 0x1000); std::string logfile = "wmmt5_errors.txt";
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10); // writeLog(filename: String, message: String): Int
// value += 0x2998; // Given a filename string and a message string, appends
// FILE* file = fopen(V("campaing.sav"), V("wb")); // the message to the given file.
// memcpy(saveData, (void *)value, 0xB8); static int writeLog(std::string filename, std::string message)
// fwrite(saveData, 1, 0x100, file); {
// fclose(file); // Log file to write to
// return 1; std::ofstream eventLog;
//}
// // Open the filename provided (append mode)
//static int SaveStoryData() eventLog.open(filename, std::ios_base::app);
//{
// memset(saveData, 0, 0x1000); // Write the message to the file
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0); eventLog << message;
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x25F0; // Close the log file handle
// FILE* file = fopen(V("story.sav"), V("wb")); eventLog.close();
// memcpy(saveData, (void *)value, 0x98);
// fwrite(saveData, 1, 0x100, file); // Success
// fclose(file); return 0;
// return 1; }
//}
static bool saveOk = false; static bool saveOk = false;
unsigned char carData[0xFF]; unsigned char carData[0xFF];
@ -516,10 +513,14 @@ static int SaveGameData()
if (!saveOk) if (!saveOk)
return 1; return 1;
// Zero out save data binary
memset(saveData, 0, 0x2000); memset(saveData, 0, 0x2000);
// Get the hex address for the start of the save data block
uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10); uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
value = *(uintptr_t*)(value + 0x108); value = *(uintptr_t*)(value + 0x108);
memcpy(saveData, (void *)value, 0x340); memcpy(saveData, (void *)value, 0x340);
FILE* file = fopen("openprogress.sav", "wb"); FILE* file = fopen("openprogress.sav", "wb");
fwrite(saveData, 1, 0x2000, file); fwrite(saveData, 1, 0x2000, file);
fclose(file); fclose(file);
@ -527,6 +528,7 @@ static int SaveGameData()
// Car Profile saving // Car Profile saving
memset(carData, 0, 0xFF); memset(carData, 0, 0xFF);
memset(carFileName, 0, 0xFF); memset(carFileName, 0, 0xFF);
memcpy(carData, (void *)*(uintptr_t*)(*(uintptr_t*)(imageBase + 0x1948F10) + 0x180 + 0xa8 + 0x18), 0xE0); memcpy(carData, (void *)*(uintptr_t*)(*(uintptr_t*)(imageBase + 0x1948F10) + 0x180 + 0xa8 + 0x18), 0xE0);
CreateDirectoryA("OpenParrot_Cars", nullptr); CreateDirectoryA("OpenParrot_Cars", nullptr);
if(customCar) if(customCar)
@ -551,118 +553,6 @@ static int SaveGameData()
uintptr_t saveGameOffset; uintptr_t saveGameOffset;
//static int LoadCampaingHonorData2()
//{
// memset(saveData, 0x0, 0x1000);
// FILE* file = fopen(V("CampaignHonorData.sav"), V("rb"));
// if (file)
// {
// fseek(file, 0, SEEK_END);
// int fsize = ftell(file);
// if (fsize == 0x100)
// {
// fseek(file, 0, SEEK_SET);
// fread(saveData, fsize, 1, file);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x2698;
// memcpy((void *)value, saveData, 0x48);
// }
// fclose(file);
// }
// return 1;
//}
//
//static int LoadOtherHonorData()
//{
// memset(saveData, 0x0, 0x1000);
// FILE* file = fopen(V("OtherHonorData.sav"), V("rb"));
// if (file)
// {
// fseek(file, 0, SEEK_END);
// int fsize = ftell(file);
// if (fsize == 0x100)
// {
// fseek(file, 0, SEEK_SET);
// fread(saveData, fsize, 1, file);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x2A90;
// memcpy((void *)value, saveData, 0x60);
// }
// fclose(file);
// }
// return 1;
//}
//
//static int LoadStoryModeNoLoseHonorData()
//{
// memset(saveData, 0x0, 0x1000);
// FILE* file = fopen(V("StoryModeNoLoseHonorData.sav"), V("rb"));
// if (file)
// {
// fseek(file, 0, SEEK_END);
// int fsize = ftell(file);
// if (fsize == 0x100)
// {
// fseek(file, 0, SEEK_SET);
// fread(saveData, fsize, 1, file);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x2C80;
// //memcpy((void *)value, saveData, 0x10);
// value += 0x18;
// memcpy((void *)value, saveData, 0x28);
// }
// fclose(file);
// }
// return 1;
//}
//
//static int LoadCampaingHonorData()
//{
// memset(saveData, 0x0, 0x1000);
// FILE* file = fopen(V("campaing.sav"), V("rb"));
// if (file)
// {
// fseek(file, 0, SEEK_END);
// int fsize = ftell(file);
// if (fsize == 0x100)
// {
// fseek(file, 0, SEEK_SET);
// fread(saveData, fsize, 1, file);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x24E0;
// memcpy((void *)value, saveData, 0xB8);
// }
// fclose(file);
// }
// return 1;
//}
//
//static int LoadStoryData()
//{
// memset(saveData, 0x0, 0x1000);
// FILE* file = fopen(V("story.sav"), V("rb"));
// if (file)
// {
// fseek(file, 0, SEEK_END);
// int fsize = ftell(file);
// if (fsize == 0x100)
// {
// fseek(file, 0, SEEK_SET);
// fread(saveData, fsize, 1, file);
// uintptr_t imageBase = (uintptr_t)GetModuleHandleA(0);
// uintptr_t value = *(uintptr_t*)(imageBase + 0x1948F10);
// value += 0x25F0;
// memcpy((void *)value, saveData, 0x98);
// }
// fclose(file);
// }
// return 1;
//}
static int LoadGameData() static int LoadGameData()
{ {
saveOk = false; saveOk = false;
@ -710,95 +600,10 @@ static int LoadGameData()
value -= 0x2B8; value -= 0x2B8;
loadOk = true; loadOk = true;
//+ 0x80
//+ [0x340]
// [[[[0000000005CE5850] + 108] + 340] + 50] + 50
// [[[[0000000005CE5850] + 108] + 340] + 50] + 54
// wmn5r.exe + 1948BF8
//TA stuff
//[[[[magic_rva]+108]+340]+50]
//value += 0x24E0;
// First chunk
//memcpy((void *)(value + 0x16), saveData + 0x16, 0x28);
////
//memcpy((void *)(value + 0x40), saveData + 0x40, 0x18);
////
//memcpy((void *)(value + 0x60), saveData + 0x60, 0x20);
////
//memcpy((void *)(value + 0x90), saveData + 0x90, 0x28);
////
//memcpy((void *)(value + 0xC0), saveData + 0xC0, 0x10);
////
//memcpy((void *)(value + 0xD8), saveData + 0xD8, 0x28); // OK
////
//memcpy((void *)(value + 0x110), saveData + 0x110, 0x98);
////
//memcpy((void *)(value + 0x1B8), saveData + 0x1B8, 0x48);
////
//memcpy((void *)(value + 0x208), saveData + 0x208, 0x28);
////
//memcpy((void *)(value + 0x240), saveData + 0x240, 0x68);
////
//memcpy((void *)(value + 0x2B8), saveData + 0x2B8, 0x88);
//
//memcpy((void *)(value + 0x370), saveData + 0x370, 0x10);
////
//memcpy((void *)(value + 0x388), saveData + 0x388, 0x90);
////
//memcpy((void *)(value + 0x420), saveData + 0x420, 0x18);
////
//memcpy((void *)(value + 0x440), saveData + 0x440, 0x18);
////
//memcpy((void *)(value + 0x460), saveData + 0x460, 0x48);
////
//memcpy((void *)(value + 0x4B8), saveData + 0x4B8, 0xB8);
////
//memcpy((void *)(value + 0x578), saveData + 0x578, 0x08);
////
//memcpy((void *)(value + 0x5A8), saveData + 0x5A8, 0x68);
////
//memcpy((void *)(value + 0x628), saveData + 0x628, 0x48);
////
//memcpy((void *)(value + 0x688), saveData + 0x688, 0x48);
////
//memcpy((void *)(value + 0x6E8), saveData + 0x6E8, 0xA8);
////
//memcpy((void *)(value + 0x7A0), saveData + 0x7A0, 0x10);
////
//memcpy((void *)(value + 0x7B8), saveData + 0x7B8, 0x28);
////
//memcpy((void *)(value + 0x7E8), saveData + 0x7E8, 0x10);
////
////memcpy((void *)(value + 0x800), saveData + 0x800, 0x48); // Problem
//////
//memcpy((void *)(value + 0x850), saveData + 0x850, 0x08);
//
//memcpy((void *)(value + 0x860), saveData + 0x860, 0x08);
//////
//memcpy((void *)(value + 0x870), saveData + 0x870, 0x18);
////
//memcpy((void *)(value + 0x890), saveData + 0x890, 0x40);
////
//memcpy((void *)(value + 0x8E0), saveData + 0x8E0, 0x10);
////
//memcpy((void *)(value + 0x8F8), saveData + 0x8F8, 0x28);
////
//memcpy((void *)(value + 0x928), saveData + 0x928, 0x10);
////
//memcpy((void *)(value + 0x940), saveData + 0x940, 0x48); // Problem
} }
fclose(file); fclose(file);
} }
//LoadStoryData();
//LoadCampaingHonorData();
//LoadStoryModeNoLoseHonorData();
//LoadOtherHonorData();
//LoadCampaingHonorData2();
return 1; return 1;
} }
@ -825,27 +630,36 @@ static void LoadWmmt5CarData()
fseek(file, 0, SEEK_SET); fseek(file, 0, SEEK_SET);
fread(carData, fsize, 1, file); fread(carData, fsize, 1, file);
uintptr_t carSaveLocation = *(uintptr_t*)((*(uintptr_t*)(imageBase + 0x1948F10)) + 0x180 + 0xa8 + 0x18); uintptr_t carSaveLocation = *(uintptr_t*)((*(uintptr_t*)(imageBase + 0x1948F10)) + 0x180 + 0xa8 + 0x18);
memcpy((void *)(carSaveLocation + 0x08), carData + 0x08, 8);
memcpy((void *)(carSaveLocation + 0x10), carData + 0x10, 8); // memcpy((void *)(carSaveLocation + 0x08), carData + 0x08, 8);
memcpy((void *)(carSaveLocation + 0x20), carData + 0x20, 8); // memcpy((void *)(carSaveLocation + 0x10), carData + 0x10, 8);
memcpy((void *)(carSaveLocation + 0x28), carData + 0x28, 8); // memcpy((void *)(carSaveLocation + 0x20), carData + 0x20, 8);
memcpy((void *)(carSaveLocation + 0x30), carData + 0x30, 8); // memcpy((void *)(carSaveLocation + 0x28), carData + 0x28, 8);
memcpy((void *)(carSaveLocation + 0x38), carData + 0x38, 8); memcpy((void*)(carSaveLocation + 0x30), carData + 0x30, 1); // Stock Colour
memcpy((void *)(carSaveLocation + 0x40), carData + 0x40, 8); memcpy((void*)(carSaveLocation + 0x34), carData + 0x34, 1); // Custom Colour
memcpy((void *)(carSaveLocation + 0x50), carData + 0x50, 8); memcpy((void*)(carSaveLocation + 0x38), carData + 0x38, 1); // Rims Type
memcpy((void *)(carSaveLocation + 0x58), carData + 0x58, 8); memcpy((void*)(carSaveLocation + 0x3C), carData + 0x3C, 1); // Rims Colour
memcpy((void *)(carSaveLocation + 0x68), carData + 0x68, 8); memcpy((void*)(carSaveLocation + 0x40), carData + 0x40, 1); // Aero Type
memcpy((void *)(carSaveLocation + 0x7C), carData + 0x7C, 1); //should add neons memcpy((void*)(carSaveLocation + 0x44), carData + 0x44, 1); // Hood Type
memcpy((void *)(carSaveLocation + 0x80), carData + 0x80, 8); memcpy((void*)(carSaveLocation + 0x50), carData + 0x50, 1); // Wing Type
memcpy((void *)(carSaveLocation + 0x88), carData + 0x88, 8); memcpy((void*)(carSaveLocation + 0x54), carData + 0x54, 1); // Mirror Type
memcpy((void *)(carSaveLocation + 0x90), carData + 0x90, 8); memcpy((void*)(carSaveLocation + 0x58), carData + 0x58, 1); // Body Sticker Type
memcpy((void *)(carSaveLocation + 0x98), carData + 0x98, 8); memcpy((void*)(carSaveLocation + 0x5C), carData + 0x5C, 1); // Body Sticker Variant
memcpy((void *)(carSaveLocation + 0xA0), carData + 0xA0, 8); // memcpy((void *)(carSaveLocation + 0x68), carData + 0x68, 8);
memcpy((void *)(carSaveLocation + 0xA8), carData + 0xA8, 8); memcpy((void*)(carSaveLocation + 0x7C), carData + 0x7C, 1); // Neons
memcpy((void *)(carSaveLocation + 0xB8), carData + 0xB8, 8); memcpy((void*)(carSaveLocation + 0x80), carData + 0x80, 1); // Trunk
memcpy((void *)(carSaveLocation + 0xC8), carData + 0xC8, 8); memcpy((void*)(carSaveLocation + 0x84), carData + 0x80, 1); // Plate Frame
memcpy((void *)(carSaveLocation + 0xD8), carData + 0xD8, 8); memcpy((void*)(carSaveLocation + 0x8A), carData + 0x8A, 1); // Plate Frame Colour
// memcpy((void *)(carSaveLocation + 0x90), carData + 0x90, 8);
memcpy((void*)(carSaveLocation + 0x98), carData + 0x98, 1); // Power
memcpy((void*)(carSaveLocation + 0x9C), carData + 0x9C, 1); // Handling
memcpy((void*)(carSaveLocation + 0xA4), carData + 0xA4, 1); // Rank
// memcpy((void *)(carSaveLocation + 0xA8), carData + 0xA8, 8);
// memcpy((void *)(carSaveLocation + 0xB8), carData + 0xB8, 8);
// memcpy((void *)(carSaveLocation + 0xC8), carData + 0xC8, 8);
// memcpy((void *)(carSaveLocation + 0xD8), carData + 0xD8, 8);
//memcpy((void *)(carSaveLocation + 0xE0), carData + 0xE0, 8); //memcpy((void *)(carSaveLocation + 0xE0), carData + 0xE0, 8);
customCar = true; customCar = true;
} }
loadOk = false; loadOk = false;
@ -854,6 +668,13 @@ static void LoadWmmt5CarData()
} }
} }
// If the force full tune switch is set
if (ToBool(config["Tune"]["Force Full Tune"]))
{
// Create the force full tune thread
CreateThread(0, 0, forceFullTune, 0, 0, 0);
}
memset(carFileName, 0, 0xFF); memset(carFileName, 0, 0xFF);
// Load actual car if available // Load actual car if available
sprintf(carFileName, ".\\OpenParrot_Cars\\%08X.car", *(DWORD*)(*(uintptr_t*)(*(uintptr_t*)(imageBase + 0x1948F10) + 0x180 + 0xa8 + 0x18) + 0x2C)); sprintf(carFileName, ".\\OpenParrot_Cars\\%08X.car", *(DWORD*)(*(uintptr_t*)(*(uintptr_t*)(imageBase + 0x1948F10) + 0x180 + 0xa8 + 0x18) + 0x2C));
@ -869,26 +690,34 @@ static void LoadWmmt5CarData()
fseek(file, 0, SEEK_SET); fseek(file, 0, SEEK_SET);
fread(carData, fsize, 1, file); fread(carData, fsize, 1, file);
uintptr_t carSaveLocation = *(uintptr_t*)((*(uintptr_t*)(imageBase + 0x1948F10)) + 0x180 + 0xa8 + 0x18); uintptr_t carSaveLocation = *(uintptr_t*)((*(uintptr_t*)(imageBase + 0x1948F10)) + 0x180 + 0xa8 + 0x18);
memcpy((void *)(carSaveLocation + 0x08), carData + 0x08, 8);
memcpy((void *)(carSaveLocation + 0x10), carData + 0x10, 8); // memcpy((void *)(carSaveLocation + 0x08), carData + 0x08, 8);
memcpy((void *)(carSaveLocation + 0x20), carData + 0x20, 8); // memcpy((void *)(carSaveLocation + 0x10), carData + 0x10, 8);
memcpy((void *)(carSaveLocation + 0x28), carData + 0x28, 8); // memcpy((void *)(carSaveLocation + 0x20), carData + 0x20, 8);
memcpy((void *)(carSaveLocation + 0x30), carData + 0x30, 8); // memcpy((void *)(carSaveLocation + 0x28), carData + 0x28, 8);
memcpy((void *)(carSaveLocation + 0x38), carData + 0x38, 8); memcpy((void *)(carSaveLocation + 0x30), carData + 0x30, 1); // Stock Colour
memcpy((void *)(carSaveLocation + 0x40), carData + 0x40, 8); memcpy((void *)(carSaveLocation + 0x34), carData + 0x34, 1); // Custom Colour
memcpy((void *)(carSaveLocation + 0x50), carData + 0x50, 8); memcpy((void*)(carSaveLocation + 0x38), carData + 0x38, 1); // Rims Type
memcpy((void *)(carSaveLocation + 0x58), carData + 0x58, 8); memcpy((void *)(carSaveLocation + 0x3C), carData + 0x3C, 1); // Rims Colour
memcpy((void *)(carSaveLocation + 0x68), carData + 0x68, 8); memcpy((void *)(carSaveLocation + 0x40), carData + 0x40, 1); // Aero Type
memcpy((void *)(carSaveLocation + 0x7C), carData + 0x7C, 1); //should add neons memcpy((void *)(carSaveLocation + 0x44), carData + 0x44, 1); // Hood Type
memcpy((void *)(carSaveLocation + 0x80), carData + 0x80, 8); memcpy((void *)(carSaveLocation + 0x50), carData + 0x50, 1); // Wing Type
memcpy((void *)(carSaveLocation + 0x88), carData + 0x88, 8); memcpy((void *)(carSaveLocation + 0x54), carData + 0x54, 1); // Mirror Type
memcpy((void *)(carSaveLocation + 0x90), carData + 0x90, 8); memcpy((void *)(carSaveLocation + 0x58), carData + 0x58, 1); // Body Sticker Type
memcpy((void *)(carSaveLocation + 0x98), carData + 0x98, 8); memcpy((void *)(carSaveLocation + 0x5C), carData + 0x5C, 1); // Body Sticker Variant
memcpy((void *)(carSaveLocation + 0xA0), carData + 0xA0, 8); // memcpy((void *)(carSaveLocation + 0x68), carData + 0x68, 8);
memcpy((void *)(carSaveLocation + 0xA8), carData + 0xA8, 8); memcpy((void *)(carSaveLocation + 0x7C), carData + 0x7C, 1); // Neons
memcpy((void *)(carSaveLocation + 0xB8), carData + 0xB8, 8); memcpy((void *)(carSaveLocation + 0x80), carData + 0x80, 1); // Trunk
memcpy((void *)(carSaveLocation + 0xC8), carData + 0xC8, 8); memcpy((void *)(carSaveLocation + 0x84), carData + 0x80, 1); // Plate Frame
memcpy((void *)(carSaveLocation + 0xD8), carData + 0xD8, 8); memcpy((void *)(carSaveLocation + 0x8A), carData + 0x8A, 1); // Plate Frame Colour
// memcpy((void *)(carSaveLocation + 0x90), carData + 0x90, 8);
memcpy((void *)(carSaveLocation + 0x98), carData + 0x98, 1); // Power
memcpy((void *)(carSaveLocation + 0x9C), carData + 0x9C, 1); // Handling
memcpy((void *)(carSaveLocation + 0xA4), carData + 0xA4, 1); // Rank
// memcpy((void *)(carSaveLocation + 0xA8), carData + 0xA8, 8);
// memcpy((void *)(carSaveLocation + 0xB8), carData + 0xB8, 8);
// memcpy((void *)(carSaveLocation + 0xC8), carData + 0xC8, 8);
// memcpy((void *)(carSaveLocation + 0xD8), carData + 0xD8, 8);
//memcpy((void *)(carSaveLocation + 0xE0), carData + 0xE0, 8); //memcpy((void *)(carSaveLocation + 0xE0), carData + 0xE0, 8);
} }
fclose(file); fclose(file);
@ -1150,6 +979,7 @@ static InitFunction Wmmt5Func([]()
hookPort = "COM3"; hookPort = "COM3";
imageBase = (uintptr_t)GetModuleHandleA(0); imageBase = (uintptr_t)GetModuleHandleA(0);
MH_Initialize(); MH_Initialize();
// Hook dongle funcs // Hook dongle funcs
@ -1162,8 +992,6 @@ static InitFunction Wmmt5Func([]()
MH_CreateHookApi(L"hasp_windows_x64_109906.dll", "hasp_login", Hook_hasp_login, NULL); MH_CreateHookApi(L"hasp_windows_x64_109906.dll", "hasp_login", Hook_hasp_login, NULL);
MH_CreateHookApi(L"WS2_32", "bind", Hook_bind, reinterpret_cast<LPVOID*>(&pbind)); MH_CreateHookApi(L"WS2_32", "bind", Hook_bind, reinterpret_cast<LPVOID*>(&pbind));
GenerateDongleData(isTerminal); GenerateDongleData(isTerminal);
// Patch some check // Patch some check

File diff suppressed because it is too large Load Diff